skyline/app/CMakeLists.txt
Robin Kertels 0a3cf25823 Implement the Fermi 2D blitting engine
The Fermi 2D engine implements both image blit and resolve operations, supporting subpixel sampling with both linear and point filtering.

Resolve operations are performed by sampling from the center of each pixel in order to resolve the final image from the MSAA samples
MSAA images are stored in memory like regular images but each pixels dimensions are scaled: e.g for 2x2 MSAA
```
112233
112233
445566
445566
```
These would be sampled with both duDx and duDy as 2 (integer part), resolving to the following:
```
123
456
```
Blit operations are performed by sampling from the corner of each pixel, scaling the image as one would expect.

This implementation isn't fully complete as Vulkan blit doesn't support some combinations which Fermi does, most notably between colour and depth stencil. These will be implemented properly at a later date, likely after the texture manager rework.
Out of Bounds Blit, used by some OpenGL games is also missing since supporting it requires texture aliasing, this will also be supported after the texture manager rework.

Co-authored-by: Billy Laws <blaws05@gmail.com>
2022-05-13 22:37:37 +01:00

336 lines
18 KiB
CMake

cmake_minimum_required(VERSION 3.16)
project(Skyline LANGUAGES C CXX ASM VERSION 0.3)
set(BUILD_TESTS OFF CACHE BOOL "Build Tests" FORCE)
set(BUILD_TESTING OFF CACHE BOOL "Build Testing" FORCE)
set(BUILD_SHARED_LIBS OFF CACHE BOOL "Build Shared Libraries" FORCE)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
set(source_DIR ${CMAKE_SOURCE_DIR}/src/main/cpp)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-strict-aliasing -Wno-unused-command-line-argument")
set(CMAKE_CXX_FLAGS_RELEASE "-Ofast -flto=full -fno-stack-protector -DNDEBUG")
# Build all libraries with -Ofast but with default debug data (-g) for debug builds
set(CMAKE_CXX_FLAGS_DEBUG "-Ofast")
# libcxx
set(ANDROID_STL "none")
set(LIBCXX_INCLUDE_TESTS OFF)
set(LIBCXX_INCLUDE_BENCHMARKS OFF)
set(LIBCXX_INCLUDE_DOCS OFF)
set(LIBCXX_ENABLE_SHARED FALSE)
set(LIBCXX_ENABLE_ASSERTIONS FALSE)
set(LIBCXX_STANDALONE_BUILD FALSE)
add_subdirectory("libraries/llvm/libcxx")
link_libraries(cxx_static)
get_target_property(LIBCXX_INCLUDE_COMPILE_OPTION cxx-headers INTERFACE_COMPILE_OPTIONS)
string(REGEX REPLACE "-I" "" LIBCXX_INCLUDE_DIRECTORY_LIST "${LIBCXX_INCLUDE_COMPILE_OPTION}")
list(GET LIBCXX_INCLUDE_DIRECTORY_LIST 1 LIBCXX_TARGET_INCLUDE_DIRECTORY) # We just want the target include directory
set_target_properties(cxx-headers PROPERTIES INTERFACE_COMPILE_OPTIONS -isystem${LIBCXX_TARGET_INCLUDE_DIRECTORY})
# libcxxabi
set(LIBCXXABI_INCLUDE_TESTS OFF)
set(LIBCXXABI_ENABLE_SHARED FALSE)
set(LIBCXXABI_STANDALONE_BUILD FALSE)
set(LIBCXXABI_LIBCXX_INCLUDES "${LIBCXX_TARGET_INCLUDE_DIRECTORY}" CACHE STRING "" FORCE)
add_subdirectory("libraries/llvm/libcxxabi")
link_libraries(cxxabi_static)
