// SPDX-License-Identifier: MPL-2.0 // Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/) #include #include #include #include #include #include "audio.h" namespace AudioCore::Log { void Debug(const std::string &message) { skyline::Logger::Write(skyline::Logger::LogLevel::Debug, message); } void Info(const std::string &message) { skyline::Logger::Write(skyline::Logger::LogLevel::Info, message); } void Warn(const std::string &message) { skyline::Logger::Write(skyline::Logger::LogLevel::Warn, message); } void Error(const std::string &message) { skyline::Logger::Write(skyline::Logger::LogLevel::Error, message); } } namespace Core::Timing { skyline::u64 GetClockTicks() { return skyline::util::GetTimeTicks(); } std::chrono::nanoseconds GetClockNs() { return std::chrono::nanoseconds{skyline::util::GetTimeNs()}; } } namespace skyline::audio { Audio::Audio(const DeviceState &state) : audioOutManager{std::make_unique(audioSystem)}, audioRendererManager{std::make_unique(audioSystem)} { AudioCore::Settings::values.volume = *state.settings->isAudioOutputDisabled ? 0 : 200; } Audio::~Audio() = default; void Audio::Pause() { audioSystem.AudioCore().GetOutputSink().SetSystemVolume(0.0f); } void Audio::Resume() { audioSystem.AudioCore().GetOutputSink().SetSystemVolume(1.0f); } }