mirror of
https://github.com/skyline-emu/skyline.git
synced 2024-12-23 03:31:49 +01:00
Minor Audio Refactor (and fix sm:IUserManager
service name)
This makes some tiny changes to audio to make them compliant with the guidelines. In addition, to changing `IUserManager:IUserManager` to `sm:IUserManager`.
This commit is contained in:
parent
9f0ad46903
commit
d75d30b809
@ -53,7 +53,7 @@ add_library(skyline SHARED
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${source_DIR}/skyline/services/audio/IAudioRendererManager.cpp
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${source_DIR}/skyline/services/audio/IAudioRenderer/IAudioRenderer.cpp
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${source_DIR}/skyline/services/audio/IAudioRenderer/voice.cpp
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${source_DIR}/skyline/services/audio/IAudioRenderer/memoryPool.cpp
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${source_DIR}/skyline/services/audio/IAudioRenderer/memory_pool.cpp
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${source_DIR}/skyline/services/settings/ISystemSettingsServer.cpp
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${source_DIR}/skyline/services/apm/IManager.cpp
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${source_DIR}/skyline/services/apm/ISession.cpp
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@ -112,10 +112,10 @@ namespace skyline::audio {
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{-58, 4354, 26130, 2338}, {-54, 4199, 26169, 2451}, {-50, 4046, 26202, 2568}, {-46, 3897, 26230, 2688},
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{-42, 3751, 26253, 2811}, {-38, 3608, 26270, 2936}, {-34, 3467, 26281, 3064}, {-32, 3329, 26287, 3195}}};
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std::vector<i16> Resampler::ResampleBuffer(std::vector<i16> &inputBuffer, double ratio, int channelCount) {
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uint step = static_cast<uint>(ratio * 0x8000);
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uint outputSize = static_cast<uint>(static_cast<double>(inputBuffer.size()) / ratio);
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std::vector<i16> outputBuffer(static_cast<size_t>(outputSize));
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std::vector<i16> Resampler::ResampleBuffer(const std::vector<i16> &inputBuffer, double ratio, int channelCount) {
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auto step = static_cast<uint>(ratio * 0x8000);
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auto outputSize = static_cast<size_t>(inputBuffer.size() / ratio);
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std::vector<i16> outputBuffer(outputSize);
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const std::array<skyline::audio::LutEntry, 128> &lut = [step] {
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if (step > 0xaaaa)
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@ -126,20 +126,19 @@ namespace skyline::audio {
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return CurveLut2;
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}();
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for (uint outIndex = 0, inIndex = 0; outIndex < outputBuffer.size(); outIndex += channelCount) {
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uint lutIndex = (fraction >> 8) << 2;
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for (auto outIndex = 0, inIndex = 0; outIndex < outputBuffer.size(); outIndex += channelCount) {
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auto lutIndex = (fraction >> 8) << 2;
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for (int channel = 0; channel < channelCount; channel++) {
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int data = inputBuffer[(inIndex + 0) * channelCount + channel] * lut[lutIndex].a +
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inputBuffer[(inIndex + 1) * channelCount + channel] * lut[lutIndex].b +
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inputBuffer[(inIndex + 2) * channelCount + channel] * lut[lutIndex].c +
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inputBuffer[(inIndex + 3) * channelCount + channel] * lut[lutIndex].d;
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i32 data = inputBuffer[(inIndex + 0) * channelCount + channel] * lut[lutIndex].a +
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inputBuffer[(inIndex + 1) * channelCount + channel] * lut[lutIndex].b +
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inputBuffer[(inIndex + 2) * channelCount + channel] * lut[lutIndex].c +
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inputBuffer[(inIndex + 3) * channelCount + channel] * lut[lutIndex].d;
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outputBuffer[outIndex + channel] = static_cast<i16>(std::clamp(data >> 15,
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static_cast<int>(std::numeric_limits<i16>::min()), static_cast<int>(std::numeric_limits<i16>::max())));
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outputBuffer[outIndex + channel] = static_cast<i16>(std::clamp(data >> 15, static_cast<i32>(std::numeric_limits<i16>::min()), static_cast<i32>(std::numeric_limits<i16>::max())));
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}
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uint newOffset = fraction + step;
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auto newOffset = fraction + step;
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inIndex += newOffset >> 15;
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fraction = newOffset & 0x7fff;
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}
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@ -8,7 +8,7 @@ namespace skyline::audio {
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*/
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class Resampler {
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private:
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uint fraction{}; //!< The fractional value used for storing the resamplers last frame
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u32 fraction{}; //!< The fractional value used for storing the resamplers last frame
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public:
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/**
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@ -17,6 +17,6 @@ namespace skyline::audio {
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* @param ratio The conversion ratio needed
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* @param channelCount The amount of channels the buffer contains
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*/
