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Add support for turnip and driver file redirection via libadrenotools
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@ -54,8 +54,3 @@
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[submodule "libadrenotools"]
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path = app/libraries/adrenotools
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url = https://github.com/bylaws/libadrenotools/
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branch = master
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[submodule "app/libraries/adrenotools"]
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path = app/libraries/adrenotools
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url = https://github.com/bylaws/libadrenotools/
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branch = master
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@ -60,6 +60,7 @@ add_compile_definitions(VK_USE_PLATFORM_ANDROID_KHR) # We want all the Android-s
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add_compile_definitions(VULKAN_HPP_NO_SPACESHIP_OPERATOR) # libcxx doesn't implement operator<=> for std::array which breaks this
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add_compile_definitions(VULKAN_HPP_NO_STRUCT_CONSTRUCTORS) # We want to use designated initializers in Vulkan-Hpp
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add_compile_definitions(VULKAN_HPP_DISPATCH_LOADER_DYNAMIC=1) # We use the dynamic loader rather than the static one to avoid an additional level of indirection
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add_compile_definitions(VULKAN_HPP_ENABLE_DYNAMIC_LOADER_TOOL=0) # We disable the dynamic loader tool so we can supply our own getInstanceProcAddress function from a custom driver
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include_directories(SYSTEM "libraries/vkhpp")
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include_directories(SYSTEM "libraries/vkhpp/Vulkan-Headers/include") # We use base Vulkan headers from this to ensure version parity with Vulkan-Hpp
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@ -1,6 +1,9 @@
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// SPDX-License-Identifier: MPL-2.0
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// Copyright © 2021 Skyline Team and Contributors (https://github.com/skyline-emu/)
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#include <dlfcn.h>
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#include <adrenotools/driver.h>
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#include <os.h>
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#include <jvm.h>
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#include "gpu.h"
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@ -208,8 +211,34 @@ namespace skyline::gpu {
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});
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}
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static PFN_vkGetInstanceProcAddr LoadVulkanDriver(const DeviceState &state) {
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// Try turnip first, if not then fallback to regular with file redirect then plain dlopen
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auto libvulkanHandle{adrenotools_open_libvulkan(RTLD_NOW,
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ADRENOTOOLS_DRIVER_CUSTOM,
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nullptr, // We require Android 10 so don't need to supply
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state.os->nativeLibraryPath.c_str(),
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(state.os->appFilesPath + "turnip/").c_str(),
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"libvulkan_freedreno.so",
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nullptr)};
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if (!libvulkanHandle) {
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libvulkanHandle = adrenotools_open_libvulkan(RTLD_NOW,
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ADRENOTOOLS_DRIVER_FILE_REDIRECT,
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nullptr, // We require Android 10 so don't need to supply
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state.os->nativeLibraryPath.c_str(),
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nullptr,
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nullptr,
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(state.os->appFilesPath + "vk_file_redirect/").c_str());
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if (!libvulkanHandle)
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libvulkanHandle = dlopen("libvulkan.so", RTLD_NOW);
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}
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return reinterpret_cast<PFN_vkGetInstanceProcAddr>(dlsym(libvulkanHandle, "vkGetInstanceProcAddr"));
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}
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GPU::GPU(const DeviceState &state)
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: vkInstance(CreateInstance(state, vkContext)),
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: vkContext(LoadVulkanDriver(state)),
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vkInstance(CreateInstance(state, vkContext)),
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vkDebugReportCallback(CreateDebugReportCallback(vkInstance)),
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vkPhysicalDevice(CreatePhysicalDevice(vkInstance)),
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vkDevice(CreateDevice(vkContext, vkPhysicalDevice, vkQueueFamilyIndex, traits)),
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