mirror of
https://github.com/skyline-emu/skyline.git
synced 2024-11-22 20:39:20 +01:00
Commonise maxwell3d texture code
This will be shared with the compute engine implementation.
This commit is contained in:
parent
61e95c4b2c
commit
be8cbabd97
@ -7,7 +7,7 @@
|
||||
#include <gpu/texture/format.h>
|
||||
#include "textures.h"
|
||||
|
||||
namespace skyline::gpu::interconnect::maxwell3d {
|
||||
namespace skyline::gpu::interconnect {
|
||||
void TexturePoolState::EngineRegisters::DirtyBind(DirtyManager &manager, dirty::Handle handle) const {
|
||||
manager.Bind(handle, texHeaderPool);
|
||||
}
|
@ -4,15 +4,16 @@
|
||||
#pragma once
|
||||
|
||||
#include <tsl/robin_map.h>
|
||||
#include <shader_compiler/runtime_info.h>
|
||||
#include <shader_compiler/shader_info.h>
|
||||
#include <gpu/texture/texture.h>
|
||||
#include "common.h"
|
||||
#include "tic.h"
|
||||
|
||||
namespace skyline::gpu::interconnect::maxwell3d {
|
||||
namespace skyline::gpu::interconnect {
|
||||
class TexturePoolState : dirty::CachedManualDirty {
|
||||
public:
|
||||
struct EngineRegisters {
|
||||
const engine::TexHeaderPool &texHeaderPool;
|
||||
const engine_common::TexHeaderPool &texHeaderPool;
|
||||
|
||||
void DirtyBind(DirtyManager &manager, dirty::Handle handle) const;
|
||||
};
|
@ -5,10 +5,10 @@
|
||||
|
||||
#include <gpu/descriptor_allocator.h>
|
||||
#include <gpu/interconnect/common/samplers.h>
|
||||
#include <gpu/interconnect/common/textures.h>
|
||||
#include "common.h"
|
||||
#include "active_state.h"
|
||||
#include "constant_buffers.h"
|
||||
#include "textures.h"
|
||||
|
||||
namespace skyline::gpu::interconnect::maxwell3d {
|
||||
/**
|
||||
|
@ -7,10 +7,10 @@
|
||||
#include <shader_compiler/frontend/ir/program.h>
|
||||
#include <gpu/cache/graphics_pipeline_cache.h>
|
||||
#include <gpu/interconnect/common/samplers.h>
|
||||
#include <gpu/interconnect/common/textures.h>
|
||||
#include "common.h"
|
||||
#include "packed_pipeline_state.h"
|
||||
#include "constant_buffers.h"
|
||||
#include "textures.h"
|
||||
|
||||
namespace skyline::gpu {
|
||||
class TextureView;
|
||||
|
@ -285,7 +285,7 @@ namespace skyline::gpu::interconnect::maxwell3d {
|
||||
public:
|
||||
struct EngineRegisters {
|
||||
const std::array<u32, 8> &postVtgShaderAttributeSkipMask;
|
||||
const engine::BindlessTexture &bindlessTexture;
|
||||
const engine_common::BindlessTexture &bindlessTexture;
|
||||
const u32 &apiMandatedEarlyZ;
|
||||
|
||||
void DirtyBind(DirtyManager &manager, dirty::Handle handle) const;
|
||||
|
@ -53,6 +53,18 @@ namespace skyline::soc::gm20b::engine {
|
||||
};
|
||||
static_assert(sizeof(TexSamplerPool) == sizeof(u32) * 3);
|
||||
|
||||
struct TexHeaderPool {
|
||||
Address offset;
|
||||
u32 maximumIndex;
|
||||
};
|
||||
static_assert(sizeof(TexHeaderPool) == sizeof(u32) * 3);
|
||||
|
||||
struct BindlessTexture {
|
||||
u8 constantBufferSlotSelect : 5;
|
||||
u32 _pad0_ : 27;
|
||||
};
|
||||
static_assert(sizeof(BindlessTexture) == sizeof(u32));
|
||||
|
||||
constexpr u32 EngineMethodsEnd{0xE00}; //!< All methods above this are passed to the MME on supported engines