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std::vector<i16> ResampleBuffer(std::vector<i16> &inputBuffer, double ratio, int channelCount);
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std::vector<i16> ResampleBuffer(const std::vector<i16> &inputBuffer, double ratio, int channelCount);
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};
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}
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@ -30,7 +30,7 @@ namespace skyline::audio {
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std::vector<u64> AudioTrack::GetReleasedBuffers(u32 max) {
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std::vector<u64> bufferIds;
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for (u32 i = 0; i < max; i++) {
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for (auto i = 0; i < max; i++) {
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if (!identifierQueue.back().released)
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break;
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bufferIds.push_back(identifierQueue.back().tag);
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@ -54,7 +54,7 @@ namespace skyline::audio {
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bufferLock.lock();
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identifierQueue.push_front(identifier);
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for (auto &sample : sampleData)
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for (const auto &sample : sampleData)
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sampleQueue.push(sample);
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bufferLock.unlock();
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@ -128,7 +128,7 @@ namespace skyline::kernel::type {
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pread64(memFd, destination, size, offset);
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}
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void KProcess::WriteMemory(void *source, const u64 offset, const size_t size, const bool forceGuest) const {
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void KProcess::WriteMemory(const void *source, const u64 offset, const size_t size, const bool forceGuest) const {
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if (!forceGuest) {
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auto destination = GetHostAddress(offset);
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@ -139,7 +139,7 @@ namespace skyline::kernel::type {
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}
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struct iovec local{
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.iov_base = source,
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.iov_base = const_cast<void *>(source),
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.iov_len = size,
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};
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@ -259,7 +259,7 @@ namespace skyline {
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* @param size The amount of memory to be written
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* @param forceGuest This flag forces the write to be performed in guest address space
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*/
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void WriteMemory(void *source, const u64 offset, const size_t size, const bool forceGuest = false) const;
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void WriteMemory(const void *source, const u64 offset, const size_t size, const bool forceGuest = false) const;
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/**
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* @brief Copy one chunk to another in the guest's memory
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@ -40,7 +40,7 @@ namespace skyline::service::audio {
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u64 sampleSize;
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u64 sampleOffset;
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} data = state.process->GetObject<Data>(request.inputBuf.at(0).address);
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u64 tag = request.Pop<u64>();
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auto tag = request.Pop<u64>();
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state.logger->Debug("IAudioOut: Appending buffer with address: 0x{:X}, size: 0x{:X}", data.sampleBufferPtr, data.sampleSize);
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@ -57,9 +57,9 @@ namespace skyline::service::audio {
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}
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void IAudioOut::GetReleasedAudioOutBuffer(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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u32 maxCount = static_cast<u32>(request.outputBuf.at(0).size >> 3);
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auto maxCount = static_cast<u32>(request.outputBuf.at(0).size >> 3);
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std::vector<u64> releasedBuffers = track->GetReleasedBuffers(maxCount);
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u32 count = static_cast<u32>(releasedBuffers.size());
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auto count = static_cast<u32>(releasedBuffers.size());
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// Fill rest of output buffer with zeros
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releasedBuffers.resize(maxCount, 0);
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@ -69,7 +69,7 @@ namespace skyline::service::audio {
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}
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void IAudioOut::ContainsAudioOutBuffer(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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u64 tag = request.Pop<u64>();
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auto tag = request.Pop<u64>();
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response.Push(static_cast<u32>(track->ContainsBuffer(tag)));
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}
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@ -9,8 +9,7 @@ namespace skyline::service::audio {
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}) {}
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void IAudioOutManager::ListAudioOuts(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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state.process->WriteMemory(reinterpret_cast<void *>(const_cast<char *>(constant::DefaultAudioOutName.data())),
