skyline/app/src/main/cpp/skyline/soc/gm20b/engines
PixelyIon 138f884159 Implement Maxwell3D Vertex Attributes
Translates all Maxwell3D vertex attributes to Vulkan with the exception of `isConstant` which causes the vertex attribute to return a constant value `(0,0,0,X)` which was trivial in OpenGL with `glDisableVertexAttribArray` and `glVertexAttrib4(..., 0, 0, 0, 1)` but we don't have access to this in Vulkan and might need to depend on undefined behavior or manually emulate it in a shader. This'll be revisited in the future after checking host GPU behavior.
2022-04-14 14:14:52 +05:30
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maxwell Implement Maxwell3D Vertex Attributes 2022-04-14 14:14:52 +05:30
engine.h Refactor all logger calls 2021-11-11 16:13:24 +01:00
gpfifo.cpp Use decltype over typeof globally 2022-04-14 14:14:52 +05:30
gpfifo.h Implement pre-wait and post-increment syncpoint operations in submit 2021-10-16 12:13:30 +01:00
maxwell_3d.cpp Implement Maxwell3D Vertex Attributes 2022-04-14 14:14:52 +05:30
maxwell_3d.h Implement Maxwell3D Vertex Attributes 2022-04-14 14:14:52 +05:30