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ftx1
...
v0.1-alpha
3
.github/FUNDING.yml
vendored
3
.github/FUNDING.yml
vendored
@ -1,3 +0,0 @@
|
||||
# These is the list of funding model platforms used by Skyline
|
||||
|
||||
patreon: skyline_emu
|
107
.github/workflows/ci.yml
vendored
107
.github/workflows/ci.yml
vendored
@ -1,107 +0,0 @@
|
||||
name: CI
|
||||
|
||||
on:
|
||||
push:
|
||||
pull_request:
|
||||
types: [opened, synchronize, reopened, labeled]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
# Skip 'labeled' events that didn't add the 'ci' label
|
||||
if: |
|
||||
github.event_name != 'pull_request' ||
|
||||
github.event.action != 'labeled' ||
|
||||
github.event.label.name == 'ci'
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
JVM_OPTS: -Xmx6G
|
||||
IS_SKYLINE_SIGNED: ${{ secrets.KEYSTORE != '' }}
|
||||
UPLOAD_ARTIFACTS: ${{ github.event_name != 'pull_request' || contains(github.event.pull_request.labels.*.name, 'ci') }}
|
||||
CMAKE_VERSION: "3.22.1"
|
||||
NDK_VERSION: "25.0.8775105"
|
||||
|
||||
steps:
|
||||
- name: Git Checkout
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Restore CCache
|
||||
uses: hendrikmuhs/ccache-action@v1.2
|
||||
with:
|
||||
max-size: 3Gi
|
||||
|
||||
- name: Restore Gradle Cache
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: ~/.gradle/
|
||||
key: ${{ runner.os }}-gradle-${{ hashFiles('**/build.gradle') }}-${{ hashFiles('app/**/*.xml') }}-${{ hashFiles('app/**.kt', 'app/**.java') }}
|
||||
restore-keys: |
|
||||
${{ runner.os }}-gradle-${{ hashFiles('**/build.gradle') }}-${{ hashFiles('app/**/*.xml') }}-
|
||||
${{ runner.os }}-gradle-${{ hashFiles('**/build.gradle') }}-
|
||||
${{ runner.os }}-gradle-
|
||||
|
||||
- name: Install Ninja Build
|
||||
run: |
|
||||
sudo apt-get install -y ninja-build
|
||||
ln -s /usr/bin/ninja .
|
||||
|
||||
- name: Install CMake & Android NDK
|
||||
run: echo "yes" | $ANDROID_HOME/tools/bin/sdkmanager "cmake;${{ env.CMAKE_VERSION }}" "ndk;${{ env.NDK_VERSION }}" --channel=3 | grep -v = || true
|
||||
|
||||
- name: Decode Keystore
|
||||
if: env.IS_SKYLINE_SIGNED == 'true'
|
||||
env:
|
||||
KEYSTORE_ENCODED: ${{ secrets.KEYSTORE }}
|
||||
run: echo $KEYSTORE_ENCODED | base64 --decode > "/home/runner/keystore.jks"
|
||||
|
||||
- name: Android Assemble
|
||||
env:
|
||||
SIGNING_STORE_PATH: "/home/runner/keystore.jks"
|
||||
SIGNING_STORE_PASSWORD: ${{ secrets.SIGNING_STORE_PASSWORD }}
|
||||
SIGNING_KEY_ALIAS: ${{ secrets.SIGNING_KEY_ALIAS }}
|
||||
SIGNING_KEY_PASSWORD: ${{ secrets.SIGNING_KEY_PASSWORD }}
|
||||
CMAKE_C_COMPILER_LAUNCHER: "ccache"
|
||||
CMAKE_CXX_COMPILER_LAUNCHER: "ccache"
|
||||
CCACHE_COMPILERCHECK: "string:${{ env.NDK_VERSION }}"
|
||||
run: ./gradlew --stacktrace --configuration-cache --build-cache --parallel --configure-on-demand assembleFullRelease assembleFullReldebug
|
||||
|
||||
- name: Rename APKs (Signed)
|
||||
if: env.IS_SKYLINE_SIGNED == 'true' && env.UPLOAD_ARTIFACTS == 'true'
|
||||
run: |
|
||||
mv app/build/outputs/apk/full/reldebug/app-full-reldebug.apk skyline-$GITHUB_RUN_NUMBER-reldebug.apk
|
||||
mv app/build/outputs/apk/full/release/app-full-release.apk skyline-$GITHUB_RUN_NUMBER-release.apk
|
||||
|
||||
- name: Upload Signed Debug APK
|
||||
if: env.IS_SKYLINE_SIGNED == 'true' && env.UPLOAD_ARTIFACTS == 'true'
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: skyline-${{ github.run_number }}-reldebug.apk
|
||||
path: skyline-${{ github.run_number }}-reldebug.apk
|
||||
|
||||
- name: Upload Signed Release APK
|
||||
if: env.IS_SKYLINE_SIGNED == 'true' && env.UPLOAD_ARTIFACTS == 'true'
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: skyline-${{ github.run_number }}-release.apk
|
||||
path: skyline-${{ github.run_number }}-release.apk
|
||||
|
||||
- name: Rename APKs (Unsigned)
|
||||
if: env.IS_SKYLINE_SIGNED == 'false' && env.UPLOAD_ARTIFACTS == 'true'
|
||||
run: |
|
||||
mv app/build/outputs/apk/full/reldebug/app-full-reldebug.apk skyline-$GITHUB_RUN_NUMBER-unsigned-reldebug.apk
|
||||
mv app/build/outputs/apk/full/release/app-full-release.apk skyline-$GITHUB_RUN_NUMBER-unsigned-release.apk
|
||||
|
||||
- name: Upload Unsigned Debug APK
|
||||
if: env.IS_SKYLINE_SIGNED == 'false' && env.UPLOAD_ARTIFACTS == 'true'
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: skyline-${{ github.run_number }}-unsigned-reldebug.apk
|
||||
path: skyline-${{ github.run_number }}-unsigned-reldebug.apk
|
||||
|
||||
- name: Upload Unsigned Release APK
|
||||
if: env.IS_SKYLINE_SIGNED == 'false' && env.UPLOAD_ARTIFACTS == 'true'
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: skyline-${{ github.run_number }}-unsigned-release.apk
|
||||
path: skyline-${{ github.run_number }}-unsigned-release.apk
|
20
.github/workflows/edge-ci.yml
vendored
20
.github/workflows/edge-ci.yml
vendored
@ -1,20 +0,0 @@
|
||||
name: Edge CI
|
||||
|
||||
on:
|
||||
pull_request_target:
|
||||
types: [synchronize, reopened, closed, labeled, unlabeled]
|
||||
|
||||
jobs:
|
||||
update-patches:
|
||||
# Run if the 'edge' label was added/removed, or if an edge PR was synchronized/reopened/closed
|
||||
if: |
|
||||
github.event.label.name == 'edge' ||
|
||||
!contains(github.event.action, 'labeled') && contains(github.event.pull_request.labels.*.name, 'edge')
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Update Edge patches
|
||||
uses: peter-evans/repository-dispatch@v2
|
||||
with:
|
||||
token: ${{ secrets.EDGE_PATCH_PAT }}
|
||||
repository: skyline-emu/edge-patch
|
||||
event-type: update-patches
|
49
.gitignore
vendored
49
.gitignore
vendored
@ -1,10 +1,6 @@
|
||||
# Source: https://github.com/github/gitignore/blob/master/Android.gitignore
|
||||
|
||||
# Built application files
|
||||
*.apk
|
||||
*.aar
|
||||
*.ap_
|
||||
*.aab
|
||||
|
||||
# Files for the ART/Dalvik VM
|
||||
*.dex
|
||||
@ -44,25 +40,15 @@ captures/
|
||||
.idea/assetWizardSettings.xml
|
||||
.idea/dictionaries
|
||||
.idea/libraries
|
||||
.idea/jarRepositories.xml
|
||||
.idea/misc.xml
|
||||
.idea/compiler.xml
|
||||
deploymentTargetDropDown.xml
|
||||
render.experimental.xml
|
||||
# Android Studio 3 in .gitignore file.
|
||||
.idea/caches
|
||||
.idea/modules
|
||||
.idea/modules.xml
|
||||
.idea/navEditor.xml
|
||||
.idea/runConfigurations.xml
|
||||
|
||||
# Keystore files
|
||||
*.jks
|
||||
*.keystore
|
||||
# Uncomment the following line if you do not want to check your keystore files in.
|
||||
#*.jks
|
||||
|
||||
# External native build folder generated in Android Studio 2.2 and later
|
||||
.externalNativeBuild
|
||||
.cxx/
|
||||
|
||||
# Google Services (e.g. APIs or Firebase)
|
||||
google-services.json
|
||||
@ -78,34 +64,3 @@ fastlane/Preview.html
|
||||
fastlane/screenshots
|
||||
fastlane/test_output
|
||||
fastlane/readme.md
|
||||
|
||||
# Version control
|
||||
vcs.xml
|
||||
|
||||
# lint
|
||||
lint/intermediates/
|
||||
lint/generated/
|
||||
lint/outputs/
|
||||
lint/tmp/
|
||||
lint/reports/
|
||||
|
||||
# Android Profiling
|
||||
*.hprof
|
||||
|
||||
# VSCode
|
||||
.vscode/
|
||||
|
||||
# Discord plugin for IntelliJ IDEA
|
||||
.idea/discord.xml
|
||||
|
||||
# Adreno Validation Layer
|
||||
libVkLayer_adreno.so
|
||||
|
||||
# Skyline logs
|
||||
*.sklog
|
||||
|
||||
# Android Studio Profiler Traces
|
||||
*.trace
|
||||
|
||||
# Output Metadata
|
||||
output-metadata.json
|
||||
|
65
.gitmodules
vendored
65
.gitmodules
vendored
@ -1,65 +0,0 @@
|
||||
[submodule "{fmt}"]
|
||||
path = app/libraries/fmt
|
||||
url = https://github.com/fmtlib/fmt
|
||||
[submodule "Oboe"]
|
||||
path = app/libraries/oboe
|
||||
url = https://github.com/google/oboe
|
||||
branch = 1.3-stable
|
||||
[submodule "LZ4"]
|
||||
path = app/libraries/lz4
|
||||
url = https://github.com/lz4/lz4.git
|
||||
[submodule "Frozen"]
|
||||
path = app/libraries/frozen
|
||||
url = https://github.com/serge-sans-paille/frozen
|
||||
[submodule "tzcode"]
|
||||
path = app/libraries/tzcode
|
||||
url = https://github.com/skyline-emu/tz
|
||||
branch = master
|
||||
[submodule "Perfetto"]
|
||||
path = app/libraries/perfetto
|
||||
url = https://android.googlesource.com/platform/external/perfetto
|
||||
branch = releases/v12.x
|
||||
[submodule "Vulkan-Hpp"]
|
||||
path = app/libraries/vkhpp
|
||||
url = https://github.com/KhronosGroup/Vulkan-Hpp
|
||||
[submodule "Vulkan Memory Allocator"]
|
||||
path = app/libraries/vkma
|
||||
url = https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
|
||||
[submodule "Mbed TLS"]
|
||||
path = app/libraries/mbedtls
|
||||
url = https://github.com/ARMmbed/mbedtls
|
||||
[submodule "Opus"]
|
||||
path = app/libraries/opus
|
||||
url = https://github.com/xiph/opus
|
||||
[submodule "Boost"]
|
||||
path = app/libraries/boost
|
||||
url = https://github.com/skyline-emu/boost.git
|
||||
ignore = all
|
||||
[submodule "LLVM"]
|
||||
path = app/libraries/llvm
|
||||
url = https://github.com/llvm/llvm-project.git
|
||||
shallow = true
|
||||
[submodule "C++ Range v3"]
|
||||
path = app/libraries/range
|
||||
url = https://github.com/ericniebler/range-v3
|
||||
[submodule "Sirit"]
|
||||
path = app/libraries/sirit
|
||||
url = https://github.com/yuzu-emu/sirit
|
||||
[submodule "Shader Compiler"]
|
||||
path = app/libraries/shader-compiler
|
||||
url = https://github.com/skyline-emu/shader-compiler.git
|
||||
[submodule "libadrenotools"]
|
||||
path = app/libraries/adrenotools
|
||||
url = https://github.com/bylaws/libadrenotools/
|
||||
[submodule "app/libraries/robin-map"]
|
||||
path = app/libraries/robin-map
|
||||
url = https://github.com/Tessil/robin-map
|
||||
[submodule "app/libraries/thread-pool"]
|
||||
path = app/libraries/thread-pool
|
||||
url = https://github.com/bshoshany/thread-pool.git
|
||||
[submodule "app/libraries/cubeb"]
|
||||
path = app/libraries/cubeb
|
||||
url = https://github.com/skyline-emu/cubeb
|
||||
[submodule "app/libraries/audio-core"]
|
||||
path = app/libraries/audio-core
|
||||
url = https://github.com/skyline-emu/audio-core
|
@ -1,242 +0,0 @@
|
||||
<component name="ProjectCodeStyleConfiguration">
|
||||
<code_scheme name="Project" version="173">
|
||||
<option name="RIGHT_MARGIN" value="400" />
|
||||
<option name="WRAP_WHEN_TYPING_REACHES_RIGHT_MARGIN" value="true" />
|
||||
<option name="FORMATTER_TAGS_ENABLED" value="true" />
|
||||
<option name="FORMATTER_ON_TAG" value="@fmt:on" />
|
||||
<option name="FORMATTER_OFF_TAG" value="@fmt:off" />
|
||||
<option name="SOFT_MARGINS" value="80,140" />
|
||||
<JetCodeStyleSettings>
|
||||
<option name="SPACE_BEFORE_TYPE_COLON" value="true" />
|
||||
<option name="CODE_STYLE_DEFAULTS" value="KOTLIN_OFFICIAL" />
|
||||
</JetCodeStyleSettings>
|
||||
<Objective-C>
|
||||
<option name="INDENT_VISIBILITY_KEYWORDS" value="2" />
|
||||
<option name="INDENT_PREPROCESSOR_DIRECTIVE" value="4" />
|
||||
<option name="INDENT_DIRECTIVE_AS_CODE" value="true" />
|
||||
<option name="KEEP_STRUCTURES_IN_ONE_LINE" value="true" />
|
||||
<option name="KEEP_NESTED_NAMESPACES_IN_ONE_LINE" value="true" />
|
||||
<option name="FUNCTION_NON_TOP_AFTER_RETURN_TYPE_WRAP" value="0" />
|
||||
<option name="FUNCTION_TOP_AFTER_RETURN_TYPE_WRAP" value="0" />
|
||||
<option name="FUNCTION_PARAMETERS_WRAP" value="0" />
|
||||
<option name="FUNCTION_CALL_ARGUMENTS_WRAP" value="0" />
|
||||
<option name="SHIFT_OPERATION_WRAP" value="0" />
|
||||
<option name="TEMPLATE_CALL_ARGUMENTS_ALIGN_MULTILINE" value="true" />
|
||||
<option name="CLASS_CONSTRUCTOR_INIT_LIST_WRAP" value="0" />
|
||||
<option name="SUPERCLASS_LIST_WRAP" value="0" />
|
||||
<option name="ALIGN_INIT_LIST_IN_COLUMNS" value="false" />
|
||||
<option name="SPACE_BEFORE_COLON_IN_FOREACH" value="true" />
|
||||
<option name="SPACE_BEFORE_DICTIONARY_LITERAL_COLON" value="true" />
|
||||
<option name="ADD_BRIEF_TAG" value="true" />
|
||||
<option name="HEADER_GUARD_STYLE_PATTERN" value="${PROJECT_NAME}_${PROJECT_REL_PATH}_${FILE_NAME}_${EXT}" />
|
||||
<option name="MACROS_NAMING_CONVENTION">
|
||||
<value prefix="" style="PASCAL_CASE" suffix="" />
|
||||
</option>
|
||||
<option name="CLASSES_AND_STRUCTS_NAMING_CONVENTION">
|
||||
<value prefix="" style="PASCAL_CASE" suffix="" />
|
||||
</option>
|
||||
<option name="ENUMS_NAMING_CONVENTION">
|
||||
<value prefix="" style="PASCAL_CASE" suffix="" />
|
||||
</option>
|
||||
<option name="TYPEDEFS_NAMING_CONVENTION">
|
||||
<value prefix="" style="SNAKE_CASE" suffix="" />
|
||||
</option>
|
||||
<option name="UNIONS_NAMING_CONVENTION">
|
||||
<value prefix="" style="PASCAL_CASE" suffix="" />
|
||||
</option>
|
||||
<option name="METHODS_NAMING_CONVENTION">
|
||||
<value prefix="" style="PASCAL_CASE" suffix="" />
|
||||
</option>
|
||||
<option name="GLOBAL_FUNCTIONS_NAMING_CONVENTION">
|
||||
<value prefix="" style="PASCAL_CASE" suffix="" />
|
||||
</option>
|
||||
<option name="GLOBAL_VARIABLES_NAMING_CONVENTION">
|
||||
<value prefix="" style="PASCAL_CASE" suffix="" />
|
||||
</option>
|
||||
</Objective-C>
|
||||
<Objective-C-extensions>
|
||||
<rules>
|
||||
<rule entity="NAMESPACE" visibility="ANY" specifier="ANY" prefix="" style="CAMEL_CASE" suffix="" />
|
||||
<rule entity="MACRO" visibility="ANY" specifier="ANY" prefix="" style="SCREAMING_SNAKE_CASE" suffix="" />
|
||||
<rule entity="CLASS" visibility="ANY" specifier="ANY" prefix="" style="PASCAL_CASE" suffix="" />
|
||||
<rule entity="ENUM" visibility="ANY" specifier="ANY" prefix="" style="PASCAL_CASE" suffix="" />
|
||||
<rule entity="ENUMERATOR" visibility="ANY" specifier="ANY" prefix="" style="PASCAL_CASE" suffix="" />
|
||||
<rule entity="TYPEDEF" visibility="ANY" specifier="ANY" prefix="" style="PASCAL_CASE" suffix="" />
|
||||
<rule entity="UNION" visibility="ANY" specifier="ANY" prefix="" style="PASCAL_CASE" suffix="" />
|
||||
<rule entity="CLASS_MEMBER_FUNCTION,STRUCT_MEMBER_FUNCTION" visibility="ANY" specifier="ANY" prefix="" style="PASCAL_CASE" suffix="" />
|
||||
<rule entity="CLASS_MEMBER_FIELD,STRUCT_MEMBER_FIELD" visibility="ANY" specifier="ANY" prefix="" style="CAMEL_CASE" suffix="" />
|
||||
<rule entity="GLOBAL_FUNCTION" visibility="ANY" specifier="ANY" prefix="" style="PASCAL_CASE" suffix="" />
|
||||
<rule entity="GLOBAL_VARIABLE" visibility="ANY" specifier="ANY" prefix="" style="PASCAL_CASE" suffix="" />
|
||||
<rule entity="PARAMETER" visibility="ANY" specifier="ANY" prefix="" style="CAMEL_CASE" suffix="" />
|
||||
<rule entity="LOCAL_VARIABLE" visibility="ANY" specifier="ANY" prefix="" style="CAMEL_CASE" suffix="" />
|
||||
</rules>
|
||||
</Objective-C-extensions>
|
||||
<Objective-C-extensions>
|
||||
<rules>
|
||||
<rule entity="NAMESPACE" visibility="ANY" specifier="ANY" prefix="" style="CAMEL_CASE" suffix="" />
|
||||
<rule entity="MACRO" visibility="ANY" specifier="ANY" prefix="" style="SCREAMING_SNAKE_CASE" suffix="" />
|
||||
<rule entity="CLASS" visibility="ANY" specifier="ANY" prefix="" style="PASCAL_CASE" suffix="" />
|
||||
<rule entity="ENUM" visibility="ANY" specifier="ANY" prefix="" style="PASCAL_CASE" suffix="" />
|
||||
<rule entity="ENUMERATOR" visibility="ANY" specifier="ANY" prefix="" style="PASCAL_CASE" suffix="" />
|
||||
<rule entity="TYPEDEF" visibility="ANY" specifier="ANY" prefix="" style="PASCAL_CASE" suffix="" />
|
||||
<rule entity="UNION" visibility="ANY" specifier="ANY" prefix="" style="PASCAL_CASE" suffix="" />
|
||||
<rule entity="CLASS_MEMBER_FUNCTION,STRUCT_MEMBER_FUNCTION" visibility="ANY" specifier="ANY" prefix="" style="PASCAL_CASE" suffix="" />
|
||||
<rule entity="CLASS_MEMBER_FIELD,STRUCT_MEMBER_FIELD" visibility="ANY" specifier="ANY" prefix="" style="CAMEL_CASE" suffix="" />
|
||||
<rule entity="GLOBAL_FUNCTION" visibility="ANY" specifier="ANY" prefix="" style="PASCAL_CASE" suffix="" />
|
||||
<rule entity="GLOBAL_VARIABLE" visibility="ANY" specifier="ANY" prefix="" style="PASCAL_CASE" suffix="" />
|
||||
<rule entity="PARAMETER" visibility="ANY" specifier="ANY" prefix="" style="CAMEL_CASE" suffix="" />
|
||||
<rule entity="LOCAL_VARIABLE" visibility="ANY" specifier="ANY" prefix="" style="CAMEL_CASE" suffix="" />
|
||||
</rules>
|
||||
</Objective-C-extensions>
|
||||
<XML>
|
||||
<option name="XML_ATTRIBUTE_WRAP" value="0" />
|
||||
</XML>
|
||||
<editorconfig>
|
||||
<option name="ENABLED" value="false" />
|
||||
</editorconfig>
|
||||
<codeStyleSettings language="JAVA">
|
||||
<option name="KEEP_SIMPLE_BLOCKS_IN_ONE_LINE" value="true" />
|
||||
<option name="KEEP_SIMPLE_METHODS_IN_ONE_LINE" value="true" />
|
||||
<option name="KEEP_SIMPLE_LAMBDAS_IN_ONE_LINE" value="true" />
|
||||
<option name="KEEP_SIMPLE_CLASSES_IN_ONE_LINE" value="true" />
|
||||
<option name="KEEP_MULTIPLE_EXPRESSIONS_IN_ONE_LINE" value="true" />
|
||||
<option name="WRAP_LONG_LINES" value="true" />
|
||||
</codeStyleSettings>
|
||||
<codeStyleSettings language="ObjectiveC">
|
||||
<option name="RIGHT_MARGIN" value="999" />
|
||||
<option name="KEEP_CONTROL_STATEMENT_IN_ONE_LINE" value="false" />
|
||||
<option name="KEEP_BLANK_LINES_IN_DECLARATIONS" value="1" />
|
||||
<option name="KEEP_BLANK_LINES_IN_CODE" value="1" />
|
||||
<option name="KEEP_BLANK_LINES_BEFORE_RBRACE" value="1" />
|
||||
<option name="BLANK_LINES_AROUND_CLASS" value="0" />
|
||||
<option name="ALIGN_MULTILINE_BINARY_OPERATION" value="false" />
|
||||
<option name="BINARY_OPERATION_SIGN_ON_NEXT_LINE" value="true" />
|
||||
<option name="TERNARY_OPERATION_WRAP" value="0" />
|
||||
<option name="FOR_STATEMENT_WRAP" value="1" />
|
||||
<option name="ARRAY_INITIALIZER_WRAP" value="5" />
|
||||
<option name="ASSIGNMENT_WRAP" value="1" />
|
||||
<option name="SOFT_MARGINS" value="140" />
|
||||
<indentOptions>
|
||||
<option name="CONTINUATION_INDENT_SIZE" value="4" />
|
||||
<option name="LABEL_INDENT_SIZE" value="-2" />
|
||||
</indentOptions>
|
||||
</codeStyleSettings>
|
||||
<codeStyleSettings language="XML">
|
||||
<option name="FORCE_REARRANGE_MODE" value="1" />
|
||||
<indentOptions>
|
||||
<option name="CONTINUATION_INDENT_SIZE" value="4" />
|
||||
</indentOptions>
|
||||
<arrangement>
|
||||
<rules>
|
||||
<section>
|
||||
<rule>
|
||||
<match>
|
||||
<AND>
|
||||
<NAME>xmlns:android</NAME>
|
||||
<XML_ATTRIBUTE />
|
||||
<XML_NAMESPACE>^$</XML_NAMESPACE>
|
||||
</AND>
|
||||
</match>
|
||||
</rule>
|
||||
</section>
|
||||
<section>
|
||||
<rule>
|
||||
<match>
|
||||
<AND>
|
||||
<NAME>xmlns:.*</NAME>
|
||||
<XML_ATTRIBUTE />
|
||||
<XML_NAMESPACE>^$</XML_NAMESPACE>
|
||||
</AND>
|
||||
</match>
|
||||
<order>BY_NAME</order>
|
||||
</rule>
|
||||
</section>
|
||||
<section>
|
||||
<rule>
|
||||
<match>
|
||||
<AND>
|
||||
<NAME>.*:id</NAME>
|
||||
<XML_ATTRIBUTE />
|
||||
<XML_NAMESPACE>http://schemas.android.com/apk/res/android</XML_NAMESPACE>
|
||||
</AND>
|
||||
</match>
|
||||
</rule>
|
||||
</section>
|
||||
<section>
|
||||
<rule>
|
||||
<match>
|
||||
<AND>
|
||||
<NAME>.*:name</NAME>
|
||||
<XML_ATTRIBUTE />
|
||||
<XML_NAMESPACE>http://schemas.android.com/apk/res/android</XML_NAMESPACE>
|
||||
</AND>
|
