Implement filesystem backends for RomFS and Partition FS

RomFS is a hierarchial filesystem where each level is made up of a
linked list of files and child directories. It is used in NCAs to store
the applications icon as well as by applications themselves for
accessing assets.

Partition FS encapsulates both the HFS0 found in XCIs and the PFS0 used
for ExeFS images and NSPs, it is purely file based and has no support at
all for directories aside from the root.
This commit is contained in:
Billy Laws 2020-06-29 19:12:19 +01:00 committed by ◱ PixelyIon
parent 2071796696
commit db64f53cfb
5 changed files with 367 additions and 0 deletions

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@ -100,6 +100,8 @@ add_library(skyline SHARED
${source_DIR}/skyline/services/visrv/IManagerDisplayService.cpp ${source_DIR}/skyline/services/visrv/IManagerDisplayService.cpp
${source_DIR}/skyline/services/visrv/IManagerRootService.cpp ${source_DIR}/skyline/services/visrv/IManagerRootService.cpp
${source_DIR}/skyline/services/visrv/ISystemDisplayService.cpp ${source_DIR}/skyline/services/visrv/ISystemDisplayService.cpp
${source_DIR}/skyline/vfs/partition_filesystem.cpp
${source_DIR}/skyline/vfs/rom_filesystem.cpp
${source_DIR}/skyline/vfs/os_backing.cpp ${source_DIR}/skyline/vfs/os_backing.cpp
${source_DIR}/skyline/vfs/nacp.cpp ${source_DIR}/skyline/vfs/nacp.cpp
) )

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@ -0,0 +1,67 @@
// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#include "region_backing.h"
#include "partition_filesystem.h"
namespace skyline::vfs {
PartitionFileSystem::PartitionFileSystem(std::shared_ptr<Backing> backing) : FileSystem(), backing(backing) {
backing->Read(&header);
if (header.magic == util::MakeMagic<u32>("PFS0"))
hashed = false;
else if (header.magic == util::MakeMagic<u32>("HFS0"))
hashed = true;
else
throw exception("Invalid filesystem magic: {}", header.magic);
size_t entrySize = hashed ? sizeof(HashedFileEntry) : sizeof(PartitionFileEntry);
size_t stringTableOffset = sizeof(FsHeader) + (header.numFiles * entrySize);
fileDataOffset = stringTableOffset + header.stringTableSize;
std::vector<char> stringTable(header.stringTableSize);
backing->Read(stringTable.data(), stringTableOffset, header.stringTableSize);
for (u32 i = 0; i < header.numFiles; i++) {
PartitionFileEntry entry{};
backing->Read(&entry, sizeof(FsHeader) + i * entrySize);
std::string name(&stringTable[entry.stringTableOffset]);
fileMap.emplace(name, std::move(entry));
}
}
std::shared_ptr<Backing> PartitionFileSystem::OpenFile(std::string path, Backing::Mode mode) {
try {
auto &entry = fileMap.at(path);
return std::make_shared<RegionBacking>(backing, fileDataOffset + entry.offset, entry.size, mode);
} catch (std::out_of_range &e) {
return nullptr;
}
}
bool PartitionFileSystem::FileExists(std::string path) {
return fileMap.count(path);
}
std::shared_ptr<Directory> PartitionFileSystem::OpenDirectory(std::string path, Directory::ListMode listMode) {
// PFS doesn't have directories
if (path != "")
return nullptr;
std::vector<Directory::Entry> fileList;
for (const auto &file : fileMap)
fileList.emplace_back(Directory::Entry{file.first, Directory::EntryType::File});
return std::make_shared<PartitionFileSystemDirectory>(fileList, listMode);
}
PartitionFileSystemDirectory::PartitionFileSystemDirectory(const std::vector<Entry> &fileList, ListMode listMode) : Directory(listMode), fileList(fileList) {}
std::vector<Directory::Entry> PartitionFileSystemDirectory::Read() {
if (listMode.file)
return fileList;
else
return std::vector<Entry>();
}
}