# Skyline's Boost fork
set(Boost_USE_STATIC_LIBS ON)
set(Boost_USE_MULTITHREADED ON)
add_subdirectory("libraries/boost")
# {fmt}
add_subdirectory("libraries/fmt")
# TzCode
add_subdirectory("libraries/tzcode")
target_compile_options(tzcode PRIVATE -Wno-everything)
# Oboe
add_subdirectory("libraries/oboe")
include_directories(SYSTEM "libraries/oboe/include")
# LZ4
set(LZ4_BUILD_CLI OFF CACHE BOOL "Build LZ4 CLI" FORCE)
set(LZ4_BUILD_LEGACY_LZ4C OFF CACHE BOOL "Build lz4c progam with legacy argument support" FORCE)
add_subdirectory("libraries/lz4/build/cmake")
include_directories(SYSTEM "libraries/lz4/lib")
# Vulkan + Vulkan-Hpp
add_compile_definitions(VK_USE_PLATFORM_ANDROID_KHR) # We want all the Android-specific structures to be defined
add_compile_definitions(VULKAN_HPP_NO_SPACESHIP_OPERATOR) # libcxx doesn't implement operator<=> for std::array which breaks this
add_compile_definitions(VULKAN_HPP_NO_STRUCT_CONSTRUCTORS) # We want to use designated initializers in Vulkan-Hpp
add_compile_definitions(VULKAN_HPP_DISPATCH_LOADER_DYNAMIC=1) # We use the dynamic loader rather than the static one to avoid an additional level of indirection
add_compile_definitions(VULKAN_HPP_ENABLE_DYNAMIC_LOADER_TOOL=0) # We disable the dynamic loader tool so we can supply our own getInstanceProcAddress function from a custom driver
include_directories(SYSTEM "libraries/vkhpp")
include_directories(SYSTEM "libraries/vkhpp/Vulkan-Headers/include") # We use base Vulkan headers from this to ensure version parity with Vulkan-Hpp
# Vulkan Memory Allocator
include_directories("libraries/vkma/include")
add_library(vkma STATIC libraries/vkma.cpp)
target_compile_options(vkma PRIVATE -Wno-everything)
# PugiXML (Header-only mode)
include_directories(SYSTEM "libraries/pugixml/src")
# Frozen
include_directories(SYSTEM "libraries/frozen/include")
# MbedTLS
set(ENABLE_TESTING OFF CACHE BOOL "Build mbed TLS tests." FORCE)
set(ENABLE_PROGRAMS OFF CACHE BOOL "Build mbed TLS programs." FORCE)
set(UNSAFE_BUILD ON CACHE BOOL "Allow unsafe builds. These builds ARE NOT SECURE." FORCE)
add_subdirectory("libraries/mbedtls")
include_directories(SYSTEM "libraries/mbedtls/include")
target_compile_options(mbedcrypto PRIVATE -Wno-everything)
# Opus
set(OPUS_INSTALL_CMAKE_CONFIG_MODULE OFF CACHE BOOL "Install Opus CMake package config module" FORCE)
include_directories(SYSTEM "libraries/opus/include")
add_subdirectory("libraries/opus")
target_compile_definitions(opus PRIVATE OPUS_WILL_BE_SLOW=1) # libopus will warn when built without optimizations
# Perfetto SDK
include_directories(SYSTEM "libraries/perfetto/sdk")
add_library(perfetto STATIC libraries/perfetto/sdk/perfetto.cc)
target_compile_options(perfetto PRIVATE -Wno-everything)
# C++ Range v3
add_subdirectory("libraries/range")
# Sirit
add_subdirectory("libraries/sirit")
# libadrenotools
add_subdirectory("libraries/adrenotools")
# Build Skyline with full debugging data and -Og for debug builds
set(CMAKE_CXX_FLAGS_DEBUG "-O0 -g3 -glldb -gdwarf-5 -fno-omit-frame-pointer")
