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https://github.com/skyline-emu/skyline.git
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Implement Missing Shader Compiler Quirks
Introduces the `supportsShaderViewportIndexLayer` quirk and sets `Shader::Profile::support_int64_atomics` depending on if the `supportsAtomicInt64` quirk is available.
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@ -29,6 +29,7 @@ namespace skyline::gpu {
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switch (util::Hash(extensionName)) {
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EXT_SET("VK_EXT_provoking_vertex", supportsLastProvokingVertex);
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EXT_SET("VK_EXT_vertex_attribute_divisor", supportsVertexAttributeDivisor);
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EXT_SET("VK_EXT_shader_viewport_index_layer", supportsShaderViewportIndexLayer);
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EXT_SET("VK_KHR_spirv_1_4", supportsSpirv14);
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EXT_SET("VK_KHR_shader_atomic_int64", hasShaderAtomicInt64);
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EXT_SET("VK_KHR_shader_float16_int8", hasShaderFloat16Int8Ext);
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@ -83,6 +84,6 @@ namespace skyline::gpu {
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}
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std::string QuirkManager::Summary() {
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return fmt::format("\n* Supports Last Provoking Vertex: {}\n* Supports Logical Operations: {}\n* Supports Vertex Attribute Divisor: {}\n* Supports Vertex Attribute Zero Divisor: {}\n* Supports Multiple Viewports: {}\n* Supports SPIR-V 1.4: {}\n* Supports 16-bit FP: {}\n* Supports 8-bit Integers: {}\n* Supports 16-bit Integers: {}\n* Supports 64-bit Integers: {}\n* Supports Atomic 64-bit Integers: {}\n* Supports Floating Point Behavior Control: {}\n* Supports Image Read Without Format: {}\n* Supports Subgroup Vote: {}\n* Subgroup Size: {}", supportsLastProvokingVertex, supportsLogicOp, supportsVertexAttributeDivisor, supportsVertexAttributeZeroDivisor, supportsMultipleViewports, supportsSpirv14, supportsFloat16, supportsInt8, supportsInt16, supportsInt64, supportsAtomicInt64, supportsFloatControls, supportsImageReadWithoutFormat, supportsSubgroupVote, subgroupSize);
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return fmt::format("\n* Supports Last Provoking Vertex: {}\n* Supports Logical Operations: {}\n* Supports Vertex Attribute Divisor: {}\n* Supports Vertex Attribute Zero Divisor: {}\n* Supports Multiple Viewports: {}\n* Supports Shader Viewport Index: {}\n* Supports SPIR-V 1.4: {}\n* Supports 16-bit FP: {}\n* Supports 8-bit Integers: {}\n* Supports 16-bit Integers: {}\n* Supports 64-bit Integers: {}\n* Supports Atomic 64-bit Integers: {}\n* Supports Floating Point Behavior Control: {}\n* Supports Image Read Without Format: {}\n* Supports Subgroup Vote: {}\n* Subgroup Size: {}", supportsLastProvokingVertex, supportsLogicOp, supportsVertexAttributeDivisor, supportsVertexAttributeZeroDivisor, supportsMultipleViewports, supportsShaderViewportIndexLayer, supportsSpirv14, supportsFloat16, supportsInt8, supportsInt16, supportsInt64, supportsAtomicInt64, supportsFloatControls, supportsImageReadWithoutFormat, supportsSubgroupVote, subgroupSize);
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}
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}
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@ -17,6 +17,7 @@ namespace skyline::gpu {
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bool supportsVertexAttributeDivisor{}; //!< If the device supports a divisor for instance-rate vertex attributes (with VK_EXT_vertex_attribute_divisor)
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bool supportsVertexAttributeZeroDivisor{}; //!< If the device supports a zero divisor for instance-rate vertex attributes (with VK_EXT_vertex_attribute_divisor)
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bool supportsMultipleViewports{}; //!< If the device supports more than one viewport
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bool supportsShaderViewportIndexLayer{}; //!< If the device supports retrieving the viewport index in shaders (with VK_EXT_shader_viewport_index_layer)
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bool supportsSpirv14{}; //!< If SPIR-V 1.4 is supported (with VK_KHR_spirv_1_4)
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bool supportsFloat16{}; //!< If 16-bit floating point integers are supported in shaders
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bool supportsInt8{}; //!< If 8-bit integers are supported in shaders
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@ -50,11 +50,11 @@ namespace skyline::gpu {
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.support_fp64_signed_zero_nan_preserve = static_cast<bool>(quirks.floatControls.shaderSignedZeroInfNanPreserveFloat64),
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.support_explicit_workgroup_layout = false,
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.support_vote = quirks.supportsSubgroupVote,
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.support_viewport_index_layer_non_geometry = false,
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.support_viewport_index_layer_non_geometry = quirks.supportsShaderViewportIndexLayer,
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.support_viewport_mask = false,
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.support_typeless_image_loads = quirks.supportsImageReadWithoutFormat,
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.support_demote_to_helper_invocation = true,
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.support_int64_atomics = false,
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.support_int64_atomics = quirks.supportsAtomicInt64,
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.support_derivative_control = true,
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.support_geometry_shader_passthrough = false,
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.warp_size_potentially_larger_than_guest = TegraX1WarpSize < quirks.subgroupSize,
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