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e294fa8c91
Older Adreno proprietary drivers (5xx and below) will segfault while destroying the renderpass and associated objects if more than 64 subpasses are within a renderpass due to internal driver implementation details. This commit introduces checks to automatically break up a renderpass when that limit is hit. |
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ShaderCompiler.xml | ||
SkylineKotlin.xml | ||
SkylineLibraries.xml | ||
SkylineNative.xml | ||
SkylineXml.xml |