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Calculate renderArea from min(attachments.dimensions...)
Vulkan doesn't support a renderArea larger than that of the smallest attachment
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@ -2971,6 +2971,13 @@ namespace skyline::gpu::interconnect {
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executor.AttachDependency(drawStorage);
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}
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vk::Rect2D renderArea{depthRenderTargetView ? vk::Rect2D{.extent = depthRenderTargetView->texture->dimensions} : vk::Rect2D{.extent = {std::numeric_limits<u32>::max(), std::numeric_limits<u32>::max()}}};
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for (auto &colorRt : activeColorRenderTargets) {
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renderArea.extent.width = std::min(renderArea.extent.width, colorRt->texture->dimensions.width);
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renderArea.extent.height = std::min(renderArea.extent.height, colorRt->texture->dimensions.height);
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}
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// Submit Draw
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executor.AddSubpass([=, drawStorage = std::move(drawStorage), pipelineLayout = compiledPipeline.pipelineLayout, pipeline = compiledPipeline.pipeline](vk::raii::CommandBuffer &commandBuffer, const std::shared_ptr<FenceCycle> &cycle, GPU &, vk::RenderPass renderPass, u32 subpassIndex) mutable {
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auto &vertexBufferHandles{boundVertexBuffers->handles};
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@ -3003,9 +3010,7 @@ namespace skyline::gpu::interconnect {
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} else {
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commandBuffer.draw(count, instanceCount, first, 0);
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}
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}, vk::Rect2D{
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.extent = activeColorRenderTargets.empty() ? depthRenderTarget.guest.dimensions : activeColorRenderTargets.front()->texture->dimensions,
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}, {}, activeColorRenderTargets, depthRenderTargetView, !gpu.traits.quirks.relaxedRenderPassCompatibility);
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}, renderArea, {}, activeColorRenderTargets, depthRenderTargetView, !gpu.traits.quirks.relaxedRenderPassCompatibility);
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}
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void Draw(u32 vertexCount, u32 firstVertex, u32 instanceCount) {
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