Commit Graph

213 Commits

Author SHA1 Message Date
PabloG02
6e68786bd8 Address some feedback
Replace 0-9 with \d
Change zip import to use cache dir
Move export and import logic to their own functions
Delete zip after being shared
2023-05-02 13:39:07 +01:00
PabloG02
e7cf7c9dae Change name of zip to {name} (v{version}) [{titleId}] - {saveTime} 2023-05-02 13:39:07 +01:00
PabloG02
71a0033f5b Use the title of the game as the name of the zip.
This zip will have the structure gameTitle.zip/titleId/...
2023-05-02 13:39:07 +01:00
PabloG02
3dbd47082d Make import and export buttons have text 2023-05-02 13:39:07 +01:00
PabloG02
9bcbb3af47 Extract strings 2023-05-02 13:39:07 +01:00
PabloG02
dc36f3d76a Clean layout 2023-05-02 13:39:07 +01:00
PabloG02
a634bca2d2 Initial implementation of save management 2023-05-02 13:39:07 +01:00
lynxnb
cce4b3f89a Add OSC recenter sticks option description 2023-05-02 12:27:57 +01:00
lynxnb
563c72afa9 Implement OSC customizable stick activation radius 2023-05-02 12:27:57 +01:00
lynxnb
d86b2ec3e9 Implement OSC stick regions
Stick regions extend the activation area of the sticks to rectangles covering the corresponding half of the screen.
E.g. for the left stick: when any point of the left side of the screen is touched, the stick is repositioned there, and acts as if it was centered in the touched position. When the finger is lifter, the stick is hidden.
2023-05-02 12:27:57 +01:00
lynxnb
560fcd9442 Implement toggle mode for OSC buttons
When toggle mode is enabled, the button will toggle between the `Pressed` and `Released` state when it's pressed.

Without toggle mode:
ACTION_DOWN -> Pressed
ACTION_UP -> Released
ACTION_DOWN -> Pressed
ACTION_UP -> Released

With toggle mode:
ACTION_DOWN -> Pressed
ACTION_UP -> No event
ACTION_DOWN -> No event
ACTION_UP -> Released
2023-05-02 12:27:57 +01:00
lynxnb
78252fbcbd Show current input values in OnScreenEditActivity
This was made primarily for debugging on-screen controls, but it might be useful to users too.
2023-05-02 12:27:57 +01:00
lynxnb
c7d213c3ea Make the OSC edit panel collapsible
The panel can now be closed to try out the buttons.
2023-05-02 12:27:57 +01:00
lynxnb
d7e38e9556 Introduce a control panel to edit buttons instead of a fab bar
An unusual big commit, unfortunately needed because none of these changes would make sense nor work individual. A quick list of what have been done follows.
* Introduced a control panel to control buttons replacing the FAB bar
* `ConfigurableButton` and `OnScreenConfiguration` interfaces have been introduced to allow for easier proxying of actions when applying the same changes to all buttons
* Button resize logic has been stripped from the buttons in favor of the new sliders
* General cleanup and renaming of various methods to better reflect their functionality
2023-05-02 12:27:57 +01:00
lynxnb
49de8a8f38 Rework OSC action bar appearance
FABs are now placed on top of a sheet hanging from the top. Actions are now properly enumerated and don't rely on the icon resource ID anymore.
2023-05-02 12:27:57 +01:00
Pablo González
8c2b39858d
Add xml for the shader compilation screen (#2255)
* Add xml for the shader compilation screen
* Change ConstraintLayout for LinearLayout and adapt style to MD3
* Change some aspects of the progress indicator and the source of text color
2023-04-23 21:43:48 +02:00
Abandoned Cart
178dbea801 Use the searching text to specify load state 2023-04-22 19:54:04 +01:00
Abandoned Cart
fe46213beb Remove "Group Games By Format" option 2023-04-22 19:54:04 +01:00
Abandoned Cart
0b453ca4ed Simplify placeholder for empty items 2023-04-22 19:54:04 +01:00
Dima
1841727c56 Remove header rom filter 2023-04-22 19:54:04 +01:00
lynxnb
a799cb63f1 Add separate L3 and R3 buttons to OSC
As part of this commit, a `defaultEnabled` property was added to `OnScreenButton` to determine the default visibility of buttons. This is required because L3 and R3 should be hidden by default and only enabled by the user on demand.
Additionally, the buttons' mask values were added to `ButtonId` members, as adding entries in the middle of the class conflicted with the `ordinal` enum property, making it unfit to use for our purposes.
Finally, the `ControllerType` class was extended with an array of optional buttons. Optional buttons represent buttons that are allowed to be displayed on screen, but shouldn't be included in the controller mapping activity.
2023-04-02 18:16:10 +02:00
lynxnb
88e6fc9888 Implement OSC snap to grid functionality 2023-04-02 18:16:10 +02:00
lynxnb
88084016a1 Implement OSC per-button scale functionality 2023-04-02 18:16:10 +02:00
PabloG02
44cbf26b72 Add search functionality to settings
Multiple terms search is also available by separating individual terms with commas.
2023-03-25 22:54:27 +00:00
lynxnb
61c45e02c8 Fix FABs being too big in OnScreenEditActivity 2023-03-22 21:57:50 +01:00
lynxnb
ab553c9671 Use MD3 divider in ControllerActivity 2023-03-22 21:57:50 +01:00
lynxnb
236b754559 Implement Material You theming support
Material You is disabled by default, it can be toggled in settings.
2023-03-22 21:57:50 +01:00
lynxnb
a4a5bedeea Remove icon padding from the left side of preferences
`ProfilePicturePreference` image preview has been moved to the right side as a result.
2023-03-22 21:57:50 +01:00
lynxnb
6fcb09bd2d Override the default PreferenceScreen divider with an MD3 one 2023-03-22 21:57:50 +01:00
lynxnb
b12a2bdc3e Replace preference checkboxes with material switches 2023-03-22 21:57:50 +01:00
lynxnb
ee2716403e Update dialogs' drag handle to use BottomSheetDragHandleView 2023-03-22 21:57:50 +01:00
lynxnb
2bcf0e2abd Update themes and styles to Material Design 3
This commit transitions all layouts and views to the use the new stuff from MD3.
2023-03-22 21:57:50 +01:00
Billy Laws
ba33e8cbf5
Update edge credits 2023-03-21 17:44:12 +00:00
Billy Laws
c928084bb1 Show a toast when per-game settings are active 2023-03-19 13:52:15 +00:00
Abandoned Cart
905c0a47fa Allow the options, even if they're useless
Since this is instantiated in `onCreate` and may be recycled with different settings, relying on the audio to be disabled to determine if a mute action is available seems like a risky gamble.
2023-03-14 23:22:32 +00:00
Abandoned Cart
bd9050f6c7 Add an emulator pause button to the OSC 2023-03-14 23:22:32 +00:00
Abandoned Cart
95a679e5cd Add an action to pause the emulator process 2023-03-14 23:22:32 +00:00
Abandoned Cart
bdc368e039 Add a mute button as a PiP window action 2023-03-14 23:22:32 +00:00
Billy Laws
55176c2a72
Update patreon names 2023-03-05 20:16:45 +00:00
Niccolò Betto
20130f1182
Update translations (#2235)
* Apply translations in zh-Hans
* Apply translations in zh-Hant
* Apply translations in pt_BR
* Apply translations in es_419
* Apply translations in pt