||||
</match>
|
||||
</rule>
|
||||
</section>
|
||||
<section>
|
||||
<rule>
|
||||
<match>
|
||||
<AND>
|
||||
<NAME>name</NAME>
|
||||
<XML_ATTRIBUTE />
|
||||
<XML_NAMESPACE>^$</XML_NAMESPACE>
|
||||
</AND>
|
||||
</match>
|
||||
</rule>
|
||||
</section>
|
||||
<section>
|
||||
<rule>
|
||||
<match>
|
||||
<AND>
|
||||
<NAME>style</NAME>
|
||||
<XML_ATTRIBUTE />
|
||||
<XML_NAMESPACE>^$</XML_NAMESPACE>
|
||||
</AND>
|
||||
</match>
|
||||
</rule>
|
||||
</section>
|
||||
<section>
|
||||
<rule>
|
||||
<match>
|
||||
<AND>
|
||||
<NAME>.*</NAME>
|
||||
<XML_ATTRIBUTE />
|
||||
<XML_NAMESPACE>^$</XML_NAMESPACE>
|
||||
</AND>
|
||||
</match>
|
||||
<order>BY_NAME</order>
|
||||
</rule>
|
||||
</section>
|
||||
<section>
|
||||
<rule>
|
||||
<match>
|
||||
<AND>
|
||||
<NAME>.*</NAME>
|
||||
<XML_ATTRIBUTE />
|
||||
<XML_NAMESPACE>http://schemas.android.com/apk/res/android</XML_NAMESPACE>
|
||||
</AND>
|
||||
</match>
|
||||
<order>ANDROID_ATTRIBUTE_ORDER</order>
|
||||
</rule>
|
||||
</section>
|
||||
<section>
|
||||
<rule>
|
||||
<match>
|
||||
<AND>
|
||||
<NAME>.*</NAME>
|
||||
<XML_ATTRIBUTE />
|
||||
<XML_NAMESPACE>.*</XML_NAMESPACE>
|
||||
</AND>
|
||||
</match>
|
||||
<order>BY_NAME</order>
|
||||
</rule>
|
||||
</section>
|
||||
</rules>
|
||||
</arrangement>
|
||||
</codeStyleSettings>
|
||||
<codeStyleSettings language="kotlin">
|
||||
<option name="CODE_STYLE_DEFAULTS" value="KOTLIN_OFFICIAL" />
|
||||
<option name="RIGHT_MARGIN" value="999" />
|
||||
</codeStyleSettings>
|
||||
</code_scheme>
|
||||
</component>
|
@ -1,5 +0,0 @@
|
||||
<component name="ProjectCodeStyleConfiguration">
|
||||
<state>
|
||||
<option name="USE_PER_PROJECT_SETTINGS" value="true" />
|
||||
</state>
|
||||
</component>
|
@ -1,6 +0,0 @@
|
||||
<component name="CopyrightManager">
|
||||
<copyright>
|
||||
<option name="notice" value="SPDX-License-Identifier: LGPL-3.0-or-later Copyright © &#36;today.year Skyline Team and Contributors (https://github.com/skyline-emu/)" />
|
||||
<option name="myName" value="Skyline-LGPLv3-or-later" />
|
||||
</copyright>
|
||||
</component>
|
@ -1,6 +0,0 @@
|
||||
<component name="CopyrightManager">
|
||||
<copyright>
|
||||
<option name="notice" value="SPDX-License-Identifier: MPL-2.0 Copyright © &#36;today.year Skyline Team and Contributors (https://github.com/skyline-emu/)" />
|
||||
<option name="myName" value="Skyline-License" />
|
||||
</copyright>
|
||||
</component>
|
@ -1,7 +0,0 @@
|
||||
<component name="CopyrightManager">
|
||||
<settings>
|
||||
<module2copyright>
|
||||
<element module="SkylineKotlin" copyright="Skyline-License" />
|
||||
</module2copyright>
|
||||
</settings>
|
||||
</component>
|
@ -1,5 +0,0 @@
|
||||
#if ($HEADER_COMMENTS)
|
||||
// SPDX-License-Identifier: MPL-2.0
|
||||
// Copyright © ${YEAR} Skyline Team and Contributors (https://github.com/skyline-emu/)
|
||||
#end
|
||||
|
@ -1,6 +0,0 @@
|
||||
#parse("Copyright Notice Header.h")
|
||||
#pragma once
|
||||
|
||||
namespace skyline {
|
||||
|
||||
}
|
@ -1,8 +0,0 @@
|
||||
#parse("Copyright Notice Header.h")
|
||||
#if (${HEADER_FILENAME})
|
||||
#[[#include]]# "${HEADER_FILENAME}"
|
||||
#end
|
||||
|
||||
namespace skyline {
|
||||
|
||||
}
|
@ -1,15 +0,0 @@
|
||||
#parse("Copyright Notice Header.h")
|
||||
#pragma once
|
||||
|
||||
#if (${NAMESPACES_OPEN} == "")
|
||||
namespace skyline {
|
||||
#else
|
||||
${NAMESPACES_OPEN}
|
||||
#end
|
||||
class ${NAME} {
|
||||
};
|
||||
#if (${NAMESPACES_OPEN} == "")
|
||||
}
|
||||
#else
|
||||
${NAMESPACES_CLOSE}
|
||||
#end
|
@ -1,6 +0,0 @@
|
||||
#parse("Copyright Notice Header.h")
|
||||
#[[#include]]# "${HEADER_FILENAME}"
|
||||
|
||||
namespace skyline {
|
||||
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@ -1,25 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="JsonSchemaMappingsProjectConfiguration">
|
||||
<state>
|
||||
<map>
|
||||
<entry key="github-workflow">
|
||||
<value>
|
||||
<SchemaInfo>
|
||||
<option name="name" value="github-workflow" />
|
||||
<option name="relativePathToSchema" value="http://json.schemastore.org/github-workflow" />
|
||||
<option name="applicationDefined" value="true" />
|
||||
<option name="patterns">
|
||||
<list>
|
||||
<Item>
|
||||
<option name="path" value=".github/workflows/ci.yml" />
|
||||
</Item>
|
||||
</list>
|
||||
</option>
|
||||
</SchemaInfo>
|
||||
</value>
|
||||
</entry>
|
||||
</map>
|
||||
</state>
|
||||
</component>
|
||||
</project>
|
@ -1,9 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Kotlin2JvmCompilerArguments">
|
||||
<option name="jvmTarget" value="1.8" />
|
||||
</component>
|
||||
<component name="KotlinJpsPluginSettings">
|
||||
<option name="version" value="1.7.21" />
|
||||
</component>
|
||||
</project>
|
9
.idea/misc.xml
Normal file
9
.idea/misc.xml
Normal file
@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectRootManager" version="2" languageLevel="JDK_1_7" project-jdk-name="1.8" project-jdk-type="JavaSDK">
|
||||
<output url="file://$PROJECT_DIR$/build/classes" />
|
||||
</component>
|
||||
<component name="ProjectType">
|
||||
<option name="id" value="Android" />
|
||||
</component>
|
||||
</project>
|
9
.idea/modules.xml
Normal file
9
.idea/modules.xml
Normal file
@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/Lightswitch.iml" filepath="$PROJECT_DIR$/Lightswitch.iml" />
|
||||
<module fileurl="file://$PROJECT_DIR$/app/app.iml" filepath="$PROJECT_DIR$/app/app.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
</project>
|
12
.idea/runConfigurations.xml
Normal file
12
.idea/runConfigurations.xml
Normal file
@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="RunConfigurationProducerService">
|
||||
<option name="ignoredProducers">
|
||||
<set>
|
||||
<option value="org.jetbrains.plugins.gradle.execution.test.runner.AllInPackageGradleConfigurationProducer" />
|
||||
<option value="org.jetbrains.plugins.gradle.execution.test.runner.TestClassGradleConfigurationProducer" />
|
||||
<option value="org.jetbrains.plugins.gradle.execution.test.runner.TestMethodGradleConfigurationProducer" />
|
||||
</set>
|
||||
</option>
|
||||
</component>
|
||||
</project>
|
@ -1,60 +0,0 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Controller Configuration" type="AndroidRunConfigurationType" factoryName="Android App" activateToolWindowBeforeRun="false">
|
||||
<module name="skyline.app.main" />
|
||||
<option name="DEPLOY" value="true" />
|
||||
<option name="DEPLOY_APK_FROM_BUNDLE" value="false" />
|
||||
<option name="DEPLOY_AS_INSTANT" value="false" />
|
||||
<option name="ARTIFACT_NAME" value="" />
|
||||
<option name="PM_INSTALL_OPTIONS" value="" />
|
||||
<option name="ALL_USERS" value="false" />
|
||||
<option name="ALWAYS_INSTALL_WITH_PM" value="false" />
|
||||
<option name="CLEAR_APP_STORAGE" value="false" />
|
||||
<option name="DYNAMIC_FEATURES_DISABLED_LIST" value="" />
|
||||
<option name="ACTIVITY_EXTRA_FLAGS" value="" />
|
||||
<option name="MODE" value="specific_activity" />
|
||||
<option name="CLEAR_LOGCAT" value="false" />
|
||||
<option name="SHOW_LOGCAT_AUTOMATICALLY" value="false" />
|
||||
<option name="INSPECTION_WITHOUT_ACTIVITY_RESTART" value="false" />
|
||||
<option name="TARGET_SELECTION_MODE" value="DEVICE_AND_SNAPSHOT_COMBO_BOX" />
|
||||
<option name="SELECTED_CLOUD_MATRIX_CONFIGURATION_ID" value="-1" />
|
||||
<option name="SELECTED_CLOUD_MATRIX_PROJECT_ID" value="" />
|
||||
<option name="DEBUGGER_TYPE" value="Java" />
|
||||
<Auto>
|
||||
<option name="USE_JAVA_AWARE_DEBUGGER" value="false" />
|
||||
<option name="SHOW_STATIC_VARS" value="true" />
|
||||
<option name="WORKING_DIR" value="" />
|
||||
<option name="TARGET_LOGGING_CHANNELS" value="lldb process:gdb-remote packets" />
|
||||
<option name="SHOW_OPTIMIZED_WARNING" value="true" />
|
||||
</Auto>
|
||||
<Hybrid>
|
||||
<option name="USE_JAVA_AWARE_DEBUGGER" value="false" />
|
||||
<option name="SHOW_STATIC_VARS" value="true" />
|
||||
<option name="WORKING_DIR" value="" />
|
||||
<option name="TARGET_LOGGING_CHANNELS" value="lldb process:gdb-remote packets" />
|
||||
<option name="SHOW_OPTIMIZED_WARNING" value="true" />
|
||||
</Hybrid>
|
||||
<Java />
|
||||
<Native>
|
||||
<option name="USE_JAVA_AWARE_DEBUGGER" value="false" />
|
||||
<option name="SHOW_STATIC_VARS" value="true" />
|
||||
<option name="WORKING_DIR" value="" />
|
||||
<option name="TARGET_LOGGING_CHANNELS" value="lldb process:gdb-remote packets" />
|
||||
<option name="SHOW_OPTIMIZED_WARNING" value="true" />
|
||||
</Native>
|
||||
<Profilers>
|
||||
<option name="ADVANCED_PROFILING_ENABLED" value="false" />
|
||||
<option name="STARTUP_PROFILING_ENABLED" value="false" />
|
||||
<option name="STARTUP_CPU_PROFILING_ENABLED" value="false" />
|
||||
<option name="STARTUP_CPU_PROFILING_CONFIGURATION_NAME" value="Callstack Sample" />
|
||||
<option name="STARTUP_NATIVE_MEMORY_PROFILING_ENABLED" value="false" />
|
||||
<option name="NATIVE_MEMORY_SAMPLE_RATE_BYTES" value="2048" />
|
||||
</Profilers>
|
||||
<option name="DEEP_LINK" value="" />
|
||||
<option name="ACTIVITY_CLASS" value="emu.skyline.input.ControllerActivity" />
|
||||
<option name="SEARCH_ACTIVITY_IN_GLOBAL_SCOPE" value="false" />
|
||||
<option name="SKIP_ACTIVITY_VALIDATION" value="false" />
|
||||
<method v="2">
|
||||
<option name="Android.Gradle.BeforeRunTask" enabled="true" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
@ -1,60 +0,0 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Main" type="AndroidRunConfigurationType" factoryName="Android App" activateToolWindowBeforeRun="false">
|
||||
<module name="skyline.app.main" />
|
||||
<option name="DEPLOY" value="true" />
|
||||
<option name="DEPLOY_APK_FROM_BUNDLE" value="false" />
|
||||
<option name="DEPLOY_AS_INSTANT" value="false" />
|
||||
<option name="ARTIFACT_NAME" value="" />
|
||||
<option name="PM_INSTALL_OPTIONS" value="" />
|
||||
<option name="ALL_USERS" value="false" />
|
||||
<option name="ALWAYS_INSTALL_WITH_PM" value="false" />
|
||||
<option name="CLEAR_APP_STORAGE" value="false" />
|
||||
<option name="DYNAMIC_FEATURES_DISABLED_LIST" value="" />
|
||||
<option name="ACTIVITY_EXTRA_FLAGS" value="" />
|
||||
<option name="MODE" value="default_activity" />
|
||||
<option name="CLEAR_LOGCAT" value="false" />
|
||||
<option name="SHOW_LOGCAT_AUTOMATICALLY" value="false" />
|
||||
<option name="INSPECTION_WITHOUT_ACTIVITY_RESTART" value="false" />
|
||||
<option name="TARGET_SELECTION_MODE" value="DEVICE_AND_SNAPSHOT_COMBO_BOX" />
|
||||
<option name="SELECTED_CLOUD_MATRIX_CONFIGURATION_ID" value="-1" />
|
||||
<option name="SELECTED_CLOUD_MATRIX_PROJECT_ID" value="" />
|
||||
<option name="DEBUGGER_TYPE" value="Auto" />
|
||||
<Auto>
|
||||
<option name="USE_JAVA_AWARE_DEBUGGER" value="false" />
|
||||
<option name="SHOW_STATIC_VARS" value="true" />
|
||||
<option name="WORKING_DIR" value="" />
|
||||
<option name="TARGET_LOGGING_CHANNELS" value="lldb process:gdb-remote packets" />
|
||||
<option name="SHOW_OPTIMIZED_WARNING" value="true" />
|
||||
</Auto>
|
||||
<Hybrid>
|
||||
<option name="USE_JAVA_AWARE_DEBUGGER" value="false" />
|
||||
<option name="SHOW_STATIC_VARS" value="true" />
|
||||
<option name="WORKING_DIR" value="" />
|
||||
<option name="TARGET_LOGGING_CHANNELS" value="lldb process:gdb-remote packets" />
|
||||
<option name="SHOW_OPTIMIZED_WARNING" value="true" />
|
||||
</Hybrid>
|
||||
<Java />
|
||||
<Native>
|
||||
<option name="USE_JAVA_AWARE_DEBUGGER" value="false" />
|
||||
<option name="SHOW_STATIC_VARS" value="true" />
|
||||
<option name="WORKING_DIR" value="" />
|
||||
<option name="TARGET_LOGGING_CHANNELS" value="lldb process:gdb-remote packets" />
|
||||
<option name="SHOW_OPTIMIZED_WARNING" value="true" />
|
||||
</Native>
|
||||
<Profilers>
|
||||
<option name="ADVANCED_PROFILING_ENABLED" value="false" />
|
||||
<option name="STARTUP_PROFILING_ENABLED" value="false" />
|
||||
<option name="STARTUP_CPU_PROFILING_ENABLED" value="false" />
|
||||
<option name="STARTUP_CPU_PROFILING_CONFIGURATION_NAME" value="Callstack Sample" />
|
||||
<option name="STARTUP_NATIVE_MEMORY_PROFILING_ENABLED" value="false" />
|
||||
<option name="NATIVE_MEMORY_SAMPLE_RATE_BYTES" value="2048" />
|
||||
</Profilers>
|
||||
<option name="DEEP_LINK" value="" />
|
||||
<option name="ACTIVITY_CLASS" value="" />
|
||||
<option name="SEARCH_ACTIVITY_IN_GLOBAL_SCOPE" value="false" />
|
||||
<option name="SKIP_ACTIVITY_VALIDATION" value="false" />
|
||||
<method v="2">
|
||||
<option name="Android.Gradle.BeforeRunTask" enabled="true" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
@ -1,60 +0,0 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Settings" type="AndroidRunConfigurationType" factoryName="Android App" activateToolWindowBeforeRun="false">
|
||||
<module name="skyline.app.main" />
|
||||
<option name="DEPLOY" value="true" />
|
||||
<option name="DEPLOY_APK_FROM_BUNDLE" value="false" />
|
||||
<option name="DEPLOY_AS_INSTANT" value="false" />
|
||||
<option name="ARTIFACT_NAME" value="" />
|
||||
<option name="PM_INSTALL_OPTIONS" value="" />
|
||||
<option name="ALL_USERS" value="false" />
|
||||
<option name="ALWAYS_INSTALL_WITH_PM" value="false" />
|
||||
<option name="CLEAR_APP_STORAGE" value="false" />
|
||||
<option name="DYNAMIC_FEATURES_DISABLED_LIST" value="" />
|
||||
<option name="ACTIVITY_EXTRA_FLAGS" value="" />
|
||||
<option name="MODE" value="specific_activity" />
|
||||
<option name="CLEAR_LOGCAT" value="false" />
|
||||
<option name="SHOW_LOGCAT_AUTOMATICALLY" value="false" />
|
||||
<option name="INSPECTION_WITHOUT_ACTIVITY_RESTART" value="false" />
|
||||
<option name="TARGET_SELECTION_MODE" value="DEVICE_AND_SNAPSHOT_COMBO_BOX" />
|
||||
<option name="SELECTED_CLOUD_MATRIX_CONFIGURATION_ID" value="-1" />
|
||||
<option name="SELECTED_CLOUD_MATRIX_PROJECT_ID" value="" />
|
||||
<option name="DEBUGGER_TYPE" value="Java" />
|
||||
<Auto>
|
||||
<option name="USE_JAVA_AWARE_DEBUGGER" value="false" />
|
||||
<option name="SHOW_STATIC_VARS" value="true" />
|
||||
<option name="WORKING_DIR" value="" />
|
||||
<option name="TARGET_LOGGING_CHANNELS" value="lldb process:gdb-remote packets" />
|
||||
<option name="SHOW_OPTIMIZED_WARNING" value="true" />
|
||||
</Auto>
|
||||
<Hybrid>
|
||||
<option name="USE_JAVA_AWARE_DEBUGGER" value="false" />
|
||||
<option name="SHOW_STATIC_VARS" value="true" />
|
||||
<option name="WORKING_DIR" value="" />
|
||||
<option name="TARGET_LOGGING_CHANNELS" value="lldb process:gdb-remote packets" />
|
||||
<option name="SHOW_OPTIMIZED_WARNING" value="true" />
|
||||
</Hybrid>
|
||||
<Java />
|
||||
<Native>
|
||||
<option name="USE_JAVA_AWARE_DEBUGGER" value="false" />
|
||||
<option name="SHOW_STATIC_VARS" value="true" />
|
||||
<option name="WORKING_DIR" value="" />
|
||||
<option name="TARGET_LOGGING_CHANNELS" value="lldb process:gdb-remote packets" />
|
||||
<option name="SHOW_OPTIMIZED_WARNING" value="true" />
|
||||
</Native>
|
||||
<Profilers>
|
||||
<option name="ADVANCED_PROFILING_ENABLED" value="false" />
|
||||
<option name="STARTUP_PROFILING_ENABLED" value="false" />
|
||||
<option name="STARTUP_CPU_PROFILING_ENABLED" value="false" />
|
||||
<option name="STARTUP_CPU_PROFILING_CONFIGURATION_NAME" value="Callstack Sample" />
|
||||
<option name="STARTUP_NATIVE_MEMORY_PROFILING_ENABLED" value="false" />
|
||||
<option name="NATIVE_MEMORY_SAMPLE_RATE_BYTES" value="2048" />
|
||||
</Profilers>
|
||||
<option name="DEEP_LINK" value="" />
|
||||
<option name="ACTIVITY_CLASS" value="emu.skyline.settings.SettingsActivity" />
|
||||
<option name="SEARCH_ACTIVITY_IN_GLOBAL_SCOPE" value="false" />
|
||||
<option name="SKIP_ACTIVITY_VALIDATION" value="false" />
|
||||
<method v="2">
|
||||
<option name="Android.Gradle.BeforeRunTask" enabled="true" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
@ -1,3 +0,0 @@
|
||||
<component name="DependencyValidationManager">
|
||||
<scope name="ShaderCompiler" pattern="file[skyline.app.main]:shader-compiler//*" />
|
||||
</component>
|
@ -1,3 +0,0 @@
|
||||
<component name="DependencyValidationManager">
|
||||
<scope name="SkylineKotlin" pattern="file[skyline.app.main]:java//*.kt" />
|
||||
</component>
|
@ -1,3 +0,0 @@
|
||||
<component name="DependencyValidationManager">
|
||||
<scope name="SkylineLibraries" pattern="(file[skyline.app]:libraries/fmt/include//*||file[skyline.app]:libraries/frozen/include//*||file[skyline.app]:libraries/lz4/lib//*||file[skyline.app]:libraries/oboe/include//*||file[skyline.app]:libraries/perfetto/include//*||file:libraries/pugixml/src/pugixml.hpp||file[skyline.app]:libraries/tzcode/include/*||file[skyline.app]:libraries/vkhpp/vulkan//*||file[skyline.app]:libraries/vkhpp/Vulkan-Headers/include//*)&&!file:libraries/vkhpp/Vulkan-Headers/include/vulkan/vulkan.hpp||file:libraries/vkma/include/vk_mem_alloc.h" />
|
||||
</component>
|
@ -1,3 +0,0 @@
|
||||
<component name="DependencyValidationManager">
|
||||
<scope name="SkylineNative" pattern="file[skyline.app.main]:cpp//*.cpp||file[skyline.app.main]:cpp//*.h||file[skyline.app.main]:cpp//*.S||file[skyline.app.main]:cpp//*.natvis" />
|
||||
</component>
|
@ -1,3 +0,0 @@
|
||||
<component name="DependencyValidationManager">
|
||||
<scope name="SkylineXml" pattern="file[skyline.app.main]:res/layout/*||file[app.main]:res/menu/*||file[skyline.app.main]:res/values/*||file[skyline.app.main]:res/values-night/*||file[skyline.app.main]:res/xml/*" />
|
||||
</component>
|
6
.idea/vcs.xml
Normal file
6
.idea/vcs.xml
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
118
BUILDING.md
118
BUILDING.md
@ -1,118 +0,0 @@
|
||||
# Building Guide
|
||||
|
||||
### Software needed
|
||||
* [Git](https://git-scm.com/download)
|
||||
* [Android Studio](https://developer.android.com/studio) – We recommend to get the latest stable version
|
||||
|
||||
### Steps
|
||||
<details><summary><i>Windows only</i></summary>
|
||||
<p>
|
||||
|
||||
> In a terminal prompt with **administrator** privileges, enable git symlinks globally:
|
||||
>
|
||||
> ```cmd
|
||||
> git config --global core.symlinks true
|
||||
> ```
|
||||
>
|
||||
> Use this elevated prompt for the next steps.
|
||||
|
||||
</p>
|
||||
</details>
|
||||
|
||||
Clone the repo **recursively**, either with your preferred Git GUI or with the command below:
|
||||
```cmd
|
||||
git clone https://github.com/skyline-emu/skyline.git --recursive
|
||||
```
|
||||
|
||||
Open Android Studio
|
||||
<details><summary><i>First time users only</i></summary>
|
||||
<p>
|
||||
|
||||
> If you opened Android Studio for the first time, choose the `Standard` install type and complete the setup wizard leaving all settings to their default value.
|
||||
> <p><img height="400" src="https://user-images.githubusercontent.com/37104290/162196602-4c142ed0-0c26-4628-8062-7ac9785201cc.png"></p>
|
||||
> If you get any errors on "Intel® HAXM" or "Android Emulator Hypervisor Driver for AMD Processors", you can safely ignore them as they won't be used for Skyline.
