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Implement BC7 format support
Used by ARMS
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parent
99652c5eda
commit
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@ -1691,6 +1691,7 @@ namespace skyline::gpu::interconnect {
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TIC_FORMAT_CASE_ST(Dxt1, Bc1, Unorm, R, G, B, A);
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TIC_FORMAT_CASE_ST(Dxt1, Bc1, Unorm, R, G, B, A);
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TIC_FORMAT_CASE_ST(Dxn1, Bc4111R, Unorm, OneFloat, OneFloat, OneFloat, R);
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TIC_FORMAT_CASE_ST(Dxn1, Bc4111R, Unorm, OneFloat, OneFloat, OneFloat, R);
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TIC_FORMAT_CASE_ST(Dxn1, Bc4RRR1, Unorm, R, R, R, OneFloat);
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TIC_FORMAT_CASE_ST(Dxn1, Bc4RRR1, Unorm, R, R, R, OneFloat);
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TIC_FORMAT_CASE_ST(BC7U, Bc7, Unorm, R, G, B, A);
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default:
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default:
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throw exception("Cannot translate TIC format: 0x{:X}", static_cast<u32>(format.Raw()));
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throw exception("Cannot translate TIC format: 0x{:X}", static_cast<u32>(format.Raw()));
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@ -123,6 +123,11 @@ namespace skyline::gpu::format {
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}
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}
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);
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);
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FORMAT_SUFF_UNORM_SRGB(Bc7, 128, eBc7, Block,
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.blockWidth = 4,
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.blockHeight = 4
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);
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FORMAT_SUFF_UNORM_SRGB(Astc4x4, 128, eAstc4x4, Block,
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FORMAT_SUFF_UNORM_SRGB(Astc4x4, 128, eAstc4x4, Block,
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.blockWidth = 4,
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.blockWidth = 4,
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.blockHeight = 4
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.blockHeight = 4
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