mirror of
https://github.com/skyline-emu/skyline.git
synced 2024-11-26 11:24:15 +01:00
Fix threading implementation & Fix SVC logging
This commit fixes the threading implementation and fixes errors in SVC logging and improves them in general.
This commit is contained in:
parent
1956a3bbbb
commit
e11d7d9ce0
@ -17,18 +17,17 @@
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#include <android/native_window.h>
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#include <android/native_window.h>
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namespace skyline {
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namespace skyline {
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// Global typedefs
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using u128 = __uint128_t; //!< Unsigned 128-bit integer
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typedef __uint128_t u128;
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using u64 = __uint64_t; //!< Unsigned 64-bit integer
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typedef __uint64_t u64;
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using u32 = __uint32_t; //!< Unsigned 32-bit integer
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typedef __uint32_t u32;
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using u16 = __uint16_t; //!< Unsigned 16-bit integer
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typedef __uint16_t u16;
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using u8 = __uint8_t; //!< Unsigned 8-bit integer
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typedef __uint8_t u8;
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using i128 = __int128_t; //!< Signed 128-bit integer
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typedef __int128_t i128;
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using i64 = __int64_t; //!< Signed 64-bit integer
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typedef __int64_t i64;
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using i32 = __int32_t; //!< Signed 32-bit integer
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typedef __int32_t i32;
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using i16 = __int16_t; //!< Signed 16-bit integer
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typedef __int16_t i16;
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using i8 = __int8_t; //!< Signed 8-bit integer
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typedef __int8_t i8;
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using handle_t = u32; //!< The type of a kernel handle
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typedef u32 handle_t; //!< The type of an handle
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namespace constant {
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namespace constant {
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// Memory
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// Memory
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@ -74,6 +73,9 @@ namespace skyline {
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constexpr u32 DockedResolutionW = 1920; //!< The width component of the docked resolution
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constexpr u32 DockedResolutionW = 1920; //!< The width component of the docked resolution
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constexpr u32 DockedResolutionH = 1080; //!< The height component of the docked resolution
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constexpr u32 DockedResolutionH = 1080; //!< The height component of the docked resolution
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constexpr u32 TokenLength = 0x50; //!< The length of the token on BufferQueue parcels
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constexpr u32 TokenLength = 0x50; //!< The length of the token on BufferQueue parcels
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constexpr u32 GobHeight = 0x8; //!< The height of a blocklinear GOB
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constexpr u32 GobStride = 0x40; //!< The stride of a blocklinear GOB
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constexpr u32 GobSize = GobHeight * GobStride; //!< The size of a blocklinear GOB
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// Status codes
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// Status codes
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namespace status {
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namespace status {
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constexpr u32 Success = 0x0; //!< "Success"
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constexpr u32 Success = 0x0; //!< "Success"
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@ -94,7 +96,7 @@ namespace skyline {
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namespace instr {
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namespace instr {
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/**
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/**
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* @brief A bit-field struct that encapsulates a BRK instruction. It can be used to generate as well as parse the instruction's opcode. See https://developer.arm.com/docs/ddi0596/latest/base-instructions-alphabetic-order/brk-breakpoint-instruction.
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* @brief A bit-field struct that encapsulates a BRK instruction. See https://developer.arm.com/docs/ddi0596/latest/base-instructions-alphabetic-order/brk-breakpoint-instruction.