# Include headers from libraries as system headers to silence warnings from them
function(target_link_libraries_system target)
set(libraries ${ARGN})
foreach (library ${libraries})
if (TARGET ${library})
get_target_property(library_include_directories ${library} INTERFACE_INCLUDE_DIRECTORIES)
if (NOT "${library_include_directories}" STREQUAL "library_include_directories-NOTFOUND")
target_include_directories(${target} SYSTEM PRIVATE ${library_include_directories})
endif ()
endif ()
target_link_libraries(${target} PRIVATE ${library})
endforeach (library)
endfunction(target_link_libraries_system)
# yuzu Shader Compiler
add_subdirectory("libraries/shader-compiler")
target_include_directories(shader_recompiler PUBLIC "libraries/shader-compiler/include")
target_link_libraries_system(shader_recompiler Boost::intrusive Boost::container range-v3)
# Skyline
add_library(skyline SHARED
${source_DIR}/emu_jni.cpp
${source_DIR}/loader_jni.cpp
${source_DIR}/skyline/common.cpp
${source_DIR}/skyline/common/exception.cpp
${source_DIR}/skyline/common/logger.cpp
${source_DIR}/skyline/common/settings.cpp
${source_DIR}/skyline/common/signal.cpp
${source_DIR}/skyline/common/uuid.cpp
${source_DIR}/skyline/common/trace.cpp
${source_DIR}/skyline/nce/guest.S
${source_DIR}/skyline/nce.cpp
${source_DIR}/skyline/jvm.cpp
${source_DIR}/skyline/os.cpp
${source_DIR}/skyline/kernel/memory.cpp
${source_DIR}/skyline/kernel/scheduler.cpp
${source_DIR}/skyline/kernel/ipc.cpp
${source_DIR}/skyline/kernel/svc.cpp
${source_DIR}/skyline/kernel/types/KProcess.cpp
${source_DIR}/skyline/kernel/types/KThread.cpp
${source_DIR}/skyline/kernel/types/KSharedMemory.cpp
${source_DIR}/skyline/kernel/types/KPrivateMemory.cpp
${source_DIR}/skyline/kernel/types/KSyncObject.cpp
${source_DIR}/skyline/audio.cpp
${source_DIR}/skyline/audio/track.cpp
${source_DIR}/skyline/audio/resampler.cpp
${source_DIR}/skyline/audio/adpcm_decoder.cpp
${source_DIR}/skyline/gpu.cpp
${source_DIR}/skyline/gpu/trait_manager.cpp
${source_DIR}/skyline/gpu/memory_manager.cpp
${source_DIR}/skyline/gpu/texture_manager.cpp
${source_DIR}/skyline/gpu/buffer_manager.cpp
${source_DIR}/skyline/gpu/command_scheduler.cpp
${source_DIR}/skyline/gpu/descriptor_allocator.cpp
${source_DIR}/skyline/gpu/texture/texture.cpp
${source_DIR}/skyline/gpu/buffer.cpp
${source_DIR}/skyline/gpu/presentation_engine.cpp
${source_DIR}/skyline/gpu/shader_manager.cpp
${source_DIR}/skyline/gpu/cache/graphics_pipeline_cache.cpp
${source_DIR}/skyline/gpu/cache/renderpass_cache.cpp
${source_DIR}/skyline/gpu/cache/framebuffer_cache.cpp
${source_DIR}/skyline/gpu/interconnect/command_executor.cpp
${source_DIR}/skyline/gpu/interconnect/command_nodes.cpp
${source_DIR}/skyline/gpu/interconnect/conversion/quads.cpp
${source_DIR}/skyline/soc/smmu.cpp
${source_DIR}/skyline/soc/host1x/syncpoint.cpp
${source_DIR}/skyline/soc/host1x/command_fifo.cpp
