skyline/app
Billy Laws 22039df301 Transition to std::unordered_set for buffer view tracking
Has the same guarantees of pointer stabilty while also being significantly faster in cases where a buffer has thousands of views. This is the case in RE4 and this change leads to an almost 1000% performance improvement in that game.
2022-06-09 23:52:13 +01:00
..
libraries Update hades 2022-06-02 21:58:30 +01:00
src/main Transition to std::unordered_set for buffer view tracking 2022-06-09 23:52:13 +01:00
.gitignore libNX FS Initalization (v0.3) 2019-10-18 16:22:38 +05:30
build.gradle Automatically exclude llvm and boost submodules in gradle project 2022-06-06 23:11:56 +01:00
CMakeLists.txt Stub audin:u 2022-06-04 19:11:57 +01:00
proguard-rules.pro Keep member names in pro guard 2020-11-12 22:19:55 +05:30