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*/
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*/
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struct Brk {
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struct Brk {
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/**
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/**
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@ -328,7 +330,6 @@ namespace skyline {
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return static_cast<u64>(std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::high_resolution_clock::now().time_since_epoch()).count());
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return static_cast<u64>(std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::high_resolution_clock::now().time_since_epoch()).count());
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}
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}
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// Predeclare some classes here as we use them in DeviceState
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class NCE;
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class NCE;
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namespace gpu {
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namespace gpu {
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class GPU;
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class GPU;
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@ -26,13 +26,13 @@ namespace skyline::kernel::svc {
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void SetMemoryAttribute(DeviceState &state) {
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void SetMemoryAttribute(DeviceState &state) {
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const u64 addr = state.nce->GetRegister(Xreg::X0);
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const u64 addr = state.nce->GetRegister(Xreg::X0);
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if((addr & (PAGE_SIZE - 1))) {
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if((addr & (PAGE_SIZE - 1U))) {
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state.nce->SetRegister(Wreg::W0, constant::status::InvAddress);
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state.nce->SetRegister(Wreg::W0, constant::status::InvAddress);
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state.logger->Warn("svcSetMemoryAttribute: 'address' not page aligned: {}", addr);
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state.logger->Warn("svcSetMemoryAttribute: 'address' not page aligned: {}", addr);
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return;
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return;
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}
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}
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const u64 size = state.nce->GetRegister(Xreg::X1);
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const u64 size = state.nce->GetRegister(Xreg::X1);
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if((size & (PAGE_SIZE - 1)) || !size) {
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if((size & (PAGE_SIZE - 1U)) || !size) {
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state.nce->SetRegister(Wreg::W0, constant::status::InvSize);
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state.nce->SetRegister(Wreg::W0, constant::status::InvSize);
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state.logger->Warn("svcSetMemoryAttribute: 'size' {}: {}", size ? "not page aligned" : "is zero", size);
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state.logger->Warn("svcSetMemoryAttribute: 'size' {}: {}", size ? "not page aligned" : "is zero", size);
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return;
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return;
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@ -127,22 +127,22 @@ namespace skyline::kernel::svc {
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u64 entryArg = state.nce->GetRegister(Xreg::X2);
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u64 entryArg = state.nce->GetRegister(Xreg::X2);
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u64 stackTop = state.nce->GetRegister(Xreg::X3);
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u64 stackTop = state.nce->GetRegister(Xreg::X3);
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u8 priority = static_cast<u8>(state.nce->GetRegister(Wreg::W4));
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u8 priority = static_cast<u8>(state.nce->GetRegister(Wreg::W4));
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if(priority >= constant::PriorityNin.first && priority <= constant::PriorityNin.second) {
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if((priority < constant::PriorityNin.first) && (priority > constant::PriorityNin.second)) { // NOLINT(misc-redundant-expression)
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state.nce->SetRegister(Wreg::W0, constant::status::InvAddress);
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state.nce->SetRegister(Wreg::W0, constant::status::InvAddress);
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state.logger->Warn("svcSetHeapSize: 'priority' invalid: {}", priority);
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state.logger->Warn("svcCreateThread: 'priority' invalid: {}", priority);
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return;
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return;
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}
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}
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auto thread = state.thisProcess->CreateThread(entryAddr, entryArg, stackTop, priority);
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auto thread = state.thisProcess->CreateThread(entryAddr, entryArg, stackTop, priority);
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state.nce->SetRegister(Wreg::W0, constant::status::Success);
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state.logger->Debug("svcCreateThread: Created thread with handle 0x{:X} (Entry Point: 0x{:X}, Argument: 0x{:X}, Stack Pointer: 0x{:X}, Priority: {}, PID: {})", thread->handle, entryAddr, entryArg, stackTop, priority, thread->pid);
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state.nce->SetRegister(Wreg::W1, thread->handle);
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state.nce->SetRegister(Wreg::W1, thread->handle);
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state.logger->Info("svcCreateThread: Created thread with handle 0x{:X}", thread->handle);
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state.nce->SetRegister(Wreg::W0, constant::status::Success);
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}
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}
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void StartThread(DeviceState &state) {
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void StartThread(DeviceState &state) {
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auto handle = state.nce->GetRegister(Wreg::W0);
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auto handle = state.nce->GetRegister(Wreg::W0);
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try {
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try {
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auto thread = state.thisProcess->GetHandle<type::KThread>(handle);
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auto thread = state.thisProcess->GetHandle<type::KThread>(handle);
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state.logger->Debug("svcStartThread: Starting thread: 0x{:X}, {}", handle, thread->pid);
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state.logger->Debug("svcStartThread: Starting thread: 0x{:X}, PID: {}", handle, thread->pid);
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thread->Start();
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thread->Start();
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} catch (const std::exception&) {
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} catch (const std::exception&) {
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state.logger->Warn("svcStartThread: 'handle' invalid: 0x{:X}", handle);
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state.logger->Warn("svcStartThread: 'handle' invalid: 0x{:X}", handle);
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@ -257,17 +257,7 @@ namespace skyline::kernel::svc {
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void CloseHandle(DeviceState &state) {
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void CloseHandle(DeviceState &state) {
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auto handle = static_cast<handle_t>(state.nce->GetRegister(Wreg::W0));