|
||||
|
||||
</p>
|
||||
</details>
|
||||
|
||||
Import the project by clicking on the `Open` icon, then in the file picker choose the `skyline` folder you just cloned in the steps above:
|
||||
<p>
|
||||
<img height="400" src="https://user-images.githubusercontent.com/37104290/162200497-dddfa9f0-00c6-4a32-84c2-1f0ff743a7e2.png">
|
||||
<img height="400" src="https://user-images.githubusercontent.com/37104290/162196879-08d9684b-c6a2-4636-9c23-c026cb7d7494.png">
|
||||
</p>
|
||||
|
||||
Exclude the following folders from indexing:
|
||||
- `app/libraries/llvm`
|
||||
- `app/libraries/boost`
|
||||
|
||||
To exclude a folder, switch to the project view:
|
||||
<p>
|
||||
<img height="400" src="https://user-images.githubusercontent.com/37104290/163343887-56a0b170-2249-45c4-a758-2b33cbfbc4ab.png">
|
||||
<img height="400" src="https://user-images.githubusercontent.com/37104290/163343932-bed0c59c-7aaa-44f6-bdc4-0a10f966fb56.png">
|
||||
</p>
|
||||
|
||||
In the project view navigate to the `app/libraries` folder, right-click on the folder you want to exclude and navigate the menus to the `Exclude` option:
|
||||
<p>
|
||||
<img height="400" src="https://user-images.githubusercontent.com/37104290/162200274-f739e960-82ca-4b12-95eb-caa88a063d61.png">
|
||||
<img height="400" src="https://user-images.githubusercontent.com/37104290/162196999-a0376e13-0399-4352-a30d-85d6785151a9.png">
|
||||
</p>
|
||||
|
||||
If an `Invalid Gradle JDK configuration found` error comes up, select `Use Embedded JDK`:
|
||||
<p><img height="250" src="https://user-images.githubusercontent.com/37104290/162197215-b28ea3ec-ed5c-4d83-ac9a-19e892caa129.png"></p>
|
||||
|
||||
An error about NDK not being configured will be shown:
|
||||
<p><img height="250" src="https://user-images.githubusercontent.com/37104290/162197226-3d9bf980-19af-4cad-86a3-c43cad05e185.png"></p>
|
||||
|
||||
Ignore the suggested version reported by Android Studio. Instead, find the NDK version to download inside the `app/build.gradle` file:
|
||||
```gradle
|
||||
ndkVersion 'X.Y.Z'
|
||||
```
|
||||
From that same file also note down the CMake version required:
|
||||
```gradle
|
||||
externalNativeBuild {
|
||||
cmake {
|
||||
version 'A.B.C+'
|
||||
path "CMakeLists.txt"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Open the SDK manager from the top-right toolbar:
|
||||
<p><img height="75" src="https://user-images.githubusercontent.com/37104290/162198029-4f29c50c-75eb-49ce-b05f-bb6413bf844c.png"></p>
|
||||
|
||||
Navigate to the `SDK Tools` tab and enable the `Show Package Details` checkbox in the bottom-right corner:
|
||||
<p><img height="400" src="https://user-images.githubusercontent.com/37104290/162198766-37045d58-352c-48d6-b8de-67c1ddb7c757.png"></p>
|
||||
|
||||
Expand the `NDK (Side by side)` and `CMake` entries, select the appropriate version from the previous step, then click `OK`.
|
||||
|
||||
Finally, sync the project:
|
||||
<p><img height="75" src="https://user-images.githubusercontent.com/37104290/162199780-b5406b5d-480d-4371-9dc4-5cfc6d655746.png"></p>
|
||||
|
||||
|
||||
## Common issues (and how to fix them)
|
||||
|
||||
* `Cmake Error: CMake was unable to find a build program corresponding to "Ninja"`
|
||||
|
||||
Check that you installed the correct CMake version in the Android Studio SDK Manager. If you're sure you have the correct one, you may try adding the path to CMake binaries installed by Android Studio to the `local.properties` file:
|
||||
```properties
|
||||
cmake.dir=<path-to-cmake-folder>
|
||||
```
|
||||
E.g. on Windows:
|
||||
```properties
|
||||
cmake.dir=C\:\\Users\\skyline\\AppData\\Local\\Android\\Sdk\\cmake\\3.18.1
|
||||
```
|
||||
|
||||
* `'shader_compiler/*.h' file not found`
|
||||
|
||||
You didn't clone the repository with symlinks enabled. Windows requires administrator privileges to create symlinks so it's likely it didn't create them.
|
||||
In an **administrator** terminal prompt navigate to the Skyline root project folder and run:
|
||||
```cmd
|
||||
git submodule deinit app/libraries/shader-compiler
|
||||
git config core.symlinks true
|
||||
git submodule foreach git config core.symlinks true
|
||||
git submodule update --init --recursive app/libraries/shader-compiler
|
||||
```
|
||||
If you'd like to, you can enable symlinks globally by running: (this will only affect new repositories)
|
||||
```cmd
|
||||
git config --global core.symlinks true
|
||||
```
|
437
CONTRIBUTING.md
437
CONTRIBUTING.md
@ -1,437 +0,0 @@
|
||||
# Contributing Guidelines
|
||||
|
||||
## Common
|
||||
### Commit Style
|
||||
We generally follow simple plain-English commit titles and summaries, which encapsulate what a commit has done. We don't use a distinct commit style like that of the Linux Kernel for any commits and they would look extremely out of place in the repository overall.
|
||||
|
||||
In addition, we stick to a single objective with one commit albeit ensure that the scope isn't too small so there'll be a huge amount of them or too large so it's a single commit that changes vast swaths of the codebase. Try to find the right balance between committing too less and too much.
|
||||
|
||||
### Use line-wrapping
|
||||
There is no column limit in the codebase, this is so that the line width can adjust to everyone's display size using line-wrap. Do not manually wrap lines unless it can be done in a natural way and is needed at all, let line-wrap handle it for you.
|
||||
|
||||
### Use code formatter
|
||||
Android Studio comes with a code formatter in-built, this can fix minor mistakes in code-style. To reformat code: Right-click on the relevant file/directory -> Reformat. We recommend doing so prior to all commits to ensure the codebase is clean.
|
||||
|
||||
This can also be done by using `Ctrl + Alt + L` on Windows, `Ctrl + Shift + Alt + L` on Linux and `Option + Command + L` on macOS.
|
||||
|
||||
### Skyline Edge
|
||||
Any code that's been PR'd to the Skyline repository will only be in Edge builds for two weeks, after which it will be merged into the mainline branch. This is to ensure that any bugs that may have been introduced by the PR are caught and fixed before it's merged into the mainline branch. If you have any issues with this, you can request that we add the `CI` tag to your PRs so that CI builds are provided pre-merge.
|
||||
|
||||
## C++
|
||||
### Include Order
|
||||
* STD includes
|
||||
* External library includes
|
||||
* Includes in a parent directory with `<>` (where otherwise you would need `../`)
|
||||
* Local includes with `""`
|
||||
|
||||
### Naming rules
|
||||
* Macro: `SCREAMING_SNAKE_CASE`
|
||||
* Namespaces: `camelCase`
|
||||
* Enum: `PascalCase`
|
||||
* Enumerator: `PascalCase` **(1)**
|
||||
* Union: `PascalCase`
|
||||
* Classes/Structs: `PascalCase` **(1)**
|
||||
* Local Variable: `camelCase`
|
||||
* Member Variables: `camelCase`
|
||||
* Global Variables: `PascalCase`
|
||||
* Functions: `PascalCase`
|
||||
* Template Parameters: `PascalCase`
|
||||
* Parameters: `camelCase`
|
||||
* Files and Directories: `snake_case` except for when they correspond to a HOS structure (EG: Services, Kernel Objects)
|
||||
|
||||
**(1)** Except when the whole name is an abbreviation use UPPERCASE such as `OS` and `NCE` but not `JVMManager`
|
||||
|
||||
### Comments
|
||||
Use doxygen style comments for:
|
||||
* Classes/Structs - Use `/**` block comments with a brief
|
||||
* Class/Struct Variables - Use `//!<` single-line comments on their utility
|
||||
* Class/Struct Functions - Use `/**` block comments on their function with a brief, all arguments and the return value (The brief can be skipped if the function's arguments and return value alone explain what the function does)
|
||||
* Enumerations - Use a `/**` block comment with a brief for the enum itself and a `//!<` single-line comment for all the individual items
|
||||
|
||||
Notes:
|
||||
* The `DeviceState` object or other objects which are systematically used throughout multiple classes such as `ServiceManager` can be skipped from function argument documentation as well as class members in the constructor
|
||||
* The `KSession`, `IpcRequest` and `IpcResponse` objects in IPC command function arguments and other such objects (Such as `IoctlData`) can be skipped from function argument documentation if used in those contexts, they will need to be documented if they're used as a class member or something on those lines
|
||||
* Any class members don't need to be redundantly documented in the constructor
|
||||
* Comments on virtual functions are optional
|
||||
|
||||
### Spacing
|
||||
We generally follow the rule of **"Functional Spacing"**, that being spacing between chunks of code that do something functionally different while functionally similar blocks of code can be closer together.
|
||||
|
||||
Here are a few examples of this to help with intution:
|
||||
* Spacing should generally follow multiple related variable declarations, this applies even more if error checking code needs to follow it
|
||||
```cpp
|
||||
auto a{GetSomethingA()};
|
||||
auto b{GetSomethingB()};
|
||||
auto c{GetSomethingC()};
|
||||
|
||||
auto result{DoSomething(a, b, c)};
|
||||
if (!result)
|
||||
throw exception("DoSomething has failed: {}", result);
|
||||
```
|
||||
* If a function doesn't require multiple variable declarations, the function call should be right after the variable declaration
|
||||
```cpp
|
||||
auto a{GetClassA()};
|
||||
a.DoSomething();
|
||||
|
||||
auto b{GetClassB()};
|
||||
b.DoSomething();
|
||||
```
|
||||
* If a single variable is used by a single-line control flow statement, there can be no spaces after it's declaration
|
||||
```cpp
|
||||
auto a{GetClass()};
|
||||
if (a.fail)
|
||||
throw exception();
|
||||
```
|
||||
* **Be consistent** (The above examples assume that `a`/`b`/`c` are correlated)
|
||||
* Inconsistent
|
||||
```cpp
|
||||
auto a{GetClassA()};
|
||||
a.DoSomething();
|
||||
|
||||
auto b{GetClassB()};
|
||||
auto c{GetClassC()};
|
||||
|
||||
b.DoSomething();
|
||||
c.DoSomething();
|
||||
```
|
||||
* Consistent #1
|
||||
```cpp
|
||||
auto a{GetClassA()};
|
||||
auto b{GetClassB()};
|
||||
auto c{GetClassC()};
|
||||
|
||||
a.DoSomething();
|
||||
b.DoSomething();
|
||||
c.DoSomething();
|
||||
```
|
||||
* Consistent #2
|
||||
```cpp
|
||||
auto a{GetClassA()};
|
||||
a.DoSomething();
|
||||
|
||||
auto b{GetClassB()};
|
||||
b.DoSomething();
|
||||
|
||||
auto c{GetClassC()};
|
||||
c.DoSomething();
|
||||
```
|
||||
|
||||
### Control flow statements (if, for and while)
|
||||
#### If a child control-flow statement has brackets, the parent statement must as well
|
||||
* Correct
|
||||
```cpp
|
||||
if (a) {
|
||||
while (b) {
|
||||
printf("A");
|
||||
printf("B");
|
||||
|
||||
b = false;
|
||||
}
|
||||
}
|
||||
```
|
||||
* Incorrect
|
||||
```cpp
|
||||
if (a)
|
||||
while (b) {
|
||||
printf("A");
|
||||
printf("B");
|
||||
|
||||
b = false;
|
||||
}
|
||||
```
|
||||
|
||||
#### If any cases of an if statement have curly brackets all must have curly brackets
|
||||
* Correct
|
||||
```cpp
|
||||
if (a) {
|
||||
printf("a");
|
||||
|
||||
a = false;
|
||||
} else {
|
||||
printf("none");
|
||||
}
|
||||
```
|
||||
* Incorrect
|
||||
```cpp
|
||||
if (a) {
|
||||
printf("a");
|
||||
|
||||
a = false;
|
||||
} else
|
||||
printf("none");
|
||||
```
|
||||
|
||||
### Lambda Usage
|
||||
We generally support the usage of functional programming and lambda, usage of it for assigning conditional variables is recommended especially if it would otherwise be a nested ternary statement:
|
||||
* With Lambda (Inlined function)
|
||||
```cpp
|
||||
auto a{random()};
|
||||
auto b{[a] {
|
||||
if (a > 1000)
|
||||
return 0;
|
||||
else if (a > 500)
|
||||
return 1;
|
||||
else if (a > 250)
|
||||
return 2;
|
||||
else
|
||||
return 3;
|
||||
}()};
|
||||
```
|
||||
* With Ternary Operator
|
||||
```cpp
|
||||
auto a{random()};
|
||||
auto b{(a > 1000) ? 0 : ((a > 500) ? 1 : (a > 250 ? 2 : 3))};
|
||||
```
|
||||
|
||||
### References
|
||||
For passing any parameter which isn't a primitive prefer to use references/const references to pass them into functions or other places as a copy can be avoided that way.
|
||||
In addition, always use a const reference rather than a normal reference unless the argument needs to be modified in-place as the compiler knows the intent far better in that case.
|
||||
Note: In constructors if you are copying to a member variable `std::move` is preferred as it allows copy-elision in some circumstances.
|
||||
```cpp
|
||||
void DoSomething(const Class& class, u32 primitive);
|
||||
void ClassConstructor(Class class) : class(std::move(class)) {} // Make a copy directly from a `const reference` for class member initialization
|
||||
```
|
||||
|
||||
### Member Variable Shadowing
|
||||
Shadowing of class member variables should be avoided aside from in constructors when they are exclusively used in the initialisation list.
|
||||
To avoid shadowing a prefix of p (parameter) or l (local) should be added to the offending variable:
|
||||
|
||||
* Correct
|
||||
```cpp
|
||||
ClassA(ClassB pClassB) : classB(std::move(pClassB)) {
|
||||
classB->Initialise();
|
||||
}
|
||||
```
|
||||
|
||||
* Incorrect
|
||||
```c++
|
||||
ClassA(ClassB pClassB) : classB(std::move(pClassB)) {}
|
||||
```
|
||||
### Range-based Iterators
|
||||
Use C++ range-based iterators for any C++ container iteration unless it can be performed better with functional programming (After C++20 when they are merged with the container). In addition, stick to using references/const references using them
|
||||
|
||||
### Usage of auto
|
||||
Use `auto` to assign a variable the type of the value it's being assigned to, but not where a different type is desired. So, as a rule of thumb always specify the type when setting something from a number rather than depending on `auto`. In addition, prefer not to use `auto` in cases where it's hard to determine the return type due to assigned value being complex.
|
||||
```cpp
|
||||
u8 a{20}; // `20` won't be stored in a `u8` but rather in a `int` (i32, generally) if `auto` is used
|
||||
auto b{std::make_shared<Something>()}; // In this case `auto` is used to avoid typing out `std::shared_ptr<Something>`
|
||||
```
|
||||
|
||||
### Primitive Types
|
||||
We generally use `in` and `un` where `n = {8, 16, 32, 64}` for our integer primitives in which `i` represents signed integers and `u` represents unsigned integers. In addition, we have some other types such as `KHandle` that are used to make certain operations more clear, use these depending on the context.
|
||||
|
||||
### Constants
|
||||
If a variable is constant at compile time use `constexpr`, if it's only used in a local function then place it in the function but if it's used throughout a class then in the corresponding header add the variable to the `skyline::constant` namespace. If a constant is used throughout the codebase, add it to `common.h`.
|
||||
|
||||
In addition, try to `constexpr` as much as possible including constructors and functions so that they may be initialized at compile-time and have lesser runtime overhead during usage and certain values can be pre-calculated in advance.
|
||||
|
||||
We should also mention that this isn't promoting the usage of `const`, it's use is actually discouraged out of references, in which case it is extremely encouraged. In addition, pointers are a general exception to this, using `const` with them isn't encouraged nor discouraged. Another exception are class functions, they can be made `const` if used from a `const` reference/pointer and don't
|
||||
modify any members but do not do this preemptively.
|
||||
|
||||
### Initialization
|
||||
We use bracketed initialization as opposed to traditional initalization due to the better type checking it offers and the consistency with designated initalizers.
|
||||
|
||||
* Correct
|
||||
```c++
|
||||
int a{FindA()};
|
||||
static constexpr size_t AConstant{1ULL << 63}
|
||||
|
||||
for (int i{}; i < a; i++);
|
||||
```
|
||||
|
||||
* Incorrect
|
||||
```c++
|
||||
int a = FindA();
|
||||
static constexpr size_t AConstant = 1ULL << 63;
|
||||
|
||||
for (int i = 0; i < a; i++);
|
||||
```
|
||||
|
||||
### Wrapping
|
||||
We do not enforce a particular limit on line lengths however excessively long lines that may be difficult to read when soft-wrapped should be wrapped semantically. See the below examples:
|
||||
|
||||
* Correct:
|
||||
```c++
|
||||
PresentationEngine::PresentationEngine(const DeviceState &state, GPU &gpu)
|
||||
: state(state),
|
||||
gpu(gpu),
|
||||
acquireFence(gpu.vkDevice, vk::FenceCreateInfo{}),
|
||||
presentationTrack(static_cast<u64>(trace::TrackIds::Presentation), perfetto::ProcessTrack::Current()),
|
||||
choreographerThread(&PresentationEngine::ChoreographerThread, this),
|
||||
vsyncEvent(std::make_shared<kernel::type::KEvent>(state, true)) {
|
||||
```
|
||||
|
||||
* Incorrect:
|
||||
```c++
|
||||
PresentationEngine::PresentationEngine(const DeviceState &state, GPU &gpu) : state(state), gpu(gpu), acquireFence(gpu.vkDevice, vk::FenceCreateInfo{}), presentationTrack(static_cast<u64>(trace::TrackIds::Presentation), perfetto::ProcessTrack::Current()), choreographerThread(&PresentationEngine::ChoreographerThread, this), vsyncEvent(std::make_shared<kernel::type::KEvent>(state, true)) {
|
||||
```
|
||||
|
||||
* Incorrect
|
||||
```c++
|
||||
PresentationEngine::PresentationEngine(const DeviceState &state, GPU &gpu)
|
||||
: state(state), gpu(gpu), acquireFence(gpu.vkDevice, vk::FenceCreateInfo{}), presentationTrack(static_cast<u64>(trace::TrackIds::Presentation), perfetto::ProcessTrack::Current()),
|
||||
choreographerThread(&PresentationEngine::ChoreographerThread, this),
|
||||
vsyncEvent(std::make_shared<kernel::type::KEvent>(state, true)) {
|
||||
```
|
||||
|
||||
### Vulkan.hpp Header Size
|
||||
The size of the header imported for [Vulkan-Hpp](https://github.com/KhronosGroup/Vulkan-Hpp) is extremely large and exceeds the CLion default analysis limit, it is required to run for properly annotating any code which uses components from it. To override this limit, refer to this [article from JetBrains](https://www.jetbrains.com/help/objc/configuring-file-size-limit.html#file-size-limit) or navigate to Help -> Edit Custom Properties and add `idea.max.intellisense.filesize=20000` to set the maximum limit to 20MB which should be adequate for it.
|
||||
|
||||
## Kotlin
|
||||
### Naming rules
|
||||
* Enumerator: `PascalCase` **(1)**
|
||||
* Classes: `PascalCase` **(1)**
|
||||
* Local Variable: `camelCase`
|
||||
* Member Variables: `camelCase`
|
||||
* Global Variables: `PascalCase`
|
||||
* Functions: `PascalCase`
|
||||
* Parameters: `camelCase`
|
||||
* Generics: `PascalCase`
|
||||
* Files: `PascalCase`
|
||||
* Directories: `camelCase`
|
||||
|
||||
**(1)** Except when the whole name is an abbreviation such as `OS` and `NCE` but not `JVMManager`
|
||||
|
||||
### Comments
|
||||
Use KDoc comments (`/**`) for:
|
||||
* Classes - A comment about the function of a class and any of it's parameters if required, albeit this can be skipped if the information is mundane enough to the point of it being useless which is generally the case with [Activities](https://developer.android.com/reference/android/app/Activity), albeit this isn't always the case. In addition, document any parameters in the primary constructor using `@param`.
|
||||
* Variables/Functions - A comment about what the variable is used for or what it is depending on what's more applicable. This is mandatory and shouldn't be skipped.
|
||||
* Functions - A comment about what the function is used for or what it is depending on what's more applicable and is mandatory, just like a variable. All parameters should be documented using `@param`. In addition, if it's an overridden function then it's description should cover more what it specifically does rather than what it is.
|
||||
* Constructors - A comment about the constructor can be skipped if it simply calls another constructor or just assigns variables, assuming those variables are documented themselves. If the constructor does anything outside of that, it must be documented in accordance to the function comments.
|
||||
|
||||
Exceptions to `@param`:
|
||||
* If a parameter has already been tagged in the comment using a KDoc link (`[]`), then it doesn't need to have it's own `@param`
|
||||
* If a parameter is a standard Android class such as `Context` then it's documentation can be skipped entirely
|
||||
|
||||
Notes:
|
||||
* Any class members don't need to be redundantly documented in the constructor
|
||||
* Use a KDoc link (`[]`) when referencing any item
|
||||
|
||||
### Spacing
|
||||
The spacing in Kotlin follows the same rule as C++ with "**Functional Spacing**", spacing between chunks of code that do something functionally different while functionally similar blocks of code can be closer together.
|
||||
|
||||
Here are a few examples of this to help with intution:
|
||||
* Spacing should generally follow multiple related variable declarations
|
||||
```kotlin
|
||||
val a = GetSomethingA()
|
||||
val b = GetSomethingB()
|
||||
val c = GetSomethingC()
|
||||
|
||||
val result = DoSomething(a, b, c)
|
||||
```
|
||||
* If a function doesn't require multiple variable declarations, the function call should be right after the variable declaration
|
||||
```kotlin
|
||||
val a = GetClassA()
|
||||
a.DoSomething()
|
||||
|
||||
val b = GetClassB()
|
||||
b.DoSomething()
|
||||
```
|
||||
```kotlin
|
||||
val a = GetClassA()
|
||||
DoSomething(a)
|
||||
|
||||
val b = GetClassB()
|
||||
DoSomething(b)
|
||||
```
|
||||
* If a single variable is used by a single-line control flow statement, there can be no spaces after it's declaration
|
||||
```kotlin
|
||||
val a = GetClass()
|
||||
if (a.fail)
|
||||
throw exception()
|
||||
```
|
||||
* In `when` statements, if cases generally have multi-line code blocks then have spacing between all the cases
|
||||
```kotlin
|
||||
when(num) {
|
||||
1 -> {
|
||||
a.Something()
|
||||
a.SomethingElse()
|
||||
}
|
||||
|
||||
2 -> {
|
||||
b.Something()
|
||||
b.SomethingElse()
|
||||
}
|
||||
|
||||
else -> c.Something()
|
||||
}
|
||||
```
|
||||
```kotlin
|
||||
when(num) {
|
||||
1 -> a.Something()
|
||||
2 -> b.Something()
|
||||
else -> c.Something()
|
||||
}
|
||||
```
|
||||
* **Be consistent** (The above examples assume that `a`/`b`/`c` are correlated)
|
||||
* Inconsistent
|
||||
```kotlin
|
||||
val a = GetClassA()
|
||||
a.DoSomething()
|
||||
|
||||
val b = GetClassB()
|
||||
val c = GetClassC()
|
||||
|
||||
b.DoSomething()
|
||||
c.DoSomething()
|
||||
```
|
||||
* Consistent #1
|
||||
```kotlin
|
||||
val a = GetClassA()
|
||||
val b = GetClassB()
|
||||
val c = GetClassC()
|
||||
|
||||
a.DoSomething()
|
||||
b.DoSomething()
|
||||
c.DoSomething()
|
||||
```
|
||||
* Consistent #2
|
||||
```kotlin
|
||||
val a = GetClassA()
|
||||
a.DoSomething()
|
||||
|
||||
val b = GetClassB()
|
||||
b.DoSomething()
|
||||
|
||||
val c = GetClassC()
|
||||
c.DoSomething()
|
||||
```
|
||||
|
||||
### Control flow statements (if, for and while)
|
||||
#### If a child control-flow statement has brackets, the parent statement must as well
|
||||
* Correct
|
||||
```cpp
|
||||
if (a) {
|
||||
while (b) {
|
||||
Something(a)
|
||||
Something(b)
|
||||
}
|
||||
}
|
||||
```
|
||||
* Incorrect
|
||||
```cpp
|
||||
if (a)
|
||||
while (b) {
|
||||
Something(a)
|
||||
Something(b)
|
||||
}
|
||||
```
|
||||
|
||||
#### If any cases of an if statement have curly brackets all must have curly brackets
|
||||
* Correct
|
||||
```cpp
|
||||
if (a) {
|
||||
Something()
|
||||
SomethingElse()
|
||||
} else {
|
||||
SomethingElse()
|
||||
}
|
||||
```
|
||||
* Incorrect
|
||||
```cpp
|
||||
if (a) {
|
||||
Something()
|
||||
SomethingElse()
|
||||
} else
|
||||
SomethingElse()
|
||||
```
|
674
LICENSE
Normal file
674
LICENSE
Normal file
@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
355
LICENSE.md
355
LICENSE.md
@ -1,355 +0,0 @@
|
||||
Mozilla Public License Version 2.0
|
||||
==================================
|
||||
|
||||
### 1. Definitions
|
||||
|
||||
**1.1. “Contributor”**
|
||||
means each individual or legal entity that creates, contributes to
|
||||
the creation of, or owns Covered Software.