|
||||
|
||||
/**
|
||||
|
@ -96,8 +96,7 @@ namespace skyline::soc::gm20b::engine {
|
||||
Register<0x54A, u32> shaderExceptions;
|
||||
|
||||
Register<0x557, TexSamplerPool> texSamplerPool;
|
||||
Register<0x55D, Address> texHeaderPool;
|
||||
Register<0x55F, u32> texHeaderPoolMaximumIndex;
|
||||
Register<0x55D, TexHeaderPool> texHeaderPool;
|
||||
|
||||
Register<0x582, Address> programRegion;
|
||||
|
||||
@ -149,12 +148,6 @@ namespace skyline::soc::gm20b::engine {
|
||||
|
||||
Register<0x6C0, ReportSemaphore> reportSemaphore;
|
||||
|
||||
struct BindlessTexture {
|
||||
u8 constantBufferSlotSelect : 3;
|
||||
u32 _pad_ : 29;
|
||||
};
|
||||
static_assert(sizeof(BindlessTexture) == 0x4);
|
||||
|
||||
Register<0x982, BindlessTexture> bindlessTexture;
|
||||
} registers{};
|
||||
static_assert(sizeof(Registers) == (EngineMethodsEnd * 0x4));
|
||||
|
@ -556,12 +556,6 @@ namespace skyline::soc::gm20b::engine::maxwell3d::type {
|
||||
};
|
||||
static_assert(sizeof(SamplerBinding) == sizeof(u32));
|
||||
|
||||
struct TexHeaderPool {
|
||||
Address offset;
|
||||
u32 maximumIndex;
|
||||
};
|
||||
static_assert(sizeof(TexHeaderPool) == sizeof(u32) * 3);
|
||||
|
||||
enum class CompareFunc : u32 {
|
||||
D3DNever = 1,
|
||||
D3DLess = 2,
|
||||
@ -874,12 +868,6 @@ namespace skyline::soc::gm20b::engine::maxwell3d::type {
|
||||
};
|
||||
static_assert(sizeof(BindGroup) == (sizeof(u32) * 8));
|
||||
|
||||
struct BindlessTexture {
|
||||
u8 constantBufferSlotSelect : 5;
|
||||
u32 _pad0_ : 27;
|
||||
};
|
||||
static_assert(sizeof(BindlessTexture) == sizeof(u32));
|
||||
|
||||
constexpr static size_t ShaderStageConstantBufferCount{18}; //!< Maximum amount of constant buffers that can be bound to a single pipeline stage
|
||||
|
||||
constexpr static size_t PipelineCount{6}; //!< Amount of shader stages on Maxwell 3D
|
||||
|
@ -271,7 +271,7 @@ namespace skyline::soc::gm20b::engine::maxwell3d {
|
||||
Register<0x55B, float> slopeScaleDepthBias;
|
||||
Register<0x55C, u32> aliasedLineWidthEnable;
|
||||
|
||||
Register<0x55D, type::TexHeaderPool> texHeaderPool;
|
||||
Register<0x55D, TexHeaderPool> texHeaderPool;
|
||||
|
||||
Register<0x565, u32> twoSidedStencilTestEnable; //!< Determines if the back-facing stencil state uses the front facing stencil state or independent stencil state
|
||||
|
||||
@ -414,7 +414,7 @@ namespace skyline::soc::gm20b::engine::maxwell3d {
|
||||
|
||||
Register<0x900, std::array<type::BindGroup, type::ShaderStageCount>> bindGroups; //!< Binds constant buffers to pipeline stages
|
||||
|
||||
Register<0x982, type::BindlessTexture> bindlessTexture; //!< The index of the constant buffer containing bindless texture descriptors
|
||||
Register<0x982, BindlessTexture> bindlessTexture; //!< The index of the constant buffer containing bindless texture descriptors
|
||||
|
||||
Register<0xA00, std::array<std::array<u8, type::StreamOutLayoutSelectAttributeCount>, type::StreamOutBufferCount>> streamOutLayoutSelect;
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user