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request.outputBuf.at(0).address, constant::DefaultAudioOutName.size());
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state.process->WriteMemory(reinterpret_cast<void *>(const_cast<char *>(constant::DefaultAudioOutName.data())), request.outputBuf.at(0).address, constant::DefaultAudioOutName.size());
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}
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void IAudioOutManager::OpenAudioOut(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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@ -47,7 +47,7 @@ namespace skyline::service::audio::IAudioRenderer {
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}
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void IAudioRenderer::RequestUpdate(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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u64 inputAddress = request.inputBuf.at(0).address;
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auto inputAddress = request.inputBuf.at(0).address;
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auto inputHeader = state.process->GetObject<UpdateDataHeader>(inputAddress);
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revisionInfo.SetUserRevision(inputHeader.revision);
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@ -58,7 +58,7 @@ namespace skyline::service::audio::IAudioRenderer {
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state.process->ReadMemory(memoryPoolsIn.data(), inputAddress, memoryPoolCount * sizeof(MemoryPoolIn));
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inputAddress += inputHeader.memoryPoolSize;
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for (int i = 0; i < memoryPoolsIn.size(); i++)
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for (auto i = 0; i < memoryPoolsIn.size(); i++)
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memoryPools[i].ProcessInput(memoryPoolsIn[i]);
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inputAddress += inputHeader.voiceResourceSize;
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@ -66,13 +66,13 @@ namespace skyline::service::audio::IAudioRenderer {
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state.process->ReadMemory(voicesIn.data(), inputAddress, rendererParams.voiceCount * sizeof(VoiceIn));
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inputAddress += inputHeader.voiceSize;
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for (int i = 0; i < voicesIn.size(); i++)
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for (auto i = 0; i < voicesIn.size(); i++)
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voices[i].ProcessInput(voicesIn[i]);
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std::vector<EffectIn> effectsIn(rendererParams.effectCount);
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state.process->ReadMemory(effectsIn.data(), inputAddress, rendererParams.effectCount * sizeof(EffectIn));
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for (int i = 0; i < effectsIn.size(); i++)
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for (auto i = 0; i < effectsIn.size(); i++)
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effects[i].ProcessInput(effectsIn[i]);
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UpdateAudio();
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@ -105,24 +105,24 @@ namespace skyline::service::audio::IAudioRenderer {
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state.process->WriteMemory(outputHeader, outputAddress);
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outputAddress += sizeof(UpdateDataHeader);
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for (auto &memoryPool : memoryPools) {
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for (const auto &memoryPool : memoryPools) {
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state.process->WriteMemory(memoryPool.output, outputAddress);
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outputAddress += sizeof(MemoryPoolOut);
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}
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for (auto &voice : voices) {
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for (const auto &voice : voices) {
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state.process->WriteMemory(voice.output, outputAddress);
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outputAddress += sizeof(VoiceOut);
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}
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for (auto &effect : effects) {
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for (const auto &effect : effects) {
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state.process->WriteMemory(effect.output, outputAddress);
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outputAddress += sizeof(EffectOut);
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}
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}
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void IAudioRenderer::UpdateAudio() {
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std::vector<u64> released = track->GetReleasedBuffers(2);
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auto released = track->GetReleasedBuffers(2);
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for (auto &tag : released) {
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MixFinalBuffer();
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@ -153,14 +153,11 @@ namespace skyline::service::audio::IAudioRenderer {
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for (int i = voiceBufferOffset; i < voiceBufferOffset + voiceBufferSize; i++) {
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if (setIndex == bufferOffset) {
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sampleBuffer[bufferOffset] = static_cast<i16>(std::clamp(static_cast<int>(static_cast<float>(voiceSamples[i]) *
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voice.volume), static_cast<int>(std::numeric_limits<i16>::min()), static_cast<int>(std::numeric_limits<i16>::max())));
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sampleBuffer[bufferOffset] = static_cast<i16>(std::clamp(static_cast<int>(static_cast<float>(voiceSamples[i]) * voice.volume), static_cast<int>(std::numeric_limits<i16>::min()), static_cast<int>(std::numeric_limits<i16>::max())));
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setIndex++;
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} else {
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sampleBuffer[bufferOffset] += static_cast<i16>(std::clamp(static_cast<int>(sampleBuffer[voiceSamples[i]]) +
