skyline/app/src/main/cpp/skyline/services/hosbinder/IHOSBinderDriver.cpp

242 lines
9.7 KiB
C++

// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#include <gpu.h>
#include <os.h>
#include <kernel/types/KProcess.h>
#include <services/nvdrv/INvDrvServices.h>
#include <gpu/format.h>
#include "IHOSBinderDriver.h"
#include "display.h"
namespace skyline::service::hosbinder {
IHOSBinderDriver::IHOSBinderDriver(const DeviceState &state, ServiceManager &manager) : BaseService(state, manager, Service::hosbinder_IHOSBinderDriver, "hosbinder_IHOSBinderDriver", {
{0x0, SFUNC(IHOSBinderDriver::TransactParcel)},
{0x1, SFUNC(IHOSBinderDriver::AdjustRefcount)},
{0x2, SFUNC(IHOSBinderDriver::GetNativeHandle)},
{0x3, SFUNC(IHOSBinderDriver::TransactParcel)}
}) {}
void IHOSBinderDriver::RequestBuffer(Parcel &in, Parcel &out) {
u32 slot = *reinterpret_cast<u32 *>(in.data.data());
out.WriteData<u32>(1);
out.WriteData<u32>(sizeof(GbpBuffer));
out.WriteData<u32>(0);
out.WriteData(queue.at(slot)->gbpBuffer);
state.logger->Debug("RequestBuffer: Slot: {}", slot, sizeof(GbpBuffer));
}
void IHOSBinderDriver::DequeueBuffer(Parcel &in, Parcel &out) {
struct Data {
u32 format;
u32 width;
u32 height;
u32 timestamps;
u32 usage;
} *data = reinterpret_cast<Data *>(in.data.data());
i64 slot{-1};
while (slot == -1) {
for (auto &buffer : queue) {
if (buffer.second->status == BufferStatus::Free && buffer.second->gbpBuffer.width == data->width && buffer.second->gbpBuffer.height == data->height && buffer.second->gbpBuffer.usage == data->usage) {
slot = buffer.first;
buffer.second->status = BufferStatus::Dequeued;
break;
}
}
asm("yield");
}
struct {
u32 slot;
u32 _unk_[13];
} output{
.slot = static_cast<u32>(slot)
};
out.WriteData(output);
state.logger->Debug("DequeueBuffer: Width: {}, Height: {}, Format: {}, Usage: {}, Timestamps: {}, Slot: {}", data->width, data->height, data->format, data->usage, data->timestamps, slot);
}
void IHOSBinderDriver::QueueBuffer(Parcel &in, Parcel &out) {
struct Data {
u32 slot;
u64 timestamp;
u32 autoTimestamp;
ARect crop;
u32 scalingMode;
u32 transform;
u32 stickyTransform;
u64 _unk0_;
u32 swapInterval;
Fence fence[4];
} *data = reinterpret_cast<Data *>(in.data.data());
auto buffer = queue.at(data->slot);
buffer->status = BufferStatus::Queued;
auto slot = data->slot;
auto bufferEvent = state.gpu->bufferEvent;
buffer->texture->releaseCallback = [this, slot, bufferEvent]() {
FreeBuffer(slot);
bufferEvent->Signal();
};
buffer->texture->SynchronizeHost();
state.gpu->presentationQueue.push(buffer->texture);
struct {
u32 width;
u32 height;
u32 _pad0_[3];
} output{
.width = buffer->gbpBuffer.width,
.height = buffer->gbpBuffer.height
};
out.WriteData(output);
state.logger->Debug("QueueBuffer: Timestamp: {}, Auto Timestamp: {}, Crop: [T: {}, B: {}, L: {}, R: {}], Scaling Mode: {}, Transform: {}, Sticky Transform: {}, Swap Interval: {}, Slot: {}", data->timestamp, data->autoTimestamp, data->crop.top, data->crop.bottom, data->crop.left, data->crop.right, data->scalingMode, data->transform, data->stickyTransform, data->swapInterval, data->slot);
}
void IHOSBinderDriver::CancelBuffer(Parcel &parcel) {
struct Data {
u32 slot;
Fence fence[4];
} *data = reinterpret_cast<Data *>(parcel.data.data());
FreeBuffer(data->slot);
state.logger->Debug("CancelBuffer: Slot: {}", data->slot);
}
void IHOSBinderDriver::SetPreallocatedBuffer(Parcel &parcel) {
auto pointer = parcel.data.data();
struct Data {
u32 slot;
u32 _unk0_;
u32 length;
u32 _pad0_;
} *data = reinterpret_cast<Data *>(pointer);
pointer += sizeof(Data);
auto gbpBuffer = reinterpret_cast<GbpBuffer *>(pointer);
std::shared_ptr<nvdrv::device::NvMap::NvMapObject> nvBuffer{};
auto nvmap = state.os->serviceManager.GetService<nvdrv::INvDrvServices>(Service::nvdrv_INvDrvServices)->GetDevice<nvdrv::device::NvMap>(nvdrv::device::NvDeviceType::nvmap);
if (gbpBuffer->nvmapHandle) {
