mirror of
https://github.com/skyline-emu/skyline.git
synced 2024-11-16 18:59:18 +01:00
cac287d9fd
Previously, both I2M uploads and DMA copies would force GPU serialisation if they happened to hit a trap or were used to copy GPU dirty buffers. By using the buffer manager to implement them on the host GPU we can avoid such slowdowns entiely.
374 lines
20 KiB
CMake
374 lines
20 KiB
CMake
cmake_minimum_required(VERSION 3.16)
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project(Skyline LANGUAGES C CXX ASM VERSION 0.3)
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set(BUILD_TESTS OFF CACHE BOOL "Build Tests" FORCE)
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set(BUILD_TESTING OFF CACHE BOOL "Build Testing" FORCE)
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set(BUILD_SHARED_LIBS OFF CACHE BOOL "Build Shared Libraries" FORCE)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
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set(source_DIR ${CMAKE_SOURCE_DIR}/src/main/cpp)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-strict-aliasing -Wno-unused-command-line-argument -fwrapv")
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set(CMAKE_CXX_FLAGS_RELEASE "-Ofast -flto=full -fno-stack-protector -DNDEBUG")
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# Build all libraries with -Ofast but with default debug data (-g) for debug and reldebug builds
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set(CMAKE_CXX_FLAGS_DEBUG "-Ofast")
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set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-Ofast")
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# libcxx
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set(ANDROID_STL "none")
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set(LIBCXX_INCLUDE_TESTS OFF)
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set(LIBCXX_INCLUDE_BENCHMARKS OFF)
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set(LIBCXX_INCLUDE_DOCS OFF)
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set(LIBCXX_ENABLE_SHARED FALSE)
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set(LIBCXX_ENABLE_ASSERTIONS FALSE)
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set(LIBCXX_STANDALONE_BUILD FALSE)
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add_subdirectory("libraries/llvm/libcxx")
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link_libraries(cxx_static)
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get_target_property(LIBCXX_INCLUDE_COMPILE_OPTION cxx-headers INTERFACE_COMPILE_OPTIONS)
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string(REGEX REPLACE "-I" "" LIBCXX_INCLUDE_DIRECTORY_LIST "${LIBCXX_INCLUDE_COMPILE_OPTION}")
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list(GET LIBCXX_INCLUDE_DIRECTORY_LIST 1 LIBCXX_TARGET_INCLUDE_DIRECTORY) # We just want the target include directory
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set_target_properties(cxx-headers PROPERTIES INTERFACE_COMPILE_OPTIONS -isystem${LIBCXX_TARGET_INCLUDE_DIRECTORY})
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# libcxxabi
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set(LIBCXXABI_INCLUDE_TESTS OFF)
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set(LIBCXXABI_ENABLE_SHARED FALSE)
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set(LIBCXXABI_STANDALONE_BUILD FALSE)
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set(LIBCXXABI_LIBCXX_INCLUDES "${LIBCXX_TARGET_INCLUDE_DIRECTORY}" CACHE STRING "" FORCE)
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add_subdirectory("libraries/llvm/libcxxabi")
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link_libraries(cxxabi_static)
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# Skyline's Boost fork
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set(Boost_USE_STATIC_LIBS ON)
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set(Boost_USE_MULTITHREADED ON)
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add_subdirectory("libraries/boost")
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# {fmt}
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add_subdirectory("libraries/fmt")
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# TzCode
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add_subdirectory("libraries/tzcode")
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target_compile_options(tzcode PRIVATE -Wno-everything)
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# Oboe
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add_subdirectory("libraries/oboe")
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include_directories(SYSTEM "libraries/oboe/include")
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# LZ4
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set(LZ4_BUILD_CLI OFF CACHE BOOL "Build LZ4 CLI" FORCE)
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set(LZ4_BUILD_LEGACY_LZ4C OFF CACHE BOOL "Build lz4c progam with legacy argument support" FORCE)
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add_subdirectory("libraries/lz4/build/cmake")
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include_directories(SYSTEM "libraries/lz4/lib")
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# Vulkan + Vulkan-Hpp
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add_compile_definitions(VK_USE_PLATFORM_ANDROID_KHR) # We want all the Android-specific structures to be defined
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add_compile_definitions(VULKAN_HPP_NO_SPACESHIP_OPERATOR) # libcxx doesn't implement operator<=> for std::array which breaks this
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add_compile_definitions(VULKAN_HPP_NO_STRUCT_CONSTRUCTORS) # We want to use designated initializers in Vulkan-Hpp
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add_compile_definitions(VULKAN_HPP_NO_SETTERS)
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add_compile_definitions(VULKAN_HPP_NO_SMART_HANDLE)
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add_compile_definitions(VULKAN_HPP_DISPATCH_LOADER_DYNAMIC=1) # We use the dynamic loader rather than the static one to avoid an additional level of indirection
