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https://github.com/skyline-emu/skyline.git
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s/Host1X/Host1x/ as per Nvidia naming
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dbfb1cfe20
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@ -59,7 +59,7 @@ namespace skyline::service::hosbinder {
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/**
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* @brief Wait on all native fences in this Android fence till they're signalled
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*/
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void Wait(soc::host1x::Host1X &host1x) const {
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void Wait(soc::host1x::Host1x &host1x) const {
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if (fenceCount > fences.size())
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throw exception("Wait has larger fence count ({}) than storage size ({})", fenceCount, fences.size());
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for (auto it{fences.begin()}, end{fences.begin() + fenceCount}; it < end; it++)
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@ -17,12 +17,12 @@ namespace skyline::service::nvdrv::device::nvhost {
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state = State::Signalled;
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}
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void Ctrl::SyncpointEvent::Cancel(soc::host1x::Host1X &host1x) {
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void Ctrl::SyncpointEvent::Cancel(soc::host1x::Host1x &host1x) {
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host1x.syncpoints.at(fence.id).DeregisterWaiter(waiterHandle);
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waiterHandle = {};
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}
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void Ctrl::SyncpointEvent::RegisterWaiter(soc::host1x::Host1X &host1x, const Fence &pFence) {
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void Ctrl::SyncpointEvent::RegisterWaiter(soc::host1x::Host1x &host1x, const Fence &pFence) {
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fence = pFence;
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state = State::Waiting;
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waiterHandle = host1x.syncpoints.at(fence.id).RegisterWaiter(fence.threshold, [this] { Signal(); });
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@ -63,13 +63,13 @@ namespace skyline::service::nvdrv::device::nvhost {
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* @brief Removes any wait requests on a syncpoint event and resets its state
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* @note Accesses to this function for a specific event should be locked
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*/
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void Cancel(soc::host1x::Host1X &host1x);
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void Cancel(soc::host1x::Host1x &host1x);
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/**
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* @brief Asynchronously waits on a syncpoint event using the given fence
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* @note Accesses to this function for a specific event should be locked
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*/
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void RegisterWaiter(soc::host1x::Host1X &host1x, const Fence &fence);
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void RegisterWaiter(soc::host1x::Host1x &host1x, const Fence &fence);
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bool IsInUse();
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};
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@ -6,7 +6,7 @@
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#include "host1x_channel.h"
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namespace skyline::service::nvdrv::device::nvhost {
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Host1XChannel::Host1XChannel(const DeviceState &state,
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Host1xChannel::Host1xChannel(const DeviceState &state,
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Driver &driver,
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Core &core,
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const SessionContext &ctx,
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@ -16,12 +16,12 @@ namespace skyline::service::nvdrv::device::nvhost {
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state.soc->host1x.channels[static_cast<size_t>(channelType)].Start();
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}
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PosixResult Host1XChannel::SetNvmapFd(In<FileDescriptor> fd) {
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PosixResult Host1xChannel::SetNvmapFd(In<FileDescriptor> fd) {
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state.logger->Debug("fd: {}", fd);
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return PosixResult::Success;
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}
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PosixResult Host1XChannel::Submit(span<SubmitCmdBuf> cmdBufs,
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PosixResult Host1xChannel::Submit(span<SubmitCmdBuf> cmdBufs,
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span<SubmitReloc> relocs, span<u32> relocShifts,
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span<SubmitSyncpointIncr> syncpointIncrs, span<u32> fenceThresholds) {
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state.logger->Debug("numCmdBufs: {}, numRelocs: {}, numSyncpointIncrs: {}, numFenceThresholds: {}",
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@ -58,7 +58,7 @@ namespace skyline::service::nvdrv::device::nvhost {
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return PosixResult::Success;
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}
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PosixResult Host1XChannel::GetSyncpoint(In<u32> channelSyncpointIdx, Out<u32> syncpointId) {
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PosixResult Host1xChannel::GetSyncpoint(In<u32> channelSyncpointIdx, Out<u32> syncpointId) {
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state.logger->Debug("channelSyncpointIdx: {}", channelSyncpointIdx);
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if (channelSyncpointIdx > 0)
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@ -73,18 +73,18 @@ namespace skyline::service::nvdrv::device::nvhost {
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return PosixResult::Success;
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}
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PosixResult Host1XChannel::GetWaitBase(In<core::ChannelType> pChannelType, Out<u32> waitBase) {
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PosixResult Host1xChannel::GetWaitBase(In<core::ChannelType> pChannelType, Out<u32> waitBase) {
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state.logger->Debug("channelType: {}", static_cast<u32>(pChannelType));
