Commit Graph

14 Commits

Author SHA1 Message Date
Billy Laws
dc20a61527
Update README.md 2023-05-13 11:53:07 +01:00
Mark Collins
a2f675072a
Update README.md 2023-05-07 20:48:11 +05:30
Niccolò Betto
8826c113b0 Update README.md
* Reworded `Special Thanks` section
* Added links to contributing and building guides for easier navigation
2022-04-14 13:54:51 +05:30
Clownacy
6cf9bc5729 Fix a typo in the readme
A possessive 'its' doesn't have an apostrophe.
2021-12-20 16:02:17 +00:00
Lynx
7ec533885c Use the new banner in the README 2021-11-10 17:41:07 +01:00
PixelyIon
7c6ad3ccf8 Revamp README
The README had rendering issues on GitHub Mobile due to the "Special Thanks" ("Credits" previously) images not being correctly sized which has been resolved by removing those images. In addition, the badges at the top had unnecessary extra spacing on mobile which was required on desktop and has been fixed by exploiting differential behavior between them regarding nesting HTML line breaks (`<br>`) within a HTML hyperlink tag (`<a>`) which causes a space on desktop while not showing up on mobile.

This commit also refactors the entire file for better readability by changes such as using **bold** to emphasize points and explicit Markdown dividers (`---`) between sections. 

A distinct change is clarifying that Skyline is not a Ryujinx derivative as we found a lot of people who thought this by:
* Renaming the "Credits" section to "Special Thanks"
* Explicitly specifying that Skyline is not based on it in **bold** at the end of the description
2021-03-23 02:40:02 +05:30
Eyadplayz
29e13fbee0
Fix clicking on yuzu and switchbrew logo (#139) 2021-03-06 17:40:33 +01:00
Billy Laws
da0100042b Correct 'libNX' to 'libnx' in readme as per their branding 2020-07-01 06:24:41 +00:00
Ivar
f909c00e31 Improve README
This commit improves the README by changing the license and adding in more extensive credit + changing up other parts of it.
2020-04-24 02:33:36 +05:30
◱ PixelyIon
66d20a9429 Fix GroupMutex and Clock Rescaling
This commit mainly fixes GroupMutex and clock rescaling. In addition, clock rescaling is no longer performed if the CNTFRQ_EL0 of the host device is same as that of the Switch (19.2MHz) which is fairly common on higher end devices.
2020-02-15 10:25:14 +00:00
◱ PixelyIon
c005d7df74 Framebuffer and NativeActivity
What was added:
* Framebuffer
* NativeActivity
* NV Services
* IOCTL Handler
* NV Devices:
* * /dev/nvmap - 0xC0080101, 0xC0080103, 0xC0200104, 0xC0180105, 0xC00C0109, 0xC008010E
* * /dev/nvhost-as-gpu
* * /dev/nvhost-channel - 0x40044801, 0xC0104809, 0xC010480B, 0xC018480C, 0x4004480D, 0xC020481A, 0x40084714
* * /dev/nvhost-ctrl
* * /dev/nvhost-ctrl-gpu - 0x80044701, 0x80284702, 0xC0184706, 0xC0B04705, 0x80084714
* SVCs:
* * SetMemoryAttribute
* * CreateTransferMemory
* * ResetSignal
* * GetSystemTick
* Addition of Compact Logger
What was fixed:
* SVCs:
* * SetHeapSize
* * SetMemoryAttribute
* * QueryMemory
* A release build would not set CMAKE_BUILD_TYPE to "RELEASE"
* The logger code was simplified
2019-11-15 19:30:04 +00:00
◱ PixelyIon
a01941ac5b Improve README.md 2019-09-25 02:49:15 +05:30
◱ PixelyIon
9e1e06c64b Milestone 1 - Processes & Threads
Reworks the API a fair bit and adds documentation to almost everything.
2019-09-25 02:28:25 +05:30
Starlet Leonhart
47d3a2de9d
Update README 2019-08-16 19:40:27 -04:00