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Andrey 2023-05-15 14:13:47 +08:00 committed by GitHub
commit f0de62aa2e
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6 changed files with 58 additions and 4 deletions

View File

@ -172,6 +172,7 @@ dependencies {
implementation 'com.google.android.material:material:1.8.0'
implementation 'androidx.documentfile:documentfile:1.0.1'
implementation 'androidx.swiperefreshlayout:swiperefreshlayout:1.1.0'
implementation 'androidx.window:window:1.0.0'
implementation "androidx.lifecycle:lifecycle-viewmodel-ktx:2.5.1"
implementation "androidx.lifecycle:lifecycle-livedata-ktx:2.5.1"
implementation 'androidx.fragment:fragment-ktx:1.5.5'

View File

@ -13,12 +13,14 @@ import android.content.BroadcastReceiver
import android.content.Context
import android.content.Intent
import android.content.IntentFilter
import android.content.pm.ActivityInfo
import android.content.res.AssetManager
import android.content.res.Configuration
import android.graphics.PointF
import android.graphics.drawable.Icon
import android.hardware.display.DisplayManager
import android.os.*
import android.util.DisplayMetrics
import android.util.Log
import android.util.Rational
import android.view.*
@ -30,6 +32,12 @@ import androidx.core.view.isGone
import androidx.core.view.isInvisible
import androidx.core.view.updateMargins
import androidx.fragment.app.FragmentTransaction
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.window.layout.FoldingFeature
import androidx.window.layout.WindowInfoTracker
import androidx.window.layout.WindowLayoutInfo
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import dagger.hilt.android.AndroidEntryPoint
import emu.skyline.BuildConfig
@ -47,12 +55,15 @@ import emu.skyline.settings.NativeSettings
import emu.skyline.utils.ByteBufferSerializable
import emu.skyline.utils.GpuDriverHelper
import emu.skyline.utils.serializable
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import java.nio.ByteBuffer
import java.nio.ByteOrder
import java.util.concurrent.FutureTask
import javax.inject.Inject
import kotlin.math.abs
private const val ActionPause = "${BuildConfig.APPLICATION_ID}.ACTION_EMULATOR_PAUSE"
private const val ActionMute = "${BuildConfig.APPLICATION_ID}.ACTION_EMULATOR_MUTE"
@ -305,6 +316,14 @@ class EmulationActivity : AppCompatActivity(), SurfaceHolder.Callback, View.OnTo
}
)
lifecycleScope.launch(Dispatchers.Main) {
lifecycle.repeatOnLifecycle(Lifecycle.State.STARTED) {
WindowInfoTracker.getOrCreate(this@EmulationActivity)
.windowLayoutInfo(this@EmulationActivity)
.collect { updateCurrentLayout(it) }
}
}
if (emulationSettings.perfStats) {
if (emulationSettings.disableFrameThrottling)
binding.perfStats.setTextColor(getColor(R.color.colorPerfStatsSecondary))
@ -481,6 +500,24 @@ class EmulationActivity : AppCompatActivity(), SurfaceHolder.Callback, View.OnTo
}
}
/**
* Updating the layout depending on type and state of device
*/
private fun updateCurrentLayout(newLayoutInfo: WindowLayoutInfo) {
if (!emulationSettings.supportFoldableScreen) return
binding.onScreenGameView.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
requestedOrientation = emulationSettings.orientation
val foldingFeature = newLayoutInfo.displayFeatures.find { it is FoldingFeature }
(foldingFeature as? FoldingFeature)?.let {
if (it.isSeparating) {
requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED
if (it.orientation == FoldingFeature.Orientation.HORIZONTAL)
binding.onScreenGameView.layoutParams.height = it.bounds.top
}
}
binding.onScreenGameView.requestLayout()
}
/**
* Stop the currently executing ROM and replace it with the one specified in the new intent
*/

View File

@ -39,6 +39,7 @@ class EmulationSettings private constructor(context : Context, prefName : String
var orientation by sharedPreferences(context, ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE, prefName = prefName)
var aspectRatio by sharedPreferences(context, 0, prefName = prefName)
var respectDisplayCutout by sharedPreferences(context, false, prefName = prefName)
var supportFoldableScreen by sharedPreferences(context, false, prefName = prefName)
// GPU
var gpuDriver by sharedPreferences(context, SYSTEM_GPU_DRIVER, prefName = prefName)

View File

@ -9,11 +9,17 @@
tools:context=".EmulationActivity"
tools:ignore="RtlHardcoded">
<emu.skyline.views.FixedRatioSurfaceView
android:id="@+id/game_view"
<FrameLayout
android:id="@+id/on_screen_game_view"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center" />
android:layout_height="match_parent">
<emu.skyline.views.FixedRatioSurfaceView
android:id="@+id/game_view"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center" />
</FrameLayout>
<emu.skyline.input.onscreen.OnScreenControllerView
android:id="@+id/on_screen_controller_view"

View File

@ -93,6 +93,9 @@
<string name="respect_display_cutout">Respect Display Cutout</string>
<string name="respect_display_cutout_enabled">Do not draw UI elements in the cutout area</string>
<string name="respect_display_cutout_disabled">Allow UI elements to be drawn in the cutout area</string>
<string name="support_foldable_screen">Support Foldable Screens</string>
<string name="support_foldable_screen_enabled">Folded devices will display game and controller separately</string>
<string name="support_foldable_screen_disabled">Display controller over games even when device is folded</string>
<!-- Settings - Audio -->
<string name="audio">Audio</string>
<string name="disable_audio_output">Disable Audio Output</string>

View File

@ -67,6 +67,12 @@
android:summaryOn="@string/respect_display_cutout_enabled"
app:key="respect_display_cutout"
app:title="@string/respect_display_cutout" />
<SwitchPreferenceCompat
android:defaultValue="true"
android:summaryOff="@string/support_foldable_screen_disabled"
android:summaryOn="@string/support_foldable_screen_enabled"
app:key="support_foldable_screen"
app:title="@string/support_foldable_screen" />
</PreferenceCategory>
<PreferenceCategory
android:key="category_audio"