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Add maxwell3d I2M support
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@ -11,6 +11,7 @@ namespace skyline::soc::gm20b::engine::maxwell3d {
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: MacroEngineBase(macroState),
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syncpoints(state.soc->host1x.syncpoints),
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context(*state.gpu, channelCtx, executor),
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i2m(channelCtx.asCtx),
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channelCtx(channelCtx) {
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InitializeRegisters();
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}
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@ -29,7 +30,6 @@ namespace skyline::soc::gm20b::engine::maxwell3d {
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HandleMethod(method, argument);
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}
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void Maxwell3D::HandleMethod(u32 method, u32 argument) {
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#define MAXWELL3D_OFFSET(field) (sizeof(typeof(Registers::field)) - sizeof(std::remove_reference_t<decltype(*Registers::field)>)) / sizeof(u32)
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#define MAXWELL3D_STRUCT_OFFSET(field, member) MAXWELL3D_OFFSET(field) + U32_OFFSET(std::remove_reference_t<decltype(*Registers::field)>, member)
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#define MAXWELL3D_STRUCT_STRUCT_OFFSET(field, member, submember) MAXWELL3D_STRUCT_OFFSET(field, member) + U32_OFFSET(std::remove_reference_t<decltype(Registers::field->member)>, submember)
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@ -38,6 +38,7 @@ namespace skyline::soc::gm20b::engine::maxwell3d {
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#define MAXWELL3D_ARRAY_STRUCT_OFFSET(field, index, member) MAXWELL3D_ARRAY_OFFSET(field, index) + U32_OFFSET(std::remove_reference_t<decltype(Registers::field[0])>, member)
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#define MAXWELL3D_ARRAY_STRUCT_STRUCT_OFFSET(field, index, member, submember) MAXWELL3D_ARRAY_STRUCT_OFFSET(field, index, member) + U32_OFFSET(decltype(Registers::field[0].member), submember)
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void Maxwell3D::HandleMethod(u32 method, u32 argument) {
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#define MAXWELL3D_CASE(field, content) case MAXWELL3D_OFFSET(field): { \
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auto field{util::BitCast<std::remove_reference_t<decltype(*registers.field)>>(argument)}; \
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content \
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@ -598,6 +599,14 @@ namespace skyline::soc::gm20b::engine::maxwell3d {
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macroState.macroPositions[registers.mme->startAddressRamPointer++] = startAddressRamLoad;
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})
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MAXWELL3D_STRUCT_CASE(i2m, launchDma, {
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i2m.LaunchDma(*registers.i2m);
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})
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MAXWELL3D_STRUCT_CASE(i2m, loadInlineData, {
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i2m.LoadInlineData(*registers.i2m, loadInlineData);
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})
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MAXWELL3D_CASE(syncpointAction, {
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Logger::Debug("Increment syncpoint: {}", static_cast<u16>(syncpointAction.id));
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channelCtx.executor.Execute();
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@ -676,13 +685,6 @@ namespace skyline::soc::gm20b::engine::maxwell3d {
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break;
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}
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#undef MAXWELL3D_OFFSET
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#undef MAXWELL3D_STRUCT_OFFSET
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#undef MAXWELL3D_STRUCT_ARRAY_OFFSET
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#undef MAXWELL3D_ARRAY_OFFSET
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#undef MAXWELL3D_ARRAY_STRUCT_OFFSET
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#undef MAXWELL3D_ARRAY_STRUCT_STRUCT_OFFSET
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#undef MAXWELL3D_CASE_BASE
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#undef MAXWELL3D_CASE
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#undef MAXWELL3D_STRUCT_CASE
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@ -693,11 +695,25 @@ namespace skyline::soc::gm20b::engine::maxwell3d {
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}
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void Maxwell3D::CallMethodBatchNonInc(u32 method, span<u32> arguments) {
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for (u32 argument : arguments) {
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CallMethod(method, argument);
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switch (method) {
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case MAXWELL3D_STRUCT_OFFSET(i2m, loadInlineData):
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i2m.LoadInlineData(*registers.i2m, arguments);
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return;
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default:
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break;
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}
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for (u32 argument : arguments)
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HandleMethod(method, argument);
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}
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#undef MAXWELL3D_OFFSET
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#undef MAXWELL3D_STRUCT_OFFSET
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#undef MAXWELL3D_STRUCT_ARRAY_OFFSET
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#undef MAXWELL3D_ARRAY_OFFSET
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#undef MAXWELL3D_ARRAY_STRUCT_OFFSET
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#undef MAXWELL3D_ARRAY_STRUCT_STRUCT_OFFSET
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void Maxwell3D::WriteSemaphoreResult(u64 result) {
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struct FourWordResult {
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u64 value;
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@ -6,6 +6,7 @@
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#include <gpu/interconnect/graphics_context.h>
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#include "engine.h"
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#include "inline2memory.h"
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namespace skyline::soc::gm20b {
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struct ChannelContext;
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@ -19,6 +20,7 @@ namespace skyline::soc::gm20b::engine::maxwell3d {
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private:
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host1x::SyncpointSet &syncpoints;
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gpu::interconnect::GraphicsContext context;
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Inline2MemoryBackend i2m;
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/**
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* @brief Calls the appropriate function corresponding to a certain method with the supplied argument
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@ -56,6 +58,8 @@ namespace skyline::soc::gm20b::engine::maxwell3d {
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};
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Register<0x45, MME> mme;
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Register<0x60, Inline2MemoryBackend::RegisterState> i2m;
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Register<0xB2, type::SyncpointAction> syncpointAction;
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Register<0xDF, u32> rasterizerEnable;
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