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https://github.com/skyline-emu/skyline.git
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Initial Kotlin Input Implementation
This commit contains the Kotlin side of the initial Input implementation, this is based on the work done in the `hid` branch in `bylaws/skyline`. Co-authored-by: ◱ PixelyIon <pixelyion@protonmail.com>
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@ -89,19 +89,22 @@ extern "C" JNIEXPORT void Java_emu_skyline_EmulationActivity_setSurface(JNIEnv *
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JniMtx.unlock();
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}
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extern "C" JNIEXPORT jint Java_emu_skyline_EmulationActivity_getFps(JNIEnv *, jobject ) {
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extern "C" JNIEXPORT jint Java_emu_skyline_EmulationActivity_getFps(JNIEnv *, jobject) {
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return fps;
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}
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extern "C" JNIEXPORT jfloat Java_emu_skyline_EmulationActivity_getFrametime(JNIEnv *, jobject ) {
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extern "C" JNIEXPORT jfloat Java_emu_skyline_EmulationActivity_getFrametime(JNIEnv *, jobject) {
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return static_cast<float>(frametime) / 100;
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}
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extern "C" JNIEXPORT void JNICALL Java_emu_skyline_EmulationActivity_setButtonState(JNIEnv *, jobject, jlong id, jint state) {
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skyline::input::npad::NpadButton button{.raw = static_cast<skyline::u64>(id)};
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input->npad[0]->SetButtonState(button, static_cast<skyline::input::npad::NpadButtonState>(state));
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if (input) {
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skyline::input::npad::NpadButton button{.raw = static_cast<skyline::u64>(id)};
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input->npad[0]->SetButtonState(button, static_cast<skyline::input::npad::NpadButtonState>(state));
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}
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}
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extern "C" JNIEXPORT void JNICALL Java_emu_skyline_EmulationActivity_setAxisValue(JNIEnv *, jobject, jint id, jint value) {
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input->npad[0]->SetAxisValue(static_cast<skyline::input::npad::NpadAxisId>(id), value);
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if (input)
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input->npad[0]->SetAxisValue(static_cast<skyline::input::npad::NpadAxisId>(id), value);
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}
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@ -42,7 +42,6 @@ namespace skyline {
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bool leftSr : 1; //!< Left Joy-Con SR button
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bool rightSl : 1; //!< Right Joy-Con SL button
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bool rightSr : 1; //!< Right Joy-Con SR button
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bool touch : 1; //!< The touch button
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};
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u64 raw;
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};
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@ -1,6 +1,7 @@
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// SPDX-License-Identifier: MPL-2.0
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// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
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#include <input.h>
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#include "IAppletResource.h"
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namespace skyline::service::hid {
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@ -9,8 +10,7 @@ namespace skyline::service::hid {
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}) {}
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void IAppletResource::GetSharedMemoryHandle(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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hidSharedMemory = std::make_shared<kernel::type::KSharedMemory>(state, NULL, constant::HidSharedMemSize, memory::Permission{true, false, false});
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auto handle = state.process->InsertItem<type::KSharedMemory>(hidSharedMemory);
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auto handle = state.process->InsertItem<type::KSharedMemory>(state.input->hidKMem);
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state.logger->Debug("HID Shared Memory Handle: 0x{:X}", handle);
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response.copyHandles.push_back(handle);
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@ -7,25 +7,17 @@
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#include <services/base_service.h>
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#include <services/serviceman.h>
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namespace skyline {
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namespace constant {
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constexpr auto HidSharedMemSize = 0x40000; //!< The size of HID Shared Memory (https://switchbrew.org/wiki/HID_Shared_Memory)
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}
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namespace skyline::service::hid {
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/**
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* @brief IAppletResource is used to get a handle to the HID shared memory (https://switchbrew.org/wiki/HID_services#IAppletResource)
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*/
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class IAppletResource : public BaseService {
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public:
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IAppletResource(const DeviceState &state, ServiceManager &manager);
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namespace service::hid {
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/**
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* @brief IAppletResource is used to get a handle to the HID shared memory (https://switchbrew.org/wiki/HID_services#IAppletResource)
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* @brief This opens a handle to HID shared memory (https://switchbrew.org/wiki/HID_services#GetSharedMemoryHandle)
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*/
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class IAppletResource : public BaseService {
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public:
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std::shared_ptr<type::KSharedMemory> hidSharedMemory; //!< A pointer to HID shared memory
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IAppletResource(const DeviceState &state, ServiceManager &manager);
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/**
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* @brief This opens a handle to HID shared memory (https://switchbrew.org/wiki/HID_services#GetSharedMemoryHandle)
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*/
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void GetSharedMemoryHandle(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
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};
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}
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void GetSharedMemoryHandle(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
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};