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add_compile_definitions(VULKAN_HPP_ENABLE_DYNAMIC_LOADER_TOOL=0) # We disable the dynamic loader tool so we can supply our own getInstanceProcAddress function from a custom driver
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include_directories(SYSTEM "libraries/vkhpp")
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include_directories(SYSTEM "libraries/vkhpp/Vulkan-Headers/include") # We use base Vulkan headers from this to ensure version parity with Vulkan-Hpp
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# Vulkan Memory Allocator
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include_directories("libraries/vkma/include")
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add_library(vkma STATIC libraries/vkma.cpp)
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target_compile_options(vkma PRIVATE -Wno-everything)
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# Frozen
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include_directories(SYSTEM "libraries/frozen/include")
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# MbedTLS
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set(ENABLE_TESTING OFF CACHE BOOL "Build mbed TLS tests." FORCE)
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set(ENABLE_PROGRAMS OFF CACHE BOOL "Build mbed TLS programs." FORCE)
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set(UNSAFE_BUILD ON CACHE BOOL "Allow unsafe builds. These builds ARE NOT SECURE." FORCE)
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add_subdirectory("libraries/mbedtls")
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include_directories(SYSTEM "libraries/mbedtls/include")
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target_compile_options(mbedcrypto PRIVATE -Wno-everything)
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# Opus
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set(OPUS_INSTALL_CMAKE_CONFIG_MODULE OFF CACHE BOOL "Install Opus CMake package config module" FORCE)
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include_directories(SYSTEM "libraries/opus/include")
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add_subdirectory("libraries/opus")
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target_compile_definitions(opus PRIVATE OPUS_WILL_BE_SLOW=1) # libopus will warn when built without optimizations
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# Perfetto SDK
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include_directories(SYSTEM "libraries/perfetto/sdk")
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add_library(perfetto STATIC libraries/perfetto/sdk/perfetto.cc)
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target_compile_options(perfetto PRIVATE -Wno-everything)
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# C++ Range v3
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add_subdirectory("libraries/range")
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# Sirit
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add_subdirectory("libraries/sirit")
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# libadrenotools
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add_subdirectory("libraries/adrenotools")
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# Tessil Robin Map
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add_subdirectory("libraries/robin-map")
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# Renderdoc in-app API
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include_directories("libraries/renderdoc")
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# Build Skyline with full debugging data and -Og for debug builds
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set(CMAKE_CXX_FLAGS_DEBUG "-O0 -g3 -glldb -gdwarf-5 -fno-omit-frame-pointer")
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# Build Skyline with full debugging data and some optimizations for reldebug builds, build speed is pioritised
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set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O1 -g3 -glldb -gdwarf-5 -fno-omit-frame-pointer -fno-stack-protector")
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# Include headers from libraries as system headers to silence warnings from them
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function(target_link_libraries_system target)
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set(libraries ${ARGN})
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foreach (library ${libraries})
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if (TARGET ${library})
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get_target_property(library_include_directories ${library} INTERFACE_INCLUDE_DIRECTORIES)
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if (NOT "${library_include_directories}" STREQUAL "library_include_directories-NOTFOUND")
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target_include_directories(${target} SYSTEM PRIVATE ${library_include_directories})
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endif ()
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endif ()
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target_link_libraries(${target} PRIVATE ${library})
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endforeach (library)
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endfunction(target_link_libraries_system)
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# yuzu Shader Compiler
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add_subdirectory("libraries/shader-compiler")
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target_include_directories(shader_recompiler PUBLIC "libraries/shader-compiler/include")
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target_link_libraries_system(shader_recompiler Boost::intrusive Boost::container range-v3)
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# Skyline
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add_library(skyline SHARED
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${source_DIR}/driver_jni.cpp
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${source_DIR}/emu_jni.cpp
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${source_DIR}/loader_jni.cpp
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${source_DIR}/skyline/common.cpp