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auto handle = static_cast<handle_t>(state.nce->GetRegister(Wreg::W0));
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try {
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try {
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auto &object = state.thisProcess->handleTable.at(handle);
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switch (object->objectType) {
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case (type::KType::KThread):
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state.os->KillThread(std::static_pointer_cast<type::KThread>(object)->pid);
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break;
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case (type::KType::KProcess):
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state.os->KillThread(std::static_pointer_cast<type::KProcess>(object)->mainThread);
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break;
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default:
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state.thisProcess->handleTable.erase(handle);
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state.thisProcess->handleTable.erase(handle);
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}
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state.logger->Debug("svcCloseHandle: Closing handle: 0x{:X}", handle);
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state.logger->Debug("svcCloseHandle: Closing handle: 0x{:X}", handle);
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state.nce->SetRegister(Wreg::W0, constant::status::Success);
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state.nce->SetRegister(Wreg::W0, constant::status::Success);
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} catch(const std::exception&) {
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} catch(const std::exception&) {
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@ -408,7 +398,7 @@ namespace skyline::kernel::svc {
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auto count = state.nce->GetRegister(Wreg::W1);
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auto count = state.nce->GetRegister(Wreg::W1);
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state.nce->SetRegister(Wreg::W0, constant::status::Success);
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state.nce->SetRegister(Wreg::W0, constant::status::Success);
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if (!state.thisProcess->condVarMap.count(address)) {
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if (!state.thisProcess->condVarMap.count(address)) {
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state.logger->Warn("svcSignalProcessWideKey: No Conditional-Variable at 0x{:X}", address);
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state.logger->Debug("svcSignalProcessWideKey: No Conditional-Variable at 0x{:X}", address);
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return;
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return;
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}
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}
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auto &cvarVec = state.thisProcess->condVarMap.at(address);
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auto &cvarVec = state.thisProcess->condVarMap.at(address);
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@ -1,5 +1,6 @@
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#include "KProcess.h"
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#include "KProcess.h"
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#include <nce.h>
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#include <nce.h>
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#include <os.h>
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#include <fcntl.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <unistd.h>
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@ -71,9 +72,10 @@ namespace skyline::kernel::type {
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auto pid = static_cast<pid_t>(fregs.regs[0]);
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auto pid = static_cast<pid_t>(fregs.regs[0]);
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if (pid == -1)
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if (pid == -1)
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throw exception("Cannot create thread: Address: 0x{:X}, Stack Top: 0x{:X}", entryPoint, stackTop);
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throw exception("Cannot create thread: Address: 0x{:X}, Stack Top: 0x{:X}", entryPoint, stackTop);
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threadMap[pid] = NewHandle<KThread>(pid, entryPoint, entryArg, stackTop, GetTlsSlot(), priority, this).item;
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auto process = NewHandle<KThread>(pid, entryPoint, entryArg, stackTop, GetTlsSlot(), priority, this).item;
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state.logger->Debug("A new thread was created: EP: 0x{:X}, EA: 0x{:X}, STP: 0x{:X}, PR: 0x{:X}, TLS: {}", entryPoint, entryArg, stackTop, priority, threadMap[pid]->tls);
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threadMap[pid] = process;
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return threadMap[pid];
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state.os->processMap[pid] = state.os->processMap[mainThread];
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return process;
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}
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}
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void KProcess::ReadMemory(void *destination, u64 offset, size_t size) const {
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void KProcess::ReadMemory(void *destination, u64 offset, size_t size) const {
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}
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}
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KThread::~KThread() {
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KThread::~KThread() {
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kill(pid, SIGKILL);
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Kill();
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}
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}
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void KThread::Start() {
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void KThread::Start() {
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}
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}
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}
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}
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void KThread::Kill() {
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if(status != Status::Dead) {
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status = Status::Dead;
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kill(pid, SIGKILL);
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Signal();
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}
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}
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void KThread::UpdatePriority(u8 priority) {
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void KThread::UpdatePriority(u8 priority) {
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this->priority = priority;
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this->priority = priority;
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auto liPriority = static_cast<int8_t>(constant::PriorityAn.first + ((static_cast<float>(constant::PriorityAn.second - constant::PriorityAn.first) / static_cast<float>(constant::PriorityNin.second - constant::PriorityNin.first)) * (static_cast<float>(priority) - constant::PriorityNin.first))); // Resize range PriorityNin (Nintendo Priority) to PriorityAn (Android Priority)
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auto liPriority = static_cast<int8_t>(constant::PriorityAn.first + ((static_cast<float>(constant::PriorityAn.second - constant::PriorityAn.first) / static_cast<float>(constant::PriorityNin.second - constant::PriorityNin.first)) * (static_cast<float>(priority) - constant::PriorityNin.first))); // Resize range PriorityNin (Nintendo Priority) to PriorityAn (Android Priority)
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WaitSync, //!< The thread is waiting for a KSyncObject signal
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WaitSync, //!< The thread is waiting for a KSyncObject signal
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WaitMutex, //!< The thread is waiting on a Mutex
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WaitMutex, //!< The thread is waiting on a Mutex