nvBuffer = nvmap->handleTable.at(gbpBuffer->nvmapHandle);
} else {
for (const auto &object : nvmap->handleTable) {
if (object.second->id == gbpBuffer->nvmapId) {
nvBuffer = object.second;
break;
}
}
if (!nvBuffer)
throw exception("A QueueBuffer request has an invalid NVMap Handle ({}) and ID ({})", gbpBuffer->nvmapHandle, gbpBuffer->nvmapId);
}
gpu::texture::Format format;
switch (gbpBuffer->format) {
case WINDOW_FORMAT_RGBA_8888:
case WINDOW_FORMAT_RGBX_8888:
format = gpu::format::RGBA8888Unorm;
break;
case WINDOW_FORMAT_RGB_565:
format = gpu::format::RGB565Unorm;
break;
default:
throw exception("Unknown pixel format used for FB");
}
auto texture = std::make_shared<gpu::GuestTexture>(state, nvBuffer->address + gbpBuffer->offset, gpu::texture::Dimensions(gbpBuffer->width, gbpBuffer->height), format, gpu::texture::TileMode::Block, gpu::texture::TileConfig{.surfaceWidth = static_cast<u16>(gbpBuffer->stride), .blockHeight = static_cast<u8>(1U << gbpBuffer->blockHeightLog2), .blockDepth = 1});
queue[data->slot] = std::make_shared<Buffer>(data->slot, *gbpBuffer, texture->InitializePresentationTexture());
state.gpu->bufferEvent->Signal();
state.logger->Debug("SetPreallocatedBuffer: Slot: {}, Magic: 0x{:X}, Width: {}, Height: {}, Stride: {}, Format: {}, Usage: {}, Index: {}, ID: {}, Handle: {}, Offset: 0x{:X}, Block Height: {}, Size: 0x{:X}", data->slot, gbpBuffer->magic, gbpBuffer->width, gbpBuffer->height, gbpBuffer->stride, gbpBuffer->format, gbpBuffer->usage, gbpBuffer->index, gbpBuffer->nvmapId,
gbpBuffer->nvmapHandle, gbpBuffer->offset, (1U << gbpBuffer->blockHeightLog2), gbpBuffer->size);
}
void IHOSBinderDriver::TransactParcel(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
auto layerId = request.Pop<u32>();
auto code = request.Pop<TransactionCode>();
Parcel in(request.inputBuf.at(0), state, true);
Parcel out(state);
state.logger->Debug("TransactParcel: Layer ID: {}, Code: {}", layerId, code);
switch (code) {
case TransactionCode::RequestBuffer:
RequestBuffer(in, out);
break;
case TransactionCode::DequeueBuffer:
DequeueBuffer(in, out);
break;
case TransactionCode::QueueBuffer:
QueueBuffer(in, out);
break;
case TransactionCode::CancelBuffer:
CancelBuffer(in);
break;
case TransactionCode::Query:
out.WriteData<u64>(0);
break;
case TransactionCode::Connect: {
ConnectParcel connect = {
.width = constant::HandheldResolutionW,
.height = constant::HandheldResolutionH,
.transformHint = 0,
.pendingBuffers = 0,
.status = constant::status::Success,
};
out.WriteData(connect);
break;
}
case TransactionCode::Disconnect:
break;
case TransactionCode::SetPreallocatedBuffer:
SetPreallocatedBuffer(in);
break;
default:
throw exception("An unimplemented transaction was called: {}", static_cast<u32>(code));
}
out.WriteParcel(request.outputBuf.at(0));
}
void IHOSBinderDriver::AdjustRefcount(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
request.Skip<u32>();
auto addVal = request.Pop<i32>();
auto type = request.Pop<i32>();
state.logger->Debug("Reference Change: {} {} reference", addVal, type ? "strong" : "weak");
}
void IHOSBinderDriver::GetNativeHandle(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
KHandle handle = state.process->InsertItem(state.gpu->bufferEvent);
state.logger->Debug("Display Buffer Event Handle: 0x{:X}", handle);
response.copyHandles.push_back(handle);
response.Push<u32>(constant::status::Success);
}
void IHOSBinderDriver::SetDisplay(const std::string &name) {
try {
const auto type = DisplayTypeMap.at(name);
if (displayId == DisplayId::Null)
displayId = type;
else
throw exception("Trying to change display type from non-null type");
} catch (const std::out_of_range &) {
throw exception("The display with name: '{}' doesn't exist", name);
}
}
void IHOSBinderDriver::CloseDisplay() {
if (displayId == DisplayId::Null)
state.logger->Warn("Trying to close uninitiated display");
displayId = DisplayId::Null;
}
}