|
||||
|
||||
**1.2. “Contributor Version”**
|
||||
means the combination of the Contributions of others (if any) used
|
||||
by a Contributor and that particular Contributor's Contribution.
|
||||
|
||||
**1.3. “Contribution”**
|
||||
means Covered Software of a particular Contributor.
|
||||
|
||||
**1.4. “Covered Software”**
|
||||
means Source Code Form to which the initial Contributor has attached
|
||||
the notice in Exhibit A, the Executable Form of such Source Code
|
||||
Form, and Modifications of such Source Code Form, in each case
|
||||
including portions thereof.
|
||||
|
||||
**1.5. “Incompatible With Secondary Licenses”**
|
||||
means
|
||||
|
||||
* **(a)** that the initial Contributor has attached the notice described
|
||||
in Exhibit B to the Covered Software; or
|
||||
* **(b)** that the Covered Software was made available under the terms of
|
||||
version 1.1 or earlier of the License, but not also under the
|
||||
terms of a Secondary License.
|
||||
|
||||
**1.6. “Executable Form”**
|
||||
means any form of the work other than Source Code Form.
|
||||
|
||||
**1.7. “Larger Work”**
|
||||
means a work that combines Covered Software with other material, in
|
||||
a separate file or files, that is not Covered Software.
|
||||
|
||||
**1.8. “License”**
|
||||
means this document.
|
||||
|
||||
**1.9. “Licensable”**
|
||||
means having the right to grant, to the maximum extent possible,
|
||||
whether at the time of the initial grant or subsequently, any and
|
||||
all of the rights conveyed by this License.
|
||||
|
||||
**1.10. “Modifications”**
|
||||
means any of the following:
|
||||
|
||||
* **(a)** any file in Source Code Form that results from an addition to,
|
||||
deletion from, or modification of the contents of Covered
|
||||
Software; or
|
||||
* **(b)** any new file in Source Code Form that contains any Covered
|
||||
Software.
|
||||
|
||||
**1.11. “Patent Claims” of a Contributor**
|
||||
means any patent claim(s), including without limitation, method,
|
||||
process, and apparatus claims, in any patent Licensable by such
|
||||
Contributor that would be infringed, but for the grant of the
|
||||
License, by the making, using, selling, offering for sale, having
|
||||
made, import, or transfer of either its Contributions or its
|
||||
Contributor Version.
|
||||
|
||||
**1.12. “Secondary License”**
|
||||
means either the GNU General Public License, Version 2.0, the GNU
|
||||
Lesser General Public License, Version 2.1, the GNU Affero General
|
||||
Public License, Version 3.0, or any later versions of those
|
||||
licenses.
|
||||
|
||||
**1.13. “Source Code Form”**
|
||||
means the form of the work preferred for making modifications.
|
||||
|
||||
**1.14. “You” (or “Your”)**
|
||||
means an individual or a legal entity exercising rights under this
|
||||
License. For legal entities, “You” includes any entity that
|
||||
controls, is controlled by, or is under common control with You. For
|
||||
purposes of this definition, “control” means **(a)** the power, direct
|
||||
or indirect, to cause the direction or management of such entity,
|
||||
whether by contract or otherwise, or **(b)** ownership of more than
|
||||
fifty percent (50%) of the outstanding shares or beneficial
|
||||
ownership of such entity.
|
||||
|
||||
|
||||
### 2. License Grants and Conditions
|
||||
|
||||
#### 2.1. Grants
|
||||
|
||||
Each Contributor hereby grants You a world-wide, royalty-free,
|
||||
non-exclusive license:
|
||||
|
||||
* **(a)** under intellectual property rights (other than patent or trademark)
|
||||
Licensable by such Contributor to use, reproduce, make available,
|
||||
modify, display, perform, distribute, and otherwise exploit its
|
||||
Contributions, either on an unmodified basis, with Modifications, or
|
||||
as part of a Larger Work; and
|
||||
* **(b)** under Patent Claims of such Contributor to make, use, sell, offer
|
||||
for sale, have made, import, and otherwise transfer either its
|
||||
Contributions or its Contributor Version.
|
||||
|
||||
#### 2.2. Effective Date
|
||||
|
||||
The licenses granted in Section 2.1 with respect to any Contribution
|
||||
become effective for each Contribution on the date the Contributor first
|
||||
distributes such Contribution.
|
||||
|
||||
#### 2.3. Limitations on Grant Scope
|
||||
|
||||
The licenses granted in this Section 2 are the only rights granted under
|
||||
this License. No additional rights or licenses will be implied from the
|
||||
distribution or licensing of Covered Software under this License.
|
||||
Notwithstanding Section 2.1(b) above, no patent license is granted by a
|
||||
Contributor:
|
||||
|
||||
* **(a)** for any code that a Contributor has removed from Covered Software;
|
||||
or
|
||||
* **(b)** for infringements caused by: **(i)** Your and any other third party's
|
||||
modifications of Covered Software, or **(ii)** the combination of its
|
||||
Contributions with other software (except as part of its Contributor
|
||||
Version); or
|
||||
* **(c)** under Patent Claims infringed by Covered Software in the absence of
|
||||
its Contributions.
|
||||
|
||||
This License does not grant any rights in the trademarks, service marks,
|
||||
or logos of any Contributor (except as may be necessary to comply with
|
||||
the notice requirements in Section 3.4).
|
||||
|
||||
#### 2.4. Subsequent Licenses
|
||||
|
||||
No Contributor makes additional grants as a result of Your choice to
|
||||
distribute the Covered Software under a subsequent version of this
|
||||
License (see Section 10.2) or under the terms of a Secondary License (if
|
||||
permitted under the terms of Section 3.3).
|
||||
|
||||
#### 2.5. Representation
|
||||
|
||||
Each Contributor represents that the Contributor believes its
|
||||
Contributions are its original creation(s) or it has sufficient rights
|
||||
to grant the rights to its Contributions conveyed by this License.
|
||||
|
||||
#### 2.6. Fair Use
|
||||
|
||||
This License is not intended to limit any rights You have under
|
||||
applicable copyright doctrines of fair use, fair dealing, or other
|
||||
equivalents.
|
||||
|
||||
#### 2.7. Conditions
|
||||
|
||||
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
|
||||
in Section 2.1.
|
||||
|
||||
|
||||
### 3. Responsibilities
|
||||
|
||||
#### 3.1. Distribution of Source Form
|
||||
|
||||
All distribution of Covered Software in Source Code Form, including any
|
||||
Modifications that You create or to which You contribute, must be under
|
||||
the terms of this License. You must inform recipients that the Source
|
||||
Code Form of the Covered Software is governed by the terms of this
|
||||
License, and how they can obtain a copy of this License. You may not
|
||||
attempt to alter or restrict the recipients' rights in the Source Code
|
||||
Form.
|
||||
|
||||
#### 3.2. Distribution of Executable Form
|
||||
|
||||
If You distribute Covered Software in Executable Form then:
|
||||
|
||||
* **(a)** such Covered Software must also be made available in Source Code
|
||||
Form, as described in Section 3.1, and You must inform recipients of
|
||||
the Executable Form how they can obtain a copy of such Source Code
|
||||
Form by reasonable means in a timely manner, at a charge no more
|
||||
than the cost of distribution to the recipient; and
|
||||
|
||||
* **(b)** You may distribute such Executable Form under the terms of this
|
||||
License, or sublicense it under different terms, provided that the
|
||||
license for the Executable Form does not attempt to limit or alter
|
||||
the recipients' rights in the Source Code Form under this License.
|
||||
|
||||
#### 3.3. Distribution of a Larger Work
|
||||
|
||||
You may create and distribute a Larger Work under terms of Your choice,
|
||||
provided that You also comply with the requirements of this License for
|
||||
the Covered Software. If the Larger Work is a combination of Covered
|
||||
Software with a work governed by one or more Secondary Licenses, and the
|
||||
Covered Software is not Incompatible With Secondary Licenses, this
|
||||
License permits You to additionally distribute such Covered Software
|
||||
under the terms of such Secondary License(s), so that the recipient of
|
||||
the Larger Work may, at their option, further distribute the Covered
|
||||
Software under the terms of either this License or such Secondary
|
||||
License(s).
|
||||
|
||||
#### 3.4. Notices
|
||||
|
||||
You may not remove or alter the substance of any license notices
|
||||
(including copyright notices, patent notices, disclaimers of warranty,
|
||||
or limitations of liability) contained within the Source Code Form of
|
||||
the Covered Software, except that You may alter any license notices to
|
||||
the extent required to remedy known factual inaccuracies.
|
||||
|
||||
#### 3.5. Application of Additional Terms
|
||||
|
||||
You may choose to offer, and to charge a fee for, warranty, support,
|
||||
indemnity or liability obligations to one or more recipients of Covered
|
||||
Software. However, You may do so only on Your own behalf, and not on
|
||||
behalf of any Contributor. You must make it absolutely clear that any
|
||||
such warranty, support, indemnity, or liability obligation is offered by
|
||||
You alone, and You hereby agree to indemnify every Contributor for any
|
||||
liability incurred by such Contributor as a result of warranty, support,
|
||||
indemnity or liability terms You offer. You may include additional
|
||||
disclaimers of warranty and limitations of liability specific to any
|
||||
jurisdiction.
|
||||
|
||||
|
||||
### 4. Inability to Comply Due to Statute or Regulation
|
||||
|
||||
If it is impossible for You to comply with any of the terms of this
|
||||
License with respect to some or all of the Covered Software due to
|
||||
statute, judicial order, or regulation then You must: **(a)** comply with
|
||||
the terms of this License to the maximum extent possible; and **(b)**
|
||||
describe the limitations and the code they affect. Such description must
|
||||
be placed in a text file included with all distributions of the Covered
|
||||
Software under this License. Except to the extent prohibited by statute
|
||||
or regulation, such description must be sufficiently detailed for a
|
||||
recipient of ordinary skill to be able to understand it.
|
||||
|
||||
|
||||
### 5. Termination
|
||||
|
||||
**5.1.** The rights granted under this License will terminate automatically
|
||||
if You fail to comply with any of its terms. However, if You become
|
||||
compliant, then the rights granted under this License from a particular
|
||||
Contributor are reinstated **(a)** provisionally, unless and until such
|
||||
Contributor explicitly and finally terminates Your grants, and **(b)** on an
|
||||
ongoing basis, if such Contributor fails to notify You of the
|
||||
non-compliance by some reasonable means prior to 60 days after You have
|
||||
come back into compliance. Moreover, Your grants from a particular
|
||||
Contributor are reinstated on an ongoing basis if such Contributor
|
||||
notifies You of the non-compliance by some reasonable means, this is the
|
||||
first time You have received notice of non-compliance with this License
|
||||
from such Contributor, and You become compliant prior to 30 days after
|
||||
Your receipt of the notice.
|
||||
|
||||
**5.2.** If You initiate litigation against any entity by asserting a patent
|
||||
infringement claim (excluding declaratory judgment actions,
|
||||
counter-claims, and cross-claims) alleging that a Contributor Version
|
||||
directly or indirectly infringes any patent, then the rights granted to
|
||||
You by any and all Contributors for the Covered Software under Section
|
||||
2.1 of this License shall terminate.
|
||||
|
||||
**5.3.** In the event of termination under Sections 5.1 or 5.2 above, all
|
||||
end user license agreements (excluding distributors and resellers) which
|
||||
have been validly granted by You or Your distributors under this License
|
||||
prior to termination shall survive termination.
|
||||
|
||||
|
||||
### 6. Disclaimer of Warranty
|
||||
|
||||
> Covered Software is provided under this License on an “as is”
|
||||
> basis, without warranty of any kind, either expressed, implied, or
|
||||
> statutory, including, without limitation, warranties that the
|
||||
> Covered Software is free of defects, merchantable, fit for a
|
||||
> particular purpose or non-infringing. The entire risk as to the
|
||||
> quality and performance of the Covered Software is with You.
|
||||
> Should any Covered Software prove defective in any respect, You
|
||||
> (not any Contributor) assume the cost of any necessary servicing,
|
||||
> repair, or correction. This disclaimer of warranty constitutes an
|
||||
> essential part of this License. No use of any Covered Software is
|
||||
> authorized under this License except under this disclaimer.
|
||||
|
||||
### 7. Limitation of Liability
|
||||
|
||||
> Under no circumstances and under no legal theory, whether tort
|
||||
> (including negligence), contract, or otherwise, shall any
|
||||
> Contributor, or anyone who distributes Covered Software as
|
||||
> permitted above, be liable to You for any direct, indirect,
|
||||
> special, incidental, or consequential damages of any character
|
||||
> including, without limitation, damages for lost profits, loss of
|
||||
> goodwill, work stoppage, computer failure or malfunction, or any
|
||||
> and all other commercial damages or losses, even if such party
|
||||
> shall have been informed of the possibility of such damages. This
|
||||
> limitation of liability shall not apply to liability for death or
|
||||
> personal injury resulting from such party's negligence to the
|
||||
> extent applicable law prohibits such limitation. Some
|
||||
> jurisdictions do not allow the exclusion or limitation of
|
||||
> incidental or consequential damages, so this exclusion and
|
||||
> limitation may not apply to You.
|
||||
|
||||
|
||||
### 8. Litigation
|
||||
|
||||
Any litigation relating to this License may be brought only in the
|
||||
courts of a jurisdiction where the defendant maintains its principal
|
||||
place of business and such litigation shall be governed by laws of that
|
||||
jurisdiction, without reference to its conflict-of-law provisions.
|
||||
Nothing in this Section shall prevent a party's ability to bring
|
||||
cross-claims or counter-claims.
|
||||
|
||||
|
||||
### 9. Miscellaneous
|
||||
|
||||
This License represents the complete agreement concerning the subject
|
||||
matter hereof. If any provision of this License is held to be
|
||||
unenforceable, such provision shall be reformed only to the extent
|
||||
necessary to make it enforceable. Any law or regulation which provides
|
||||
that the language of a contract shall be construed against the drafter
|
||||
shall not be used to construe this License against a Contributor.
|
||||
|
||||
|
||||
### 10. Versions of the License
|
||||
|
||||
#### 10.1. New Versions
|
||||
|
||||
Mozilla Foundation is the license steward. Except as provided in Section
|
||||
10.3, no one other than the license steward has the right to modify or
|
||||
publish new versions of this License. Each version will be given a
|
||||
distinguishing version number.
|
||||
|
||||
#### 10.2. Effect of New Versions
|
||||
|
||||
You may distribute the Covered Software under the terms of the version
|
||||
of the License under which You originally received the Covered Software,
|
||||
or under the terms of any subsequent version published by the license
|
||||
steward.
|
||||
|
||||
#### 10.3. Modified Versions
|
||||
|
||||
If you create software not governed by this License, and you want to
|
||||
create a new license for such software, you may create and use a
|
||||
modified version of this License if you rename the license and remove
|
||||
any references to the name of the license steward (except to note that
|
||||
such modified license differs from this License).
|
||||
|
||||
#### 10.4. Distributing Source Code Form that is Incompatible With Secondary Licenses
|
||||
|
||||
If You choose to distribute Source Code Form that is Incompatible With
|
||||
Secondary Licenses under the terms of this version of the License, the
|
||||
notice described in Exhibit B of this License must be attached.
|
||||
|
||||
## Exhibit A - Source Code Form License Notice
|
||||
|
||||
This Source Code Form is subject to the terms of the Mozilla Public
|
||||
License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
||||
|
||||
If it is not possible or desirable to put the notice in a particular
|
||||
file, then You may include the notice in a location (such as a LICENSE
|
||||
file in a relevant directory) where a recipient would be likely to look
|
||||
for such a notice.
|
||||
|
||||
You may add additional accurate notices of copyright ownership.
|
||||
|
||||
## Exhibit B - “Incompatible With Secondary Licenses” Notice
|
||||
|
||||
This Source Code Form is "Incompatible With Secondary Licenses", as
|
||||
defined by the Mozilla Public License, v. 2.0.
|
45
README.md
45
README.md
@ -1,45 +0,0 @@
|
||||
<p>
|
||||
<h3 align="center">Development on Skyline has been ceased</h3>
|
||||
<p align="center">All Skyline code is within this repository or <a href="https://github.com/skyline-emu/skyline-dev"><code>skyline-dev</code></a>. Anyone is free to fork the code to continue the work as long as they follow our <a href="LICENSE.md">MPL-2.0 license</a>, it should be noted that Skyline branding isn't licensed.</p>
|
||||
</p>
|
||||
|
||||
<h1 align="center">
|
||||
<a href="https://github.com/skyline-emu/skyline" target="_blank">
|
||||
<img height="60%" width="60%" src="https://raw.github.com/skyline-emu/branding/master/banner/skyline-banner-rounded.png"><br>
|
||||
</a>
|
||||
<a href="https://discord.gg/XnbXNQM" target="_blank">
|
||||
<img src="https://img.shields.io/discord/545842171459272705.svg?label=&logo=discord&logoColor=ffffff&color=5865F2&labelColor=404EED">
|
||||
</a>
|
||||
<a href="https://github.com/skyline-emu/skyline/actions/workflows/ci.yml" target="_blank">
|
||||
<img src="https://github.com/skyline-emu/skyline/actions/workflows/ci.yml/badge.svg"><br>
|
||||
</a>
|
||||
</h1>
|
||||
|
||||
<p align="center">
|
||||
<b><a href="CONTRIBUTING.md">Contributing Guide</a> • <a href="BUILDING.md">Building Guide</a></b>
|
||||
</p>
|
||||
|
||||
<p align="center">
|
||||
<b>Skyline</b> was an experimental emulator that runs on <b>ARMv8 Android™</b> devices and emulates the functionality of a <b>Nintendo Switch™</b> system, licensed under <a href="https://github.com/skyline-emu/skyline/blob/master/LICENSE.md"><b>Mozilla Public License 2.0</b></a>
|
||||
</p>
|
||||
|
||||
---
|
||||
|
||||
### Contact
|
||||
You can contact the core developers of Skyline at our **[Discord](https://discord.gg/XnbXNQM)**. If you have any questions, feel free to ask. It's also a good place to just keep up with the emulator, as most talk regarding development goes on over there.
|
||||
|
||||
---
|
||||
|
||||
### Special Thanks
|
||||
A few noteworthy teams/projects who've helped us along the way are:
|
||||
* **[Ryujinx](https://ryujinx.org/):** We've used Ryujinx for reference throughout the project, the accuracy of their HLE implementations of Switch subsystems make it an amazing reference. The team behind the project has been extremely helpful with any queries we've had and have constantly helped us with any issues we've come across. **It should be noted that Skyline is not based on Ryujinx**.
|
||||
|
||||
* **[yuzu](https://yuzu-emu.org/):** Skyline's shader compiler is a **fork** of *yuzu*'s shader compiler with Skyline-specific changes, using it allowed us to focus on the parts of GPU emulation that we could specifically optimize for mobile while having a high-quality shader compiler implementation as a base. The team behind *yuzu* has also often helped us and have graciously provided us with a license exemption.
|
||||
|
||||
* **[Switchbrew](https://github.com/switchbrew/):** We've extensively used Switchbrew whether that be their **[wiki](https://switchbrew.org/)** with its colossal amount of information on the Switch that has saved us countless hours of time or **[libnx](https://github.com/switchbrew/libnx)** which was crucial to initial development of the emulator to ensure that our HLE kernel and sysmodule implementations were accurate.
