skyline/app/src/main/cpp/skyline
Billy Laws 3a23ec06a4 Implement NSO loader
The NSO format is used by all retail games and some homebrew. It
supports compressing sections with lz4 and dynamic linking through the
use of rtld.
2020-06-28 07:54:12 +00:00
..
audio Improve NCE and Finish Up Refactor 2020-04-23 22:26:27 +05:30
gpu Improve NCE and Finish Up Refactor 2020-04-23 22:26:27 +05:30
kernel Implement NSO loader 2020-06-28 07:54:12 +00:00
loader Implement NSO loader 2020-06-28 07:54:12 +00:00
nce Clear floating point registers on guest entry 2020-06-28 03:49:10 +00:00
services Fixes for control IPC (#57) 2020-06-23 18:49:06 +00:00
vfs Rework loader abstractions and the NRO loader to use the vfs APIs 2020-06-20 20:26:53 +00:00
audio.cpp Improve NCE and Finish Up Refactor 2020-04-23 22:26:27 +05:30
audio.h Improve NCE and Finish Up Refactor 2020-04-23 22:26:27 +05:30
common.cpp Improve NCE and Finish Up Refactor 2020-04-23 22:26:27 +05:30
common.h Add loader to the emulator state 2020-06-22 16:45:32 +00:00
gpu.cpp Add String Support to IPC Push/Pop 2020-04-23 22:26:27 +05:30
gpu.h Move to MPL-2.0 2020-04-23 22:26:27 +05:30
jvm.cpp Move to MPL-2.0 2020-04-23 22:26:27 +05:30
jvm.h Move to MPL-2.0 2020-04-23 22:26:27 +05:30
nce.cpp Emulate TPIDR_EL0 accesses using TLS 2020-06-28 03:49:10 +00:00
nce.h Move to MPL-2.0 2020-04-23 22:26:27 +05:30
os.cpp Implement NSO loader 2020-06-28 07:54:12 +00:00
os.h Rework loader abstractions and the NRO loader to use the vfs APIs 2020-06-20 20:26:53 +00:00