mirror of
https://github.com/skyline-emu/skyline.git
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Implement language support for rom loaders
This commit is contained in:
parent
3c5509e52a
commit
fdc7e1238a
@ -11,7 +11,7 @@
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#include "skyline/loader/nsp.h"
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#include "skyline/loader/nsp.h"
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#include "skyline/jvm.h"
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#include "skyline/jvm.h"
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extern "C" JNIEXPORT jint JNICALL Java_emu_skyline_loader_RomFile_populate(JNIEnv *env, jobject thiz, jint jformat, jint fd, jstring appFilesPathJstring) {
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extern "C" JNIEXPORT jint JNICALL Java_emu_skyline_loader_RomFile_populate(JNIEnv *env, jobject thiz, jint jformat, jint fd, jstring appFilesPathJstring, jint systemLanguage) {
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skyline::loader::RomFormat format{static_cast<skyline::loader::RomFormat>(jformat)};
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skyline::loader::RomFormat format{static_cast<skyline::loader::RomFormat>(jformat)};
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auto appFilesPath{env->GetStringUTFChars(appFilesPathJstring, nullptr)};
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auto appFilesPath{env->GetStringUTFChars(appFilesPathJstring, nullptr)};
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@ -53,8 +53,12 @@ extern "C" JNIEXPORT jint JNICALL Java_emu_skyline_loader_RomFile_populate(JNIEn
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jfieldID rawIconField{env->GetFieldID(clazz, "rawIcon", "[B")};
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jfieldID rawIconField{env->GetFieldID(clazz, "rawIcon", "[B")};
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if (loader->nacp) {
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if (loader->nacp) {
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env->SetObjectField(thiz, applicationNameField, env->NewStringUTF(loader->nacp->applicationName.c_str()));
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auto language{skyline::languages::GetApplicationLanguage(static_cast<skyline::languages::SystemLanguage>(systemLanguage))};
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env->SetObjectField(thiz, applicationAuthorField, env->NewStringUTF(loader->nacp->applicationPublisher.c_str()));
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if ((1 << static_cast<skyline::u32>(language) & loader->nacp->supportedTitleLanguages) == 0)
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language = loader->nacp->GetFirstSupportedTitleLanguage();
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env->SetObjectField(thiz, applicationNameField, env->NewStringUTF(loader->nacp->GetApplicationName(language).c_str()));
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env->SetObjectField(thiz, applicationAuthorField, env->NewStringUTF(loader->nacp->GetApplicationPublisher(language).c_str()));
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auto icon{loader->GetIcon()};
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auto icon{loader->GetIcon()};
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jbyteArray iconByteArray{env->NewByteArray(icon.size())};
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jbyteArray iconByteArray{env->NewByteArray(icon.size())};
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@ -3,6 +3,7 @@
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#pragma once
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#pragma once
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#include <frozen/unordered_map.h>
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#include <common.h>
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#include <common.h>
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namespace skyline {
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namespace skyline {
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@ -14,6 +15,45 @@ namespace skyline {
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}
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}
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namespace languages {
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namespace languages {
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enum class SystemLanguage : u32 {
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Japanese = 0,
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AmericanEnglish,
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French,
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German,
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Italian,
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Spanish,
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Chinese,
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Korean,
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Dutch,
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Portuguese,
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Russian,
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Taiwanese,
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BritishEnglish,
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CanadianFrench,
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LatinAmericanSpanish,
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SimplifiedChinese,
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TraditionalChinese,
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BrazilianPortuguese,
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};
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enum class ApplicationLanguage : u32 {
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AmericanEnglish = 0,
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BritishEnglish,
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Japanese,
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French,
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German,
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LatinAmericanSpanish,
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Spanish,
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Italian,
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Dutch,
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CanadianFrench,
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Portuguese,
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Russian,
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Korean,
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TraditionalChinese,
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SimplifiedChinese,
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};
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constexpr std::array<LanguageCode, constant::NewLanguageCodeListSize> LanguageCodeList{
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constexpr std::array<LanguageCode, constant::NewLanguageCodeListSize> LanguageCodeList{
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util::MakeMagic<LanguageCode>("ja"),
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util::MakeMagic<LanguageCode>("ja"),
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util::MakeMagic<LanguageCode>("en-US"),
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util::MakeMagic<LanguageCode>("en-US"),
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@ -38,5 +78,58 @@ namespace skyline {
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constexpr LanguageCode GetLanguageCode(SystemLanguage language) {
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constexpr LanguageCode GetLanguageCode(SystemLanguage language) {
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return LanguageCodeList.at(static_cast<size_t>(language));
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return LanguageCodeList.at(static_cast<size_t>(language));
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}
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}
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#define LANG_MAP_ENTRY(lang) {SystemLanguage::lang, ApplicationLanguage::lang}