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@ -0,0 +1,74 @@
// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#pragma once
#include <array>
#include "filesystem.h"
namespace skyline::vfs {
/**
* @brief The PartitionFileSystem class abstracts a partition filesystem using the vfs::FileSystem api
*/
class PartitionFileSystem : public FileSystem {
private:
/**
* @brief This holds the header of the filesystem
*/
struct FsHeader {
u32 magic; //!< The filesystem magic: 'PFS0' or 'HFS0'
u32 numFiles; //!< The number of files in the filesystem
u32 stringTableSize; //!< The size of the filesystem's string table
u32 _pad_;
} header{};
static_assert(sizeof(FsHeader) == 0x10);
/**
* @brief This holds a file entry in a partition filesystem
*/
struct PartitionFileEntry {
u64 offset; //!< The offset of the file in the backing
u64 size; //!< The size of the file
u32 stringTableOffset; //!< The offset of the file in the string table
u32 _pad_;
};
static_assert(sizeof(PartitionFileEntry) == 0x18);
/**
* @brief This holds a file entry in a hashed filesystem
*/
struct HashedFileEntry {
PartitionFileEntry entry; //!< The base file entry
u32 _pad_;
std::array<u8, 0x20> hash; //!< The hash of the file
};
static_assert(sizeof(HashedFileEntry) == 0x40);
bool hashed; //!< Whether the filesystem contains hash data
size_t fileDataOffset; //!< The offset from the backing to the base of the file data
std::shared_ptr<Backing> backing; //!< The backing file of the filesystem
std::unordered_map<std::string, PartitionFileEntry> fileMap; //!< A map that maps file names to their corresponding entry
public:
PartitionFileSystem(std::shared_ptr<Backing> backing);
std::shared_ptr<Backing> OpenFile(std::string path, Backing::Mode mode = {true, false, false});
bool FileExists(std::string path);
std::shared_ptr<Directory> OpenDirectory(std::string path, Directory::ListMode listMode);
};
/**
* @brief The PartitionFileSystemDirectory provides access to the root directory of a partition filesystem
*/
class PartitionFileSystemDirectory : public Directory {
private:
std::vector<Entry> fileList; //!< A list of every file in the PFS root directory
public:
PartitionFileSystemDirectory(const std::vector<Entry> &fileList, ListMode listMode);
std::vector<Entry> Read();
};
}

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// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#include "region_backing.h"
#include "rom_filesystem.h"
namespace skyline::vfs {
RomFileSystem::RomFileSystem(std::shared_ptr <Backing> backing) : FileSystem(), backing(backing) {
backing->Read(&header);
TraverseDirectory(0, "");
}
void RomFileSystem::TraverseFiles(u32 offset, std::string path) {
RomFsFileEntry entry{};
do {
backing->Read(&entry, header.fileMetaTableOffset + offset);
if (entry.nameSize) {
std::vector<char> name(entry.nameSize);
backing->Read(name.data(), header.fileMetaTableOffset + offset + sizeof(RomFsFileEntry), entry.nameSize);
std::string fullPath = path + (path.empty() ? "" : "/") + std::string(name.data(), entry.nameSize);
fileMap.emplace(fullPath, entry);
}
offset = entry.siblingOffset;
} while (offset != constant::RomFsEmptyEntry);
}
void RomFileSystem::TraverseDirectory(u32 offset, std::string path) {
RomFsDirectoryEntry entry{};
backing->Read(&entry, header.dirMetaTableOffset + offset);
std::string childPath = path;
if (entry.nameSize) {
std::vector<char> name(entry.nameSize);
backing->Read(name.data(), header.dirMetaTableOffset + offset + sizeof(RomFsDirectoryEntry), entry.nameSize);
childPath = path + (path.empty() ? "" : "/") + std::string(name.data(), entry.nameSize);
}
directoryMap.emplace(childPath, entry);
if (entry.fileOffset != constant::RomFsEmptyEntry)
TraverseFiles(entry.fileOffset, childPath);
if (entry.childOffset != constant::RomFsEmptyEntry)
TraverseDirectory(entry.childOffset, childPath);
if (entry.siblingOffset != constant::RomFsEmptyEntry)
TraverseDirectory(entry.siblingOffset, path);
}
std::shared_ptr <Backing> RomFileSystem::OpenFile(std::string path, Backing::Mode mode) {
try {
const auto &entry = fileMap.at(path);
return std::make_shared<RegionBacking>(backing, header.dataOffset + entry.offset, entry.size, mode);
} catch (std::out_of_range &e) {
return nullptr;
}
}
bool RomFileSystem::FileExists(std::string path) {
return fileMap.count(path);
}
std::shared_ptr <Directory> RomFileSystem::OpenDirectory(std::string path, Directory::ListMode listMode) {
try {
auto &entry = directoryMap.at(path);
return std::make_shared<RomFileSystemDirectory>(backing, header, entry, listMode);
} catch (std::out_of_range &e) {
return nullptr;
}
}
RomFileSystemDirectory::RomFileSystemDirectory(const std::shared_ptr <Backing> &backing, const RomFileSystem::RomFsHeader &header, const RomFileSystem::RomFsDirectoryEntry &ownEntry, ListMode listMode) : Directory(listMode), backing(backing), header(header), ownEntry(ownEntry) {}
std::vector <RomFileSystemDirectory::Entry> RomFileSystemDirectory::Read() {
std::vector <Entry> contents;
if (listMode.file) {
RomFileSystem::RomFsFileEntry romFsFileEntry;
u32 offset = ownEntry.fileOffset;
do {
backing->Read(&romFsFileEntry, header.fileMetaTableOffset + offset);
if (romFsFileEntry.nameSize) {
std::vector<char> name(romFsFileEntry.nameSize);
backing->Read(name.data(), header.fileMetaTableOffset + offset + sizeof(RomFileSystem::RomFsFileEntry), romFsFileEntry.nameSize);
contents.emplace_back(Entry{std::string(name.data(), romFsFileEntry.nameSize), EntryType::File});
}
offset = romFsFileEntry.siblingOffset;
} while (offset != constant::RomFsEmptyEntry);
}
if (listMode.directory) {
RomFileSystem::RomFsDirectoryEntry romFsDirectoryEntry;
u32 offset = ownEntry.childOffset;
do {
backing->Read(&romFsDirectoryEntry, header.dirMetaTableOffset + offset);
if (romFsDirectoryEntry.nameSize) {
std::vector<char> name(romFsDirectoryEntry.nameSize);
backing->Read(name.data(), header.dirMetaTableOffset + offset + sizeof(RomFileSystem::RomFsDirectoryEntry), romFsDirectoryEntry.nameSize);
contents.emplace_back(Entry{std::string(name.data(), romFsDirectoryEntry.nameSize), EntryType::Directory});
}
offset = romFsDirectoryEntry.siblingOffset;
} while (offset != constant::RomFsEmptyEntry);
}
return contents;
}
}