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${source_DIR}/skyline/common/exception.cpp
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${source_DIR}/skyline/common/logger.cpp
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${source_DIR}/skyline/common/signal.cpp
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${source_DIR}/skyline/common/spin_lock.cpp
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${source_DIR}/skyline/common/uuid.cpp
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${source_DIR}/skyline/common/trace.cpp
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${source_DIR}/skyline/nce/guest.S
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${source_DIR}/skyline/nce.cpp
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${source_DIR}/skyline/jvm.cpp
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${source_DIR}/skyline/os.cpp
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${source_DIR}/skyline/kernel/memory.cpp
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${source_DIR}/skyline/kernel/scheduler.cpp
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${source_DIR}/skyline/kernel/ipc.cpp
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${source_DIR}/skyline/kernel/svc.cpp
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${source_DIR}/skyline/kernel/types/KProcess.cpp
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${source_DIR}/skyline/kernel/types/KThread.cpp
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${source_DIR}/skyline/kernel/types/KSharedMemory.cpp
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${source_DIR}/skyline/kernel/types/KPrivateMemory.cpp
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${source_DIR}/skyline/kernel/types/KSyncObject.cpp
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${source_DIR}/skyline/audio.cpp
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${source_DIR}/skyline/audio/track.cpp
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${source_DIR}/skyline/audio/resampler.cpp
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${source_DIR}/skyline/audio/adpcm_decoder.cpp
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${source_DIR}/skyline/gpu.cpp
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${source_DIR}/skyline/gpu/trait_manager.cpp
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${source_DIR}/skyline/gpu/memory_manager.cpp
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${source_DIR}/skyline/gpu/texture_manager.cpp
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${source_DIR}/skyline/gpu/buffer_manager.cpp
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${source_DIR}/skyline/gpu/command_scheduler.cpp
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${source_DIR}/skyline/gpu/descriptor_allocator.cpp
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${source_DIR}/skyline/gpu/texture/bc_decoder.cpp
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${source_DIR}/skyline/gpu/texture/texture.cpp
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${source_DIR}/skyline/gpu/texture/layout.cpp
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${source_DIR}/skyline/gpu/buffer.cpp
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${source_DIR}/skyline/gpu/megabuffer.cpp
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${source_DIR}/skyline/gpu/presentation_engine.cpp
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${source_DIR}/skyline/gpu/shader_manager.cpp
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${source_DIR}/skyline/gpu/cache/graphics_pipeline_cache.cpp
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${source_DIR}/skyline/gpu/cache/renderpass_cache.cpp
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${source_DIR}/skyline/gpu/cache/framebuffer_cache.cpp
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${source_DIR}/skyline/gpu/interconnect/fermi_2d.cpp
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${source_DIR}/skyline/gpu/interconnect/maxwell_dma.cpp
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${source_DIR}/skyline/gpu/interconnect/inline2memory.cpp
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${source_DIR}/skyline/gpu/interconnect/maxwell_3d/common.cpp
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${source_DIR}/skyline/gpu/interconnect/maxwell_3d/active_state.cpp
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${source_DIR}/skyline/gpu/interconnect/maxwell_3d/pipeline_state.cpp
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${source_DIR}/skyline/gpu/interconnect/maxwell_3d/packed_pipeline_state.cpp
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${source_DIR}/skyline/gpu/interconnect/maxwell_3d/pipeline_manager.cpp
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${source_DIR}/skyline/gpu/interconnect/maxwell_3d/constant_buffers.cpp
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${source_DIR}/skyline/gpu/interconnect/maxwell_3d/samplers.cpp
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${source_DIR}/skyline/gpu/interconnect/maxwell_3d/textures.cpp
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${source_DIR}/skyline/gpu/interconnect/maxwell_3d/maxwell_3d.cpp
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${source_DIR}/skyline/gpu/interconnect/command_executor.cpp
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${source_DIR}/skyline/gpu/interconnect/command_nodes.cpp
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${source_DIR}/skyline/gpu/interconnect/conversion/quads.cpp
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${source_DIR}/skyline/gpu/shaders/helper_shaders.cpp
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${source_DIR}/skyline/soc/smmu.cpp
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${source_DIR}/skyline/soc/host1x/syncpoint.cpp
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${source_DIR}/skyline/soc/host1x/command_fifo.cpp
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${source_DIR}/skyline/soc/host1x/classes/host1x.cpp
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${source_DIR}/skyline/soc/host1x/classes/vic.cpp
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${source_DIR}/skyline/soc/host1x/classes/nvdec.cpp
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${source_DIR}/skyline/soc/gm20b/channel.cpp
