skyline/app/src/main/cpp/skyline/kernel/types/KThread.h
TheASVigilante dac180d7c1 Restructure the memory manager
Changes and improves the accuracy of various features of the memory manager. Reduces stuttering in certain games.
2023-05-05 18:16:16 +02:00

128 lines
7.0 KiB
C++

// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#pragma once
#include <csetjmp>
#include <nce/guest.h>
#include <kernel/scheduler.h>
#include <common/signal.h>
#include <common/spin_lock.h>
#include "KSyncObject.h"
#include "KSharedMemory.h"
namespace skyline {
namespace kernel::type {
/**
* @brief KThread manages a single thread of execution which is responsible for running guest code and kernel code which is invoked by the guest
*/
class KThread : public KSyncObject, public std::enable_shared_from_this<KThread> {
private:
KProcess *parent;
std::thread thread; //!< If this KThread is backed by a host thread then this'll hold it
pthread_t pthread{}; //!< The pthread_t for the host thread running this guest thread
timer_t preemptionTimer{}; //!< A kernel timer used for preemption interrupts
/**
* @brief Entry function any guest threads, sets up necessary context and jumps into guest code from the calling thread
* @note This function also serves as the entry point for host threads created in StartThread
*/
void StartThread();
public:
std::mutex statusMutex; //!< Synchronizes all thread state changes (running/ready/killed)
std::condition_variable statusCondition; //!< Signalled on the status of the thread changing
bool running{false}; //!< If the host thread that corresponds to this thread is running, this doesn't reflect guest scheduling changes
bool ready{false}; //!< If this thread is ready to recieve signals or not
bool killed{false}; //!< If this thread was previously running and has been killed
KHandle handle;
size_t id; //!< Index of thread in parent process's KThread vector
nce::ThreadContext ctx{}; //!< The context of the guest thread during the last SVC
jmp_buf originalCtx; //!< The context of the host thread prior to jumping into guest code
void *entry; //!< A function pointer to the thread's entry
u64 entryArgument; //!< An argument to provide with to the thread entry function
void *stackTop; //!< The top of the guest's stack, this is set to the initial guest stack pointer
AdaptiveSingleWaiterConditionVariable scheduleCondition; //!< Signalled to wake the thread when it's scheduled or its resident core changes
std::atomic<i8> basePriority; //!< The priority of the thread for the scheduler without any priority-inheritance
std::atomic<i8> priority; //!< The priority of the thread for the scheduler including priority-inheritance
std::recursive_mutex coreMigrationMutex; //!< Synchronizes operations which depend on which core the thread is running on
u8 idealCore; //!< The ideal CPU core for this thread to run on
u8 coreId; //!< The CPU core on which this thread is running
CoreMask affinityMask{}; //!< A mask of CPU cores this thread is allowed to run on
u64 timesliceStart{}; //!< A timestamp in host CNTVCT ticks of when the thread's current timeslice started
u64 averageTimeslice{}; //!< A weighted average of the timeslice duration for this thread
bool isPreempted{}; //!< If the preemption timer has been armed and will fire
bool pendingYield{}; //!< If the thread has been yielded and hasn't been acted upon it yet
bool forceYield{}; //!< If the thread has been forcefully yielded by another thread
RecursiveSpinLock waiterMutex; //!< Synchronizes operations on mutation of the waiter members
u32 *waitMutex; //!< The key of the mutex which this thread is waiting on
KHandle waitTag; //!< The handle of the thread which requested the mutex lock
std::shared_ptr<KThread> waitThread; //!< The thread which this thread is waiting on
std::list<std::shared_ptr<type::KThread>> waiters; //!< A queue of threads waiting on this thread sorted by priority
void *waitConditionVariable; //!< The condition variable which this thread is waiting on
bool waitSignalled{}; //!< If the conditional variable has been signalled already
Result waitResult; //!< The result of the wait operation
bool isCancellable{false}; //!< If the thread is currently in a position where it's cancellable
bool cancelSync{false}; //!< Whether to cancel the SvcWaitSynchronization call this thread currently is in/the next one it joins
type::KSyncObject *wakeObject{}; //!< A pointer to the synchronization object responsible for waking this thread up
bool isPaused{false}; //!< If the thread is currently paused and not runnable
bool insertThreadOnResume{false}; //!< If the thread should be inserted into the scheduler when it resumes (used for pausing threads during sleep/sync)
KThread(const DeviceState &state, KHandle handle, KProcess *parent, size_t id, void *entry, u64 argument, void *stackTop, i8 priority, u8 idealCore);
~KThread();
/**
* @param self If the calling thread should jump directly into guest code or if a new thread should be created for it
* @note If the thread is already running then this does nothing
* @note 'stack' will be created if it wasn't set prior to calling this
*/
void Start(bool self = false);
/**
* @param join Return after the thread has joined rather than instantly
*/
void Kill(bool join);
/**
* @brief Sends a host OS signal to the thread which is running this KThread
*/
void SendSignal(int signal);
/**
* @brief Arms the preemption kernel timer to fire in the specified amount of time
*/
void ArmPreemptionTimer(std::chrono::nanoseconds timeToFire);
/**
* @brief Disarms the preemption kernel timer, any scheduled firings will be cancelled
*/
void DisarmPreemptionTimer();
/**
* @brief Recursively updates the priority for any threads this thread might be waiting on
* @note PI is performed by temporarily upgrading a thread's priority if a thread waiting on it has a higher priority to prevent priority inversion
* @note This will lock `waiterMutex` internally and it must **not** be held when calling this function
*/
void UpdatePriorityInheritance();
/**
* @return If the supplied priority value is higher than the supplied thread's priority value
*/
static constexpr bool IsHigherPriority(const i8 priority, const std::shared_ptr<type::KThread> &it) {
return priority < it->priority;
}
};
}
}