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// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#pragma once
#include "filesystem.h"
namespace skyline {
namespace constant {
constexpr u32 RomFsEmptyEntry = 0xffffffff; //!< The value a RomFS entry has it's offset set to if it is empty
}
namespace vfs {
/**
* @brief The RomFileSystem class abstracts access to a RomFS image using the vfs::FileSystem api
*/
class RomFileSystem : public FileSystem {
private:
std::shared_ptr<Backing> backing; //!< The backing file of the filesystem
/**
* @brief Traverses the sibling files of the given file and adds them to the file map
* @param offset The offset of the file entry to traverses the siblings of
* @param path The path to the parent directory of the supplied file entry
*/
void TraverseFiles(u32 offset, std::string path);
/**
* @brief Traverses the directories within the given directory, adds them to the directory map and calls TraverseFiles on them
* @param offset The offset of the directory entry to traverses the directories in
* @param path The path to the supplied directory entry
*/
void TraverseDirectory(u32 offset, std::string path);
public:
/**
* @brief This holds the header of a RomFS image
*/
struct RomFsHeader {
u64 headerSize; //!< The size of the header
u64 dirHashTableOffset; //!< The offset of the directory hash table
u64 dirHashTableSize; //!< The size of the directory hash table
u64 dirMetaTableOffset; //!< The offset of the directory metadata table
u64 dirMetaTableSize; //!< The size of the directory metadata table
u64 fileHashTableOffset; //!< The offset of the file hash table
u64 fileHashTableSize; //!< The size of the file hash table
u64 fileMetaTableOffset; //!< The offset of the file metadata table
u64 fileMetaTableSize; //!< The size of the file metadata table
u64 dataOffset; //!< The offset of the file data
} header{};
static_assert(sizeof(RomFsHeader) == 0x50);
/**
* @brief This holds a directory entry in a RomFS image
*/
struct RomFsDirectoryEntry {
u32 parentOffset; //!< The offset from the directory metadata base of the parent directory
u32 siblingOffset; //!< The offset from the directory metadata base of a sibling directory
u32 childOffset; //!< The offset from the directory metadata base of a child directory
u32 fileOffset; //!< The offset from the file metadata base of a child file
u32 hash; //!< The hash of the directory
u32 nameSize; //!< The size of the directory's name in bytes
};
/**
* @brief This holds a file entry in a RomFS image
*/
struct RomFsFileEntry {
u32 parentOffset; //!< The offset from the directory metadata base of the parent directory
u32 siblingOffset; //!< The offset from the file metadata base of a sibling file
u64 offset; //!< The offset from the file data base of the file contents
u64 size; //!< The size of the file in bytes
u32 hash; //!< The hash of the file
u32 nameSize; //!< The size of the file's name in bytes
};
std::unordered_map<std::string, RomFsFileEntry> fileMap; //!< A map that maps file names to their corresponding entry
std::unordered_map<std::string, RomFsDirectoryEntry> directoryMap; //!< A map that maps directory names to their corresponding entry
RomFileSystem(std::shared_ptr<Backing> backing);
std::shared_ptr<Backing> OpenFile(std::string path, Backing::Mode mode = {true, false, false});
bool FileExists(std::string path);
std::shared_ptr<Directory> OpenDirectory(std::string path, Directory::ListMode listMode);
};
/**
* @brief The RomFileSystemDirectory provides access to directories within a RomFS
*/
class RomFileSystemDirectory : public Directory {
private:
RomFileSystem::RomFsDirectoryEntry ownEntry; //!< This directory's entry in the RomFS header
RomFileSystem::RomFsHeader header; //!< A header of this files parent RomFS image
std::shared_ptr<Backing> backing; //!< The backing of the RomFS image
public:
RomFileSystemDirectory(const std::shared_ptr<Backing> &backing, const RomFileSystem::RomFsHeader &header, const RomFileSystem::RomFsDirectoryEntry &ownEntry, ListMode listMode);
std::vector<Entry> Read();
};
}
}