34cb0b49e8
This reimplements our time backend to be significantly more accurate to the real PSC and provides complete implementations for every time IPC allowing many newer games to work properly. Time is unique in its use of glue services, the core sysmodule is fully isolated and doesn't interface with any other services. Glue is instead used where that is needed (e.g. for fetching settings), this distinction is also present in our implementation. Another unique feature of time is its global state, as time is calibrated from the start of the service its state cannot be lost as that would result in the application offsetting time incorrectly whenever it closed a session. A large proportion of this is based off of Thog's 9.0.0 PSC reversing. |
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.github/workflows | ||
.idea | ||
app | ||
gradle/wrapper | ||
.gitignore | ||
.gitmodules | ||
build.gradle | ||
CONTRIBUTING.md | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
LICENSE.md | ||
README.md | ||
settings.gradle |
Skyline is an experimental emulator that runs on ARMv8 Android™ devices and emulates the functionality of a Nintendo Switch™ system. It's licensed under the MPL, refer to the license file for more information.
Contact
You can contact the core developers of Skyline at our Discord. If you have any questions, feel free to ask. It's also a good place to just keep up with the emulator, as most talk regarding development goes on over there.
Credit
Ryujinx
We've used Ryujinx throughout the project for reference, the amount of accuracy of their HLE kernel implementation is what makes them such an amazing reference. In addition, the team behind the project has been really helpful with any queries we had.
Team yuzu
We have recieved a fair share of advice from the team behind yuzu. Just like the Ryujinx team, they've been really receptive and helpful for any queries we've had and have provided feedback on our code which was extremely useful during the early stages of the emulator.
Switchbrew
We've extensively used Switchbrew whether that be their wiki with it's collosal amount of information on the Switch that has saved us countless hours of time or libnx which was crucial to initial development of the emulator to ensure that our implementations were correct.
Disclaimer
- Nintendo Switch is a trademark of Nintendo Co., Ltd.
- Android is a trademark of Google LLC.