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}
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@ -15,9 +15,13 @@ import android.util.Log
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import android.view.*
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import androidx.appcompat.app.AppCompatActivity
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import androidx.preference.PreferenceManager
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import emu.skyline.input.ButtonState
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import emu.skyline.input.NpadAxis
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import emu.skyline.input.NpadButton
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import emu.skyline.loader.getRomFormat
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import kotlinx.android.synthetic.main.emu_activity.*
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import java.io.File
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import kotlin.math.abs
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class EmulationActivity : AppCompatActivity(), SurfaceHolder.Callback {
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init {
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@ -84,8 +88,14 @@ class EmulationActivity : AppCompatActivity(), SurfaceHolder.Callback {
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*/
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private external fun getFrametime() : Float
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/**
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* This sets the state of a specific button
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*/
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private external fun setButtonState(id : Long, state : Int)
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/**
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* This sets the value of a specific axis
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*/
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private external fun setAxisValue(id : Int, value : Int)
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/**
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@ -210,4 +220,113 @@ class EmulationActivity : AppCompatActivity(), SurfaceHolder.Callback {
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surface = null
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setSurface(surface)
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}
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/**
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* This handles passing on any key events to libskyline
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*/
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override fun dispatchKeyEvent(event : KeyEvent) : Boolean {
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val action : ButtonState = when (event.action) {
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KeyEvent.ACTION_DOWN -> ButtonState.Pressed
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KeyEvent.ACTION_UP -> ButtonState.Released
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else -> return false
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}
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val buttonMap : Map<Int, NpadButton> = mapOf(
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KeyEvent.KEYCODE_BUTTON_A to NpadButton.A,
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KeyEvent.KEYCODE_BUTTON_B to NpadButton.B,
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KeyEvent.KEYCODE_BUTTON_X to NpadButton.X,
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KeyEvent.KEYCODE_BUTTON_Y to NpadButton.Y,
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KeyEvent.KEYCODE_BUTTON_THUMBL to NpadButton.L3,
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KeyEvent.KEYCODE_BUTTON_THUMBR to NpadButton.R3,
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KeyEvent.KEYCODE_BUTTON_L1 to NpadButton.L,
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KeyEvent.KEYCODE_BUTTON_R1 to NpadButton.R,
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KeyEvent.KEYCODE_BUTTON_L2 to NpadButton.ZL,
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KeyEvent.KEYCODE_BUTTON_R2 to NpadButton.ZR,
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KeyEvent.KEYCODE_BUTTON_START to NpadButton.Plus,
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KeyEvent.KEYCODE_BUTTON_SELECT to NpadButton.Minus,
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KeyEvent.KEYCODE_DPAD_DOWN to NpadButton.DpadDown,
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KeyEvent.KEYCODE_DPAD_UP to NpadButton.DpadUp,
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KeyEvent.KEYCODE_DPAD_LEFT to NpadButton.DpadLeft,
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KeyEvent.KEYCODE_DPAD_RIGHT to NpadButton.DpadRight)
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return try {
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setButtonState(buttonMap.getValue(event.keyCode).value(), action.ordinal);
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true
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} catch (ignored : NoSuchElementException) {
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super.dispatchKeyEvent(event)
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}
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}
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/**
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* This is the controller HAT X value
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*/
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private var controllerHatX : Float = 0.0f
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/**
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* This is the controller HAT Y value
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*/
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private var controllerHatY : Float = 0.0f
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/**
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* This handles passing on any motion events to libskyline
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*/
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override fun dispatchGenericMotionEvent(event : MotionEvent) : Boolean {
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if ((event.source and InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD ||
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(event.source and InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK) {
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val hatXMap : Map<Float, NpadButton> = mapOf(
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-1.0f to NpadButton.DpadLeft,
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+1.0f to NpadButton.DpadRight)
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val hatYMap : Map<Float, NpadButton> = mapOf(
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-1.0f to NpadButton.DpadUp,
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+1.0f to NpadButton.DpadDown)
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if (controllerHatX != event.getAxisValue(MotionEvent.AXIS_HAT_X)) {
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if (event.getAxisValue(MotionEvent.AXIS_HAT_X) == 0.0f)
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setButtonState(hatXMap.getValue(controllerHatX).value(), ButtonState.Released.ordinal)
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else
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setButtonState(hatXMap.getValue(event.getAxisValue(MotionEvent.AXIS_HAT_X)).value(), ButtonState.Pressed.ordinal)
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controllerHatX = event.getAxisValue(MotionEvent.AXIS_HAT_X)
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return true
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}