|
||||
|
||||
---
|
||||
|
||||
### Disclaimer
|
||||
* **Nintendo Switch** is a trademark of **Nintendo Co., Ltd**
|
||||
* **Android** is a trademark of **Google LLC**
|
1
app/.gitignore
vendored
1
app/.gitignore
vendored
@ -1,2 +1 @@
|
||||
/build
|
||||
/release
|
||||
|
@ -1,409 +1,18 @@
|
||||
cmake_minimum_required(VERSION 3.16)
|
||||
project(Skyline LANGUAGES C CXX ASM VERSION 0.3)
|
||||
|
||||
set(BUILD_TESTS OFF CACHE BOOL "Build Tests" FORCE)
|
||||
set(BUILD_TESTING OFF CACHE BOOL "Build Testing" FORCE)
|
||||
set(BUILD_SHARED_LIBS OFF CACHE BOOL "Build Shared Libraries" FORCE)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
|
||||
cmake_minimum_required (VERSION 3.2)
|
||||
project(Lightswitch VERSION 1 LANGUAGES CXX)
|
||||
set_property(GLOBAL PROPERTY CMAKE_CXX_STANDARD 17 PROPERTY CMAKE_CXX_STANDARD_REQUIRED TRUE)
|
||||
|
||||
set(source_DIR ${CMAKE_SOURCE_DIR}/src/main/cpp)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-strict-aliasing -Wno-unused-command-line-argument -fwrapv")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "-Ofast -flto=full -fno-stack-protector -DNDEBUG")
|
||||
|
||||
# Build all libraries with -Ofast but with default debug data (-g) for debug and reldebug builds
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "-Ofast")
|
||||
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-Ofast")
|
||||
include_directories(${source_DIR}/include)
|
||||
include_directories(${source_DIR})
|
||||
|
||||
# libcxx
|
||||
set(ANDROID_STL "none")
|
||||
set(LIBCXX_INCLUDE_TESTS OFF)
|
||||
set(LIBCXX_INCLUDE_BENCHMARKS OFF)
|
||||
set(LIBCXX_INCLUDE_DOCS OFF)
|
||||
set(LIBCXX_ENABLE_SHARED FALSE)
|
||||
set(LIBCXX_ENABLE_ASSERTIONS FALSE)
|
||||
set(LIBCXX_STANDALONE_BUILD FALSE)
|
||||
add_subdirectory("libraries/llvm/libcxx")
|
||||
link_libraries(cxx_static)
|
||||
get_target_property(LIBCXX_INCLUDE_COMPILE_OPTION cxx-headers INTERFACE_COMPILE_OPTIONS)
|
||||
string(REGEX REPLACE "-I" "" LIBCXX_INCLUDE_DIRECTORY_LIST "${LIBCXX_INCLUDE_COMPILE_OPTION}")
|
||||
list(GET LIBCXX_INCLUDE_DIRECTORY_LIST 1 LIBCXX_TARGET_INCLUDE_DIRECTORY) # We just want the target include directory
|
||||
set_target_properties(cxx-headers PROPERTIES INTERFACE_COMPILE_OPTIONS -isystem${LIBCXX_TARGET_INCLUDE_DIRECTORY})
|
||||
add_library(lightswitch SHARED
|
||||
${source_DIR}/lightswitch.cpp
|
||||
${source_DIR}/core/arm/cpu.cpp
|
||||
${source_DIR}/core/arm/memory.cpp
|
||||
|
||||
# libcxxabi
|
||||
set(LIBCXXABI_INCLUDE_TESTS OFF)
|
||||
set(LIBCXXABI_ENABLE_SHARED FALSE)
|
||||
set(LIBCXXABI_STANDALONE_BUILD FALSE)
|
||||
set(LIBCXXABI_LIBCXX_INCLUDES "${LIBCXX_TARGET_INCLUDE_DIRECTORY}" CACHE STRING "" FORCE)
|
||||
add_subdirectory("libraries/llvm/libcxxabi")
|
||||
link_libraries(cxxabi_static)
|
||||
|
||||
# Skyline's Boost fork
|
||||
set(Boost_USE_STATIC_LIBS ON)
|
||||
set(Boost_USE_MULTITHREADED ON)
|
||||
add_subdirectory("libraries/boost")
|
||||
|
||||
# {fmt}
|
||||
add_subdirectory("libraries/fmt")
|
||||
|
||||
# TzCode
|
||||
add_subdirectory("libraries/tzcode")
|
||||
target_compile_options(tzcode PRIVATE -Wno-everything)
|
||||
|
||||
# LZ4
|
||||
set(LZ4_BUILD_CLI OFF CACHE BOOL "Build LZ4 CLI" FORCE)
|
||||
set(LZ4_BUILD_LEGACY_LZ4C OFF CACHE BOOL "Build lz4c progam with legacy argument support" FORCE)
|
||||
add_subdirectory("libraries/lz4/build/cmake")
|
||||
include_directories(SYSTEM "libraries/lz4/lib")
|
||||
|
||||
# Vulkan + Vulkan-Hpp
|
||||
add_compile_definitions(VK_USE_PLATFORM_ANDROID_KHR) # We want all the Android-specific structures to be defined
|
||||
add_compile_definitions(VULKAN_HPP_NO_SPACESHIP_OPERATOR) # libcxx doesn't implement operator<=> for std::array which breaks this
|
||||
add_compile_definitions(VULKAN_HPP_NO_STRUCT_CONSTRUCTORS) # We want to use designated initializers in Vulkan-Hpp
|
||||
add_compile_definitions(VULKAN_HPP_NO_SETTERS)
|
||||
add_compile_definitions(VULKAN_HPP_NO_SMART_HANDLE)
|
||||
|
||||
add_compile_definitions(VULKAN_HPP_DISPATCH_LOADER_DYNAMIC=1) # We use the dynamic loader rather than the static one to avoid an additional level of indirection
|
||||
add_compile_definitions(VULKAN_HPP_ENABLE_DYNAMIC_LOADER_TOOL=0) # We disable the dynamic loader tool so we can supply our own getInstanceProcAddress function from a custom driver
|
||||
include_directories(SYSTEM "libraries/vkhpp")
|
||||
include_directories(SYSTEM "libraries/vkhpp/Vulkan-Headers/include") # We use base Vulkan headers from this to ensure version parity with Vulkan-Hpp
|
||||
|
||||
# Vulkan Memory Allocator
|
||||
include_directories("libraries/vkma/include")
|
||||
add_library(vkma STATIC libraries/vkma.cpp)
|
||||
target_compile_options(vkma PRIVATE -Wno-everything)
|
||||
|
||||
# Frozen
|
||||
include_directories(SYSTEM "libraries/frozen/include")
|
||||
|
||||
# MbedTLS
|
||||
set(ENABLE_TESTING OFF CACHE BOOL "Build mbed TLS tests." FORCE)
|
||||
set(ENABLE_PROGRAMS OFF CACHE BOOL "Build mbed TLS programs." FORCE)
|
||||
set(UNSAFE_BUILD ON CACHE BOOL "Allow unsafe builds. These builds ARE NOT SECURE." FORCE)
|
||||
add_subdirectory("libraries/mbedtls")
|
||||
include_directories(SYSTEM "libraries/mbedtls/include")
|
||||
target_compile_options(mbedcrypto PRIVATE -Wno-everything)
|
||||
|
||||
# Opus
|
||||
set(OPUS_INSTALL_CMAKE_CONFIG_MODULE OFF CACHE BOOL "Install Opus CMake package config module" FORCE)
|
||||
include_directories(SYSTEM "libraries/opus/include")
|
||||
add_subdirectory("libraries/opus")
|
||||
target_compile_definitions(opus PRIVATE OPUS_WILL_BE_SLOW=1) # libopus will warn when built without optimizations
|
||||
|
||||
# Cubeb
|
||||
set(USE_OPENSL ON)
|
||||
set(USE_SANITIZERS OFF)
|
||||
set(USE_LAZY_LOAD_LIBS OFF)
|
||||
set(USE_AAUDIO OFF)
|
||||
set(BUNDLE_SPEEX ON)
|
||||
add_subdirectory("libraries/cubeb")
|
||||
include_directories(SYSTEM "libraries/cubeb/include")
|
||||
|
||||
# Perfetto SDK
|
||||
include_directories(SYSTEM "libraries/perfetto/sdk")
|
||||
add_library(perfetto STATIC libraries/perfetto/sdk/perfetto.cc)
|
||||
target_compile_options(perfetto PRIVATE -Wno-everything)
|
||||
|
||||
# C++ Range v3
|
||||
add_subdirectory("libraries/range")
|
||||
|
||||
# Sirit
|
||||
add_subdirectory("libraries/sirit")
|
||||
|
||||
# libadrenotools
|
||||
add_subdirectory("libraries/adrenotools")
|
||||
|
||||
# Tessil Robin Map
|
||||
add_subdirectory("libraries/robin-map")
|
||||
|
||||
# Renderdoc in-app API
|
||||
include_directories("libraries/renderdoc")
|
||||
|
||||
# Thread Pool
|
||||
include_directories("libraries/thread-pool")
|
||||
|
||||
# Build Skyline with full debugging data and -Og for debug builds
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "-O0 -g3 -glldb -gdwarf-5 -fno-omit-frame-pointer")
|
||||
# Build Skyline with full debugging data and some optimizations for reldebug builds, build speed is pioritised
|
||||
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O1 -g3 -glldb -gdwarf-5 -fno-omit-frame-pointer -fno-stack-protector")
|
||||
|
||||
# Include headers from libraries as system headers to silence warnings from them
|
||||
function(target_link_libraries_system target)
|
||||
set(libraries ${ARGN})
|
||||
foreach (library ${libraries})
|
||||
if (TARGET ${library})
|
||||
get_target_property(library_include_directories ${library} INTERFACE_INCLUDE_DIRECTORIES)
|
||||
if (NOT "${library_include_directories}" STREQUAL "library_include_directories-NOTFOUND")
|
||||
target_include_directories(${target} SYSTEM PRIVATE ${library_include_directories})
|
||||
endif ()
|
||||
endif ()
|
||||
target_link_libraries(${target} PRIVATE ${library})
|
||||
endforeach (library)
|
||||
endfunction(target_link_libraries_system)
|
||||
|
||||
# yuzu Shader Compiler
|
||||
add_subdirectory("libraries/shader-compiler")
|
||||
target_include_directories(shader_recompiler PUBLIC "libraries/shader-compiler/include")
|
||||
target_link_libraries_system(shader_recompiler Boost::intrusive Boost::container range-v3)
|
||||
|
||||
# yuzu Audio Core
|
||||
add_subdirectory("libraries/audio-core")
|
||||
include_directories(SYSTEM "libraries/audio-core/include")
|
||||
target_link_libraries_system(audio_core Boost::intrusive Boost::container range-v3)
|
||||
|
||||
# Skyline
|
||||
add_library(skyline SHARED
|
||||
${source_DIR}/driver_jni.cpp
|
||||
${source_DIR}/emu_jni.cpp
|
||||
${source_DIR}/loader_jni.cpp
|
||||
${source_DIR}/skyline/common.cpp
|
||||
${source_DIR}/skyline/common/exception.cpp
|
||||
${source_DIR}/skyline/common/logger.cpp
|
||||
${source_DIR}/skyline/common/signal.cpp
|
||||
${source_DIR}/skyline/common/spin_lock.cpp
|
||||
${source_DIR}/skyline/common/uuid.cpp
|
||||
${source_DIR}/skyline/common/trace.cpp
|
||||
${source_DIR}/skyline/nce/guest.S
|
||||
${source_DIR}/skyline/nce.cpp
|
||||
${source_DIR}/skyline/jvm.cpp
|
||||
${source_DIR}/skyline/os.cpp
|
||||
${source_DIR}/skyline/kernel/memory.cpp
|
||||
${source_DIR}/skyline/kernel/scheduler.cpp
|
||||
${source_DIR}/skyline/kernel/ipc.cpp
|
||||
${source_DIR}/skyline/kernel/svc.cpp
|
||||
${source_DIR}/skyline/kernel/types/KProcess.cpp
|
||||
${source_DIR}/skyline/kernel/types/KThread.cpp
|
||||
${source_DIR}/skyline/kernel/types/KSharedMemory.cpp
|
||||
${source_DIR}/skyline/kernel/types/KPrivateMemory.cpp
|
||||
${source_DIR}/skyline/kernel/types/KSyncObject.cpp
|
||||
${source_DIR}/skyline/audio.cpp
|
||||
${source_DIR}/skyline/gpu.cpp
|
||||
${source_DIR}/skyline/gpu/trait_manager.cpp
|
||||
${source_DIR}/skyline/gpu/memory_manager.cpp
|
||||
${source_DIR}/skyline/gpu/texture_manager.cpp
|
||||
${source_DIR}/skyline/gpu/buffer_manager.cpp
|
||||
${source_DIR}/skyline/gpu/command_scheduler.cpp
|
||||
${source_DIR}/skyline/gpu/descriptor_allocator.cpp
|
||||
${source_DIR}/skyline/gpu/texture/bc_decoder.cpp
|
||||
${source_DIR}/skyline/gpu/texture/texture.cpp
|
||||
${source_DIR}/skyline/gpu/texture/layout.cpp
|
||||
${source_DIR}/skyline/gpu/buffer.cpp
|
||||
${source_DIR}/skyline/gpu/megabuffer.cpp
|
||||
${source_DIR}/skyline/gpu/presentation_engine.cpp
|
||||
${source_DIR}/skyline/gpu/shader_manager.cpp
|
||||
${source_DIR}/skyline/gpu/pipeline_cache_manager.cpp
|
||||
${source_DIR}/skyline/gpu/graphics_pipeline_assembler.cpp
|
||||
${source_DIR}/skyline/gpu/cache/renderpass_cache.cpp
|
||||
${source_DIR}/skyline/gpu/cache/framebuffer_cache.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/fermi_2d.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/maxwell_dma.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/inline2memory.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/maxwell_3d/active_state.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/maxwell_3d/pipeline_state.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/maxwell_3d/graphics_pipeline_state_accessor.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/maxwell_3d/packed_pipeline_state.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/maxwell_3d/pipeline_manager.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/maxwell_3d/constant_buffers.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/maxwell_3d/queries.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/maxwell_3d/maxwell_3d.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/kepler_compute/pipeline_manager.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/kepler_compute/pipeline_state.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/kepler_compute/kepler_compute.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/kepler_compute/constant_buffers.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/command_executor.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/command_nodes.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/conversion/quads.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/common/common.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/common/samplers.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/common/textures.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/common/shader_cache.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/common/pipeline_state_bundle.cpp
|
||||
${source_DIR}/skyline/gpu/interconnect/common/file_pipeline_state_accessor.cpp
|
||||
${source_DIR}/skyline/gpu/shaders/helper_shaders.cpp
|
||||
${source_DIR}/skyline/soc/smmu.cpp
|
||||
${source_DIR}/skyline/soc/host1x/syncpoint.cpp
|
||||
${source_DIR}/skyline/soc/host1x/command_fifo.cpp
|
||||
${source_DIR}/skyline/soc/host1x/classes/host1x.cpp
|
||||
${source_DIR}/skyline/soc/host1x/classes/vic.cpp
|
||||
${source_DIR}/skyline/soc/host1x/classes/nvdec.cpp
|
||||
${source_DIR}/skyline/soc/gm20b/channel.cpp
|
||||
${source_DIR}/skyline/soc/gm20b/gpfifo.cpp
|
||||
${source_DIR}/skyline/soc/gm20b/gmmu.cpp
|
||||
${source_DIR}/skyline/soc/gm20b/macro/macro_state.cpp
|
||||
${source_DIR}/skyline/soc/gm20b/macro/macro_interpreter.cpp
|
||||
${source_DIR}/skyline/soc/gm20b/engines/engine.cpp
|
||||
${source_DIR}/skyline/soc/gm20b/engines/gpfifo.cpp
|
||||
${source_DIR}/skyline/soc/gm20b/engines/maxwell_3d.cpp
|
||||
${source_DIR}/skyline/soc/gm20b/engines/inline2memory.cpp
|
||||
${source_DIR}/skyline/soc/gm20b/engines/kepler_compute.cpp
|
||||
${source_DIR}/skyline/soc/gm20b/engines/maxwell_dma.cpp
|
||||
${source_DIR}/skyline/soc/gm20b/engines/maxwell/initialization.cpp
|
||||
${source_DIR}/skyline/soc/gm20b/engines/fermi_2d.cpp
|
||||
${source_DIR}/skyline/input.cpp
|
||||
${source_DIR}/skyline/input/npad.cpp
|
||||
${source_DIR}/skyline/input/npad_device.cpp
|
||||
${source_DIR}/skyline/input/touch.cpp
|
||||
${source_DIR}/skyline/crypto/aes_cipher.cpp
|
||||
${source_DIR}/skyline/crypto/key_store.cpp
|
||||
${source_DIR}/skyline/loader/loader.cpp
|
||||
${source_DIR}/skyline/loader/nro.cpp
|
||||
${source_DIR}/skyline/loader/nso.cpp
|
||||
${source_DIR}/skyline/loader/nca.cpp
|
||||
${source_DIR}/skyline/loader/xci.cpp
|
||||
${source_DIR}/skyline/loader/nsp.cpp
|
||||
${source_DIR}/skyline/hle/symbol_hooks.cpp
|
||||
${source_DIR}/skyline/vfs/partition_filesystem.cpp
|
||||
${source_DIR}/skyline/vfs/ctr_encrypted_backing.cpp
|
||||
${source_DIR}/skyline/vfs/rom_filesystem.cpp
|
||||
${source_DIR}/skyline/vfs/os_filesystem.cpp
|
||||
${source_DIR}/skyline/vfs/os_backing.cpp
|
||||
${source_DIR}/skyline/vfs/android_asset_filesystem.cpp
|
||||
${source_DIR}/skyline/vfs/android_asset_backing.cpp
|
||||
${source_DIR}/skyline/vfs/nacp.cpp
|
||||
${source_DIR}/skyline/vfs/npdm.cpp
|
||||
${source_DIR}/skyline/vfs/nca.cpp
|
||||
${source_DIR}/skyline/vfs/ticket.cpp
|
||||
${source_DIR}/skyline/services/serviceman.cpp
|
||||
${source_DIR}/skyline/services/base_service.cpp
|
||||
${source_DIR}/skyline/services/sm/IUserInterface.cpp
|
||||
${source_DIR}/skyline/services/fatalsrv/IService.cpp
|
||||
${source_DIR}/skyline/services/audio/IAudioInManager.cpp
|
||||
${source_DIR}/skyline/services/audio/IAudioOutManager.cpp
|
||||
${source_DIR}/skyline/services/audio/IAudioOut.cpp
|
||||
${source_DIR}/skyline/services/audio/IAudioDevice.cpp
|
||||
${source_DIR}/skyline/services/audio/IAudioRendererManager.cpp
|
||||
${source_DIR}/skyline/services/audio/IAudioRenderer.cpp
|
||||
${source_DIR}/skyline/services/settings/ISettingsServer.cpp
|
||||
${source_DIR}/skyline/services/settings/ISystemSettingsServer.cpp
|
||||
${source_DIR}/skyline/services/apm/IManager.cpp
|
||||
${source_DIR}/skyline/services/apm/ISession.cpp
|
||||
${source_DIR}/skyline/services/am/IAllSystemAppletProxiesService.cpp
|
||||
${source_DIR}/skyline/services/am/IApplicationProxyService.cpp
|
||||
${source_DIR}/skyline/services/am/proxy/base_proxy.cpp
|
||||
${source_DIR}/skyline/services/am/proxy/IApplicationProxy.cpp
|
||||
${source_DIR}/skyline/services/am/proxy/ILibraryAppletProxy.cpp
|
||||
${source_DIR}/skyline/services/am/proxy/IOverlayAppletProxy.cpp
|
||||
${source_DIR}/skyline/services/am/proxy/ISystemAppletProxy.cpp
|
||||
${source_DIR}/skyline/services/am/controller/IAppletCommonFunctions.cpp
|
||||
${source_DIR}/skyline/services/am/controller/IApplicationFunctions.cpp
|
||||
${source_DIR}/skyline/services/am/controller/IAudioController.cpp
|
||||
${source_DIR}/skyline/services/am/controller/ICommonStateGetter.cpp
|
||||
${source_DIR}/skyline/services/am/controller/IDebugFunctions.cpp
|
||||
${source_DIR}/skyline/services/am/controller/IDisplayController.cpp
|
||||
${source_DIR}/skyline/services/am/controller/ILibraryAppletCreator.cpp
|
||||
${source_DIR}/skyline/services/am/controller/ISelfController.cpp
|
||||
${source_DIR}/skyline/services/am/controller/IWindowController.cpp
|
||||
${source_DIR}/skyline/services/am/storage/IStorage.cpp
|
||||
${source_DIR}/skyline/services/am/storage/VectorIStorage.cpp
|
||||
${source_DIR}/skyline/services/am/storage/TransferMemoryIStorage.cpp
|
||||
${source_DIR}/skyline/services/am/storage/IStorageAccessor.cpp
|
||||
${source_DIR}/skyline/services/am/applet/ILibraryAppletAccessor.cpp
|
||||
${source_DIR}/skyline/services/am/applet/IApplet.cpp
|
||||
${source_DIR}/skyline/services/bcat/IBcatService.cpp
|
||||
${source_DIR}/skyline/services/bcat/IDeliveryCacheStorageService.cpp
|
||||
${source_DIR}/skyline/services/bcat/IDeliveryCacheFileService.cpp
|
||||
${source_DIR}/skyline/services/bcat/IDeliveryCacheDirectoryService.cpp
|
||||
${source_DIR}/skyline/services/bcat/IServiceCreator.cpp
|
||||
${source_DIR}/skyline/services/bt/IBluetoothUser.cpp
|
||||
${source_DIR}/skyline/services/btm/IBtmUser.cpp
|
||||
${source_DIR}/skyline/services/btm/IBtmUserCore.cpp
|
||||
${source_DIR}/skyline/services/capsrv/IAlbumAccessorService.cpp
|
||||
${source_DIR}/skyline/services/capsrv/ICaptureControllerService.cpp
|
||||
${source_DIR}/skyline/services/capsrv/IAlbumApplicationService.cpp
|
||||
${source_DIR}/skyline/services/capsrv/IScreenShotApplicationService.cpp
|
||||
${source_DIR}/skyline/services/ro/IRoInterface.cpp
|
||||
${source_DIR}/skyline/applet/applet_creator.cpp
|
||||
${source_DIR}/skyline/applet/controller_applet.cpp
|
||||
${source_DIR}/skyline/applet/error_applet.cpp
|
||||
${source_DIR}/skyline/applet/player_select_applet.cpp
|
||||
${source_DIR}/skyline/applet/web_applet.cpp
|
||||
${source_DIR}/skyline/applet/swkbd/software_keyboard_applet.cpp
|
||||
${source_DIR}/skyline/applet/swkbd/software_keyboard_config.cpp
|
||||
${source_DIR}/skyline/services/codec/IHardwareOpusDecoder.cpp
|
||||
${source_DIR}/skyline/services/codec/IHardwareOpusDecoderManager.cpp
|
||||
${source_DIR}/skyline/services/hid/IHidServer.cpp
|
||||
${source_DIR}/skyline/services/hid/IAppletResource.cpp
|
||||
${source_DIR}/skyline/services/hid/IActiveVibrationDeviceList.cpp
|
||||
${source_DIR}/skyline/services/irs/IIrSensorServer.cpp
|
||||
${source_DIR}/skyline/services/timesrv/common.cpp
|
||||
${source_DIR}/skyline/services/timesrv/core.cpp
|
||||
${source_DIR}/skyline/services/timesrv/time_shared_memory.cpp
|
||||
${source_DIR}/skyline/services/timesrv/timezone_manager.cpp
|
||||
${source_DIR}/skyline/services/timesrv/time_manager_server.cpp
|
||||
${source_DIR}/skyline/services/timesrv/IStaticService.cpp
|
||||
${source_DIR}/skyline/services/timesrv/ISystemClock.cpp
|
||||
${source_DIR}/skyline/services/timesrv/ISteadyClock.cpp
|
||||
${source_DIR}/skyline/services/timesrv/ITimeZoneService.cpp
|
||||
${source_DIR}/skyline/services/glue/IStaticService.cpp
|
||||
${source_DIR}/skyline/services/glue/ITimeZoneService.cpp
|
||||
${source_DIR}/skyline/services/glue/IWriterForSystem.cpp
|
||||
${source_DIR}/skyline/services/glue/INotificationServicesForApplication.cpp
|
||||
${source_DIR}/skyline/services/fssrv/IFileSystemProxy.cpp
|
||||
${source_DIR}/skyline/services/fssrv/IFileSystem.cpp
|
||||
${source_DIR}/skyline/services/fssrv/IFile.cpp
|
||||
${source_DIR}/skyline/services/fssrv/IStorage.cpp
|
||||
${source_DIR}/skyline/services/fssrv/IDirectory.cpp
|
||||
${source_DIR}/skyline/services/fssrv/IMultiCommitManager.cpp
|
||||
${source_DIR}/skyline/services/nvdrv/INvDrvServices.cpp
|
||||
${source_DIR}/skyline/services/nvdrv/driver.cpp
|
||||
${source_DIR}/skyline/services/nvdrv/core/nvmap.cpp
|
||||
${source_DIR}/skyline/services/nvdrv/core/syncpoint_manager.cpp
|
||||
${source_DIR}/skyline/services/nvdrv/devices/nvdevice.cpp
|
||||
${source_DIR}/skyline/services/nvdrv/devices/nvmap.cpp
|
||||
${source_DIR}/skyline/services/nvdrv/devices/nvhost/as_gpu.cpp
|
||||
${source_DIR}/skyline/services/nvdrv/devices/nvhost/ctrl.cpp
|
||||
${source_DIR}/skyline/services/nvdrv/devices/nvhost/ctrl_gpu.cpp
|
||||
${source_DIR}/skyline/services/nvdrv/devices/nvhost/gpu_channel.cpp
|
||||
${source_DIR}/skyline/services/nvdrv/devices/nvhost/host1x_channel.cpp
|
||||
${source_DIR}/skyline/services/hosbinder/parcel.cpp
|
||||
${source_DIR}/skyline/services/hosbinder/IHOSBinderDriver.cpp
|
||||
${source_DIR}/skyline/services/hosbinder/GraphicBufferProducer.cpp
|
||||
${source_DIR}/skyline/services/visrv/IDisplayService.cpp
|
||||
${source_DIR}/skyline/services/visrv/IApplicationDisplayService.cpp
|
||||
${source_DIR}/skyline/services/visrv/IManagerDisplayService.cpp
|
||||
${source_DIR}/skyline/services/visrv/IRootService.cpp
|
||||
${source_DIR}/skyline/services/visrv/ISystemDisplayService.cpp
|
||||
${source_DIR}/skyline/services/pl/IPlatformServiceManager.cpp
|
||||
${source_DIR}/skyline/services/aocsrv/IAddOnContentManager.cpp
|
||||
${source_DIR}/skyline/services/aocsrv/IPurchaseEventManager.cpp
|
||||
${source_DIR}/skyline/services/pctl/IParentalControlServiceFactory.cpp
|
||||
${source_DIR}/skyline/services/pctl/IParentalControlService.cpp
|
||||
${source_DIR}/skyline/services/lm/ILogService.cpp
|
||||
${source_DIR}/skyline/services/lm/ILogger.cpp
|
||||
${source_DIR}/skyline/services/ldn/IUserServiceCreator.cpp
|
||||
${source_DIR}/skyline/services/ldn/IUserLocalCommunicationService.cpp
|
||||
${source_DIR}/skyline/services/account/IAccountServiceForApplication.cpp
|
||||
${source_DIR}/skyline/services/account/IManagerForApplication.cpp
|
||||
${source_DIR}/skyline/services/account/IProfile.cpp
|
||||
${source_DIR}/skyline/services/friends/IServiceCreator.cpp
|
||||
${source_DIR}/skyline/services/friends/IFriendService.cpp
|
||||
${source_DIR}/skyline/services/friends/INotificationService.cpp
|
||||
${source_DIR}/skyline/services/nfp/IUserManager.cpp
|
||||
${source_DIR}/skyline/services/nfp/IUser.cpp
|
||||
${source_DIR}/skyline/services/nifm/IStaticService.cpp
|
||||
${source_DIR}/skyline/services/nifm/IGeneralService.cpp
|
||||
${source_DIR}/skyline/services/nifm/IScanRequest.cpp
|
||||
${source_DIR}/skyline/services/nifm/IRequest.cpp
|
||||
${source_DIR}/skyline/services/nim/IShopServiceAccessor.cpp
|
||||
${source_DIR}/skyline/services/nim/IShopServiceAccessServer.cpp
|
||||
${source_DIR}/skyline/services/nim/IShopServiceAccessServerInterface.cpp
|
||||
${source_DIR}/skyline/services/nim/IShopServiceAsync.cpp
|
||||
${source_DIR}/skyline/services/socket/bsd/IClient.cpp
|
||||
${source_DIR}/skyline/services/socket/nsd/IManager.cpp
|
||||
${source_DIR}/skyline/services/socket/sfdnsres/IResolver.cpp
|
||||
${source_DIR}/skyline/services/spl/IRandomInterface.cpp
|
||||
${source_DIR}/skyline/services/ssl/ISslService.cpp
|
||||
${source_DIR}/skyline/services/ssl/ISslContext.cpp
|
||||
${source_DIR}/skyline/services/prepo/IPrepoService.cpp
|
||||
${source_DIR}/skyline/services/mmnv/IRequest.cpp
|
||||
${source_DIR}/skyline/services/mii/IStaticService.cpp
|
||||
${source_DIR}/skyline/services/mii/IDatabaseService.cpp
|
||||
${source_DIR}/skyline/services/olsc/IOlscServiceForApplication.cpp
|
||||
)
|
||||
target_include_directories(skyline PRIVATE ${source_DIR}/skyline)
|
||||
# target_precompile_headers(skyline PRIVATE ${source_DIR}/skyline/common.h) # PCH will currently break Intellisense
|
||||
target_compile_options(skyline PRIVATE -Wall -Wno-unknown-attributes -Wno-c++20-extensions -Wno-c++17-extensions -Wno-c99-designator -Wno-reorder -Wno-missing-braces -Wno-unused-variable -Wno-unused-private-field -Wno-dangling-else -Wconversion -fsigned-bitfields)
|
||||
|
||||
target_link_libraries(skyline PRIVATE shader_recompiler audio_core)
