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https://github.com/skyline-emu/skyline.git
synced 2024-11-22 21:49:20 +01:00
Implement Display Settings + Attach Texture to FenceCycle
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parent
b2bb855a02
commit
e511e158e3
@ -19,6 +19,8 @@ namespace skyline {
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PREF_ELEM("log_level", logLevel, static_cast<Logger::LogLevel>(element.text().as_uint(static_cast<unsigned int>(Logger::LogLevel::Info)))),
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PREF_ELEM("username_value", username, element.text().as_string()),
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PREF_ELEM("operation_mode", operationMode, element.attribute("value").as_bool()),
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PREF_ELEM("force_triple_buffering", forceTripleBuffering, element.attribute("value").as_bool()),
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PREF_ELEM("disable_frame_throttling", disableFrameThrottling, element.attribute("value").as_bool()),
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};
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#undef PREF_ELEM
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@ -14,7 +14,8 @@ namespace skyline {
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Logger::LogLevel logLevel; //!< The minimum level that logs need to be for them to be printed
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std::string username; //!< The name set by the user to be supplied to the guest
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bool operationMode; //!< If the emulated Switch should be handheld or docked
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bool forceTripleBuffering{true}; //!< If the presentation should always triple buffer even if the game double buffers
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bool forceTripleBuffering; //!< If the presentation engine should always triple buffer even if the swapchain supports double buffering
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bool disableFrameThrottling; //!< Allow the guest to submit frames without any blocking calls
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/**
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* @param fd An FD to the preference XML file
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@ -114,35 +114,20 @@ namespace skyline::gpu {
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*/
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void AttachObjects(std::initializer_list<std::shared_ptr<FenceCycleDependency>> dependencies) {
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if (!signalled.test(std::memory_order_consume)) {
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{
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auto it{dependencies.begin()};
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while (it != dependencies.end()) {
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auto next{std::next(it)};
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auto it{dependencies.begin()}, next{std::next(it)};
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if (it != dependencies.end()) {
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while (next != dependencies.end()) {
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(*it)->next = *next;
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it = next;
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next = std::next(next);
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}
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}
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const auto &first{*dependencies.begin()};
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const auto &last{*dependencies.end()};
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std::shared_ptr<FenceCycleDependency> next{std::atomic_load_explicit(&list, std::memory_order_consume)};
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do {
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last->next = next;
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if (!next && signalled.test(std::memory_order_consume)) {
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std::shared_ptr<FenceCycleDependency> current{first};
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while (current) {
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next.swap(first->next);
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current.swap(next);
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next.reset();
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}
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return;
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}
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} while (std::atomic_compare_exchange_strong(&list, &next, first));
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AttachObject(*dependencies.begin());
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}
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}
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template<typename... Dependencies>
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void AttachObjects(Dependencies... dependencies) {
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void AttachObjects(Dependencies &&... dependencies) {
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AttachObjects(std::initializer_list<std::shared_ptr<FenceCycleDependency>>{std::forward<Dependencies>(dependencies)...});
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}
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};
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@ -69,7 +69,7 @@ namespace skyline::gpu {
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}
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void PresentationEngine::UpdateSwapchain(texture::Format format, texture::Dimensions extent) {
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auto minImageCount{std::max(vkSurfaceCapabilities.minImageCount, state.settings->forceTripleBuffering ? 3U : 0U)};
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auto minImageCount{std::max(vkSurfaceCapabilities.minImageCount, state.settings->forceTripleBuffering ? 3U : 2U)};
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if (minImageCount > MaxSwapchainImageCount)
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throw exception("Requesting swapchain with higher image count ({}) than maximum slot count ({})", minImageCount, MaxSwapchainImageCount);
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@ -99,13 +99,14 @@ namespace skyline::gpu {
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.imageUsage = presentUsage,
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.imageSharingMode = vk::SharingMode::eExclusive,
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.compositeAlpha = vk::CompositeAlphaFlagBitsKHR::eInherit,
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.presentMode = vk::PresentModeKHR::eMailbox,
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.presentMode = state.settings->disableFrameThrottling ? vk::PresentModeKHR::eMailbox : vk::PresentModeKHR::eFifo,
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.clipped = true,
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});
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auto vkImages{vkSwapchain->getImages()};
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if (vkImages.size() > MaxSwapchainImageCount)
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throw exception("Swapchain has higher image count ({}) than maximum slot count ({})", minImageCount, MaxSwapchainImageCount);
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state.logger->Error("Buffer Count: {}", vkImages.size());
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for (size_t index{}; index < vkImages.size(); index++) {
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auto &slot{images[index]};
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@ -262,8 +262,7 @@ namespace skyline::gpu {
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},
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});
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});
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cycle->AttachObject(stagingBuffer);
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cycle->AttachObjects(stagingBuffer, shared_from_this());
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}
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}
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@ -376,6 +375,6 @@ namespace skyline::gpu {
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},
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});
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});
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cycle->AttachObject(source);
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cycle->AttachObjects(source, shared_from_this());
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}
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}
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@ -224,7 +224,7 @@ namespace skyline::gpu {
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* @brief A texture which is backed by host constructs while being synchronized with the underlying guest texture
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* @note This class conforms to the Lockable and BasicLockable C++ named requirements
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*/
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class Texture : public FenceCycleDependency {
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class Texture : public std::enable_shared_from_this<Texture>, public FenceCycleDependency {
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private:
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GPU &gpu;
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std::mutex mutex; //!< Synchronizes any mutations to the texture or its backing
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@ -212,7 +212,10 @@ class EmulationActivity : AppCompatActivity(), SurfaceHolder.Callback, View.OnTo
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}
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@Suppress("DEPRECATION") val display = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) display!! else windowManager.defaultDisplay
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if (settings.maxRefreshRate)