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waitBase = 0;
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return PosixResult::Success;
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}
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PosixResult Host1XChannel::SetSubmitTimeout(In<u32> timeout) {
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PosixResult Host1xChannel::SetSubmitTimeout(In<u32> timeout) {
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state.logger->Debug("timeout: {}", timeout);
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return PosixResult::Success;
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}
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PosixResult Host1XChannel::MapBuffer(u8 compressed, span<BufferHandle> handles) {
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PosixResult Host1xChannel::MapBuffer(u8 compressed, span<BufferHandle> handles) {
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state.logger->Debug("compressed: {}", compressed);
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for (auto &bufferHandle : handles) {
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@ -95,7 +95,7 @@ namespace skyline::service::nvdrv::device::nvhost {
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return PosixResult::Success;
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}
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PosixResult Host1XChannel::UnmapBuffer(u8 compressed, span<BufferHandle> handles) {
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PosixResult Host1xChannel::UnmapBuffer(u8 compressed, span<BufferHandle> handles) {
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state.logger->Debug("compressed: {}", compressed);
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for (auto &bufferHandle : handles) {
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@ -106,27 +106,27 @@ namespace skyline::service::nvdrv::device::nvhost {
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return PosixResult::Success;
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}
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#include <services/nvdrv/devices/deserialisation/macro_def.inc>
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static constexpr u32 Host1XChannelMagic{0x00};
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static constexpr u32 Host1xChannelMagic{0x00};
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static constexpr u32 GpuChannelMagic{0x48}; //!< Used for SetNvmapFd which is needed in both GPU and host1x channels
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VARIABLE_IOCTL_HANDLER_FUNC(Host1XChannel, ({
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VARIABLE_IOCTL_HANDLER_FUNC(Host1xChannel, ({
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IOCTL_CASE_ARGS(IN, SIZE(0x4), MAGIC(GpuChannelMagic), FUNC(0x1),
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SetNvmapFd, ARGS(In<FileDescriptor>))
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IOCTL_CASE_ARGS(INOUT, SIZE(0x8), MAGIC(Host1XChannelMagic), FUNC(0x2),
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IOCTL_CASE_ARGS(INOUT, SIZE(0x8), MAGIC(Host1xChannelMagic), FUNC(0x2),
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GetSyncpoint, ARGS(In<u32>, Out<u32>))
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IOCTL_CASE_ARGS(INOUT, SIZE(0x8), MAGIC(Host1XChannelMagic), FUNC(0x3),
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IOCTL_CASE_ARGS(INOUT, SIZE(0x8), MAGIC(Host1xChannelMagic), FUNC(0x3),
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GetWaitBase, ARGS(In<core::ChannelType>, Out<u32>))
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IOCTL_CASE_ARGS(IN, SIZE(0x4), MAGIC(Host1XChannelMagic), FUNC(0x7),
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IOCTL_CASE_ARGS(IN, SIZE(0x4), MAGIC(Host1xChannelMagic), FUNC(0x7),
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SetSubmitTimeout, ARGS(In<u32>))
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}), ({
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VARIABLE_IOCTL_CASE_ARGS(INOUT, MAGIC(Host1XChannelMagic), FUNC(0x1),
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VARIABLE_IOCTL_CASE_ARGS(INOUT, MAGIC(Host1xChannelMagic), FUNC(0x1),
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Submit, ARGS(Save<u32, 0>, Save<u32, 1>, Save<u32, 2>, Save<u32, 3>,
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SlotSizeSpan<SubmitCmdBuf, 0>,
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SlotSizeSpan<SubmitReloc, 1>, SlotSizeSpan<u32, 1>,
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SlotSizeSpan<SubmitSyncpointIncr, 2>, SlotSizeSpan<u32, 3>))
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VARIABLE_IOCTL_CASE_ARGS(INOUT, MAGIC(Host1XChannelMagic), FUNC(0x9),
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VARIABLE_IOCTL_CASE_ARGS(INOUT, MAGIC(Host1xChannelMagic), FUNC(0x9),
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MapBuffer, ARGS(Save<u32, 0>, Pad<u32>, In<u8>, Pad<u8, 3>, SlotSizeSpan<BufferHandle, 0>))
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VARIABLE_IOCTL_CASE_ARGS(INOUT, MAGIC(Host1XChannelMagic), FUNC(0xA),
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VARIABLE_IOCTL_CASE_ARGS(INOUT, MAGIC(Host1xChannelMagic), FUNC(0xA),
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UnmapBuffer, ARGS(Save<u32, 0>, Pad<u32>, In<u8>, Pad<u8, 3>, SlotSizeSpan<BufferHandle, 0>))
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}))
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#include <services/nvdrv/devices/deserialisation/macro_undef.inc>
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@ -9,10 +9,10 @@
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namespace skyline::service::nvdrv::device::nvhost {
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/**
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* @brief nvhost::Host1XChannel is used by applications to interface with host1x channels, such as VIC and NVDEC
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* @brief nvhost::Host1xChannel is used by applications to interface with host1x channels, such as VIC and NVDEC
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* @url https://switchbrew.org/wiki/NV_services#Channels
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*/
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class Host1XChannel : public NvDevice {
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class Host1xChannel : public NvDevice {
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private:
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core::ChannelType channelType; //!< The specific host1x channel that this instance refers to
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std::mutex channelMutex; //!< Synchronises submit operations
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@ -55,7 +55,7 @@ namespace skyline::service::nvdrv::device::nvhost {
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u32 address; //!< The output IOVA that the handle was pinned too
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};
