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https://github.com/skyline-emu/skyline.git
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Add a rudimentary OSC button vibration setting
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2afd33b305
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@ -265,6 +265,7 @@ class EmulationActivity : AppCompatActivity(), SurfaceHolder.Callback, View.OnTo
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isGone = controllerType == ControllerType.None || !preferenceSettings.onScreenControl
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setOnButtonStateChangedListener(::onButtonStateChanged)
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setOnStickStateChangedListener(::onStickStateChanged)
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hapticFeedback = preferenceSettings.onScreenControl && preferenceSettings.onScreenControlFeedback
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recenterSticks = preferenceSettings.onScreenControlRecenterSticks
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}
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@ -91,6 +91,11 @@ class ControllerActivity : AppCompatActivity() {
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adapter.notifyItemChanged(position)
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})
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items.add(ControllerCheckBoxViewItem(getString(R.string.osc_feedback), "", preferenceSettings.onScreenControlFeedback) { item, position ->
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preferenceSettings.onScreenControlFeedback = item.checked
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adapter.notifyItemChanged(position)
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})
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items.add(ControllerCheckBoxViewItem(getString(R.string.osc_recenter_sticks), "", preferenceSettings.onScreenControlRecenterSticks) { item, position ->
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preferenceSettings.onScreenControlRecenterSticks = item.checked
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adapter.notifyItemChanged(position)
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@ -74,6 +74,8 @@ abstract class OnScreenButton(
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var isPressed = false
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var hapticFeedback = false
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var isEditing = false
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private set
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@ -9,8 +9,14 @@ import android.animation.Animator
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import android.animation.AnimatorListenerAdapter
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import android.animation.ValueAnimator
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import android.content.Context
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import android.content.Context.VIBRATOR_MANAGER_SERVICE
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import android.content.Context.VIBRATOR_SERVICE
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import android.graphics.Canvas
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import android.graphics.PointF
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import android.os.Build
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import android.os.VibrationEffect
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import android.os.Vibrator
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import android.os.VibratorManager
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import android.util.AttributeSet
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import android.view.MotionEvent
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import android.view.View
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@ -55,6 +61,11 @@ class OnScreenControllerView @JvmOverloads constructor(context : Context, attrs
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field = value
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controls.joysticks.forEach { it.recenterSticks = recenterSticks }
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}
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var hapticFeedback = false
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set(value) {
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field = value
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(controls.circularButtons + controls.rectangularButtons + controls.triggerButtons).forEach { it.hapticFeedback = hapticFeedback }
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}
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override fun onDraw(canvas : Canvas) {
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super.onDraw(canvas)
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@ -73,6 +84,16 @@ class OnScreenControllerView @JvmOverloads constructor(context : Context, attrs
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}
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}
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private val vibrationEffect = VibrationEffect.createOneShot(20, VibrationEffect.DEFAULT_AMPLITUDE)
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private val vibrate = {
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
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(context.getSystemService(VIBRATOR_MANAGER_SERVICE) as VibratorManager).defaultVibrator.vibrate(vibrationEffect)
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} else {
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@Suppress("DEPRECATION")
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(context.getSystemService(VIBRATOR_SERVICE) as Vibrator).vibrate(vibrationEffect)
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}
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}
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private val playingTouchHandler = OnTouchListener { _, event ->
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var handled = false
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val actionIndex = event.actionIndex
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@ -102,6 +123,7 @@ class OnScreenControllerView @JvmOverloads constructor(context : Context, attrs
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if (button.config.enabled && button.isTouched(x, y)) {
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button.touchPointerId = pointerId
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button.onFingerDown(x, y)
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if (hapticFeedback) vibrate()
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performClick()
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onButtonStateChangedListener?.invoke(button.buttonId, ButtonState.Pressed)
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handled = true
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@ -51,6 +51,7 @@ class PreferenceSettings @Inject constructor(@ApplicationContext private val con
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// Input
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var onScreenControl by sharedPreferences(context, true)
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var onScreenControlFeedback by sharedPreferences(context, true)
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var onScreenControlRecenterSticks by sharedPreferences(context, true)
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// Other
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@ -110,6 +110,7 @@
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<string name="osc_enable">Enable On-Screen Controls</string>
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<string name="osc_not_shown">On-Screen Controls won\'t be shown</string>
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<string name="osc_shown">On-Screen Controls will be shown</string>
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<string name="osc_feedback">Enable Haptic Feedback</string>
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<string name="osc_edit">Edit On-Screen Controls layout</string>
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<string name="setup_guide">Setup Guide</string>
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<string name="setup_guide_description">Sequentially map every stick and button</string>
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