skyline/app
Billy Laws 3c26921d54 Implement the Maxwell DMA engine
The DMA engine is used to perform DMA buffer/texture copies directly on the GPU. It can deswizzle arbritary regions of input textures, perform component remapping and swizzle into output textures.
This impl only supports 1D buffer copies, 2D ones will come later.
2022-04-14 14:14:52 +05:30
..
libraries Swap out boostorg/boost for skyline-emu/boost 2022-04-14 14:14:52 +05:30
src/main Implement the Maxwell DMA engine 2022-04-14 14:14:52 +05:30
.gitignore libNX FS Initalization (v0.3) 2019-10-18 16:22:38 +05:30
build.gradle Swap out boostorg/boost for skyline-emu/boost 2022-04-14 14:14:52 +05:30
CMakeLists.txt Implement the Maxwell DMA engine 2022-04-14 14:14:52 +05:30
proguard-rules.pro Keep member names in pro guard 2020-11-12 22:19:55 +05:30