skyline/app/libraries/VulkanHpp/vulkan/internal/struct/VkRay.hpp
◱ PixelyIon 500b49d329 Add Vulkan-Hpp to libraries
This commit adds Vulkan-Hpp as a library to the project. The headers are from a modified version of `VulkanHppGenerator`. They are broken into multiple files to avoid exceeding the Intellisense file size limit of Android Studio.
2020-04-23 22:26:27 +05:30

388 lines
14 KiB
C++

// Copyright (c) 2015-2019 The Khronos Group Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// ---- Exceptions to the Apache 2.0 License: ----
//
// As an exception, if you use this Software to generate code and portions of
// this Software are embedded into the generated code as a result, you may
// redistribute such product without providing attribution as would otherwise
// be required by Sections 4(a), 4(b) and 4(d) of the License.
//
// In addition, if you combine or link code generated by this Software with
// software that is licensed under the GPLv2 or the LGPL v2.0 or 2.1
// ("`Combined Software`") and if a court of competent jurisdiction determines
// that the patent provision (Section 3), the indemnity provision (Section 9)
// or other Section of the License conflicts with the conditions of the
// applicable GPL or LGPL license, you may retroactively and prospectively
// choose to deem waived or otherwise exclude such Section(s) of the License,
// but only in their entirety and only with respect to the Combined Software.
//
// This header is generated from the Khronos Vulkan XML API Registry.
#pragma once
#include "../handles.hpp"
#include "VkAcquire.hpp"
#include "VkAcceleration.hpp"
#include "VkApplication.hpp"
#include "VkInitialize.hpp"
#include "VkAllocation.hpp"
#include "VkExternal.hpp"
#include "VkBind.hpp"
#include "VkObject.hpp"
#include "VkCooperative.hpp"
#include "VkAndroid.hpp"
#include "VkImport.hpp"
#include "VkImage.hpp"
#include "VkDescriptor.hpp"
#include "VkBase.hpp"
#include "VkAttachment.hpp"
#include "VkBuffer.hpp"
#include "VkFramebuffer.hpp"
#include "VkCalibrated.hpp"
#include "VkDevice.hpp"
#include "VkCheckpoint.hpp"
#include "VkConformance.hpp"
#include "VkClear.hpp"
#include "VkCmd.hpp"
#include "VkCoarse.hpp"
#include "VkExtension.hpp"
#include "VkCommand.hpp"
#include "VkFormat.hpp"
#include "VkMetal.hpp"
#include "VkComponent.hpp"
#include "VkCopy.hpp"
#include "VkCompute.hpp"
#include "VkPast.hpp"
#include "VkConditional.hpp"
#include "VkMapped.hpp"
#include "VkD3D.hpp"
#include "VkDebug.hpp"
#include "VkDedicated.hpp"
#include "VkFence.hpp"
#include "VkDispatch.hpp"
#include "VkPipeline.hpp"
#include "VkDraw.hpp"
#include "VkDisplay.hpp"
#include "VkDrm.hpp"
#include "VkEvent.hpp"
#include "VkExport.hpp"
#include "VkExtent.hpp"
#include "VkPerformance.hpp"
#include "VkFilter.hpp"
#include "VkGeometry.hpp"
#include "VkGraphics.hpp"
#include "VkHdr.hpp"
#include "VkHeadless.hpp"
#include "VkMultisample.hpp"
#include "VkI.hpp"
#include "VkIndirect.hpp"
#include "VkInput.hpp"
#include "VkOffset.hpp"
#include "VkMemory.hpp"
#include "VkInstance.hpp"
#include "VkLayer.hpp"
#include "VkMac.hpp"
#include "VkPhysical.hpp"
#include "VkPresent.hpp"