Co-authored-by: transifex-integration[bot] <43880903+transifex-integration[bot]@users.noreply.github.com>
2023-03-05 13:04:34 +01:00
KikiManjaro
1282362fce Add color selection to OSC
* Add bold text and antialiasing for osc buttons
* Fix osc dpad and button position (widder than taller)
* Set default OSC color to white background with black text
2023-03-05 12:45:07 +01:00
Abandoned Cart
bcd38460be Align ChipGroup to center when space exists 2023-03-05 11:42:20 +01:00
Billy Laws
7150ce0d1d Allow disabling the freeing of texture guest memory
This helps to prevent issues that result from the overlapping of buffer and texture data, by only ever syncing back textures if they are actually used as RTs, which are much less likely to overlap buffers.
2023-03-04 18:55:44 +00:00
lynxnb
787f2bde02 Enable localization for app strings
A setting has been added to override the system default language, should a user want a different language for the app.
2023-02-27 22:19:53 +01:00
transifex-integration[bot]
8e7455fb04 Initial translations sync with Transifex
* Apply translations in fr
* Apply translations in ru
* Apply translations in b+zh+Hans
* Apply translations in b+zh+Hant
* Apply translations in de
* Apply translations in el
* Apply translations in ja
* Apply translations in ar
* Apply translations in ta
* Apply translations in pl
* Apply translations in ko
* Apply translations in es
* Apply translations in pl
* Apply translations in in
* Apply translations in it
* Apply translations in b+es+419
* Apply translations in hu
2023-02-27 22:19:53 +01:00
lynxnb
3b849393c2 Fix capitalization in settings title strings 2023-02-27 19:56:53 +01:00
lynxnb
aa1da257f8 Add an option to copy global settings to per-game ones 2023-02-27 19:56:53 +01:00
lynxnb
485bd2031c Only hide validation_layer setting on release instead of debug category 2023-02-27 19:56:53 +01:00
lynxnb
b2228a93da Reorder settings pt.2 2023-02-27 19:56:53 +01:00
lynxnb
1a11aaa651 Add per-game settings configuration functionality 2023-02-27 19:56:53 +01:00