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35fde2cd0b
Blocklinear texture decoding was broken for padding blocks and would incorrectly decode them resulting in major texture corruption for any textures with their widths not aligned to 64 bytes. This has now been fixed with neater code which avoids redundant repetition of any code using lambdas and functions where necessary. |
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skyline | ||
emu_jni.cpp | ||
loader_jni.cpp |