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#define LANG_MAP_ENTRY_CST(sysLang, appLang) {SystemLanguage::sysLang, ApplicationLanguage::appLang}
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constexpr frz::unordered_map<SystemLanguage, ApplicationLanguage, constant::NewLanguageCodeListSize> SystemToAppMap{
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LANG_MAP_ENTRY(Japanese),
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LANG_MAP_ENTRY(AmericanEnglish),
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LANG_MAP_ENTRY(French),
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LANG_MAP_ENTRY(German),
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LANG_MAP_ENTRY(Italian),
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LANG_MAP_ENTRY(Spanish),
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LANG_MAP_ENTRY_CST(Chinese, SimplifiedChinese),
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LANG_MAP_ENTRY(Korean),
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LANG_MAP_ENTRY(Dutch),
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LANG_MAP_ENTRY(Portuguese),
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LANG_MAP_ENTRY(Russian),
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LANG_MAP_ENTRY_CST(Taiwanese, TraditionalChinese),
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LANG_MAP_ENTRY(BritishEnglish),
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LANG_MAP_ENTRY(CanadianFrench),
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LANG_MAP_ENTRY(LatinAmericanSpanish),
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LANG_MAP_ENTRY(SimplifiedChinese),
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LANG_MAP_ENTRY(TraditionalChinese),
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LANG_MAP_ENTRY_CST(BrazilianPortuguese, Portuguese),
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};
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#undef LANG_MAP_ENTRY
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#undef LANG_MAP_ENTRY_CST
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constexpr ApplicationLanguage GetApplicationLanguage(SystemLanguage systemLanguage) {
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return SystemToAppMap.at(systemLanguage);
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}
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#define LANG_MAP_ENTRY_REVERSE(lang) {ApplicationLanguage::lang, SystemLanguage::lang}
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constexpr frz::unordered_map<ApplicationLanguage, SystemLanguage, constant::OldLanguageCodeListSize> AppToSystemMap{
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LANG_MAP_ENTRY_REVERSE(Japanese),
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LANG_MAP_ENTRY_REVERSE(AmericanEnglish),
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LANG_MAP_ENTRY_REVERSE(French),
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LANG_MAP_ENTRY_REVERSE(German),
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LANG_MAP_ENTRY_REVERSE(Italian),
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LANG_MAP_ENTRY_REVERSE(Spanish),
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LANG_MAP_ENTRY_REVERSE(Korean),
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LANG_MAP_ENTRY_REVERSE(Dutch),
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LANG_MAP_ENTRY_REVERSE(Portuguese),
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LANG_MAP_ENTRY_REVERSE(Russian),
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LANG_MAP_ENTRY_REVERSE(BritishEnglish),
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LANG_MAP_ENTRY_REVERSE(CanadianFrench),
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LANG_MAP_ENTRY_REVERSE(LatinAmericanSpanish),
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LANG_MAP_ENTRY_REVERSE(SimplifiedChinese),
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LANG_MAP_ENTRY_REVERSE(TraditionalChinese),
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};
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#undef LANG_MAP_ENTRY_REVERSE
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constexpr SystemLanguage GetSystemLanguage(ApplicationLanguage applicationLanguage) {
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return AppToSystemMap.at(applicationLanguage);
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}
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}
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}
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}
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}
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@ -64,7 +64,8 @@ namespace skyline::loader {
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}
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}
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state.process->memory.InitializeVmm(memory::AddressSpaceType::AddressSpace39Bit);
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state.process->memory.InitializeVmm(memory::AddressSpaceType::AddressSpace39Bit);
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auto loadInfo{LoadExecutable(process, state, executable, 0, nacp->applicationName.empty() ? "main.nro" : nacp->applicationName + ".nro")};
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auto applicationName{nacp->GetApplicationName(nacp->GetFirstSupportedTitleLanguage())};
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auto loadInfo{LoadExecutable(process, state, executable, 0, applicationName.empty() ? "main.nro" : applicationName + ".nro")};
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state.process->memory.InitializeRegions(loadInfo.base, loadInfo.size);
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state.process->memory.InitializeRegions(loadInfo.base, loadInfo.size);
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return loadInfo.entry;
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return loadInfo.entry;
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@ -1,21 +1,33 @@
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// SPDX-License-Identifier: MPL-2.0
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// SPDX-License-Identifier: MPL-2.0
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// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
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// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
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#include <bit>
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#include "nacp.h"
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#include "nacp.h"
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namespace skyline::vfs {
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namespace skyline::vfs {
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NACP::NACP(const std::shared_ptr<vfs::Backing> &backing) {
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NACP::NACP(const std::shared_ptr<vfs::Backing> &backing) {
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nacpContents = backing->Read<NacpData>();
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nacpContents = backing->Read<NacpData>();
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// TODO: Select based on language settings, complete struct, yada yada
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u32 counter{0};
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// Iterate till we get to the first populated entry
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for (auto &entry : nacpContents.titleEntries) {
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for (auto &entry : nacpContents.titleEntries) {
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if (entry.applicationName.front() == '\0')
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if (entry.applicationName.front() != '\0') {
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continue;
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supportedTitleLanguages |= (1 << counter);
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applicationName = span(entry.applicationName).as_string(true);
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applicationPublisher = span(entry.applicationPublisher).as_string(true);
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}