|
||||
target_link_libraries_system(skyline android perfetto fmt lz4_static tzcode vkma mbedcrypto opus Boost::intrusive Boost::container range-v3 adrenotools tsl::robin_map)
|
||||
${source_DIR}/core/hos/kernel/svc.cpp
|
||||
${source_DIR}/core/hos/loaders/nro.cpp
|
||||
)
|
||||
target_link_libraries(lightswitch ${source_DIR}/lib/${ANDROID_ABI}/libunicorn.a)
|
||||
|
193
app/build.gradle
193
app/build.gradle
@ -1,196 +1,45 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'kotlin-kapt'
|
||||
id 'com.google.dagger.hilt.android'
|
||||
id 'idea'
|
||||
id 'org.jetbrains.kotlin.plugin.serialization' version "$kotlin_version"
|
||||
}
|
||||
|
||||
idea.module {
|
||||
// These are not viable to index on most systems so exclude them to prevent IDE crashes
|
||||
excludeDirs.add(file("libraries/boost"))
|
||||
excludeDirs.add(file("libraries/llvm"))
|
||||
}
|
||||
apply plugin: 'com.android.application'
|
||||
|
||||
android {
|
||||
namespace 'emu.skyline'
|
||||
compileSdk 33
|
||||
|
||||
var isBuildSigned = (System.getenv("CI") == "true") && (System.getenv("IS_SKYLINE_SIGNED") == "true")
|
||||
|
||||
compileSdkVersion 29
|
||||
buildToolsVersion "29.0.0"
|
||||
defaultConfig {
|
||||
applicationId "skyline.emu"
|
||||
|
||||
minSdk 29
|
||||
targetSdk 33
|
||||
|
||||
versionCode 3
|
||||
versionName "0.0.3"
|
||||
|
||||
applicationId "gq.cyuubi.lightswitch"
|
||||
minSdkVersion 21
|
||||
targetSdkVersion 29
|
||||
versionCode 1
|
||||
versionName "1.0"
|
||||
externalNativeBuild {
|
||||
cmake {
|
||||
cppFlags ""
|
||||
}
|
||||
}
|
||||
ndk {
|
||||
//noinspection ChromeOsAbiSupport
|
||||
abiFilters "arm64-v8a"
|
||||
}
|
||||
|
||||
if (isBuildSigned)
|
||||
manifestPlaceholders += [shouldSaveUserData: "true"]
|
||||
else
|
||||
manifestPlaceholders += [shouldSaveUserData: "false"]
|
||||
|
||||
// Only enable separate process for release builds
|
||||
manifestPlaceholders += [emulationProcess: ""]
|
||||
|
||||
def locales = ["en", "de", "el", "es", "es-419", "fr", "hu", "id", "it", "ja", "ko", "pl", "ru", "ta", "zh-Hans", "zh-Hant"]
|
||||
|
||||
// Add available locales to the build config so that they can be accessed from the app
|
||||
buildConfigField "String[]", "AVAILABLE_APP_LANGUAGES", "new String[]{\"" + locales.join("\",\"") + "\"}"
|
||||
// Uncomment the following line whenever AAPT2 will properly support BCP47 language tags
|
||||
//resourceConfigurations += locales
|
||||
}
|
||||
|
||||
/* JVM Bytecode Options */
|
||||
def javaVersion = JavaVersion.VERSION_1_8
|
||||
kotlinOptions {
|
||||
jvmTarget = javaVersion.toString()
|
||||
freeCompilerArgs += "-opt-in=kotlin.RequiresOptIn"
|
||||
}
|
||||
compileOptions {
|
||||
sourceCompatibility javaVersion
|
||||
targetCompatibility javaVersion
|
||||
}
|
||||
|
||||
packagingOptions {
|
||||
jniLibs.useLegacyPackaging = true
|
||||
}
|
||||
|
||||
signingConfigs {
|
||||
ci {
|
||||
storeFile file(System.getenv("SIGNING_STORE_PATH") ?: "${System.getenv("user.home")}/keystore.jks")
|
||||
storePassword System.getenv("SIGNING_STORE_PASSWORD")
|
||||
keyAlias System.getenv("SIGNING_KEY_ALIAS")
|
||||
keyPassword System.getenv("SIGNING_KEY_PASSWORD")
|
||||
}
|
||||
}
|
||||
|
||||
buildTypes {
|
||||
release {
|
||||
debuggable true
|
||||
externalNativeBuild {
|
||||
cmake {
|
||||
arguments "-DCMAKE_BUILD_TYPE=RELEASE"
|
||||
}
|
||||
}
|
||||
minifyEnabled true
|
||||
shrinkResources true
|
||||
minifyEnabled false
|
||||
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
|
||||
signingConfig = isBuildSigned ? signingConfigs.ci : signingConfigs.debug
|
||||
manifestPlaceholders += [emulationProcess: ":emulationProcess"]
|
||||
}
|
||||
|
||||
reldebug {
|
||||
debuggable true
|
||||
externalNativeBuild {
|
||||
cmake {
|
||||
arguments "-DCMAKE_BUILD_TYPE=RELWITHDEBINFO"
|
||||
}
|
||||
}
|
||||
minifyEnabled false
|
||||
shrinkResources false
|
||||
signingConfig = isBuildSigned ? signingConfigs.ci : signingConfigs.debug
|
||||
}
|
||||
|
||||
debug {
|
||||
debuggable true
|
||||
minifyEnabled false
|
||||
shrinkResources false
|
||||
signingConfig = isBuildSigned ? signingConfigs.ci : signingConfigs.debug
|
||||
}
|
||||
}
|
||||
|
||||
flavorDimensions += "version"
|
||||
productFlavors {
|
||||
full {
|
||||
dimension = "version"
|
||||
manifestPlaceholders += [appLabel: "Skyline"]
|
||||
}
|
||||
|
||||
dev {
|
||||
dimension = "version"
|
||||
applicationIdSuffix = ".dev"
|
||||
versionNameSuffix = "-dev"
|
||||
manifestPlaceholders += [appLabel: "Skyline Dev"]
|
||||
}
|
||||
}
|
||||
|
||||
buildFeatures {
|
||||
viewBinding true
|
||||
}
|
||||
|
||||
/* Linting */
|
||||
lint {
|
||||
disable 'IconLocation'
|
||||
}
|
||||
|
||||
/* NDK and CMake */
|
||||
ndkVersion '25.0.8775105'
|
||||
externalNativeBuild {
|
||||
cmake {
|
||||
version '3.22.1+'
|
||||
path "CMakeLists.txt"
|
||||
}
|
||||
}
|
||||
|
||||
/* Android Assets */
|
||||
androidResources {
|
||||
ignoreAssetsPattern '*.md'
|
||||
}
|
||||
|
||||
/* Vulkan Validation Layers */
|
||||
sourceSets {
|
||||
reldebug {
|
||||
jniLibs {
|
||||
srcDir "libraries/vklayers"
|
||||
}
|
||||
}
|
||||
|
||||
debug {
|
||||
jniLibs {
|
||||
srcDir "libraries/vklayers"
|
||||
}
|
||||
main {
|
||||
jni.srcDirs = ['src/main/cpp/unicorn/lib']
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
/* Google */
|
||||
implementation 'androidx.core:core-ktx:1.9.0'
|
||||
implementation 'androidx.appcompat:appcompat:1.6.0'
|
||||
implementation 'androidx.constraintlayout:constraintlayout:2.1.4'
|
||||
implementation 'androidx.preference:preference-ktx:1.2.0'
|
||||
implementation 'androidx.activity:activity-ktx:1.6.1'
|
||||
implementation 'com.google.android.material:material:1.8.0'
|
||||
implementation 'androidx.documentfile:documentfile:1.0.1'
|
||||
implementation 'androidx.swiperefreshlayout:swiperefreshlayout:1.1.0'
|
||||
implementation "androidx.lifecycle:lifecycle-viewmodel-ktx:2.5.1"
|
||||
implementation "androidx.lifecycle:lifecycle-livedata-ktx:2.5.1"
|
||||
implementation 'androidx.fragment:fragment-ktx:1.5.5'
|
||||
implementation "com.google.dagger:hilt-android:$hilt_version"
|
||||
kapt "com.google.dagger:hilt-compiler:$hilt_version"
|
||||
implementation 'com.google.android.flexbox:flexbox:3.0.0'
|
||||
|
||||
/* Kotlin */
|
||||
implementation "org.jetbrains.kotlin:kotlin-reflect:$kotlin_version"
|
||||
implementation "org.jetbrains.kotlinx:kotlinx-serialization-json:1.4.1"
|
||||
|
||||
/* JetBrains */
|
||||
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk8:$kotlin_version"
|
||||
|
||||
/* Other Java */
|
||||
implementation 'info.debatty:java-string-similarity:2.0.0'
|
||||
implementation 'com.github.KikiManjaro:colorpicker:v1.1.12'
|
||||
}
|
||||
|
||||
kapt {
|
||||
correctErrorTypes true
|
||||
implementation fileTree(dir: 'libs', include: ['*.jar'])
|
||||
implementation 'androidx.appcompat:appcompat:1.0.2'
|
||||
implementation 'androidx.constraintlayout:constraintlayout:1.1.3'
|
||||
implementation 'androidx.preference:preference:1.1.0-beta01'
|
||||
implementation 'com.google.android.material:material:1.0.0'
|
||||
}
|
||||
|
@ -1 +0,0 @@
|
||||
Subproject commit 19d1998c5a39dc18f90086e068ce7b3331110d74
|
@ -1 +0,0 @@
|
||||
Subproject commit 76440e0a3554433398c0ef03233f862a6e86f5ee
|
@ -1 +0,0 @@
|
||||
Subproject commit 06d52af216340ed46b865d01c4f7c0d7a8cc5918
|
@ -1 +0,0 @@
|
||||
Subproject commit 2d93d734ecff78deb060abd727712bae8ab0489a
|
@ -1 +0,0 @@
|
||||
Subproject commit dcd282bb268a0766f6d273b6e41a3a96719bbbfb
|
@ -1 +0,0 @@
|
||||
Subproject commit 7264ab0eae2a072afa55d617d5e9e11bcb464aae
|
@ -1 +0,0 @@
|
||||
Subproject commit abffdd88767791ef6da4d2df7ec7ab158eb8b775
|
@ -1 +0,0 @@
|
||||
Subproject commit 416bc96faca629abcef42e56ecd2e20d26b79934
|
@ -1 +0,0 @@
|
||||
Subproject commit d895668359eb8ba7536a04f5e2be1e5268c86b33
|
@ -1 +0,0 @@
|
||||
Subproject commit 9053f015ce1317d3c8bac0111c516b377c2e287e
|
@ -1 +0,0 @@
|
||||
Subproject commit 6b6035ae4a29abbd237463d84a45fbeb0d92bc18
|
@ -1 +0,0 @@
|
||||
Subproject commit e5293f1cf1800d5776f4bfe96d1ec0aeec30cd46
|
@ -1 +0,0 @@
|
||||
Subproject commit 83783f578e0e6666d68a3bf17b0038a80e62530e
|
@ -1,707 +0,0 @@
|
||||
/******************************************************************************
|
||||
* The MIT License (MIT)
|
||||
*
|
||||
* Copyright (c) 2019-2022 Baldur Karlsson
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
******************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html
|
||||
//
|
||||
|
||||
#if !defined(RENDERDOC_NO_STDINT)
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
|
||||
#if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER)
|
||||
#define RENDERDOC_CC __cdecl
|
||||
#elif defined(__linux__)
|
||||
#define RENDERDOC_CC
|
||||
#elif defined(__APPLE__)
|
||||
#define RENDERDOC_CC
|
||||
#else
|
||||
#error "Unknown platform"
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Constants not used directly in below API
|
||||
|
||||
// This is a GUID/magic value used for when applications pass a path where shader debug
|
||||
// information can be found to match up with a stripped shader.
|
||||
// the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue =
|
||||
// RENDERDOC_ShaderDebugMagicValue_value
|
||||
#define RENDERDOC_ShaderDebugMagicValue_struct \
|
||||
{ \
|
||||
0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
|
||||
}
|
||||
|
||||
// as an alternative when you want a byte array (assuming x86 endianness):
|
||||
#define RENDERDOC_ShaderDebugMagicValue_bytearray \
|
||||
{ \
|
||||
0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
|
||||
}
|
||||
|
||||
// truncated version when only a uint64_t is available (e.g. Vulkan tags):
|
||||
#define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// RenderDoc capture options
|
||||
//
|
||||
|
||||
typedef enum RENDERDOC_CaptureOption {
|
||||
// Allow the application to enable vsync
|
||||
//
|
||||
// Default - enabled
|
||||
//
|
||||
// 1 - The application can enable or disable vsync at will
|
||||
// 0 - vsync is force disabled
|
||||
eRENDERDOC_Option_AllowVSync = 0,
|
||||
|
||||
// Allow the application to enable fullscreen
|
||||
//
|
||||
// Default - enabled
|
||||
//
|
||||
// 1 - The application can enable or disable fullscreen at will
|
||||
// 0 - fullscreen is force disabled
|
||||
eRENDERDOC_Option_AllowFullscreen = 1,
|
||||
|
||||
// Record API debugging events and messages
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Enable built-in API debugging features and records the results into
|
||||
// the capture, which is matched up with events on replay
|
||||
// 0 - no API debugging is forcibly enabled
|
||||
eRENDERDOC_Option_APIValidation = 2,
|
||||
eRENDERDOC_Option_DebugDeviceMode = 2, // deprecated name of this enum
|
||||
|
||||
// Capture CPU callstacks for API events
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Enables capturing of callstacks
|
||||
// 0 - no callstacks are captured
|
||||
eRENDERDOC_Option_CaptureCallstacks = 3,
|
||||
|
||||
// When capturing CPU callstacks, only capture them from actions.
|
||||
// This option does nothing without the above option being enabled
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Only captures callstacks for actions.
|
||||
// Ignored if CaptureCallstacks is disabled
|
||||
// 0 - Callstacks, if enabled, are captured for every event.
|
||||
eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
|
||||
eRENDERDOC_Option_CaptureCallstacksOnlyActions = 4,
|
||||
|
||||
// Specify a delay in seconds to wait for a debugger to attach, after
|
||||
// creating or injecting into a process, before continuing to allow it to run.
|
||||
//
|
||||
// 0 indicates no delay, and the process will run immediately after injection
|
||||
//
|
||||
// Default - 0 seconds
|
||||
//
|
||||
eRENDERDOC_Option_DelayForDebugger = 5,
|
||||
|
||||
// Verify buffer access. This includes checking the memory returned by a Map() call to
|
||||
// detect any out-of-bounds modification, as well as initialising buffers with undefined contents
|
||||
// to a marker value to catch use of uninitialised memory.
|
||||
//
|
||||
// NOTE: This option is only valid for OpenGL and D3D11. Explicit APIs such as D3D12 and Vulkan do
|
||||
// not do the same kind of interception & checking and undefined contents are really undefined.
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Verify buffer access
|
||||
// 0 - No verification is performed, and overwriting bounds may cause crashes or corruption in
|
||||
// RenderDoc.
|
||||
eRENDERDOC_Option_VerifyBufferAccess = 6,
|
||||
|
||||
// The old name for eRENDERDOC_Option_VerifyBufferAccess was eRENDERDOC_Option_VerifyMapWrites.
|
||||
// This option now controls the filling of uninitialised buffers with 0xdddddddd which was
|
||||
// previously always enabled
|
||||
eRENDERDOC_Option_VerifyMapWrites = eRENDERDOC_Option_VerifyBufferAccess,
|
||||
|
||||
// Hooks any system API calls that create child processes, and injects
|
||||
// RenderDoc into them recursively with the same options.
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Hooks into spawned child processes
|
||||
// 0 - Child processes are not hooked by RenderDoc
|
||||
eRENDERDOC_Option_HookIntoChildren = 7,
|
||||
|
||||
// By default RenderDoc only includes resources in the final capture necessary
|
||||
// for that frame, this allows you to override that behaviour.
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - all live resources at the time of capture are included in the capture
|
||||
// and available for inspection
|
||||
// 0 - only the resources referenced by the captured frame are included
|
||||
eRENDERDOC_Option_RefAllResources = 8,
|
||||
|
||||
// **NOTE**: As of RenderDoc v1.1 this option has been deprecated. Setting or
|
||||
// getting it will be ignored, to allow compatibility with older versions.
|
||||
// In v1.1 the option acts as if it's always enabled.
|
||||
//
|
||||
// By default RenderDoc skips saving initial states for resources where the
|
||||
// previous contents don't appear to be used, assuming that writes before
|
||||
// reads indicate previous contents aren't used.
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - initial contents at the start of each captured frame are saved, even if
|
||||
// they are later overwritten or cleared before being used.
|
||||
// 0 - unless a read is detected, initial contents will not be saved and will
|
||||
// appear as black or empty data.
|
||||
eRENDERDOC_Option_SaveAllInitials = 9,
|
||||
|
||||
// In APIs that allow for the recording of command lists to be replayed later,
|
||||
// RenderDoc may choose to not capture command lists before a frame capture is
|
||||
// triggered, to reduce overheads. This means any command lists recorded once
|
||||
// and replayed many times will not be available and may cause a failure to
|
||||
// capture.
|
||||
//
|
||||
// NOTE: This is only true for APIs where multithreading is difficult or
|
||||
// discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
|
||||
// and always capture all command lists since the API is heavily oriented
|
||||
// around it and the overheads have been reduced by API design.
|
||||
//
|
||||
// 1 - All command lists are captured from the start of the application
|
||||
// 0 - Command lists are only captured if their recording begins during
|
||||
// the period when a frame capture is in progress.
|
||||
eRENDERDOC_Option_CaptureAllCmdLists = 10,
|
||||
|
||||
// Mute API debugging output when the API validation mode option is enabled
|
||||
//
|
||||
// Default - enabled
|
||||
//
|
||||
// 1 - Mute any API debug messages from being displayed or passed through
|
||||
// 0 - API debugging is displayed as normal
|
||||
eRENDERDOC_Option_DebugOutputMute = 11,
|
||||
|
||||
// Option to allow vendor extensions to be used even when they may be
|
||||
// incompatible with RenderDoc and cause corrupted replays or crashes.
|
||||
//
|
||||
// Default - inactive
|
||||
//
|
||||
// No values are documented, this option should only be used when absolutely
|
||||
// necessary as directed by a RenderDoc developer.
|
||||
eRENDERDOC_Option_AllowUnsupportedVendorExtensions = 12,
|
||||
|
||||
} RENDERDOC_CaptureOption;
|
||||
|
||||
// Sets an option that controls how RenderDoc behaves on capture.
|
||||
//
|
||||
// Returns 1 if the option and value are valid
|
||||
// Returns 0 if either is invalid and the option is unchanged
|
||||
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
|
||||
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
|
||||
|
||||
// Gets the current value of an option as a uint32_t
|
||||
//
|
||||
// If the option is invalid, 0xffffffff is returned
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
|
||||
|
||||
// Gets the current value of an option as a float
|
||||
//
|
||||
// If the option is invalid, -FLT_MAX is returned
|
||||
typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
|
||||
|
||||
typedef enum RENDERDOC_InputButton {
|
||||
// '0' - '9' matches ASCII values
|
||||
eRENDERDOC_Key_0 = 0x30,
|
||||
eRENDERDOC_Key_1 = 0x31,
|
||||
eRENDERDOC_Key_2 = 0x32,
|
||||
eRENDERDOC_Key_3 = 0x33,
|
||||
eRENDERDOC_Key_4 = 0x34,
|
||||
eRENDERDOC_Key_5 = 0x35,
|
||||
eRENDERDOC_Key_6 = 0x36,
|
||||
eRENDERDOC_Key_7 = 0x37,
|
||||
eRENDERDOC_Key_8 = 0x38,
|
||||
eRENDERDOC_Key_9 = 0x39,
|
||||
|
||||
// 'A' - 'Z' matches ASCII values
|
||||
eRENDERDOC_Key_A = 0x41,
|
||||
eRENDERDOC_Key_B = 0x42,
|
||||
eRENDERDOC_Key_C = 0x43,
|
||||
eRENDERDOC_Key_D = 0x44,
|
||||
eRENDERDOC_Key_E = 0x45,
|
||||
eRENDERDOC_Key_F = 0x46,
|
||||
eRENDERDOC_Key_G = 0x47,
|
||||
eRENDERDOC_Key_H = 0x48,
|
||||
eRENDERDOC_Key_I = 0x49,
|
||||
eRENDERDOC_Key_J = 0x4A,
|
||||
eRENDERDOC_Key_K = 0x4B,
|
||||
eRENDERDOC_Key_L = 0x4C,
|
||||
eRENDERDOC_Key_M = 0x4D,
|
||||
eRENDERDOC_Key_N = 0x4E,
|
||||
eRENDERDOC_Key_O = 0x4F,
|
||||
eRENDERDOC_Key_P = 0x50,
|
||||
eRENDERDOC_Key_Q = 0x51,
|
||||
eRENDERDOC_Key_R = 0x52,
|
||||
eRENDERDOC_Key_S = 0x53,
|
||||
eRENDERDOC_Key_T = 0x54,
|
||||
eRENDERDOC_Key_U = 0x55,
|
||||
eRENDERDOC_Key_V = 0x56,
|
||||
eRENDERDOC_Key_W = 0x57,
|
||||
eRENDERDOC_Key_X = 0x58,
|
||||
eRENDERDOC_Key_Y = 0x59,
|
||||
eRENDERDOC_Key_Z = 0x5A,
|
||||
|
||||
// leave the rest of the ASCII range free
|
||||
// in case we want to use it later
|
||||
eRENDERDOC_Key_NonPrintable = 0x100,
|
||||
|
||||
eRENDERDOC_Key_Divide,
|
||||
eRENDERDOC_Key_Multiply,
|
||||
eRENDERDOC_Key_Subtract,
|
||||
eRENDERDOC_Key_Plus,
|
||||
|
||||
eRENDERDOC_Key_F1,
|
||||
eRENDERDOC_Key_F2,
|
||||
eRENDERDOC_Key_F3,
|
||||
eRENDERDOC_Key_F4,
|
||||
eRENDERDOC_Key_F5,
|
||||
eRENDERDOC_Key_F6,
|
||||
eRENDERDOC_Key_F7,
|
||||
eRENDERDOC_Key_F8,
|
||||
eRENDERDOC_Key_F9,
|
||||
eRENDERDOC_Key_F10,
|
||||
eRENDERDOC_Key_F11,
|
||||
eRENDERDOC_Key_F12,
|
||||
|
||||
eRENDERDOC_Key_Home,
|
||||
eRENDERDOC_Key_End,
|
||||
eRENDERDOC_Key_Insert,
|
||||
eRENDERDOC_Key_Delete,
|
||||
eRENDERDOC_Key_PageUp,
|
||||
eRENDERDOC_Key_PageDn,
|
||||
|
||||
eRENDERDOC_Key_Backspace,
|
||||
eRENDERDOC_Key_Tab,
|
||||
eRENDERDOC_Key_PrtScrn,
|
||||
eRENDERDOC_Key_Pause,
|
||||
|
||||
eRENDERDOC_Key_Max,
|
||||
} RENDERDOC_InputButton;
|
||||
|
||||
// Sets which key or keys can be used to toggle focus between multiple windows
|
||||
//
|
||||
// If keys is NULL or num is 0, toggle keys will be disabled
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
|
||||
|
||||
// Sets which key or keys can be used to capture the next frame
|
||||
//
|
||||
// If keys is NULL or num is 0, captures keys will be disabled
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
|
||||
|
||||
typedef enum RENDERDOC_OverlayBits {
|
||||
// This single bit controls whether the overlay is enabled or disabled globally
|
||||
eRENDERDOC_Overlay_Enabled = 0x1,
|
||||
|
||||
// Show the average framerate over several seconds as well as min/max
|
||||
eRENDERDOC_Overlay_FrameRate = 0x2,
|
||||
|
||||
// Show the current frame number
|
||||
eRENDERDOC_Overlay_FrameNumber = 0x4,
|
||||
|
||||
// Show a list of recent captures, and how many captures have been made
|
||||
eRENDERDOC_Overlay_CaptureList = 0x8,
|
||||
|
||||
// Default values for the overlay mask
|
||||
eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate |
|
||||
eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList),
|
||||
|
||||
// Enable all bits
|
||||
eRENDERDOC_Overlay_All = ~0U,
|
||||
|
||||
// Disable all bits
|
||||
eRENDERDOC_Overlay_None = 0,
|
||||
} RENDERDOC_OverlayBits;
|
||||
|
||||
// returns the overlay bits that have been set
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
|
||||
// sets the overlay bits with an and & or mask
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
|
||||
|
||||
// this function will attempt to remove RenderDoc's hooks in the application.
|
||||
//
|
||||
// Note: that this can only work correctly if done immediately after
|
||||
// the module is loaded, before any API work happens. RenderDoc will remove its
|
||||
// injected hooks and shut down. Behaviour is undefined if this is called
|
||||
// after any API functions have been called, and there is still no guarantee of
|
||||
// success.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_RemoveHooks)();
|
||||
|
||||
// DEPRECATED: compatibility for code compiled against pre-1.4.1 headers.
|
||||
typedef pRENDERDOC_RemoveHooks pRENDERDOC_Shutdown;
|
||||
|
||||
// This function will unload RenderDoc's crash handler.
|
||||
//
|
||||
// If you use your own crash handler and don't want RenderDoc's handler to
|
||||
// intercede, you can call this function to unload it and any unhandled
|
||||
// exceptions will pass to the next handler.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
|
||||
|
||||
// Sets the capture file path template
|
||||
//
|
||||
// pathtemplate is a UTF-8 string that gives a template for how captures will be named
|
||||
// and where they will be saved.
|
||||
//
|
||||
// Any extension is stripped off the path, and captures are saved in the directory
|
||||
// specified, and named with the filename and the frame number appended. If the
|
||||
// directory does not exist it will be created, including any parent directories.
|
||||
//
|
||||
// If pathtemplate is NULL, the template will remain unchanged
|
||||
//
|
||||
// Example:
|
||||
//
|
||||
// SetCaptureFilePathTemplate("my_captures/example");
|
||||
//
|
||||
// Capture #1 -> my_captures/example_frame123.rdc
|
||||
// Capture #2 -> my_captures/example_frame456.rdc
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate);
|
||||
|
||||
// returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string
|
||||
typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)();
|
||||
|
||||
// DEPRECATED: compatibility for code compiled against pre-1.1.2 headers.
|
||||
typedef pRENDERDOC_SetCaptureFilePathTemplate pRENDERDOC_SetLogFilePathTemplate;
|
||||
typedef pRENDERDOC_GetCaptureFilePathTemplate pRENDERDOC_GetLogFilePathTemplate;
|
||||
|
||||
// returns the number of captures that have been made
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
|
||||
|
||||
// This function returns the details of a capture, by index. New captures are added
|
||||
// to the end of the list.
|
||||
//
|
||||
// filename will be filled with the absolute path to the capture file, as a UTF-8 string
|
||||
// pathlength will be written with the length in bytes of the filename string
|
||||
// timestamp will be written with the time of the capture, in seconds since the Unix epoch
|
||||
//
|
||||
// Any of the parameters can be NULL and they'll be skipped.
|
||||
//
|
||||
// The function will return 1 if the capture index is valid, or 0 if the index is invalid
|
||||
// If the index is invalid, the values will be unchanged
|
||||
//
|
||||
// Note: when captures are deleted in the UI they will remain in this list, so the
|
||||
// capture path may not exist anymore.