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Host1XChannel(const DeviceState &state,
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Host1xChannel(const DeviceState &state,
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Driver &driver,
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Core &core,
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const SessionContext &ctx,
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@ -45,13 +45,13 @@ namespace skyline::service::nvdrv {
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}
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if (ctx.perms.AccessJpeg)
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DEVICE_SWITCH(DEVICE_CASE("/dev/nvhost-nvjpg", nvhost::Host1XChannel, core::ChannelType::NvJpg))
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DEVICE_SWITCH(DEVICE_CASE("/dev/nvhost-nvjpg", nvhost::Host1xChannel, core::ChannelType::NvJpg))
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if (ctx.perms.AccessVic)
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DEVICE_SWITCH(DEVICE_CASE("/dev/nvhost-vic", nvhost::Host1XChannel, core::ChannelType::Vic))
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DEVICE_SWITCH(DEVICE_CASE("/dev/nvhost-vic", nvhost::Host1xChannel, core::ChannelType::Vic))
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if (ctx.perms.AccessVideoDecoder)
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DEVICE_SWITCH(DEVICE_CASE("/dev/nvhost-nvdec", nvhost::Host1XChannel, core::ChannelType::NvDec))
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DEVICE_SWITCH(DEVICE_CASE("/dev/nvhost-nvdec", nvhost::Host1xChannel, core::ChannelType::NvDec))
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#undef DEVICE_CASE
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#undef DEVICE_SWITCH
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@ -15,7 +15,7 @@ namespace skyline::soc {
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class SOC {
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public:
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SMMU smmu;
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host1x::Host1X host1x;
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host1x::Host1x host1x;
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SOC(const DeviceState &state) : host1x(state) {}
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};
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@ -13,11 +13,11 @@ namespace skyline::soc::host1x {
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* @brief An abstraction for the graphics host, this handles DMA on behalf of the CPU when communicating to it's clients alongside handling syncpts
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* @note This is different from the GM20B Host, it serves a similar function and has an interface for accessing host1x syncpts
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*/
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class Host1X {
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class Host1x {
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public:
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SyncpointSet syncpoints;
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std::array<ChannelCommandFifo, ChannelCount> channels;
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Host1X(const DeviceState &state) : channels{util::MakeFilledArray<ChannelCommandFifo, ChannelCount>(state, syncpoints)} {}
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Host1x(const DeviceState &state) : channels{util::MakeFilledArray<ChannelCommandFifo, ChannelCount>(state, syncpoints)} {}
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};
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}
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#include "host1x.h"
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namespace skyline::soc::host1x {
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Host1XClass::Host1XClass(const DeviceState &state, SyncpointSet &syncpoints) : state(state), syncpoints(syncpoints) {}
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Host1xClass::Host1xClass(const DeviceState &state, SyncpointSet &syncpoints) : state(state), syncpoints(syncpoints) {}
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void Host1XClass::CallMethod(u32 method, u32 argument) {
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void Host1xClass::CallMethod(u32 method, u32 argument) {
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constexpr static u32 LoadSyncpointPayload32MethodId{0x4E}; //!< See '14.3.2.12 32-Bit Sync Point Comparison Methods' in TRM
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constexpr static u32 WaitSyncpoint32MethodId{0x50}; //!< As above
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@ -10,14 +10,14 @@ namespace skyline::soc::host1x {
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/**
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* @brief A class internal to Host1x, used for performing syncpoint waits and other general operations
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*/
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class Host1XClass {
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class Host1xClass {
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private:
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const DeviceState &state;
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SyncpointSet &syncpoints;
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u32 syncpointPayload{}; //!< Holds the current payload for the 32-bit syncpoint comparison methods
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public:
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Host1XClass(const DeviceState &state, SyncpointSet &syncpoints);
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Host1xClass(const DeviceState &state, SyncpointSet &syncpoints);
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void CallMethod(u32 method, u32 argument);
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};
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@ -26,7 +26,7 @@ namespace skyline::soc::host1x {
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std::thread thread; //!< The thread that manages processing of pushbuffers within gathers
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std::mutex threadStartMutex; //!< Protects the thread from being started multiple times
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Host1XClass host1XClass; //!< The internal Host1x class, used for performing syncpoint waits and other general operations
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Host1xClass host1XClass; //!< The internal Host1x class, used for performing syncpoint waits and other general operations
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TegraHostInterface<NvDecClass> nvDecClass; //!< The THI wrapped NVDEC class for video decoding
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TegraHostInterface<VicClass> vicClass; //!< The THI wrapped VIC class for acceleration of image operations
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