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static_cast<int>(static_cast<float>(voiceSamples[i]) * voice.volume),
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static_cast<int>(std::numeric_limits<i16>::min()), static_cast<int>(std::numeric_limits<i16>::max())));
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sampleBuffer[bufferOffset] += static_cast<i16>(std::clamp(static_cast<int>(sampleBuffer[voiceSamples[i]]) + static_cast<int>(static_cast<float>(voiceSamples[i]) * voice.volume), static_cast<int>(std::numeric_limits<i16>::min()), static_cast<int>(std::numeric_limits<i16>::max())));
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}
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bufferOffset++;
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@ -4,10 +4,10 @@
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#include <services/base_service.h>
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#include <services/serviceman.h>
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#include <audio.h>
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#include "memoryPool.h"
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#include "memory_pool.h"
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#include "effect.h"
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#include "voice.h"
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#include "revisionInfo.h"
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#include "revision_info.h"
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namespace skyline {
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namespace constant {
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@ -1,4 +1,4 @@
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#include "memoryPool.h"
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#include "memory_pool.h"
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namespace skyline::service::audio::IAudioRenderer {
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void MemoryPool::ProcessInput(const MemoryPoolIn &input) {
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@ -41,7 +41,7 @@ namespace skyline::service::audio::IAudioRenderer {
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}
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void Voice::UpdateBuffers() {
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WaveBuffer ¤tBuffer = waveBuffers.at(bufferIndex);
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const auto ¤tBuffer = waveBuffers.at(bufferIndex);
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if (currentBuffer.size == 0)
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return;
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@ -49,7 +49,7 @@ namespace skyline::service::audio::IAudioRenderer {
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switch (pcmFormat) {
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case skyline::audio::PcmFormat::Int16:
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sampleBuffer.resize(currentBuffer.size / sizeof(i16));
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state.process->ReadMemory(sampleBuffer.data(), currentBuffer.position, currentBuffer.size);
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state.process->ReadMemory(sampleBuffer.data(), currentBuffer.address, currentBuffer.size);
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break;
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default:
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throw exception("Unsupported voice PCM format: {}", pcmFormat);
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@ -59,11 +59,11 @@ namespace skyline::service::audio::IAudioRenderer {
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sampleBuffer = resampler.ResampleBuffer(sampleBuffer, static_cast<double>(sampleRate) / constant::SampleRate, channelCount);
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if (channelCount == 1 && constant::ChannelCount != channelCount) {
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size_t originalSize = sampleBuffer.size();
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auto originalSize = sampleBuffer.size();
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sampleBuffer.resize((originalSize / channelCount) * constant::ChannelCount);
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for (size_t monoIndex = originalSize - 1, targetIndex = sampleBuffer.size(); monoIndex > 0; monoIndex--)
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for (uint i = 0; i < constant::ChannelCount; i++)
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for (auto monoIndex = originalSize - 1, targetIndex = sampleBuffer.size(); monoIndex > 0; monoIndex--)
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for (auto i = 0; i < constant::ChannelCount; i++)
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sampleBuffer[--targetIndex] = sampleBuffer[monoIndex];
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}
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}
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@ -24,7 +24,7 @@ namespace skyline::service::audio::IAudioRenderer {
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* @brief This stores information of a wave buffer of samples
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*/
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struct WaveBuffer {
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u64 position; //!< The position of the wave buffer in guest memory
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u64 address; //!< The address of the wave buffer in guest memory
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u64 size; //!< The size of the wave buffer
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u32 firstSampleOffset; //!< The offset of the first sample in the buffer
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u32 lastSampleOffset; //!< The offset of the last sample in the buffer
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@ -11,8 +11,7 @@ namespace skyline::service::audio {
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void IAudioRendererManager::OpenAudioRenderer(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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IAudioRenderer::AudioRendererParams params = request.Pop<IAudioRenderer::AudioRendererParams>();
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state.logger->Debug("IAudioRendererManager: Opening a rev {} IAudioRenderer with sample rate: {}, voice count: {}, effect count: {}",
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IAudioRenderer::ExtractVersionFromRevision(params.revision), params.sampleRate, params.voiceCount, params.effectCount);