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename,
|
||||
uint32_t *pathlength, uint64_t *timestamp);
|
||||
|
||||
// Sets the comments associated with a capture file. These comments are displayed in the
|
||||
// UI program when opening.
|
||||
//
|
||||
// filePath should be a path to the capture file to add comments to. If set to NULL or ""
|
||||
// the most recent capture file created made will be used instead.
|
||||
// comments should be a NULL-terminated UTF-8 string to add as comments.
|
||||
//
|
||||
// Any existing comments will be overwritten.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFileComments)(const char *filePath,
|
||||
const char *comments);
|
||||
|
||||
// returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)();
|
||||
|
||||
// DEPRECATED: compatibility for code compiled against pre-1.1.1 headers.
|
||||
// This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for
|
||||
// backwards compatibility with old code, it is castable either way since it's ABI compatible
|
||||
// as the same function pointer type.
|
||||
typedef pRENDERDOC_IsTargetControlConnected pRENDERDOC_IsRemoteAccessConnected;
|
||||
|
||||
// This function will launch the Replay UI associated with the RenderDoc library injected
|
||||
// into the running application.
|
||||
//
|
||||
// if connectTargetControl is 1, the Replay UI will be launched with a command line parameter
|
||||
// to connect to this application
|
||||
// cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
|
||||
// if cmdline is NULL, the command line will be empty.
|
||||
//
|
||||
// returns the PID of the replay UI if successful, 0 if not successful.
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl,
|
||||
const char *cmdline);
|
||||
|
||||
// RenderDoc can return a higher version than requested if it's backwards compatible,
|
||||
// this function returns the actual version returned. If a parameter is NULL, it will be
|
||||
// ignored and the others will be filled out.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Capturing functions
|
||||
//
|
||||
|
||||
// A device pointer is a pointer to the API's root handle.
|
||||
//
|
||||
// This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
|
||||
typedef void *RENDERDOC_DevicePointer;
|
||||
|
||||
// A window handle is the OS's native window handle
|
||||
//
|
||||
// This would be an HWND, GLXDrawable, etc
|
||||
typedef void *RENDERDOC_WindowHandle;
|
||||
|
||||
// A helper macro for Vulkan, where the device handle cannot be used directly.
|
||||
//
|
||||
// Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use.
|
||||
//
|
||||
// Specifically, the value needed is the dispatch table pointer, which sits as the first
|
||||
// pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and
|
||||
// indirect once.
|
||||
#define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst)))
|
||||
|
||||
// This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
|
||||
// respond to keypresses. Neither parameter can be NULL
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device,
|
||||
RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// capture the next frame on whichever window and API is currently considered active
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
|
||||
|
||||
// capture the next N frames on whichever window and API is currently considered active
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames);
|
||||
|
||||
// When choosing either a device pointer or a window handle to capture, you can pass NULL.
|
||||
// Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
|
||||
// any API rendering to a specific window, or a specific API instance rendering to any window,
|
||||
// or in the simplest case of one window and one API, you can just pass NULL for both.
|
||||
//
|
||||
// In either case, if there are two or more possible matching (device,window) pairs it
|
||||
// is undefined which one will be captured.
|
||||
//
|
||||
// Note: for headless rendering you can pass NULL for the window handle and either specify
|
||||
// a device pointer or leave it NULL as above.
|
||||
|
||||
// Immediately starts capturing API calls on the specified device pointer and window handle.
|
||||
//
|
||||
// If there is no matching thing to capture (e.g. no supported API has been initialised),
|
||||
// this will do nothing.
|
||||
//
|
||||
// The results are undefined (including crashes) if two captures are started overlapping,
|
||||
// even on separate devices and/oror windows.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device,
|
||||
RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// Returns whether or not a frame capture is currently ongoing anywhere.
|
||||
//
|
||||
// This will return 1 if a capture is ongoing, and 0 if there is no capture running
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
|
||||
|
||||
// Ends capturing immediately.
|
||||
//
|
||||
// This will return 1 if the capture succeeded, and 0 if there was an error capturing.
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device,
|
||||
RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// Ends capturing immediately and discard any data stored without saving to disk.
|
||||
//
|
||||
// This will return 1 if the capture was discarded, and 0 if there was an error or no capture
|
||||
// was in progress
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_DiscardFrameCapture)(RENDERDOC_DevicePointer device,
|
||||
RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// Requests that the replay UI show itself (if hidden or not the current top window). This can be
|
||||
// used in conjunction with IsTargetControlConnected and LaunchReplayUI to intelligently handle
|
||||
// showing the UI after making a capture.
|
||||
//
|
||||
// This will return 1 if the request was successfully passed on, though it's not guaranteed that
|
||||
// the UI will be on top in all cases depending on OS rules. It will return 0 if there is no current
|
||||
// target control connection to make such a request, or if there was another error
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_ShowReplayUI)();
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// RenderDoc API versions
|
||||
//
|
||||
|
||||
// RenderDoc uses semantic versioning (http://semver.org/).
|
||||
//
|
||||
// MAJOR version is incremented when incompatible API changes happen.
|
||||
// MINOR version is incremented when functionality is added in a backwards-compatible manner.
|
||||
// PATCH version is incremented when backwards-compatible bug fixes happen.
|
||||
//
|
||||
// Note that this means the API returned can be higher than the one you might have requested.
|
||||
// e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
|
||||
// instead of 1.0.0. You can check this with the GetAPIVersion entry point
|
||||
typedef enum RENDERDOC_Version {
|
||||
eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00
|
||||
eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01
|
||||
eRENDERDOC_API_Version_1_0_2 = 10002, // RENDERDOC_API_1_0_2 = 1 00 02
|
||||
eRENDERDOC_API_Version_1_1_0 = 10100, // RENDERDOC_API_1_1_0 = 1 01 00
|
||||
eRENDERDOC_API_Version_1_1_1 = 10101, // RENDERDOC_API_1_1_1 = 1 01 01
|
||||
eRENDERDOC_API_Version_1_1_2 = 10102, // RENDERDOC_API_1_1_2 = 1 01 02
|
||||
eRENDERDOC_API_Version_1_2_0 = 10200, // RENDERDOC_API_1_2_0 = 1 02 00
|
||||
eRENDERDOC_API_Version_1_3_0 = 10300, // RENDERDOC_API_1_3_0 = 1 03 00
|
||||
eRENDERDOC_API_Version_1_4_0 = 10400, // RENDERDOC_API_1_4_0 = 1 04 00
|
||||
eRENDERDOC_API_Version_1_4_1 = 10401, // RENDERDOC_API_1_4_1 = 1 04 01
|
||||
eRENDERDOC_API_Version_1_4_2 = 10402, // RENDERDOC_API_1_4_2 = 1 04 02
|
||||
eRENDERDOC_API_Version_1_5_0 = 10500, // RENDERDOC_API_1_5_0 = 1 05 00
|
||||
} RENDERDOC_Version;
|
||||
|
||||
// API version changelog:
|
||||
//
|
||||
// 1.0.0 - initial release
|
||||
// 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
|
||||
// by keypress or TriggerCapture, instead of Start/EndFrameCapture.
|
||||
// 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation
|
||||
// 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new
|
||||
// function pointer is added to the end of the struct, the original layout is identical
|
||||
// 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote
|
||||
// replay/remote server concept in replay UI)
|
||||
// 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these
|
||||
// are captures and not debug logging files. This is the first API version in the v1.0
|
||||
// branch.
|
||||
// 1.2.0 - Added feature: SetCaptureFileComments() to add comments to a capture file that will be
|
||||
// displayed in the UI program on load.
|
||||
// 1.3.0 - Added feature: New capture option eRENDERDOC_Option_AllowUnsupportedVendorExtensions
|
||||
// which allows users to opt-in to allowing unsupported vendor extensions to function.
|
||||
// Should be used at the user's own risk.
|
||||
// Refactor: Renamed eRENDERDOC_Option_VerifyMapWrites to
|
||||
// eRENDERDOC_Option_VerifyBufferAccess, which now also controls initialisation to
|
||||
// 0xdddddddd of uninitialised buffer contents.
|
||||
// 1.4.0 - Added feature: DiscardFrameCapture() to discard a frame capture in progress and stop
|
||||
// capturing without saving anything to disk.
|
||||
// 1.4.1 - Refactor: Renamed Shutdown to RemoveHooks to better clarify what is happening
|
||||
// 1.4.2 - Refactor: Renamed 'draws' to 'actions' in callstack capture option.
|
||||
// 1.5.0 - Added feature: ShowReplayUI() to request that the replay UI show itself if connected
|
||||
|
||||
typedef struct RENDERDOC_API_1_5_0
|
||||
{
|
||||
pRENDERDOC_GetAPIVersion GetAPIVersion;
|
||||
|
||||
pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
|
||||
pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
|
||||
|
||||
pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
|
||||
pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
|
||||
|
||||
pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
|
||||
pRENDERDOC_SetCaptureKeys SetCaptureKeys;
|
||||
|
||||
pRENDERDOC_GetOverlayBits GetOverlayBits;
|
||||
pRENDERDOC_MaskOverlayBits MaskOverlayBits;
|
||||
|
||||
// Shutdown was renamed to RemoveHooks in 1.4.1.
|
||||
// These unions allow old code to continue compiling without changes
|
||||
union
|
||||
{
|
||||
pRENDERDOC_Shutdown Shutdown;
|
||||
pRENDERDOC_RemoveHooks RemoveHooks;
|
||||
};
|
||||
pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
|
||||
|
||||
// Get/SetLogFilePathTemplate was renamed to Get/SetCaptureFilePathTemplate in 1.1.2.
|
||||
// These unions allow old code to continue compiling without changes
|
||||
union
|
||||
{
|
||||
// deprecated name
|
||||
pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
|
||||
// current name
|
||||
pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate;
|
||||
};
|
||||
union
|
||||
{
|
||||
// deprecated name
|
||||
pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
|
||||
// current name
|
||||
pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate;
|
||||
};
|
||||
|
||||
pRENDERDOC_GetNumCaptures GetNumCaptures;
|
||||
pRENDERDOC_GetCapture GetCapture;
|
||||
|
||||
pRENDERDOC_TriggerCapture TriggerCapture;
|
||||
|
||||
// IsRemoteAccessConnected was renamed to IsTargetControlConnected in 1.1.1.
|
||||
// This union allows old code to continue compiling without changes
|
||||
union
|
||||
{
|
||||
// deprecated name
|
||||
pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
|
||||
// current name
|
||||
pRENDERDOC_IsTargetControlConnected IsTargetControlConnected;
|
||||
};
|
||||
pRENDERDOC_LaunchReplayUI LaunchReplayUI;
|
||||
|
||||
pRENDERDOC_SetActiveWindow SetActiveWindow;
|
||||
|
||||
pRENDERDOC_StartFrameCapture StartFrameCapture;
|
||||
pRENDERDOC_IsFrameCapturing IsFrameCapturing;
|
||||
pRENDERDOC_EndFrameCapture EndFrameCapture;
|
||||
|
||||
// new function in 1.1.0
|
||||
pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture;
|
||||
|
||||
// new function in 1.2.0
|
||||
pRENDERDOC_SetCaptureFileComments SetCaptureFileComments;
|
||||
|
||||
// new function in 1.4.0
|
||||
pRENDERDOC_DiscardFrameCapture DiscardFrameCapture;
|
||||
|
||||
// new function in 1.5.0
|
||||
pRENDERDOC_ShowReplayUI ShowReplayUI;
|
||||
} RENDERDOC_API_1_5_0;
|
||||
|
||||
typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_0_0;
|
||||
typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_0_1;
|
||||
typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_0_2;
|
||||
typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_1_0;
|
||||
typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_1_1;
|
||||
typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_1_2;
|
||||
typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_2_0;
|
||||
typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_3_0;
|
||||
typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_4_0;
|
||||
typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_4_1;
|
||||
typedef RENDERDOC_API_1_5_0 RENDERDOC_API_1_4_2;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// RenderDoc API entry point
|
||||
//
|
||||
// This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
|
||||
//
|
||||
// The name is the same as the typedef - "RENDERDOC_GetAPI"
|
||||
//
|
||||
// This function is not thread safe, and should not be called on multiple threads at once.
|
||||
// Ideally, call this once as early as possible in your application's startup, before doing
|
||||
// any API work, since some configuration functionality etc has to be done also before
|
||||
// initialising any APIs.
|
||||
//
|
||||
// Parameters:
|
||||
// version is a single value from the RENDERDOC_Version above.
|
||||
//
|
||||
// outAPIPointers will be filled out with a pointer to the corresponding struct of function
|
||||
// pointers.
|
||||
//
|
||||
// Returns:
|
||||
// 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
|
||||
// 0 - if the requested version is not supported or the arguments are invalid.
|
||||
//
|
||||
typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif
|
@ -1 +0,0 @@
|
||||
Subproject commit f8e0f679d2fad8b47f6300f25ab844fd49a1f7e5
|
@ -1 +0,0 @@
|
||||
Subproject commit 0e22c80ff7b1bb4c4c5c7c3dd2e91b4a58ad519d
|
@ -1 +0,0 @@
|
||||
Subproject commit d7ad93a88864bda94e282e95028f90b5784e4d20
|
@ -1 +0,0 @@
|
||||
Subproject commit 67fad04348b91cf93bdfad7495d298f54825602c
|
@ -1 +0,0 @@
|
||||
Subproject commit de5ced3d4b76dd24bc43628127e26a9c7eb098d3
|
@ -1 +0,0 @@
|
||||
Subproject commit 80dada6a7b455cf18c39788d70aa7711323ea977
|
@ -1,208 +0,0 @@
|
||||
The majority of files in this project use the Apache 2.0 License.
|
||||
There are a few exceptions and their license can be found in the source.
|
||||
Any license deviations from Apache 2.0 are "more permissive" licenses.
|
||||
Any file without a license in it's source defaults to the repository Apache 2.0 License.
|
||||
|
||||
===========================================================================================
|
||||
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
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|
||||
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|
||||
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|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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"Contribution" shall mean any work of authorship, including
|
||||
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|
||||
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|
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|
||||
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|
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|
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|
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|
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||||
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|
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|
||||
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||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
implied, including, without limitation, any warranties or conditions
|
||||
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
appropriateness of using or redistributing the Work and assume any
|
||||
risks associated with Your exercise of permissions under this License.
|
||||
|
||||
8. Limitation of Liability. In no event and under no legal theory,
|
||||
whether in tort (including negligence), contract, or otherwise,
|
||||
unless required by applicable law (such as deliberate and grossly
|
||||
negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special,
|
||||
incidental, or consequential damages of any character arising as a
|
||||
result of this License or out of the use or inability to use the
|
||||
Work (including but not limited to damages for loss of goodwill,
|
||||
work stoppage, computer failure or malfunction, or any and all
|
||||
other commercial damages or losses), even if such Contributor
|
||||
has been advised of the possibility of such damages.
|
||||
|
||||
9. Accepting Warranty or Additional Liability. While redistributing
|
||||
the Work or Derivative Works thereof, You may choose to offer,
|
||||
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||
or other liability obligations and/or rights consistent with this
|
||||
License. However, in accepting such obligations, You may act only
|
||||
on Your own behalf and on Your sole responsibility, not on behalf
|
||||
of any other Contributor, and only if You agree to indemnify,
|
||||
defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
APPENDIX: How to apply the Apache License to your work.
|
||||
|
||||
To apply the Apache License to your work, attach the following
|
||||
boilerplate notice, with the fields enclosed by brackets "[]"
|
||||
replaced with your own identifying information. (Don't include
|
||||
the brackets!) The text should be enclosed in the appropriate
|
||||
comment syntax for the file format. We also recommend that a
|
||||
file or class name and description of purpose be included on the
|
||||
same "printed page" as the copyright notice for easier
|
||||
identification within third-party archives.
|
||||
|
||||
Copyright [yyyy] [name of copyright owner]
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
Binary file not shown.
@ -1 +0,0 @@
|
||||
Subproject commit 936bc4b57e7ffa5906a786735537c5493224e7d6
|
@ -1,7 +0,0 @@
|
||||
// SPDX-License-Identifier: MPL-2.0
|
||||
// Copyright © 2021 Skyline Team and Contributors (https://github.com/skyline-emu/)
|
||||
|
||||
#define VMA_IMPLEMENTATION
|
||||
#define VMA_STATIC_VULKAN_FUNCTIONS 0
|
||||
#define VMA_DYNAMIC_VULKAN_FUNCTIONS 0
|
||||
#include <vk_mem_alloc.h>
|
47
app/proguard-rules.pro
vendored
47
app/proguard-rules.pro
vendored
@ -1,36 +1,21 @@
|
||||
# Skyline Proguard Rules
|
||||
# Add project specific ProGuard rules here.
|
||||
# You can control the set of applied configuration files using the
|
||||
# proguardFiles setting in build.gradle.
|
||||
#
|
||||
# For more details, see
|
||||
# http://developer.android.com/guide/developing/tools/proguard.html
|
||||
|
||||
# Retain all classes within Skyline for traces + JNI access + Serializable classes
|
||||
-keep class emu.skyline.** { *; }
|
||||
# Keep kotlin classes so that kotlin reflection works
|
||||
-keep class kotlin.** {*;}
|
||||
# If your project uses WebView with JS, uncomment the following
|
||||
# and specify the fully qualified class name to the JavaScript interface
|
||||
# class:
|
||||
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
|
||||
# public *;
|
||||
#}
|
||||
|
||||
# https://github.com/Kotlin/kotlinx.serialization#android
|
||||
# Keep `Companion` object fields of serializable classes.
|
||||
# This avoids serializer lookup through `getDeclaredClasses` as done for named companion objects.
|
||||
-if @kotlinx.serialization.Serializable class **
|
||||
-keepclassmembers class <1> {
|
||||
static <1>$Companion Companion;
|
||||
}
|
||||
# Uncomment this to preserve the line number information for
|
||||
# debugging stack traces.
|
||||
#-keepattributes SourceFile,LineNumberTable
|
||||
|
||||
# Keep `serializer()` on companion objects (both default and named) of serializable classes.
|
||||
-if @kotlinx.serialization.Serializable class ** {
|
||||
static **$* *;
|
||||
}
|
||||
-keepclassmembers class <2>$<3> {
|
||||
kotlinx.serialization.KSerializer serializer(...);
|
||||
}
|
||||
|
||||
# Keep `INSTANCE.serializer()` of serializable objects.
|
||||
-if @kotlinx.serialization.Serializable class ** {
|
||||
public static ** INSTANCE;
|
||||
}
|
||||
-keepclassmembers class <1> {
|
||||
public static <1> INSTANCE;
|
||||
kotlinx.serialization.KSerializer serializer(...);
|
||||
}
|
||||
|
||||
# @Serializable and @Polymorphic are used at runtime for polymorphic serialization.
|
||||
-keepattributes RuntimeVisibleAnnotations,AnnotationDefault
|
||||
# If you keep the line number information, uncomment this to
|
||||
# hide the original source file name.
|
||||
#-renamesourcefileattribute SourceFile
|
||||
|
@ -1,134 +1,32 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:tools="http://schemas.android.com/tools">
|
||||
package="gq.cyuubi.lightswitch">
|
||||
|
||||
<uses-permission android:name="android.permission.INTERNET" />
|
||||
<uses-permission android:name="android.permission.VIBRATE" />
|
||||
|
||||
<uses-feature
|
||||
android:name="android.hardware.vulkan.version"
|
||||
android:required="true"
|
||||
android:version="0x401000" />
|
||||
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
|
||||
<uses-permission android:name="android.permission.READ_INTERNAL_STORAGE" />
|
||||
|
||||
<application
|
||||
android:name=".SkylineApplication"
|
||||
android:enableOnBackInvokedCallback="true"
|
||||
android:allowBackup="true"
|
||||
android:extractNativeLibs="true"
|
||||
android:fullBackupContent="@xml/backup_descriptor"
|
||||
android:hasFragileUserData="${shouldSaveUserData}"
|
||||
android:icon="@drawable/logo_skyline"
|
||||
android:isGame="true"
|
||||
android:label="${appLabel}"
|
||||
android:localeConfig="@xml/locales_config"
|
||||
android:icon="@mipmap/ic_launcher"
|
||||
android:label="@string/app_name"
|
||||
android:roundIcon="@mipmap/ic_launcher_round"
|
||||
android:supportsRtl="true"
|
||||
android:theme="@style/AppTheme"
|
||||
tools:ignore="GoogleAppIndexingWarning,UnusedAttribute">
|
||||
|
||||
<profileable android:shell="true" />
|
||||
|
||||
android:theme="@style/AppTheme">
|
||||
<activity
|
||||
android:name=".MainActivity"
|
||||
android:exported="true"
|
||||
android:launchMode="singleTop">
|
||||
android:name=".SettingsActivity"
|
||||
android:label="@string/settings"
|
||||
android:parentActivityName=".MainActivity">
|
||||
<meta-data
|
||||
android:name="android.support.PARENT_ACTIVITY"
|
||||
android:value="gq.cyuubi.lightswitch.MainActivity" />
|
||||
</activity>
|
||||
<activity android:name=".MainActivity">
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
</intent-filter>
|
||||
</activity>
|
||||
|
||||
<activity
|
||||
android:name=".settings.SettingsActivity"
|
||||
android:exported="true"
|
||||
android:label="@string/settings"
|
||||
android:launchMode="singleTop"
|
||||
android:parentActivityName=".MainActivity">
|
||||
</activity>
|
||||
|
||||
<activity
|
||||
android:name=".input.ControllerActivity"
|
||||
android:exported="true"
|
||||
android:parentActivityName=".settings.SettingsActivity">
|
||||
</activity>
|
||||
|
||||
<activity
|
||||
android:name=".preference.GpuDriverActivity"
|
||||
android:exported="true"
|
||||
android:parentActivityName=".settings.SettingsActivity">
|
||||
</activity>
|
||||
|
||||
<activity
|
||||
android:name=".input.onscreen.OnScreenEditActivity"
|
||||
android:exported="true"
|
||||
android:screenOrientation="sensorLandscape"
|
||||
tools:ignore="LockedOrientationActivity"
|
||||
android:parentActivityName=".input.ControllerActivity">
|
||||
</activity>
|
||||
|
||||
<activity
|
||||
android:name=".EmulationActivity"
|
||||
android:supportsPictureInPicture="true"
|
||||
android:configChanges="orientation|screenSize|smallestScreenSize|screenLayout|uiMode"
|
||||
android:exported="true"
|
||||
android:launchMode="singleTask"
|
||||
android:process="${emulationProcess}"
|
||||
android:parentActivityName=".MainActivity">
|
||||
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.VIEW" />
|
||||
|
||||
<category android:name="android.intent.category.BROWSABLE" />
|
||||
<category android:name="android.intent.category.DEFAULT" />
|
||||
|
||||
<data
|
||||
android:mimeType="application/nro"
|
||||
android:pathPattern=".*\\.nro"
|
||||
android:scheme="content"
|
||||
tools:ignore="AppLinkUrlError" />
|
||||
</intent-filter>
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.VIEW" />
|
||||
<category android:name="android.intent.category.DEFAULT" />
|
||||
|
||||
<data
|
||||
android:mimeType="text/plain"
|
||||
android:pathPattern=".*\\.nro"
|
||||
android:scheme="content"
|
||||
tools:ignore="IntentFilterUniqueDataAttributes" />
|
||||
<data
|
||||
android:mimeType="application/octet-stream"
|
||||
android:pathPattern=".*\\.nro"
|
||||
android:scheme="content"
|
||||
tools:ignore="IntentFilterUniqueDataAttributes" />
|
||||
<data
|
||||
android:mimeType="application/nro"
|
||||
android:scheme="content"
|
||||
tools:ignore="IntentFilterUniqueDataAttributes" />
|
||||
</intent-filter>
|
||||
</activity>
|
||||
|
||||
<provider
|
||||
android:name=".provider.DocumentsProvider"
|
||||
android:authorities="${applicationId}.provider"
|
||||
android:exported="true"
|
||||
android:grantUriPermissions="true"
|
||||
android:permission="android.permission.MANAGE_DOCUMENTS">
|
||||
<intent-filter>
|
||||
<action android:name="android.content.action.DOCUMENTS_PROVIDER" />
|
||||
</intent-filter>
|
||||
</provider>
|
||||
|
||||
<service
|
||||
android:name="androidx.appcompat.app.AppLocalesMetadataHolderService"
|
||||
android:enabled="false"
|
||||
android:exported="false">
|
||||
<meta-data
|
||||
android:name="autoStoreLocales"
|
||||
android:value="true" />
|
||||
</service>
|
||||
|
||||
<meta-data
|
||||
android:name="com.android.graphics.injectLayers.enable"
|
||||
android:value="true" />
|
||||
</application>
|
||||
</manifest>
|
||||
|
||||
</manifest>
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -1,3 +0,0 @@
|
||||
#### Skyline FOSS Shared Fonts:
|
||||
* [FontStandard](FontStandard.ttf), [FontKorean](FontKorean.ttf), [FontChineseSimplified](FontChineseSimplified.ttf), [FontChineseTraditional](FontChineseTraditional.ttf) and [FontExtendedChineseSimplified](FontExtendedChineseSimplified.ttf) are using [Noto Sans CJK](https://github.com/googlefonts/noto-cjk), which is licensed under [Open Font License](https://scripts.sil.org/cms/scripts/page.php?site_id=nrsi&id=OFL)
|
||||
* [FontNintendoExtended](FontNintendoExtended.ttf) is using [Roboto](https://fonts.google.com/specimen/Roboto), which is licensed under [Apache 2.0](https://www.apache.org/licenses/LICENSE-2.0)
|
Binary file not shown.