#include "VkProtected.hpp"
#include "VkPush.hpp"
#include "VkQuery.hpp"
#include "VkQueue.hpp"
#include "VkRay.hpp"
namespace VULKAN_HPP_NAMESPACE
{
struct RayTracingShaderGroupCreateInfoNV
{
VULKAN_HPP_CONSTEXPR RayTracingShaderGroupCreateInfoNV( VULKAN_HPP_NAMESPACE::RayTracingShaderGroupTypeNV type_ = VULKAN_HPP_NAMESPACE::RayTracingShaderGroupTypeNV::eGeneral,
uint32_t generalShader_ = {},
uint32_t closestHitShader_ = {},
uint32_t anyHitShader_ = {},
uint32_t intersectionShader_ = {} ) VULKAN_HPP_NOEXCEPT
: type( type_ )
, generalShader( generalShader_ )
, closestHitShader( closestHitShader_ )
, anyHitShader( anyHitShader_ )
, intersectionShader( intersectionShader_ )
{}
VULKAN_HPP_CONSTEXPR RayTracingShaderGroupCreateInfoNV( RayTracingShaderGroupCreateInfoNV const& rhs ) VULKAN_HPP_NOEXCEPT
: pNext( rhs.pNext )
, type( rhs.type )
, generalShader( rhs.generalShader )
, closestHitShader( rhs.closestHitShader )
, anyHitShader( rhs.anyHitShader )
, intersectionShader( rhs.intersectionShader )
{}
RayTracingShaderGroupCreateInfoNV & operator=( RayTracingShaderGroupCreateInfoNV const & rhs ) VULKAN_HPP_NOEXCEPT
{
memcpy( &pNext, &rhs.pNext, sizeof( RayTracingShaderGroupCreateInfoNV ) - offsetof( RayTracingShaderGroupCreateInfoNV, pNext ) );
return *this;
}
RayTracingShaderGroupCreateInfoNV( VkRayTracingShaderGroupCreateInfoNV const & rhs ) VULKAN_HPP_NOEXCEPT
{
*this = rhs;
}
RayTracingShaderGroupCreateInfoNV& operator=( VkRayTracingShaderGroupCreateInfoNV const & rhs ) VULKAN_HPP_NOEXCEPT
{
*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::RayTracingShaderGroupCreateInfoNV const *>(&rhs);
return *this;
}
RayTracingShaderGroupCreateInfoNV & setPNext( const void* pNext_ ) VULKAN_HPP_NOEXCEPT
{
pNext = pNext_;
return *this;
}
RayTracingShaderGroupCreateInfoNV & setType( VULKAN_HPP_NAMESPACE::RayTracingShaderGroupTypeNV type_ ) VULKAN_HPP_NOEXCEPT
{
type = type_;
return *this;
}
RayTracingShaderGroupCreateInfoNV & setGeneralShader( uint32_t generalShader_ ) VULKAN_HPP_NOEXCEPT
{
generalShader = generalShader_;
return *this;
}
RayTracingShaderGroupCreateInfoNV & setClosestHitShader( uint32_t closestHitShader_ ) VULKAN_HPP_NOEXCEPT
{
closestHitShader = closestHitShader_;
return *this;
}
RayTracingShaderGroupCreateInfoNV & setAnyHitShader( uint32_t anyHitShader_ ) VULKAN_HPP_NOEXCEPT
{
anyHitShader = anyHitShader_;
return *this;
}
RayTracingShaderGroupCreateInfoNV & setIntersectionShader( uint32_t intersectionShader_ ) VULKAN_HPP_NOEXCEPT
{
intersectionShader = intersectionShader_;
return *this;
}
operator VkRayTracingShaderGroupCreateInfoNV const&() const VULKAN_HPP_NOEXCEPT
{
return *reinterpret_cast<const VkRayTracingShaderGroupCreateInfoNV*>( this );
}
operator VkRayTracingShaderGroupCreateInfoNV &() VULKAN_HPP_NOEXCEPT
{
return *reinterpret_cast<VkRayTracingShaderGroupCreateInfoNV*>( this );
}
#if defined(VULKAN_HPP_HAS_SPACESHIP_OPERATOR)
auto operator<=>( RayTracingShaderGroupCreateInfoNV const& ) const = default;
#else
bool operator==( RayTracingShaderGroupCreateInfoNV const& rhs ) const VULKAN_HPP_NOEXCEPT
{
return ( sType == rhs.sType )
&& ( pNext == rhs.pNext )
&& ( type == rhs.type )