${source_DIR}/skyline/soc/host1x/classes/host1x.cpp
${source_DIR}/skyline/soc/host1x/classes/vic.cpp
${source_DIR}/skyline/soc/host1x/classes/nvdec.cpp
${source_DIR}/skyline/soc/gm20b/channel.cpp
${source_DIR}/skyline/soc/gm20b/gpfifo.cpp
${source_DIR}/skyline/soc/gm20b/gmmu.cpp
${source_DIR}/skyline/soc/gm20b/macro/macro_interpreter.cpp
${source_DIR}/skyline/soc/gm20b/engines/engine.cpp
${source_DIR}/skyline/soc/gm20b/engines/gpfifo.cpp
${source_DIR}/skyline/soc/gm20b/engines/maxwell_3d.cpp
${source_DIR}/skyline/soc/gm20b/engines/inline2memory.cpp
${source_DIR}/skyline/soc/gm20b/engines/kepler_compute.cpp
${source_DIR}/skyline/soc/gm20b/engines/maxwell_dma.cpp
${source_DIR}/skyline/soc/gm20b/engines/maxwell/initialization.cpp
${source_DIR}/skyline/soc/gm20b/engines/fermi_2d.cpp
${source_DIR}/skyline/input/npad.cpp
${source_DIR}/skyline/input/npad_device.cpp
${source_DIR}/skyline/input/touch.cpp
${source_DIR}/skyline/crypto/aes_cipher.cpp
${source_DIR}/skyline/crypto/key_store.cpp
${source_DIR}/skyline/loader/loader.cpp
${source_DIR}/skyline/loader/nro.cpp
${source_DIR}/skyline/loader/nso.cpp
${source_DIR}/skyline/loader/nca.cpp
${source_DIR}/skyline/loader/xci.cpp
${source_DIR}/skyline/loader/nsp.cpp
${source_DIR}/skyline/vfs/partition_filesystem.cpp
${source_DIR}/skyline/vfs/ctr_encrypted_backing.cpp
${source_DIR}/skyline/vfs/rom_filesystem.cpp
${source_DIR}/skyline/vfs/os_filesystem.cpp
${source_DIR}/skyline/vfs/os_backing.cpp
${source_DIR}/skyline/vfs/android_asset_filesystem.cpp
${source_DIR}/skyline/vfs/android_asset_backing.cpp
${source_DIR}/skyline/vfs/nacp.cpp
${source_DIR}/skyline/vfs/npdm.cpp
${source_DIR}/skyline/vfs/nca.cpp
${source_DIR}/skyline/vfs/ticket.cpp
${source_DIR}/skyline/services/serviceman.cpp
${source_DIR}/skyline/services/base_service.cpp
${source_DIR}/skyline/services/sm/IUserInterface.cpp
${source_DIR}/skyline/services/fatalsrv/IService.cpp
${source_DIR}/skyline/services/audio/IAudioOutManager.cpp
${source_DIR}/skyline/services/audio/IAudioOut.cpp
${source_DIR}/skyline/services/audio/IAudioDevice.cpp
${source_DIR}/skyline/services/audio/IAudioRendererManager.cpp
${source_DIR}/skyline/services/audio/IAudioRenderer/IAudioRenderer.cpp
${source_DIR}/skyline/services/audio/IAudioRenderer/voice.cpp
${source_DIR}/skyline/services/audio/IAudioRenderer/memory_pool.cpp
${source_DIR}/skyline/services/settings/ISettingsServer.cpp
${source_DIR}/skyline/services/settings/ISystemSettingsServer.cpp
${source_DIR}/skyline/services/apm/IManager.cpp
${source_DIR}/skyline/services/apm/ISession.cpp
${source_DIR}/skyline/services/am/IAllSystemAppletProxiesService.cpp
${source_DIR}/skyline/services/am/IApplicationProxyService.cpp
${source_DIR}/skyline/services/am/proxy/base_proxy.cpp
${source_DIR}/skyline/services/am/proxy/IApplicationProxy.cpp
${source_DIR}/skyline/services/am/proxy/ILibraryAppletProxy.cpp
${source_DIR}/skyline/services/am/proxy/IOverlayAppletProxy.cpp
${source_DIR}/skyline/services/am/proxy/ISystemAppletProxy.cpp
