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Handle CommandExecutor
submission at end of ChannelGpfifo
PB
Any work that was done in a `ChannelGpfifo` pushbuffer needs to be submitted at the end of it, if it isn't done then the work might incorrectly be not done till the next submission. This commit fixes it by calling `CommandExecutor::Submit` at the end of a pushbuffer, submitting any buffers that would've been left over. Co-authored-by: Billy Laws <blaws05@gmail.com>
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@ -337,6 +337,7 @@ namespace skyline::soc::gm20b {
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}
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channelCtx.maxwell3D->FlushEngineState();
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channelCtx.maxwell3D->FlushEngineState();
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channelCtx.executor.Submit();
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}
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}
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void ChannelGpfifo::Run() {
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void ChannelGpfifo::Run() {
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