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def9cedbee
We plan to use our fork of yuzu's shader compiler for GPU shader compilation so it's been added as a submodule.
54 lines
1.6 KiB
Plaintext
54 lines
1.6 KiB
Plaintext
[submodule "{fmt}"]
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path = app/libraries/fmt
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url = https://github.com/fmtlib/fmt
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[submodule "Oboe"]
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path = app/libraries/oboe
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url = https://github.com/google/oboe
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branch = 1.3-stable
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[submodule "LZ4"]
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path = app/libraries/lz4
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url = https://github.com/lz4/lz4.git
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[submodule "Frozen"]
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path = app/libraries/frozen
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url = https://github.com/serge-sans-paille/frozen
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[submodule "PugiXML"]
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path = app/libraries/pugixml
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url = https://github.com/zeux/pugixml.git
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[submodule "tzcode"]
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path = app/libraries/tzcode
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url = https://github.com/skyline-emu/tz
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branch = master
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[submodule "Perfetto"]
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path = app/libraries/perfetto
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url = https://android.googlesource.com/platform/external/perfetto
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branch = releases/v12.x
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[submodule "Vulkan-Hpp"]
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path = app/libraries/vkhpp
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url = https://github.com/KhronosGroup/Vulkan-Hpp
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[submodule "Vulkan Memory Allocator"]
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path = app/libraries/vkma
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url = https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
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[submodule "Mbed TLS"]
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path = app/libraries/mbedtls
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url = https://github.com/ARMmbed/mbedtls
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[submodule "Opus"]
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path = app/libraries/opus
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url = https://github.com/xiph/opus
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[submodule "Boost"]
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path = app/libraries/boost
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url = https://github.com/boostorg/boost.git
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ignore = all
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[submodule "LLVM"]
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path = app/libraries/llvm
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url = https://github.com/llvm/llvm-project.git
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shallow = true
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[submodule "C++ Range v3"]
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path = app/libraries/range
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url = https://github.com/ericniebler/range-v3
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[submodule "Sirit"]
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path = app/libraries/sirit
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url = https://github.com/ReinUsesLisp/sirit
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[submodule "Shader Compiler"]
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path = app/libraries/shader-compiler
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url = https://github.com/skyline-emu/shader-compiler.git
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