${source_DIR}/skyline/services/am/controller/IAppletCommonFunctions.cpp
${source_DIR}/skyline/services/am/controller/IApplicationFunctions.cpp
${source_DIR}/skyline/services/am/controller/IAudioController.cpp
${source_DIR}/skyline/services/am/controller/ICommonStateGetter.cpp
${source_DIR}/skyline/services/am/controller/IDebugFunctions.cpp
${source_DIR}/skyline/services/am/controller/IDisplayController.cpp
${source_DIR}/skyline/services/am/controller/ILibraryAppletCreator.cpp
${source_DIR}/skyline/services/am/controller/ISelfController.cpp
${source_DIR}/skyline/services/am/controller/IWindowController.cpp
${source_DIR}/skyline/services/am/storage/IStorage.cpp
${source_DIR}/skyline/services/am/storage/VectorIStorage.cpp
${source_DIR}/skyline/services/am/storage/TransferMemoryIStorage.cpp
${source_DIR}/skyline/services/am/storage/IStorageAccessor.cpp
${source_DIR}/skyline/services/am/applet/ILibraryAppletAccessor.cpp
${source_DIR}/skyline/services/am/applet/IApplet.cpp
${source_DIR}/skyline/services/bcat/IServiceCreator.cpp
${source_DIR}/skyline/services/bcat/IBcatService.cpp
${source_DIR}/skyline/services/bt/IBluetoothUser.cpp
${source_DIR}/skyline/services/btm/IBtmUser.cpp
${source_DIR}/skyline/services/btm/IBtmUserCore.cpp
${source_DIR}/skyline/applet/applet_creator.cpp
${source_DIR}/skyline/applet/controller_applet.cpp
${source_DIR}/skyline/applet/player_select_applet.cpp
${source_DIR}/skyline/services/codec/IHardwareOpusDecoder.cpp
${source_DIR}/skyline/services/codec/IHardwareOpusDecoderManager.cpp
${source_DIR}/skyline/services/hid/IHidServer.cpp
${source_DIR}/skyline/services/hid/IAppletResource.cpp
${source_DIR}/skyline/services/hid/IActiveVibrationDeviceList.cpp
${source_DIR}/skyline/services/irs/IIrSensorServer.cpp
${source_DIR}/skyline/services/timesrv/common.cpp
${source_DIR}/skyline/services/timesrv/core.cpp
${source_DIR}/skyline/services/timesrv/time_shared_memory.cpp
${source_DIR}/skyline/services/timesrv/timezone_manager.cpp
${source_DIR}/skyline/services/timesrv/time_manager_server.cpp
${source_DIR}/skyline/services/timesrv/IStaticService.cpp
${source_DIR}/skyline/services/timesrv/ISystemClock.cpp
${source_DIR}/skyline/services/timesrv/ISteadyClock.cpp
${source_DIR}/skyline/services/timesrv/ITimeZoneService.cpp
${source_DIR}/skyline/services/glue/IStaticService.cpp
${source_DIR}/skyline/services/glue/ITimeZoneService.cpp
${source_DIR}/skyline/services/glue/IWriterForSystem.cpp
${source_DIR}/skyline/services/fssrv/IFileSystemProxy.cpp
${source_DIR}/skyline/services/fssrv/IFileSystem.cpp
${source_DIR}/skyline/services/fssrv/IFile.cpp
${source_DIR}/skyline/services/fssrv/IStorage.cpp
${source_DIR}/skyline/services/fssrv/IDirectory.cpp
${source_DIR}/skyline/services/nvdrv/INvDrvServices.cpp
${source_DIR}/skyline/services/nvdrv/driver.cpp
${source_DIR}/skyline/services/nvdrv/core/nvmap.cpp
${source_DIR}/skyline/services/nvdrv/core/syncpoint_manager.cpp