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state.logger->Debug("IAudioRendererManager: Opening a rev {} IAudioRenderer with sample rate: {}, voice count: {}, effect count: {}", IAudioRenderer::ExtractVersionFromRevision(params.revision), params.sampleRate, params.voiceCount, params.effectCount);
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manager.RegisterService(std::make_shared<IAudioRenderer::IAudioRenderer>(state, manager, params), session, response);
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}
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@ -31,10 +30,7 @@ namespace skyline::service::audio {
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params.voiceCount * 0x3F0 +
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utils::AlignUp(totalMixCount * 8, 16) +
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utils::AlignUp(params.voiceCount * 8, 16) +
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utils::AlignUp(((params.sinkCount + params.subMixCount) * 0x3C0 + params.sampleCount * 4) * (params.mixBufferCount + 6), constant::BufferAlignment) +
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(params.sinkCount + params.subMixCount) * 0x2C0 +
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(params.effectCount + params.voiceCount * 4) * 0x30 +
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0x50;
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utils::AlignUp(((params.sinkCount + params.subMixCount) * 0x3C0 + params.sampleCount * 4) * (params.mixBufferCount + 6), constant::BufferAlignment) + (params.sinkCount + params.subMixCount) * 0x2C0 + (params.effectCount + params.voiceCount * 4) * 0x30 + 0x50;
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if (revisionInfo.SplitterSupported()) {
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i32 nodeStateWorkSize = utils::AlignUp(totalMixCount, constant::BufferAlignment);
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@ -54,45 +50,27 @@ namespace skyline::service::audio {
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i64 splitterWorkSize = 0;
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if (revisionInfo.SplitterSupported()) {
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splitterWorkSize += params.splitterDestinationDataCount * 0xE0 +
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params.splitterCount * 0x20;
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splitterWorkSize += params.splitterDestinationDataCount * 0xE0 + params.splitterCount * 0x20;
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if (revisionInfo.SplitterBugFixed())
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splitterWorkSize += utils::AlignUp(4 * params.splitterDestinationDataCount, 16);
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}
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size = params.sinkCount * 0x170 +
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(params.sinkCount + params.subMixCount) * 0x280 +
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params.effectCount * 0x4C0 +
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((size + splitterWorkSize + 0x30 * params.effectCount + (4 * params.voiceCount) + 0x8F) & ~0x3Fl) +
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((params.voiceCount << 8) | 0x40);
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size = params.sinkCount * 0x170 + (params.sinkCount + params.subMixCount) * 0x280 + params.effectCount * 0x4C0 + ((size + splitterWorkSize + 0x30 * params.effectCount + (4 * params.voiceCount) + 0x8F) & ~0x3Fl) + ((params.voiceCount << 8) | 0x40);
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if (params.performanceManagerCount > 0) {
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i64 performanceMetricsBufferSize;
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if (revisionInfo.UsesPerformanceMetricDataFormatV2()) {
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performanceMetricsBufferSize = (params.voiceCount +
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params.effectCount +
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totalMixCount +
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params.sinkCount) + 0x990;
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performanceMetricsBufferSize = (params.voiceCount + params.effectCount + totalMixCount + params.sinkCount) + 0x990;
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} else {
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performanceMetricsBufferSize = ((static_cast<i64>((params.voiceCount +
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params.effectCount +
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totalMixCount +
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params.sinkCount)) << 32) >> 0x1C) + 0x658;
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performanceMetricsBufferSize = ((static_cast<i64>((params.voiceCount + params.effectCount + totalMixCount + params.sinkCount)) << 32) >> 0x1C) + 0x658;
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}
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||||
size += (performanceMetricsBufferSize * (params.performanceManagerCount + 1) + 0xFF) & ~0x3Fl;
|
||||
}
|
||||
|
||||
if (revisionInfo.VaradicCommandBufferSizeSupported()) {
|
||||
size += params.effectCount * 0x840 +
|
||||
params.subMixCount * 0x5A38 +
|
||||
params.sinkCount * 0x148 +
|
||||
params.splitterDestinationDataCount * 0x540 +
|
||||
(params.splitterCount * 0x68 + 0x2E0) * params.voiceCount +
|
||||
((params.voiceCount + params.subMixCount + params.effectCount + params.sinkCount + 0x65) << 6) +
|
||||
0x3F8 +
|
||||
0x7E;
|
||||
size += params.effectCount * 0x840 + params.subMixCount * 0x5A38 + params.sinkCount * 0x148 + params.splitterDestinationDataCount * 0x540 + (params.splitterCount * 0x68 + 0x2E0) * params.voiceCount + ((params.voiceCount + params.subMixCount + params.effectCount + params.sinkCount + 0x65) << 6) + 0x3F8 + 0x7E;
|
||||
} else {
|
||||
size += 0x1807E;
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
#include "IUserInterface.h"
|
||||
|
||||
namespace skyline::service::sm {
|
||||
IUserInterface::IUserInterface(const DeviceState &state, ServiceManager &manager) : BaseService(state, manager, Service::sm_IUserInterface, "IUserInterface:IUserInterface", {
|
||||
IUserInterface::IUserInterface(const DeviceState &state, ServiceManager &manager) : BaseService(state, manager, Service::sm_IUserInterface, "sm:IUserInterface", {
|
||||
{0x0, SFUNC(IUserInterface::Initialize)},
|
||||
{0x1, SFUNC(IUserInterface::GetService)}
|
||||
}) {}
|
||||
|
Loading…
Reference in New Issue
Block a user