&& ( generalShader == rhs.generalShader )
&& ( closestHitShader == rhs.closestHitShader )
&& ( anyHitShader == rhs.anyHitShader )
&& ( intersectionShader == rhs.intersectionShader );
}
bool operator!=( RayTracingShaderGroupCreateInfoNV const& rhs ) const VULKAN_HPP_NOEXCEPT
{
return !operator==( rhs );
}
#endif
public:
const VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::eRayTracingShaderGroupCreateInfoNV;
const void* pNext = {};
VULKAN_HPP_NAMESPACE::RayTracingShaderGroupTypeNV type = VULKAN_HPP_NAMESPACE::RayTracingShaderGroupTypeNV::eGeneral;
uint32_t generalShader = {};
uint32_t closestHitShader = {};
uint32_t anyHitShader = {};
uint32_t intersectionShader = {};
};
static_assert( sizeof( RayTracingShaderGroupCreateInfoNV ) == sizeof( VkRayTracingShaderGroupCreateInfoNV ), "struct and wrapper have different size!" );
static_assert( std::is_standard_layout<RayTracingShaderGroupCreateInfoNV>::value, "struct wrapper is not a standard layout!" );
struct RayTracingPipelineCreateInfoNV
{
VULKAN_HPP_CONSTEXPR RayTracingPipelineCreateInfoNV( VULKAN_HPP_NAMESPACE::PipelineCreateFlags flags_ = {},
uint32_t stageCount_ = {},
const VULKAN_HPP_NAMESPACE::PipelineShaderStageCreateInfo* pStages_ = {},
uint32_t groupCount_ = {},
const VULKAN_HPP_NAMESPACE::RayTracingShaderGroupCreateInfoNV* pGroups_ = {},
uint32_t maxRecursionDepth_ = {},
VULKAN_HPP_NAMESPACE::PipelineLayout layout_ = {},
VULKAN_HPP_NAMESPACE::Pipeline basePipelineHandle_ = {},
int32_t basePipelineIndex_ = {} ) VULKAN_HPP_NOEXCEPT
: flags( flags_ )
, stageCount( stageCount_ )
, pStages( pStages_ )
, groupCount( groupCount_ )
, pGroups( pGroups_ )
, maxRecursionDepth( maxRecursionDepth_ )
, layout( layout_ )
, basePipelineHandle( basePipelineHandle_ )
, basePipelineIndex( basePipelineIndex_ )
{}
VULKAN_HPP_CONSTEXPR RayTracingPipelineCreateInfoNV( RayTracingPipelineCreateInfoNV const& rhs ) VULKAN_HPP_NOEXCEPT
: pNext( rhs.pNext )
, flags( rhs.flags )
, stageCount( rhs.stageCount )
, pStages( rhs.pStages )
, groupCount( rhs.groupCount )
, pGroups( rhs.pGroups )
, maxRecursionDepth( rhs.maxRecursionDepth )
, layout( rhs.layout )
, basePipelineHandle( rhs.basePipelineHandle )
, basePipelineIndex( rhs.basePipelineIndex )
{}
RayTracingPipelineCreateInfoNV & operator=( RayTracingPipelineCreateInfoNV const & rhs ) VULKAN_HPP_NOEXCEPT
{
memcpy( &pNext, &rhs.pNext, sizeof( RayTracingPipelineCreateInfoNV ) - offsetof( RayTracingPipelineCreateInfoNV, pNext ) );
return *this;
}
RayTracingPipelineCreateInfoNV( VkRayTracingPipelineCreateInfoNV const & rhs ) VULKAN_HPP_NOEXCEPT
{
*this = rhs;
}
RayTracingPipelineCreateInfoNV& operator=( VkRayTracingPipelineCreateInfoNV const & rhs ) VULKAN_HPP_NOEXCEPT
{
*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::RayTracingPipelineCreateInfoNV const *>(&rhs);
return *this;
}
RayTracingPipelineCreateInfoNV & setPNext( const void* pNext_ ) VULKAN_HPP_NOEXCEPT
{
pNext = pNext_;
return *this;
}
RayTracingPipelineCreateInfoNV & setFlags( VULKAN_HPP_NAMESPACE::PipelineCreateFlags flags_ ) VULKAN_HPP_NOEXCEPT
{
flags = flags_;
return *this;
}
