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Fix hacky icon loading method
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parent
f0daeebb03
commit
bbf02e29e5
@ -1,6 +1,9 @@
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package gq.cyuubi.lightswitch;
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import android.util.Log;
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import android.widget.ImageView;
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import com.squareup.picasso.Picasso;
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import java.io.FileOutputStream;
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import java.io.IOException;
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@ -56,7 +59,7 @@ public class NroMeta {
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}
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}
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public static String LoadImage(String file, MainActivity context) {
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public static void LoadImage(String file, ImageView target, MainActivity context) {
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try {
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RandomAccessFile f = new RandomAccessFile(file, "r");
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f.seek(0x18); // Skip to NroHeader.size
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@ -65,24 +68,24 @@ public class NroMeta {
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byte[] buffer = new byte[4];
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f.read(buffer);
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if(!(new String(buffer).equals("ASET")))
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return null;
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return;
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f.skipBytes(0x4);
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long iconOffset = Long.reverseBytes(f.readLong());
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long iconSize = Long.reverseBytes(f.readLong());
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if(iconOffset == 0 || iconSize == 0)
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return null;
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return;
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f.seek(asetOffset + iconOffset);
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byte[] iconData = new byte[(int)iconSize];
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f.read(iconData);
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new FileOutputStream(context.getFilesDir() + "/tmp.jpg").write(iconData);
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return context.getFilesDir() + "/tmp.jpg";
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Picasso.with(context).load(context.getFilesDir() + "/tmp.jpg").into(target);
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}
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catch(IOException e) {
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Log.e("app_process64", "Error while loading ASET: " + e.getMessage());
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return null;
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return;
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}
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}
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}
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