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display?.supportedModes?.maxByOrNull { it.refreshRate * it.physicalHeight * it.physicalWidth }?.let { window.attributes.preferredDisplayModeId = it.modeId }
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else
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display?.supportedModes?.minByOrNull { abs(it.refreshRate - 60f) }?.let { window.attributes.preferredDisplayModeId = it.modeId }
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binding.gameView.setOnTouchListener(this)
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@ -35,4 +35,6 @@ class Settings @Inject constructor(@ApplicationContext private val context : Con
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var logLevel by sharedPreferences(context, "3")
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var filter by sharedPreferences(context, 0)
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var maxRefreshRate by sharedPreferences(context, false)
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}
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@ -25,7 +25,7 @@
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<string name="file_missing">The log file was not found</string>
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<string name="upload_logs">The logs are being uploaded</string>
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<string name="cleared">The logs have been cleared</string>
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<!-- Settings -->
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<!-- Settings - Emulator -->
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<string name="emulator">Emulator</string>
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<string name="search_location">Search Location</string>
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<string name="theme">Theme</string>
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@ -40,17 +40,30 @@
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<string name="log_compact">Compact Logs</string>
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<string name="log_compact_desc_on">Logs will be displayed in a compact form factor</string>
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<string name="log_compact_desc_off">Logs will be displayed in a verbose form factor</string>
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<!-- Settings - System -->
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<string name="system">System</string>
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<string name="use_docked">Use Docked Mode</string>
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<string name="handheld_enabled">The system will emulate being in handheld mode</string>
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<string name="docked_enabled">The system will emulate being in docked mode</string>
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<string name="username">Username</string>
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<string name="username_default">@string/app_name</string>
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<!-- Settings - Keys -->
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<string name="keys">Keys</string>
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<string name="prod_keys">Production Keys</string>
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<string name="title_keys">Title Keys</string>
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<string name="import_keys_success">Successfully imported keys</string>
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<string name="import_keys_failed">Failed to import keys</string>
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<!-- Settings - Display -->
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<string name="display">Display</string>
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<string name="force_triple_buffering">Force Triple Buffering</string>
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<string name="triple_buffering_enabled">Utilize at least 3 swapchain buffers (Higher FPS with higher input lag)</string>
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<string name="triple_buffering_disabled">Utilize at least 2 swapchain buffers (Lower FPS with lower input lag)</string>
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<string name="disable_frame_throttling">Disable Frame Throttling</string>
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<string name="disable_frame_throttling_enabled">Game is allowed to submit frames as fast as possible (Only for benchmarking)</string>
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<string name="disable_frame_throttling_disabled">Only allow the game to submit frames at the display refresh rate</string>
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<string name="max_refresh_rate">Use Maximum Display Refresh Rate</string>
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<string name="max_refresh_rate_enabled">Sets the display refresh rate as high as possible (Will break most games)</string>
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<string name="max_refresh_rate_disabled">Sets the display refresh rate to 60Hz</string>
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<!-- Input -->
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<string name="input">Input</string>
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<string name="osc">On-Screen Controls</string>
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@ -45,11 +45,6 @@
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android:summaryOn="@string/log_compact_desc_on"
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app:key="log_compact"
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app:title="@string/log_compact" />
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<emu.skyline.preference.CustomEditTextPreference
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android:defaultValue="@string/username_default"
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app:key="username_value"
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app:limit="31"
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app:title="@string/username" />
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</PreferenceCategory>
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<PreferenceCategory
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android:key="category_keys"
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@ -72,19 +67,39 @@
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android:summaryOn="@string/docked_enabled"
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app:key="operation_mode"
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app:title="@string/use_docked" />
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<emu.skyline.preference.CustomEditTextPreference
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android:defaultValue="@string/username_default"
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app:key="username_value"
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app:limit="31"
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app:title="@string/username" />
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</PreferenceCategory>
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<PreferenceCategory
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android:key="category_presentation"
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android:title="@string/display">
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<CheckBoxPreference
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android:defaultValue="true"
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android:summaryOff="@string/triple_buffering_disabled"
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android:summaryOn="@string/triple_buffering_enabled"
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app:key="force_triple_buffering"
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app:title="@string/force_triple_buffering" />
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<CheckBoxPreference
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android:defaultValue="false"
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android:dependency="force_triple_buffering"
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android:summaryOff="@string/disable_frame_throttling_disabled"
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android:summaryOn="@string/disable_frame_throttling_enabled"
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app:key="disable_frame_throttling"
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app:title="@string/disable_frame_throttling" />
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<CheckBoxPreference
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android:defaultValue="false"
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android:summaryOff="@string/max_refresh_rate_disabled"
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android:summaryOn="@string/max_refresh_rate_enabled"
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app:key="max_refresh_rate"
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app:title="@string/max_refresh_rate" />
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</PreferenceCategory>
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<PreferenceCategory
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android:key="category_input"
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android:title="@string/input"
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app:initialExpandedChildrenCount="4">
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<!--
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<CheckBoxPreference
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android:defaultValue="true"
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android:summaryOff="@string/osc_not_shown"
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android:summaryOn="@string/osc_shown"
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app:key="show_osc"
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app:title="@string/show_osc" />
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-->
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<emu.skyline.preference.ControllerPreference index="0" />
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<emu.skyline.preference.ControllerPreference index="1" />
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<emu.skyline.preference.ControllerPreference index="2" />
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