// SPDX-License-Identifier: MPL-2.0 // Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/) // Copyright © 2022 yuzu Emulator Project (https://github.com/yuzu-emu/) #pragma once #include namespace skyline { namespace constant { constexpr std::string_view DefaultAudioOutName{"DeviceOut"}; //!< The default audio output device name } namespace service::audio { /** * @brief IAudioOutManager or audout:u is used to manage audio outputs * @url https://switchbrew.org/wiki/Audio_services#audout:u */ class IAudioOutManager : public BaseService { public: IAudioOutManager(const DeviceState &state, ServiceManager &manager); /** * @brief Returns a list of all available audio outputs * @url https://switchbrew.org/wiki/Audio_services#ListAudioOuts */ Result ListAudioOuts(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response); /** * @brief Creates a new audoutU::IAudioOut object and returns a handle to it * @url https://switchbrew.org/wiki/Audio_services#OpenAudioOut */ Result OpenAudioOut(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response); SERVICE_DECL( SFUNC(0x0, IAudioOutManager, ListAudioOuts), SFUNC(0x1, IAudioOutManager, OpenAudioOut), SFUNC(0x2, IAudioOutManager, ListAudioOuts), SFUNC(0x3, IAudioOutManager, OpenAudioOut) ) }; } }