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138f884159
Translates all Maxwell3D vertex attributes to Vulkan with the exception of `isConstant` which causes the vertex attribute to return a constant value `(0,0,0,X)` which was trivial in OpenGL with `glDisableVertexAttribArray` and `glVertexAttrib4(..., 0, 0, 0, 1)` but we don't have access to this in Vulkan and might need to depend on undefined behavior or manually emulate it in a shader. This'll be revisited in the future after checking host GPU behavior. |
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.. | ||
maxwell | ||
engine.h | ||
gpfifo.cpp | ||
gpfifo.h | ||
maxwell_3d.cpp | ||
maxwell_3d.h |