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WaitCondVar, //!< The thread is waiting on a Conditional Variable
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WaitCondVar, //!< The thread is waiting on a Conditional Variable
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Runnable //!< The thread is ready to run after waiting
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Runnable, //!< The thread is ready to run after waiting
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Dead //!< The thread is dead and not running
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} status = Status::Created; //!< The state of the thread
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} status = Status::Created; //!< The state of the thread
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std::vector<std::shared_ptr<KSyncObject>> waitObjects; //!< A vector holding the objects this thread is waiting for
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std::vector<std::shared_ptr<KSyncObject>> waitObjects; //!< A vector holding the objects this thread is waiting for
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u64 timeout{}; //!< The end of a timeout for svcWaitSynchronization or the end of the sleep period for svcSleepThread
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u64 timeout{}; //!< The end of a timeout for svcWaitSynchronization or the end of the sleep period for svcSleepThread
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~KThread();
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~KThread();
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/**
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/**
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* @brief This starts this thread
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* @brief This starts this thread process
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*/
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*/
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void Start();
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void Start();
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/**
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* @brief This kills the thread
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*/
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void Kill();
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/**
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/**
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* @brief This causes this thread to sleep indefinitely (no-op if thread is already sleeping)
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* @brief This causes this thread to sleep indefinitely (no-op if thread is already sleeping)
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*/
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*/
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void OS::KillThread(pid_t pid) {
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void OS::KillThread(pid_t pid) {
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auto process = processMap.at(pid);
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auto process = processMap.at(pid);
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if (process->mainThread == pid) {
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if (process->mainThread == pid) {
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state.logger->Debug("Exiting process with PID: {}", pid);
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state.logger->Debug("Killing process with PID: {}", pid);
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// Erasing all shared_ptr instances to the process will call the destructor
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for (auto&[key, value]: process->threadMap) {
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// However, in the case these are not all instances of it we wouldn't want to call the destructor
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value->Kill();
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for (auto&[key, value]: process->threadMap)
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processMap.erase(key);
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processMap.erase(key);
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}
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processVec.erase(std::remove(processVec.begin(), processVec.end(), pid), processVec.end());
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processVec.erase(std::remove(processVec.begin(), processVec.end(), pid), processVec.end());
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} else {
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} else {
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state.logger->Debug("Exiting thread with TID: {}", pid);
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state.logger->Debug("Killing thread with TID: {}", pid);
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process->handleTable.erase(process->threadMap[pid]->handle);
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process->threadMap.at(pid)->Kill();
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process->threadMap.erase(pid);
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process->threadMap.erase(pid);
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processMap.erase(pid);
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processMap.erase(pid);
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}
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}
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@ -70,7 +70,7 @@ namespace skyline::kernel {
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} else
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} else
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throw exception("Unimplemented SVC 0x{:X}", svc);
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throw exception("Unimplemented SVC 0x{:X}", svc);
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} catch(const exception& e) {
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} catch(const exception& e) {
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throw exception("{} (SVC: {})", e.what(), svc);
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throw exception("{} (SVC: 0x{:X})", e.what(), svc);
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}
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}
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}
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}
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}
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}
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@ -28,11 +28,12 @@ namespace skyline::kernel {
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/**
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/**
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* @param logger An instance of the Logger class
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* @param logger An instance of the Logger class
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* @param settings An instance of the Settings class
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* @param settings An instance of the Settings class
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* @param window The ANativeWindow object to draw the screen to
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*/
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*/
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OS(std::shared_ptr<Logger> &logger, std::shared_ptr<Settings> &settings, ANativeWindow *window);
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OS(std::shared_ptr<Logger> &logger, std::shared_ptr<Settings> &settings, ANativeWindow *window);
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/**
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/**
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* @brief Execute a particular ROM file. This launches a the main processes and calls the NCE class to handle execution.
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* @brief Execute a particular ROM file. This launches the main process and calls the NCE class to handle execution.
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* @param romFile The path to the ROM file to execute
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* @param romFile The path to the ROM file to execute
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*/
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*/
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void Execute(const std::string &romFile);
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void Execute(const std::string &romFile);
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