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Implement ObjectHash
for hashing trivial objects in maps
`std::hash` doesn't have a generic template where it can be utilized for arbitrary trivial objects and implementing this might result in conflicts with other types. To fix this a generic templated hash is now provided as a utility structure, that can be utilized directly in hash-based containers such as `unordered_map`.
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@ -7,6 +7,7 @@
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#include <span>
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#include <frozen/unordered_map.h>
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#include <frozen/string.h>
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#include <xxhash.h>
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#include "base.h"
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namespace skyline::util {
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@ -190,6 +191,16 @@ namespace skyline::util {
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return frozen::elsa<frozen::string>{}(frozen::string(view.data(), view.size()), 0);
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}
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/**
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* @brief A fast hash for any trivial object that is designed to be utilized with hash-based containers
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*/
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template<typename T> requires std::is_trivial_v<T>
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struct ObjectHash {
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size_t operator()(const T &object) const noexcept {
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return XXH64(&object, sizeof(object), 0);
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}
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};
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/**
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* @brief Selects the largest possible integer type for representing an object alongside providing the size of the object in terms of the underlying type
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*/
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@ -263,8 +274,7 @@ namespace skyline::util {
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};
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template<typename T, typename... TArgs, size_t... Is>
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std::array<T, sizeof...(Is)> MakeFilledArray(std::index_sequence<Is...>, TArgs &&... args)
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{
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std::array<T, sizeof...(Is)> MakeFilledArray(std::index_sequence<Is...>, TArgs &&... args) {
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return {(void(Is), T(args...))...};
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}
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