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if (controllerHatY != event.getAxisValue(MotionEvent.AXIS_HAT_Y)) {
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if (event.getAxisValue(MotionEvent.AXIS_HAT_Y) == 0.0f)
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setButtonState(hatYMap.getValue(controllerHatY).value(), ButtonState.Released.ordinal)
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else
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setButtonState(hatYMap.getValue(event.getAxisValue(MotionEvent.AXIS_HAT_Y)).value(), ButtonState.Pressed.ordinal)
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controllerHatY = event.getAxisValue(MotionEvent.AXIS_HAT_Y)
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return true
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}
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}
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if ((event.source and InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && event.action == MotionEvent.ACTION_MOVE) {
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val axisMap : Map<Int, NpadAxis> = mapOf(
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MotionEvent.AXIS_X to NpadAxis.LX,
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MotionEvent.AXIS_Y to NpadAxis.LY,
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MotionEvent.AXIS_Z to NpadAxis.RX,
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MotionEvent.AXIS_RZ to NpadAxis.RY)
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//TODO: Digital inputs based off of analog sticks
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event.device.motionRanges.forEach {
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if (axisMap.containsKey(it.axis)) {
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var axisValue : Float = event.getAxisValue(it.axis)
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if (abs(axisValue) <= it.flat)
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axisValue = 0.0f
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val ratio : Float = axisValue / (it.max - it.min)
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val rangedAxisValue : Int = (ratio * (Short.MAX_VALUE - Short.MIN_VALUE)).toInt()
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setAxisValue(axisMap.getValue(it.axis).ordinal, rangedAxisValue)
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}
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}
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return true
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}
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return super.dispatchGenericMotionEvent(event)
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}
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}
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21
app/src/main/java/emu/skyline/input/Button.kt
Normal file
21
app/src/main/java/emu/skyline/input/Button.kt
Normal file
@ -0,0 +1,21 @@
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/*
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* SPDX-License-Identifier: MPL-2.0
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* Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
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*/
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package emu.skyline.input
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/**
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* This is a generic interface for all Button classes to implement
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*/
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interface ButtonId {
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/**
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* This should return the value of the Button according to what libskyline expects
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*/
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fun value() : Long
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}
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enum class ButtonState(val state : Boolean) {
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Released(false),
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Pressed(true),
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}
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app/src/main/java/emu/skyline/input/Npad.kt
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57
app/src/main/java/emu/skyline/input/Npad.kt
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@ -0,0 +1,57 @@
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/*
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* SPDX-License-Identifier: MPL-2.0
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* Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
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*/
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package emu.skyline.input
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/**
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* This enumerates all buttons on an NPad controller
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*/
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enum class NpadButton : ButtonId {
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A,
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B,
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X,
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Y,
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L3,
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R3,
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L,
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R,
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ZL,
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ZR,
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Plus,
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Minus,
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DpadLeft,
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DpadUp,
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DpadRight,
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DpadDown,
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LeftStickLeft,
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LeftStickUp,
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LeftStickRight,
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LeftStickDown,
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RightStickLeft,
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RightStickUp,
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RightStickRight,
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RightStickDown,
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LeftSL,
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LeftSR,
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RightSL,
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RightSR;
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/**
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* This just returns the value as setting the [ordinal]-th bit in a [Long]
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*/
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override fun value() : Long {
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return (1.toLong()) shl ordinal
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}
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}
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/**
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* This enumerates all the axis on an NPad controller
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*/
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enum class NpadAxis {
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RX,
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RY,
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LX,
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LY,
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}
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