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${source_DIR}/skyline/soc/gm20b/gpfifo.cpp
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${source_DIR}/skyline/soc/gm20b/gmmu.cpp
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${source_DIR}/skyline/soc/gm20b/macro/macro_state.cpp
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${source_DIR}/skyline/soc/gm20b/macro/macro_interpreter.cpp
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${source_DIR}/skyline/soc/gm20b/engines/engine.cpp
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${source_DIR}/skyline/soc/gm20b/engines/gpfifo.cpp
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${source_DIR}/skyline/soc/gm20b/engines/maxwell_3d.cpp
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${source_DIR}/skyline/soc/gm20b/engines/inline2memory.cpp
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${source_DIR}/skyline/soc/gm20b/engines/kepler_compute.cpp
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${source_DIR}/skyline/soc/gm20b/engines/maxwell_dma.cpp
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${source_DIR}/skyline/soc/gm20b/engines/maxwell/initialization.cpp
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${source_DIR}/skyline/soc/gm20b/engines/fermi_2d.cpp
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${source_DIR}/skyline/input.cpp
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${source_DIR}/skyline/input/npad.cpp
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${source_DIR}/skyline/input/npad_device.cpp
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${source_DIR}/skyline/input/touch.cpp
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${source_DIR}/skyline/crypto/aes_cipher.cpp
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${source_DIR}/skyline/crypto/key_store.cpp
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${source_DIR}/skyline/loader/loader.cpp
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${source_DIR}/skyline/loader/nro.cpp
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${source_DIR}/skyline/loader/nso.cpp
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${source_DIR}/skyline/loader/nca.cpp
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${source_DIR}/skyline/loader/xci.cpp
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${source_DIR}/skyline/loader/nsp.cpp
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${source_DIR}/skyline/vfs/partition_filesystem.cpp
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${source_DIR}/skyline/vfs/ctr_encrypted_backing.cpp
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${source_DIR}/skyline/vfs/rom_filesystem.cpp
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${source_DIR}/skyline/vfs/os_filesystem.cpp
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${source_DIR}/skyline/vfs/os_backing.cpp
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${source_DIR}/skyline/vfs/android_asset_filesystem.cpp
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${source_DIR}/skyline/vfs/android_asset_backing.cpp
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${source_DIR}/skyline/vfs/nacp.cpp
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${source_DIR}/skyline/vfs/npdm.cpp
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${source_DIR}/skyline/vfs/nca.cpp
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${source_DIR}/skyline/vfs/ticket.cpp
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${source_DIR}/skyline/services/serviceman.cpp
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${source_DIR}/skyline/services/base_service.cpp
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${source_DIR}/skyline/services/sm/IUserInterface.cpp
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${source_DIR}/skyline/services/fatalsrv/IService.cpp
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${source_DIR}/skyline/services/audio/IAudioInManager.cpp
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${source_DIR}/skyline/services/audio/IAudioOutManager.cpp
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${source_DIR}/skyline/services/audio/IAudioOut.cpp
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${source_DIR}/skyline/services/audio/IAudioDevice.cpp
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${source_DIR}/skyline/services/audio/IAudioRendererManager.cpp
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${source_DIR}/skyline/services/audio/IAudioRenderer/IAudioRenderer.cpp
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${source_DIR}/skyline/services/audio/IAudioRenderer/voice.cpp
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${source_DIR}/skyline/services/audio/IAudioRenderer/memory_pool.cpp
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${source_DIR}/skyline/services/settings/ISettingsServer.cpp
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${source_DIR}/skyline/services/settings/ISystemSettingsServer.cpp
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${source_DIR}/skyline/services/apm/IManager.cpp
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${source_DIR}/skyline/services/apm/ISession.cpp
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${source_DIR}/skyline/services/am/IAllSystemAppletProxiesService.cpp
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${source_DIR}/skyline/services/am/IApplicationProxyService.cpp
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${source_DIR}/skyline/services/am/proxy/base_proxy.cpp
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${source_DIR}/skyline/services/am/proxy/IApplicationProxy.cpp
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${source_DIR}/skyline/services/am/proxy/ILibraryAppletProxy.cpp
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${source_DIR}/skyline/services/am/proxy/IOverlayAppletProxy.cpp
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${source_DIR}/skyline/services/am/proxy/ISystemAppletProxy.cpp
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${source_DIR}/skyline/services/am/controller/IAppletCommonFunctions.cpp
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${source_DIR}/skyline/services/am/controller/IApplicationFunctions.cpp
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${source_DIR}/skyline/services/am/controller/IAudioController.cpp