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}
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counter++;
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}
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}
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languages::ApplicationLanguage NACP::GetFirstSupportedTitleLanguage() {
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return static_cast<languages::ApplicationLanguage>(std::countr_zero(supportedTitleLanguages));
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}
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std::string NACP::GetApplicationName(languages::ApplicationLanguage language) {
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auto applicationName{span(nacpContents.titleEntries.at(static_cast<size_t>(language)).applicationName)};
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return std::string(applicationName.as_string(true));
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}
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std::string NACP::GetApplicationPublisher(languages::ApplicationLanguage language) {
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auto applicationPublisher{span(nacpContents.titleEntries.at(static_cast<size_t>(language)).applicationPublisher)};
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return std::string(applicationPublisher.as_string(true));
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}
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}
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}
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}
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@ -3,6 +3,7 @@
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#pragma once
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#pragma once
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#include <common/languages.h>
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#include "backing.h"
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#include "backing.h"
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namespace skyline::vfs {
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namespace skyline::vfs {
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@ -24,17 +25,24 @@ namespace skyline::vfs {
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public:
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public:
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struct NacpData {
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struct NacpData {
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std::array<ApplicationTitle, 0x10> titleEntries; //!< Title entries for each language
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std::array<ApplicationTitle, 0x10> titleEntries; //!< Title entries for each language
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u8 _pad0_[0x78];
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u8 _pad0_[0x2C];
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u64 saveDataOwnerId; //!< The ID that should be used for this application's savedata
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u32 supportedLanguageFlag; //!< A bitmask containing the game's supported languages
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u8 _pad1_[0x78];
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u8 _pad1_[0x78];
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u64 saveDataOwnerId; //!< The ID that should be used for this application's savedata
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u8 _pad2_[0x48];
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std::array<u8, 8> seedForPseudoDeviceId; //!< Seed that is combined with the device seed for generating the pseudo-device ID
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std::array<u8, 8> seedForPseudoDeviceId; //!< Seed that is combined with the device seed for generating the pseudo-device ID
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u8 _pad2_[0xF00];
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u8 _pad3_[0xF00];
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} nacpContents{};
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} nacpContents{};
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static_assert(sizeof(NacpData) == 0x4000);
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static_assert(sizeof(NacpData) == 0x4000);
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NACP(const std::shared_ptr<vfs::Backing> &backing);
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NACP(const std::shared_ptr<vfs::Backing> &backing);
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std::string applicationName; //!< The name of the application in the currently selected language
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languages::ApplicationLanguage GetFirstSupportedTitleLanguage();
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std::string applicationPublisher; //!< The publisher of the application in the currently selected language
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std::string GetApplicationName(languages::ApplicationLanguage language);
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std::string GetApplicationPublisher(languages::ApplicationLanguage language);
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u32 supportedTitleLanguages{0};
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};
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};
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}
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}
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@ -292,7 +292,7 @@ class MainActivity : AppCompatActivity() {
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}
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}
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private fun loadRoms(loadFromFile : Boolean) {
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private fun loadRoms(loadFromFile : Boolean) {
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viewModel.loadRoms(loadFromFile, Uri.parse(settings.searchLocation))
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viewModel.loadRoms(loadFromFile, Uri.parse(settings.searchLocation), Integer.parseInt(settings.systemLanguage))
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settings.refreshRequired = false
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settings.refreshRequired = false
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}
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}
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*
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*
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* @param loadFromFile If this is false then trying to load cached adapter data is skipped entirely
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* @param loadFromFile If this is false then trying to load cached adapter data is skipped entirely
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*/
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*/
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fun loadRoms(loadFromFile : Boolean, searchLocation : Uri) {
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fun loadRoms(loadFromFile : Boolean, searchLocation : Uri, systemLanguage : Int) {
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if (state == MainState.Loading) return
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if (state == MainState.Loading) return
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state = MainState.Loading
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state = MainState.Loading
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@ -64,7 +64,7 @@ class MainViewModel @Inject constructor(@ApplicationContext context : Context, p
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MainState.Loaded(HashMap())
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MainState.Loaded(HashMap())
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} else {
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} else {
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try {
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try {
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val romElements = romProvider.loadRoms(searchLocation)
