skyline/app
Billy Laws 49cd2a71cc Introduce GPU checkpoints for crash debugging
When GPU crashes aren't reproducable in renderdoc, it helps to have someway to figure out what exactly is going on when a crash happens or what operation caused it. Add a checkpoint system that reports the GPU execution state in perfetto in time with actual GPU execution, and use flow events to show the event's path through execution, vulkan record and executor record stages.
2023-03-19 13:52:15 +00:00
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libraries Fix geometry and compute shaders on mali GPUs 2023-02-20 18:01:49 +00:00
src/main Introduce GPU checkpoints for crash debugging 2023-03-19 13:52:15 +00:00
.gitignore libNX FS Initalization (v0.3) 2019-10-18 16:22:38 +05:30
build.gradle useLegacyPackaging for extractNativeLibs 2023-03-18 16:15:51 +01:00
CMakeLists.txt Move graphics piplines away from storing hades shader info struct 2023-02-04 23:10:45 +00:00
proguard-rules.pro Add kotlinx.serialization-json dependencies 2022-08-06 22:00:19 +05:30