// SPDX-License-Identifier: MPL-2.0 // Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/) #pragma once #include #include namespace skyline { namespace constant { constexpr u16 SampleRate{48000}; //!< The common sampling rate to use for audio output constexpr u8 StereoChannelCount{2}; //!< Channels to use for stereo audio output constexpr u8 SurroundChannelCount{6}; //!< Channels to use for surround audio output (downsampled by backend) constexpr u16 MixBufferSize{960}; //!< Default size of the audren mix buffer constexpr auto PcmFormat{oboe::AudioFormat::I16}; //!< PCM data format to use for audio output } namespace audio { enum class AudioFormat : u8 { Invalid = 0, //!< An invalid PCM format Int8 = 1, //!< 8 bit integer PCM Int16 = 2, //!< 16 bit integer PCM Int24 = 3, //!< 24 bit integer PCM Int32 = 4, //!< 32 bit integer PCM Float = 5, //!< Floating point PCM ADPCM = 6, //!< Adaptive differential PCM }; enum class AudioOutState : u8 { Started = 0, //!< Stream is started and is playing Stopped = 1, //!< Stream is stopped, there are no samples left to play Paused = 2, //!< Stream is paused, some samples may not have been played yet }; struct BufferIdentifier { u64 tag; u64 finalSample; //!< The final sample this buffer will be played in, after that the buffer can be safely released bool released; //!< If the buffer has been released (fully played back) }; /** * @brief Saturates the specified value according to the numeric limits of Out * @tparam Out The return value type and the numeric limit clamp * @tparam Intermediate The intermediate type that is converted to from In before clamping */ template inline Out Saturate(In value) { return static_cast(std::clamp(static_cast(value), static_cast(std::numeric_limits::min()), static_cast(std::numeric_limits::max()))); } } }