Before Width: | Height: | Size: 19 KiB |
Binary file not shown.
Binary file not shown.
@ -1,11 +0,0 @@
|
||||
## TzData prebuilts in HOS format
|
||||
|
||||
Based off tzdb 2021a
|
||||
|
||||
Generate as normal then
|
||||
```
|
||||
rm *.tab
|
||||
rm leapseconds
|
||||
|
||||
find -type f | sed 's/\.\///g' | grep -v '\.' | sort > ../binaryList.txt
|
||||
```
|
@ -1,594 +0,0 @@
|
||||
Africa/Abidjan
|
||||
Africa/Accra
|
||||
Africa/Addis_Ababa
|
||||
Africa/Algiers
|
||||
Africa/Asmara
|
||||
Africa/Asmera
|
||||
Africa/Bamako
|
||||
Africa/Bangui
|
||||
Africa/Banjul
|
||||
Africa/Bissau
|
||||
Africa/Blantyre
|
||||
Africa/Brazzaville
|
||||
Africa/Bujumbura
|
||||
Africa/Cairo
|
||||
Africa/Casablanca
|
||||
Africa/Ceuta
|
||||
Africa/Conakry
|
||||
Africa/Dakar
|
||||
Africa/Dar_es_Salaam
|
||||
Africa/Djibouti
|
||||
Africa/Douala
|
||||
Africa/El_Aaiun
|
||||
Africa/Freetown
|
||||
Africa/Gaborone
|
||||
Africa/Harare
|
||||
Africa/Johannesburg
|
||||
Africa/Juba
|
||||
Africa/Kampala
|
||||
Africa/Khartoum
|
||||
Africa/Kigali
|
||||
Africa/Kinshasa
|
||||
Africa/Lagos
|
||||
Africa/Libreville
|
||||
Africa/Lome
|
||||
Africa/Luanda
|
||||
Africa/Lubumbashi
|
||||
Africa/Lusaka
|
||||
Africa/Malabo
|
||||
Africa/Maputo
|
||||
Africa/Maseru
|
||||
Africa/Mbabane
|
||||
Africa/Mogadishu
|
||||
Africa/Monrovia
|
||||
Africa/Nairobi
|
||||
Africa/Ndjamena
|
||||
Africa/Niamey
|
||||
Africa/Nouakchott
|
||||
Africa/Ouagadougou
|
||||
Africa/Porto-Novo
|
||||
Africa/Sao_Tome
|
||||
Africa/Timbuktu
|
||||
Africa/Tripoli
|
||||
Africa/Tunis
|
||||
Africa/Windhoek
|
||||
America/Adak
|
||||
America/Anchorage
|
||||
America/Anguilla
|
||||
America/Antigua
|
||||
America/Araguaina
|
||||
America/Argentina/Buenos_Aires
|
||||
America/Argentina/Catamarca
|
||||
America/Argentina/ComodRivadavia
|
||||
America/Argentina/Cordoba
|
||||
America/Argentina/Jujuy
|
||||
America/Argentina/La_Rioja
|
||||
America/Argentina/Mendoza
|
||||
America/Argentina/Rio_Gallegos
|
||||
America/Argentina/Salta
|
||||
America/Argentina/San_Juan
|
||||
America/Argentina/San_Luis
|
||||
America/Argentina/Tucuman
|
||||
America/Argentina/Ushuaia
|
||||
America/Aruba
|
||||
America/Asuncion
|
||||
America/Atikokan
|
||||
America/Atka
|
||||
America/Bahia
|
||||
America/Bahia_Banderas
|
||||
America/Barbados
|
||||
America/Belem
|
||||
America/Belize
|
||||
America/Blanc-Sablon
|
||||
America/Boa_Vista
|
||||
America/Bogota
|
||||
America/Boise
|
||||
America/Buenos_Aires
|
||||
America/Cambridge_Bay
|
||||
America/Campo_Grande
|
||||
America/Cancun
|
||||
America/Caracas
|
||||
America/Catamarca
|
||||
America/Cayenne
|
||||
America/Cayman
|
||||
America/Chicago
|
||||
America/Chihuahua
|
||||
America/Coral_Harbour
|
||||
America/Cordoba
|
||||
America/Costa_Rica
|
||||
America/Creston
|
||||
America/Cuiaba
|
||||
America/Curacao
|
||||
America/Danmarkshavn
|
||||
America/Dawson
|
||||
America/Dawson_Creek
|
||||
America/Denver
|
||||
America/Detroit
|
||||
America/Dominica
|
||||
America/Edmonton
|
||||
America/Eirunepe
|
||||
America/El_Salvador
|
||||
America/Ensenada
|
||||
America/Fortaleza
|
||||
America/Fort_Nelson
|
||||
America/Fort_Wayne
|
||||
America/Glace_Bay
|
||||
America/Godthab
|
||||
America/Goose_Bay
|
||||
America/Grand_Turk
|
||||
America/Grenada
|
||||
America/Guadeloupe
|
||||
America/Guatemala
|
||||
America/Guayaquil
|
||||
America/Guyana
|
||||
America/Halifax
|
||||
America/Havana
|
||||
America/Hermosillo
|
||||
America/Indiana/Indianapolis
|
||||
America/Indiana/Knox
|
||||
America/Indiana/Marengo
|
||||
America/Indiana/Petersburg
|
||||
America/Indianapolis
|
||||
America/Indiana/Tell_City
|
||||
America/Indiana/Vevay
|
||||
America/Indiana/Vincennes
|
||||
America/Indiana/Winamac
|
||||
America/Inuvik
|
||||
America/Iqaluit
|
||||
America/Jamaica
|
||||
America/Jujuy
|
||||
America/Juneau
|
||||
America/Kentucky/Louisville
|
||||
America/Kentucky/Monticello
|
||||
America/Knox_IN
|
||||
America/Kralendijk
|
||||
America/La_Paz
|
||||
America/Lima
|
||||
America/Los_Angeles
|
||||
America/Louisville
|
||||
America/Lower_Princes
|
||||
America/Maceio
|
||||
America/Managua
|
||||
America/Manaus
|
||||
America/Marigot
|
||||
America/Martinique
|
||||
America/Matamoros
|
||||
America/Mazatlan
|
||||
America/Mendoza
|
||||
America/Menominee
|
||||
America/Merida
|
||||
America/Metlakatla
|
||||
America/Mexico_City
|
||||
America/Miquelon
|
||||
America/Moncton
|
||||
America/Monterrey
|
||||
America/Montevideo
|
||||
America/Montreal
|
||||
America/Montserrat
|
||||
America/Nassau
|
||||
America/New_York
|
||||
America/Nipigon
|
||||
America/Nome
|
||||
America/Noronha
|
||||
America/North_Dakota/Beulah
|
||||
America/North_Dakota/Center
|
||||
America/North_Dakota/New_Salem
|
||||
America/Nuuk
|
||||
America/Ojinaga
|
||||
America/Panama
|
||||
America/Pangnirtung
|
||||
America/Paramaribo
|
||||
America/Phoenix
|
||||
America/Port-au-Prince
|
||||
America/Porto_Acre
|
||||
America/Port_of_Spain
|
||||
America/Porto_Velho
|
||||
America/Puerto_Rico
|
||||
America/Punta_Arenas
|
||||
America/Rainy_River
|
||||
America/Rankin_Inlet
|
||||
America/Recife
|
||||
America/Regina
|
||||
America/Resolute
|
||||
America/Rio_Branco
|
||||
America/Rosario
|
||||
America/Santa_Isabel
|
||||
America/Santarem
|
||||
America/Santiago
|
||||
America/Santo_Domingo
|
||||
America/Sao_Paulo
|
||||
America/Scoresbysund
|
||||
America/Shiprock
|
||||
America/Sitka
|
||||
America/St_Barthelemy
|
||||
America/St_Johns
|
||||
America/St_Kitts
|
||||
America/St_Lucia
|
||||
America/St_Thomas
|
||||
America/St_Vincent
|
||||
America/Swift_Current
|
||||
America/Tegucigalpa
|
||||
America/Thule
|
||||
America/Thunder_Bay
|
||||
America/Tijuana
|
||||
America/Toronto
|
||||
America/Tortola
|
||||
America/Vancouver
|
||||
America/Virgin
|
||||
America/Whitehorse
|
||||
America/Winnipeg
|
||||
America/Yakutat
|
||||
America/Yellowknife
|
||||
Antarctica/Casey
|
||||
Antarctica/Davis
|
||||
Antarctica/DumontDUrville
|
||||
Antarctica/Macquarie
|
||||
Antarctica/Mawson
|
||||
Antarctica/McMurdo
|
||||
Antarctica/Palmer
|
||||
Antarctica/Rothera
|
||||
Antarctica/South_Pole
|
||||
Antarctica/Syowa
|
||||
Antarctica/Troll
|
||||
Antarctica/Vostok
|
||||
Arctic/Longyearbyen
|
||||
Asia/Aden
|
||||
Asia/Almaty
|
||||
Asia/Amman
|
||||
Asia/Anadyr
|
||||
Asia/Aqtau
|
||||
Asia/Aqtobe
|
||||
Asia/Ashgabat
|
||||
Asia/Ashkhabad
|
||||
Asia/Atyrau
|
||||
Asia/Baghdad
|
||||
Asia/Bahrain
|
||||
Asia/Baku
|
||||
Asia/Bangkok
|
||||
Asia/Barnaul
|
||||
Asia/Beirut
|
||||
Asia/Bishkek
|
||||
Asia/Brunei
|
||||
Asia/Calcutta
|
||||
Asia/Chita
|
||||
Asia/Choibalsan
|
||||
Asia/Chongqing
|
||||
Asia/Chungking
|
||||
Asia/Colombo
|
||||
Asia/Dacca
|
||||
Asia/Damascus
|
||||
Asia/Dhaka
|
||||
Asia/Dili
|
||||
Asia/Dubai
|
||||
Asia/Dushanbe
|
||||
Asia/Famagusta
|
||||
Asia/Gaza
|
||||
Asia/Harbin
|
||||
Asia/Hebron
|
||||
Asia/Ho_Chi_Minh
|
||||
Asia/Hong_Kong
|
||||
Asia/Hovd
|
||||
Asia/Irkutsk
|
||||
Asia/Istanbul
|
||||
Asia/Jakarta
|
||||
Asia/Jayapura
|
||||
Asia/Jerusalem
|
||||
Asia/Kabul
|
||||
Asia/Kamchatka
|
||||
Asia/Karachi
|
||||
Asia/Kashgar
|
||||
Asia/Kathmandu
|
||||
Asia/Katmandu
|
||||
Asia/Khandyga
|
||||
Asia/Kolkata
|
||||
Asia/Krasnoyarsk
|
||||
Asia/Kuala_Lumpur
|
||||
Asia/Kuching
|
||||
Asia/Kuwait
|
||||
Asia/Macao
|
||||
Asia/Macau
|
||||
Asia/Magadan
|
||||
Asia/Makassar
|
||||
Asia/Manila
|
||||
Asia/Muscat
|
||||
Asia/Nicosia
|
||||
Asia/Novokuznetsk
|
||||
Asia/Novosibirsk
|
||||
Asia/Omsk
|
||||
Asia/Oral
|
||||
Asia/Phnom_Penh
|
||||
Asia/Pontianak
|
||||
Asia/Pyongyang
|
||||
Asia/Qatar
|
||||
Asia/Qostanay
|
||||
Asia/Qyzylorda
|
||||
Asia/Rangoon
|
||||
Asia/Riyadh
|
||||
Asia/Saigon
|
||||
Asia/Sakhalin
|
||||
Asia/Samarkand
|
||||
Asia/Seoul
|
||||
Asia/Shanghai
|
||||
Asia/Singapore
|
||||
Asia/Srednekolymsk
|
||||
Asia/Taipei
|
||||
Asia/Tashkent
|
||||
Asia/Tbilisi
|
||||
Asia/Tehran
|
||||
Asia/Tel_Aviv
|
||||
Asia/Thimbu
|
||||
Asia/Thimphu
|
||||
Asia/Tokyo
|
||||
Asia/Tomsk
|
||||
Asia/Ujung_Pandang
|
||||
Asia/Ulaanbaatar
|
||||
Asia/Ulan_Bator
|
||||
Asia/Urumqi
|
||||
Asia/Ust-Nera
|
||||
Asia/Vientiane
|
||||
Asia/Vladivostok
|
||||
Asia/Yakutsk
|
||||
Asia/Yangon
|
||||
Asia/Yekaterinburg
|
||||
Asia/Yerevan
|
||||
Atlantic/Azores
|
||||
Atlantic/Bermuda
|
||||
Atlantic/Canary
|
||||
Atlantic/Cape_Verde
|
||||
Atlantic/Faeroe
|
||||
Atlantic/Faroe
|
||||
Atlantic/Jan_Mayen
|
||||
Atlantic/Madeira
|
||||
Atlantic/Reykjavik
|
||||
Atlantic/South_Georgia
|
||||
Atlantic/Stanley
|
||||
Atlantic/St_Helena
|
||||
Australia/ACT
|
||||
Australia/Adelaide
|
||||
Australia/Brisbane
|
||||
Australia/Broken_Hill
|
||||
Australia/Canberra
|
||||
Australia/Currie
|
||||
Australia/Darwin
|
||||
Australia/Eucla
|
||||
Australia/Hobart
|
||||
Australia/LHI
|
||||
Australia/Lindeman
|
||||
Australia/Lord_Howe
|
||||
Australia/Melbourne
|
||||
Australia/North
|
||||
Australia/NSW
|
||||
Australia/Perth
|
||||
Australia/Queensland
|
||||
Australia/South
|
||||
Australia/Sydney
|
||||
Australia/Tasmania
|
||||
Australia/Victoria
|
||||
Australia/West
|
||||
Australia/Yancowinna
|
||||
Brazil/Acre
|
||||
Brazil/DeNoronha
|
||||
Brazil/East
|
||||
Brazil/West
|
||||
Canada/Atlantic
|
||||
Canada/Central
|
||||
Canada/Eastern
|
||||
Canada/Mountain
|
||||
Canada/Newfoundland
|
||||
Canada/Pacific
|
||||
Canada/Saskatchewan
|
||||
Canada/Yukon
|
||||
CET
|
||||
Chile/Continental
|
||||
Chile/EasterIsland
|
||||
CST6CDT
|
||||
Cuba
|
||||
EET
|
||||
Egypt
|
||||
Eire
|
||||
EST
|
||||
EST5EDT
|
||||
Etc/GMT
|
||||
Etc/GMT+0
|
||||
Etc/GMT-0
|
||||
Etc/GMT0
|
||||
Etc/GMT+1
|
||||
Etc/GMT-1
|
||||
Etc/GMT+10
|
||||
Etc/GMT-10
|
||||
Etc/GMT+11
|
||||
Etc/GMT-11
|
||||
Etc/GMT+12
|
||||
Etc/GMT-12
|
||||
Etc/GMT-13
|
||||
Etc/GMT-14
|
||||
Etc/GMT+2
|
||||
Etc/GMT-2
|
||||
Etc/GMT+3
|
||||
Etc/GMT-3
|
||||
Etc/GMT+4
|
||||
Etc/GMT-4
|
||||
Etc/GMT+5
|
||||
Etc/GMT-5
|
||||
Etc/GMT+6
|
||||
Etc/GMT-6
|
||||
Etc/GMT+7
|
||||
Etc/GMT-7
|
||||
Etc/GMT+8
|
||||
Etc/GMT-8
|
||||
Etc/GMT+9
|
||||
Etc/GMT-9
|
||||
Etc/Greenwich
|
||||
Etc/UCT
|
||||
Etc/Universal
|
||||
Etc/UTC
|
||||
Etc/Zulu
|
||||
Europe/Amsterdam
|
||||
Europe/Andorra
|
||||
Europe/Astrakhan
|
||||
Europe/Athens
|
||||
Europe/Belfast
|
||||
Europe/Belgrade
|
||||
Europe/Berlin
|
||||
Europe/Bratislava
|
||||
Europe/Brussels
|
||||
Europe/Bucharest
|
||||
Europe/Budapest
|
||||
Europe/Busingen
|
||||
Europe/Chisinau
|
||||
Europe/Copenhagen
|
||||
Europe/Dublin
|
||||
Europe/Gibraltar
|
||||
Europe/Guernsey
|
||||
Europe/Helsinki
|
||||
Europe/Isle_of_Man
|
||||
Europe/Istanbul
|
||||
Europe/Jersey
|
||||
Europe/Kaliningrad
|
||||
Europe/Kiev
|
||||
Europe/Kirov
|
||||
Europe/Lisbon
|
||||
Europe/Ljubljana
|
||||
Europe/London
|
||||
Europe/Luxembourg
|
||||
Europe/Madrid
|
||||
Europe/Malta
|
||||
Europe/Mariehamn
|
||||
Europe/Minsk
|
||||
Europe/Monaco
|
||||
Europe/Moscow
|
||||
Europe/Nicosia
|
||||
Europe/Oslo
|
||||
Europe/Paris
|
||||
Europe/Podgorica
|
||||
Europe/Prague
|
||||
Europe/Riga
|
||||
Europe/Rome
|
||||
Europe/Samara
|
||||
Europe/San_Marino
|
||||
Europe/Sarajevo
|
||||
Europe/Saratov
|
||||
Europe/Simferopol
|
||||
Europe/Skopje
|
||||
Europe/Sofia
|
||||
Europe/Stockholm
|
||||
Europe/Tallinn
|
||||
Europe/Tirane
|
||||
Europe/Tiraspol
|
||||
Europe/Ulyanovsk
|
||||
Europe/Uzhgorod
|
||||
Europe/Vaduz
|
||||
Europe/Vatican
|
||||
Europe/Vienna
|
||||
Europe/Vilnius
|
||||
Europe/Volgograd
|
||||
Europe/Warsaw
|
||||
Europe/Zagreb
|
||||
Europe/Zaporozhye
|
||||
Europe/Zurich
|
||||
Factory
|
||||
GB
|
||||
GB-Eire
|
||||
GMT
|
||||
GMT+0
|
||||
GMT-0
|
||||
GMT0
|
||||
Greenwich
|
||||
Hongkong
|
||||
HST
|
||||
Iceland
|
||||
Indian/Antananarivo
|
||||
Indian/Chagos
|
||||
Indian/Christmas
|
||||
Indian/Cocos
|
||||
Indian/Comoro
|
||||
Indian/Kerguelen
|
||||
Indian/Mahe
|
||||
Indian/Maldives
|
||||
Indian/Mauritius
|
||||
Indian/Mayotte
|
||||
Indian/Reunion
|
||||
Iran
|
||||
Israel
|
||||
Jamaica
|
||||
Japan
|
||||
Kwajalein
|
||||
Libya
|
||||
MET
|
||||
Mexico/BajaNorte
|
||||
Mexico/BajaSur
|
||||
Mexico/General
|
||||
MST
|
||||
MST7MDT
|
||||
Navajo
|
||||
NZ
|
||||
NZ-CHAT
|
||||
Pacific/Apia
|
||||
Pacific/Auckland
|
||||
Pacific/Bougainville
|
||||
Pacific/Chatham
|
||||
Pacific/Chuuk
|
||||
Pacific/Easter
|
||||
Pacific/Efate
|
||||
Pacific/Enderbury
|
||||
Pacific/Fakaofo
|
||||
Pacific/Fiji
|
||||
Pacific/Funafuti
|
||||
Pacific/Galapagos
|
||||
Pacific/Gambier
|
||||
Pacific/Guadalcanal
|
||||
Pacific/Guam
|
||||
Pacific/Honolulu
|
||||
Pacific/Johnston
|
||||
Pacific/Kiritimati
|
||||
Pacific/Kosrae
|
||||
Pacific/Kwajalein
|
||||
Pacific/Majuro
|
||||
Pacific/Marquesas
|
||||
Pacific/Midway
|
||||
Pacific/Nauru
|
||||
Pacific/Niue
|
||||
Pacific/Norfolk
|
||||
Pacific/Noumea
|
||||
Pacific/Pago_Pago
|
||||
Pacific/Palau
|
||||
Pacific/Pitcairn
|
||||
Pacific/Pohnpei
|
||||
Pacific/Ponape
|
||||
Pacific/Port_Moresby
|
||||
Pacific/Rarotonga
|
||||
Pacific/Saipan
|
||||
Pacific/Samoa
|
||||
Pacific/Tahiti
|
||||
Pacific/Tarawa
|
||||
Pacific/Tongatapu
|
||||
Pacific/Truk
|
||||
Pacific/Wake
|
||||
Pacific/Wallis
|
||||
Pacific/Yap
|
||||
Poland
|
||||
Portugal
|
||||
PRC
|
||||
PST8PDT
|
||||
ROC
|
||||
ROK
|
||||
Singapore
|
||||
Turkey
|
||||
UCT
|
||||
Universal
|
||||
US/Alaska
|
||||
US/Aleutian
|
||||
US/Arizona
|
||||
US/Central
|
||||
US/Eastern
|
||||
US/East-Indiana
|
||||
US/Hawaii
|
||||
US/Indiana-Starke
|
||||
US/Michigan
|
||||
US/Mountain
|
||||
US/Pacific
|
||||
US/Samoa
|
||||
UTC
|
||||
WET
|
||||
W-SU
|
||||
Zulu
|
@ -1 +0,0 @@
|
||||
210124
|
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Loading…
Reference in New Issue
Block a user