Skyline Search An error has occurred Settings Logger Refresh Metadata Missing Icon Cannot find any ROMs Pin Play Searching for ROMs Invalid file Missing title key Incomplete production keys Clear Share The log file was not found The logs are being uploaded The logs have been cleared Emulator Search Location Theme Game Display Layout Always Show Game Information Game information will be shown on clicking a game Game information will only be shown on long-clicking a game Show Performance Statistics Performance Statistics will not be shown Performance Statistics will be shown in the top-left corner Log Level Compact Logs Logs will be displayed in a compact form factor Logs will be displayed in a verbose form factor System Use Docked Mode The system will emulate being in handheld mode The system will emulate being in docked mode Username @string/app_name Keys Production Keys Title Keys Successfully imported keys Failed to import keys Input On-Screen Controls Enable On-Screen Controls On-Screen Controls won\'t be shown On-Screen Controls will be shown Edit On-Screen Controls layout Joystick Confirm Cancel Recenter Sticks On Touch Controller Configure Controller Controller Type None Handheld + Pro Controller Pro Controller Left JoyCon Right JoyCon General Partner Joy-Con Rumble Device Supported Not Supported Press any button on a controller Confirm choice by pressing a button again Built-in Built-in Vibrator Reset Buttons Use any button or axis on a controller Release to confirm selection Hold to confirm selection Sticks Stick Button Next Stick X+ Axis (Right) Stick Y+ Axis (Up) Stick X- Axis (Left) Stick Y- Axis (Down) A B X Y Left Shoulder Right Shoulder Left Trigger Right Trigger Plus Minus Emulator Menu Stick Preview Done Use any unmapped button to finish Button Up Down Left Right D-pad Left Stick Right Stick Face Buttons Shoulder Buttons on Joy-Con Rail Miscellaneous Buttons Licenses The license of Skyline (MPL 2.0) {fmt} We use libfmt for formatting strings (Custom License) oboe We use oboe for audio output during emulation (Apache License 2.0) Vulkan-Hpp We use Vulkan-Hpp for using Vulkan with a C++ API (Apache License 2.0) TinyXML2 We use TinyXML2 for parsing the preference XML to retrieve settings from C++ (zLib License) java-string-similarity We use java-string-similarity to power our search functionality (Apache License 2.0) AndroidX We use AndroidX to have a consistent user-experience across Android versions (Apache License 2.0) Android Material Components We use Android Material Components to have a consistent material design UI (Apache License 2.0) Kotlin Standard Library We use Kotlin Standard Library for accessing convenience functions in Kotlin (Apache License 2.0) Material Design Icons We use Material Design Icons to have consistent iconography throughout the application (Apache License 2.0) Open Sans We use Open Sans as our FOSS shared font replacement for Latin, Korean and Chinese (Apache License 2.0) Roboto We use Roboto as our FOSS shared font replacement for Nintendo\'s extended character set (Apache License 2.0) Source Sans Pro We use Source Sans Pro as our FOSS shared font replacement for Extended Chinese (SIL Open Font License 1.1) Expand