// SPDX-License-Identifier: MPL-2.0 // Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/) #include #include #include #include #include "skyline/common.h" #include "skyline/common/signal.h" #include "skyline/common/settings.h" #include "skyline/loader/loader.h" #include "skyline/os.h" #include "skyline/jvm.h" #include "skyline/gpu.h" #include "skyline/input.h" #include "skyline/kernel/types/KProcess.h" skyline::u16 Fps; skyline::u32 FrameTime; std::weak_ptr OsWeak; std::weak_ptr GpuWeak; std::weak_ptr InputWeak; extern "C" JNIEXPORT void Java_emu_skyline_EmulationActivity_executeApplication(JNIEnv *env, jobject instance, jstring romUriJstring, jint romType, jint romFd, jint preferenceFd, jstring appFilesPathJstring) { skyline::signal::ScopedStackBlocker stackBlocker; Fps = FrameTime = 0; pthread_setname_np(pthread_self(), "EmuMain"); auto jvmManager{std::make_shared(env, instance)}; auto settings{std::make_shared(preferenceFd)}; close(preferenceFd); auto appFilesPath{env->GetStringUTFChars(appFilesPathJstring, nullptr)}; auto logger{std::make_shared(std::string(appFilesPath) + "skyline.log", static_cast(settings->logLevel))}; auto start{std::chrono::steady_clock::now()}; try { auto os{std::make_shared(jvmManager, logger, settings, std::string(appFilesPath))}; OsWeak = os; GpuWeak = os->state.gpu; InputWeak = os->state.input; jvmManager->InitializeControllers(); env->ReleaseStringUTFChars(appFilesPathJstring, appFilesPath); auto romUri{env->GetStringUTFChars(romUriJstring, nullptr)}; logger->Info("Launching ROM {}", romUri); env->ReleaseStringUTFChars(romUriJstring, romUri); os->Execute(romFd, static_cast(romType)); } catch (std::exception &e) { logger->Error(e.what()); } catch (const skyline::signal::SignalException &e) { logger->Error(e.what()); } catch (...) { logger->Error("An unknown exception has occurred"); } InputWeak.reset(); logger->Info("Emulation has ended"); auto end{std::chrono::steady_clock::now()}; logger->Info("Done in: {} ms", (std::chrono::duration_cast(end - start).count())); close(romFd); } extern "C" JNIEXPORT jboolean Java_emu_skyline_EmulationActivity_stopEmulation(JNIEnv *, jobject) { auto os{OsWeak.lock()}; if (!os) return false; auto process{os->state.process}; if (!process) return false; process->Kill(true, false, true); return true; } extern "C" JNIEXPORT jboolean Java_emu_skyline_EmulationActivity_setSurface(JNIEnv *, jobject, jobject surface) { auto gpu{GpuWeak.lock()}; if (!gpu) return false; gpu->presentation.UpdateSurface(surface); return true; } extern "C" JNIEXPORT void Java_emu_skyline_EmulationActivity_updatePerformanceStatistics(JNIEnv *env, jobject thiz) { static jclass clazz{}; if (!clazz) clazz = env->GetObjectClass(thiz); static jfieldID fpsField{}; if (!fpsField) fpsField = env->GetFieldID(clazz, "fps", "I"); env->SetIntField(thiz, fpsField, Fps); static jfieldID frametimeField{}; if (!frametimeField) frametimeField = env->GetFieldID(clazz, "frametime", "F"); env->SetFloatField(thiz, frametimeField, static_cast(FrameTime) / 100); } extern "C" JNIEXPORT void JNICALL Java_emu_skyline_EmulationActivity_setController(JNIEnv *, jobject, jint index, jint type, jint partnerIndex) { auto input{InputWeak.lock()}; std::lock_guard guard(input->npad.mutex); input->npad.controllers[index] = skyline::input::GuestController{static_cast(type), static_cast(partnerIndex)}; } extern "C" JNIEXPORT void JNICALL Java_emu_skyline_EmulationActivity_updateControllers(JNIEnv *, jobject) { InputWeak.lock()->npad.Update(); } extern "C" JNIEXPORT void JNICALL Java_emu_skyline_EmulationActivity_setButtonState(JNIEnv *, jobject, jint index, jlong mask, jboolean pressed) { auto input{InputWeak.lock()}; if (!input) return; // We don't mind if we miss button updates while input hasn't been initialized auto device{input->npad.controllers[index].device}; if (device) device->SetButtonState(skyline::input::NpadButton{.raw = static_cast(mask)}, pressed); } extern "C" JNIEXPORT void JNICALL Java_emu_skyline_EmulationActivity_setAxisValue(JNIEnv *, jobject, jint index, jint axis, jint value) { auto input{InputWeak.lock()}; if (!input) return; // We don't mind if we miss axis updates while input hasn't been initialized auto device{input->npad.controllers[index].device}; if (device) device->SetAxisValue(static_cast(axis), value); } extern "C" JNIEXPORT void JNICALL Java_emu_skyline_EmulationActivity_setTouchState(JNIEnv *env, jobject, jintArray pointsJni) { using Point = skyline::input::TouchScreenPoint; auto input{InputWeak.lock()}; if (!input) return; // We don't mind if we miss touch updates while input hasn't been initialized jboolean isCopy{false}; skyline::span points(reinterpret_cast(env->GetIntArrayElements(pointsJni, &isCopy)), env->GetArrayLength(pointsJni) / (sizeof(Point) / sizeof(jint))); input->touch.SetState(points); env->ReleaseIntArrayElements(pointsJni, reinterpret_cast(points.data()), JNI_ABORT); }