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val romElements = romProvider.loadRoms(searchLocation, systemLanguage)
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romElements.toFile(romsFile)
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romElements.toFile(romsFile)
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MainState.Loaded(romElements)
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MainState.Loaded(romElements)
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} catch (e : Exception) {
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} catch (e : Exception) {
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@ -18,21 +18,21 @@ class RomProvider @Inject constructor(@ApplicationContext private val context :
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* This adds all files in [directory] with [extension] as an entry using [RomFile] to load metadata
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* This adds all files in [directory] with [extension] as an entry using [RomFile] to load metadata
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*/
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*/
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@SuppressLint("DefaultLocale")
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@SuppressLint("DefaultLocale")
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private fun addEntries(fileFormats : Map<String, RomFormat>, directory : DocumentFile, entries : HashMap<RomFormat, ArrayList<AppEntry>>) {
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private fun addEntries(fileFormats : Map<String, RomFormat>, directory : DocumentFile, entries : HashMap<RomFormat, ArrayList<AppEntry>>, systemLanguage : Int) {
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directory.listFiles().forEach { file ->
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directory.listFiles().forEach { file ->
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if (file.isDirectory) {
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if (file.isDirectory) {
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addEntries(fileFormats, file, entries)
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addEntries(fileFormats, file, entries, systemLanguage)
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} else {
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} else {
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fileFormats[file.name?.substringAfterLast(".")?.toLowerCase()]?.let { romFormat->
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fileFormats[file.name?.substringAfterLast(".")?.toLowerCase()]?.let { romFormat->
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entries.getOrPut(romFormat, { arrayListOf() }).add(RomFile(context, romFormat, file.uri).appEntry)
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entries.getOrPut(romFormat, { arrayListOf() }).add(RomFile(context, romFormat, file.uri, systemLanguage).appEntry)
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}
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}
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}
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}
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}
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}
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}
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}
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fun loadRoms(searchLocation : Uri) = DocumentFile.fromTreeUri(context, searchLocation)!!.let { documentFile ->
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fun loadRoms(searchLocation : Uri, systemLanguage : Int) = DocumentFile.fromTreeUri(context, searchLocation)!!.let { documentFile ->
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hashMapOf<RomFormat, ArrayList<AppEntry>>().apply {
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hashMapOf<RomFormat, ArrayList<AppEntry>>().apply {
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addEntries(mapOf("nro" to NRO, "nso" to NSO, "nca" to NCA, "nsp" to NSP, "xci" to XCI), documentFile, this)
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addEntries(mapOf("nro" to NRO, "nso" to NSO, "nca" to NCA, "nsp" to NSP, "xci" to XCI), documentFile, this, systemLanguage)
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}
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}
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}
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}
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}
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}
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@ -103,7 +103,7 @@ data class AppEntry(var name : String, var author : String?, var icon : Bitmap?,
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/**
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/**
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* This class is used as interface between libskyline and Kotlin for loaders
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* This class is used as interface between libskyline and Kotlin for loaders
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*/
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*/
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internal class RomFile(context : Context, format : RomFormat, uri : Uri) {
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internal class RomFile(context : Context, format : RomFormat, uri : Uri, systemLanguage : Int) {
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/**
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/**
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* @note This field is filled in by native code
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* @note This field is filled in by native code
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*/
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*/
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@ -130,7 +130,7 @@ internal class RomFile(context : Context, format : RomFormat, uri : Uri) {
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System.loadLibrary("skyline")
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System.loadLibrary("skyline")
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context.contentResolver.openFileDescriptor(uri, "r")!!.use {
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context.contentResolver.openFileDescriptor(uri, "r")!!.use {
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result = LoaderResult.get(populate(format.ordinal, it.fd, context.filesDir.canonicalPath + "/"))
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result = LoaderResult.get(populate(format.ordinal, it.fd, context.filesDir.canonicalPath + "/", systemLanguage))
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}
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}
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appEntry = applicationName?.let { name ->
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appEntry = applicationName?.let { name ->
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@ -149,5 +149,5 @@ internal class RomFile(context : Context, format : RomFormat, uri : Uri) {
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* @param appFilesPath Path to internal app data storage, needed to read imported keys
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* @param appFilesPath Path to internal app data storage, needed to read imported keys
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* @return A pointer to the newly allocated object, or 0 if the ROM is invalid
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* @return A pointer to the newly allocated object, or 0 if the ROM is invalid
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*/
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*/
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private external fun populate(format : Int, romFd : Int, appFilesPath : String) : Int
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private external fun populate(format : Int, romFd : Int, appFilesPath : String, systemLanguage : Int) : Int
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}
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}
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