RayTracingPipelineCreateInfoNV & setStageCount( uint32_t stageCount_ ) VULKAN_HPP_NOEXCEPT
{
stageCount = stageCount_;
return *this;
}
RayTracingPipelineCreateInfoNV & setPStages( const VULKAN_HPP_NAMESPACE::PipelineShaderStageCreateInfo* pStages_ ) VULKAN_HPP_NOEXCEPT
{
pStages = pStages_;
return *this;
}
RayTracingPipelineCreateInfoNV & setGroupCount( uint32_t groupCount_ ) VULKAN_HPP_NOEXCEPT
{
groupCount = groupCount_;
return *this;
}
RayTracingPipelineCreateInfoNV & setPGroups( const VULKAN_HPP_NAMESPACE::RayTracingShaderGroupCreateInfoNV* pGroups_ ) VULKAN_HPP_NOEXCEPT
{
pGroups = pGroups_;
return *this;
}
RayTracingPipelineCreateInfoNV & setMaxRecursionDepth( uint32_t maxRecursionDepth_ ) VULKAN_HPP_NOEXCEPT
{
maxRecursionDepth = maxRecursionDepth_;
return *this;
}
RayTracingPipelineCreateInfoNV & setLayout( VULKAN_HPP_NAMESPACE::PipelineLayout layout_ ) VULKAN_HPP_NOEXCEPT
{
layout = layout_;
return *this;
}
RayTracingPipelineCreateInfoNV & setBasePipelineHandle( VULKAN_HPP_NAMESPACE::Pipeline basePipelineHandle_ ) VULKAN_HPP_NOEXCEPT
{
basePipelineHandle = basePipelineHandle_;
return *this;
}
RayTracingPipelineCreateInfoNV & setBasePipelineIndex( int32_t basePipelineIndex_ ) VULKAN_HPP_NOEXCEPT
{
basePipelineIndex = basePipelineIndex_;
return *this;
}
operator VkRayTracingPipelineCreateInfoNV const&() const VULKAN_HPP_NOEXCEPT
{
return *reinterpret_cast<const VkRayTracingPipelineCreateInfoNV*>( this );
}
operator VkRayTracingPipelineCreateInfoNV &() VULKAN_HPP_NOEXCEPT
{
return *reinterpret_cast<VkRayTracingPipelineCreateInfoNV*>( this );
}
#if defined(VULKAN_HPP_HAS_SPACESHIP_OPERATOR)
auto operator<=>( RayTracingPipelineCreateInfoNV const& ) const = default;
#else
bool operator==( RayTracingPipelineCreateInfoNV const& rhs ) const VULKAN_HPP_NOEXCEPT
{
return ( sType == rhs.sType )
&& ( pNext == rhs.pNext )
&& ( flags == rhs.flags )
&& ( stageCount == rhs.stageCount )
&& ( pStages == rhs.pStages )
&& ( groupCount == rhs.groupCount )
&& ( pGroups == rhs.pGroups )
&& ( maxRecursionDepth == rhs.maxRecursionDepth )
&& ( layout == rhs.layout )
&& ( basePipelineHandle == rhs.basePipelineHandle )
&& ( basePipelineIndex == rhs.basePipelineIndex );
}
bool operator!=( RayTracingPipelineCreateInfoNV const& rhs ) const VULKAN_HPP_NOEXCEPT
{
return !operator==( rhs );
}
#endif
public:
const VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::eRayTracingPipelineCreateInfoNV;
const void* pNext = {};
VULKAN_HPP_NAMESPACE::PipelineCreateFlags flags = {};
uint32_t stageCount = {};
const VULKAN_HPP_NAMESPACE::PipelineShaderStageCreateInfo* pStages = {};
uint32_t groupCount = {};
const VULKAN_HPP_NAMESPACE::RayTracingShaderGroupCreateInfoNV* pGroups = {};
uint32_t maxRecursionDepth = {};
VULKAN_HPP_NAMESPACE::PipelineLayout layout = {};
VULKAN_HPP_NAMESPACE::Pipeline basePipelineHandle = {};
int32_t basePipelineIndex = {};
};
static_assert( sizeof( RayTracingPipelineCreateInfoNV ) == sizeof( VkRayTracingPipelineCreateInfoNV ), "struct and wrapper have different size!" );
static_assert( std::is_standard_layout<RayTracingPipelineCreateInfoNV>::value, "struct wrapper is not a standard layout!" );
} // namespace VULKAN_HPP_NAMESPACE