${source_DIR}/skyline/services/nvdrv/devices/nvdevice.cpp
${source_DIR}/skyline/services/nvdrv/devices/nvmap.cpp
${source_DIR}/skyline/services/nvdrv/devices/nvhost/as_gpu.cpp
${source_DIR}/skyline/services/nvdrv/devices/nvhost/ctrl.cpp
${source_DIR}/skyline/services/nvdrv/devices/nvhost/ctrl_gpu.cpp
${source_DIR}/skyline/services/nvdrv/devices/nvhost/gpu_channel.cpp
${source_DIR}/skyline/services/nvdrv/devices/nvhost/host1x_channel.cpp
${source_DIR}/skyline/services/hosbinder/parcel.cpp
${source_DIR}/skyline/services/hosbinder/IHOSBinderDriver.cpp
${source_DIR}/skyline/services/hosbinder/GraphicBufferProducer.cpp
${source_DIR}/skyline/services/visrv/IDisplayService.cpp
${source_DIR}/skyline/services/visrv/IApplicationDisplayService.cpp
${source_DIR}/skyline/services/visrv/IManagerDisplayService.cpp
${source_DIR}/skyline/services/visrv/IRootService.cpp
${source_DIR}/skyline/services/visrv/ISystemDisplayService.cpp
${source_DIR}/skyline/services/pl/IPlatformServiceManager.cpp
${source_DIR}/skyline/services/aocsrv/IAddOnContentManager.cpp
${source_DIR}/skyline/services/pctl/IParentalControlServiceFactory.cpp
${source_DIR}/skyline/services/pctl/IParentalControlService.cpp
${source_DIR}/skyline/services/lm/ILogService.cpp
${source_DIR}/skyline/services/lm/ILogger.cpp
${source_DIR}/skyline/services/account/IAccountServiceForApplication.cpp
${source_DIR}/skyline/services/account/IManagerForApplication.cpp
${source_DIR}/skyline/services/account/IProfile.cpp
${source_DIR}/skyline/services/friends/IServiceCreator.cpp
${source_DIR}/skyline/services/friends/IFriendService.cpp
${source_DIR}/skyline/services/friends/INotificationService.cpp
${source_DIR}/skyline/services/nfp/IUserManager.cpp
${source_DIR}/skyline/services/nfp/IUser.cpp
${source_DIR}/skyline/services/nifm/IStaticService.cpp
${source_DIR}/skyline/services/nifm/IGeneralService.cpp
${source_DIR}/skyline/services/nifm/IScanRequest.cpp
${source_DIR}/skyline/services/nifm/IRequest.cpp
${source_DIR}/skyline/services/socket/bsd/IClient.cpp
${source_DIR}/skyline/services/spl/IRandomInterface.cpp
${source_DIR}/skyline/services/ssl/ISslService.cpp
${source_DIR}/skyline/services/ssl/ISslContext.cpp
${source_DIR}/skyline/services/prepo/IPrepoService.cpp
${source_DIR}/skyline/services/mmnv/IRequest.cpp
)
target_include_directories(skyline PRIVATE ${source_DIR}/skyline)
# target_precompile_headers(skyline PRIVATE ${source_DIR}/skyline/common.h) # PCH will currently break Intellisense
target_compile_options(skyline PRIVATE -Wall -Wno-unknown-attributes -Wno-c++20-extensions -Wno-c++17-extensions -Wno-c99-designator -Wno-reorder -Wno-missing-braces -Wno-unused-variable -Wno-unused-private-field -Wno-dangling-else -Wconversion -fsigned-bitfields)
target_link_libraries(skyline PRIVATE shader_recompiler)
target_link_libraries_system(skyline android perfetto fmt lz4_static tzcode oboe vkma mbedcrypto opus Boost::intrusive Boost::container range-v3 adrenotools)