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Check for supportsMultipleViewports
feature before usage
If the host only supports a single viewport then we set `viewportCount` and `scissorCount` in `VkPipelineViewportStateCreateInfo` to 1.
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@ -43,6 +43,10 @@ namespace skyline::gpu::interconnect {
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public:
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GraphicsContext(GPU &gpu, soc::gm20b::ChannelContext &channelCtx, gpu::interconnect::CommandExecutor &executor) : gpu(gpu), channelCtx(channelCtx), executor(executor) {
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scissors.fill(DefaultScissor);
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if (!gpu.quirks.supportsMultipleViewports) {
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viewportState.viewportCount = 1;
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viewportState.scissorCount = 1;
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}
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u32 bindingIndex{};
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for (auto &vertexBinding : vertexBindings)
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@ -39,12 +39,13 @@ namespace skyline {
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}
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FEAT_SET(vk::PhysicalDeviceFeatures2, features.logicOp, supportsLogicOp)
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FEAT_SET(vk::PhysicalDeviceFeatures2, features.multiViewport, supportsMultipleViewports)
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FEAT_SET(vk::PhysicalDeviceVertexAttributeDivisorFeaturesEXT, vertexAttributeInstanceRateZeroDivisor, supportsVertexAttributeZeroDivisor)
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#undef FEAT_SET
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}
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std::string QuirkManager::Summary() {
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return fmt::format("\n* Supports Last Provoking Vertex: {}\n* Supports Logical Operations: {}\n* Supports Vertex Attribute Divisor: {}\n* Supports Vertex Attribute Zero Divisor: {}", supportsLastProvokingVertex, supportsLogicOp, supportsVertexAttributeDivisor, supportsVertexAttributeZeroDivisor);
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return fmt::format("\n* Supports Last Provoking Vertex: {}\n* Supports Logical Operations: {}\n* Supports Vertex Attribute Divisor: {}\n* Supports Vertex Attribute Zero Divisor: {}\n* Supports Multiple Viewports: {}", supportsLastProvokingVertex, supportsLogicOp, supportsVertexAttributeDivisor, supportsVertexAttributeZeroDivisor, supportsMultipleViewports);
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}
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}
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@ -16,6 +16,7 @@ namespace skyline {
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bool supportsLogicOp{}; //!< If the device supports framebuffer logical operations during blending
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bool supportsVertexAttributeDivisor{}; //!< If the device supports a divisor for instance-rate vertex attributes (with VK_EXT_vertex_attribute_divisor)
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bool supportsVertexAttributeZeroDivisor{}; //!< If the device supports a zero divisor for instance-rate vertex attributes (with VK_EXT_vertex_attribute_divisor)
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bool supportsMultipleViewports{}; //!< If the device supports more than one viewport
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QuirkManager() = default;
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