skyline/app
PixelyIon 47bc3b4d99 Fix Render Pass Cache
The Vulkan render pass cache was fundamentally broken since it was designed around the Render Pass Compatibility clause due to being designed for framebuffer compatibility initially. As this scope was extended to a general render pass cache, the amount of data in the key was not extended to include everything it should have. This commit introduces the missing pieces in the RP cache and simplifies the underlying code in the process.
2022-05-01 20:31:36 +05:30
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libraries Swap out boostorg/boost for skyline-emu/boost 2022-04-14 14:14:52 +05:30
src/main Fix Render Pass Cache 2022-05-01 20:31:36 +05:30
.gitignore libNX FS Initalization (v0.3) 2019-10-18 16:22:38 +05:30
build.gradle Update Kotlin, AGP, Gradle and Build Tools 2022-04-27 14:00:36 +05:30
CMakeLists.txt Implement Framebuffer Cache 2022-05-01 18:27:27 +05:30
proguard-rules.pro Keep member names in pro guard 2020-11-12 22:19:55 +05:30