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${source_DIR}/skyline/services/am/controller/ICommonStateGetter.cpp
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${source_DIR}/skyline/services/am/controller/IDebugFunctions.cpp
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${source_DIR}/skyline/services/am/controller/IDisplayController.cpp
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${source_DIR}/skyline/services/am/controller/ILibraryAppletCreator.cpp
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${source_DIR}/skyline/services/am/controller/ISelfController.cpp
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${source_DIR}/skyline/services/am/controller/IWindowController.cpp
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${source_DIR}/skyline/services/am/storage/IStorage.cpp
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${source_DIR}/skyline/services/am/storage/VectorIStorage.cpp
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${source_DIR}/skyline/services/am/storage/TransferMemoryIStorage.cpp
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${source_DIR}/skyline/services/am/storage/IStorageAccessor.cpp
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${source_DIR}/skyline/services/am/applet/ILibraryAppletAccessor.cpp
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${source_DIR}/skyline/services/am/applet/IApplet.cpp
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${source_DIR}/skyline/services/bcat/IServiceCreator.cpp
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${source_DIR}/skyline/services/bcat/IBcatService.cpp
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${source_DIR}/skyline/services/bt/IBluetoothUser.cpp
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${source_DIR}/skyline/services/btm/IBtmUser.cpp
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${source_DIR}/skyline/services/btm/IBtmUserCore.cpp
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${source_DIR}/skyline/applet/applet_creator.cpp
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${source_DIR}/skyline/applet/controller_applet.cpp
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${source_DIR}/skyline/applet/error_applet.cpp
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${source_DIR}/skyline/applet/player_select_applet.cpp
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${source_DIR}/skyline/applet/swkbd/software_keyboard_applet.cpp
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${source_DIR}/skyline/applet/swkbd/software_keyboard_config.cpp
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${source_DIR}/skyline/services/codec/IHardwareOpusDecoder.cpp
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${source_DIR}/skyline/services/codec/IHardwareOpusDecoderManager.cpp
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${source_DIR}/skyline/services/hid/IHidServer.cpp
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${source_DIR}/skyline/services/hid/IAppletResource.cpp
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${source_DIR}/skyline/services/hid/IActiveVibrationDeviceList.cpp
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${source_DIR}/skyline/services/irs/IIrSensorServer.cpp
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${source_DIR}/skyline/services/timesrv/common.cpp
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${source_DIR}/skyline/services/timesrv/core.cpp
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${source_DIR}/skyline/services/timesrv/time_shared_memory.cpp
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${source_DIR}/skyline/services/timesrv/timezone_manager.cpp
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${source_DIR}/skyline/services/timesrv/time_manager_server.cpp
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${source_DIR}/skyline/services/timesrv/IStaticService.cpp
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${source_DIR}/skyline/services/timesrv/ISystemClock.cpp
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${source_DIR}/skyline/services/timesrv/ISteadyClock.cpp
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${source_DIR}/skyline/services/timesrv/ITimeZoneService.cpp
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${source_DIR}/skyline/services/glue/IStaticService.cpp
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${source_DIR}/skyline/services/glue/ITimeZoneService.cpp
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${source_DIR}/skyline/services/glue/IWriterForSystem.cpp
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${source_DIR}/skyline/services/fssrv/IFileSystemProxy.cpp
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${source_DIR}/skyline/services/fssrv/IFileSystem.cpp
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${source_DIR}/skyline/services/fssrv/IFile.cpp
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${source_DIR}/skyline/services/fssrv/IStorage.cpp
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${source_DIR}/skyline/services/fssrv/IDirectory.cpp
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${source_DIR}/skyline/services/nvdrv/INvDrvServices.cpp
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${source_DIR}/skyline/services/nvdrv/driver.cpp
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${source_DIR}/skyline/services/nvdrv/core/nvmap.cpp
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${source_DIR}/skyline/services/nvdrv/core/syncpoint_manager.cpp
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${source_DIR}/skyline/services/nvdrv/devices/nvdevice.cpp
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${source_DIR}/skyline/services/nvdrv/devices/nvmap.cpp
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${source_DIR}/skyline/services/nvdrv/devices/nvhost/as_gpu.cpp
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${source_DIR}/skyline/services/nvdrv/devices/nvhost/ctrl.cpp
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${source_DIR}/skyline/services/nvdrv/devices/nvhost/ctrl_gpu.cpp
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${source_DIR}/skyline/services/nvdrv/devices/nvhost/gpu_channel.cpp
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${source_DIR}/skyline/services/nvdrv/devices/nvhost/host1x_channel.cpp
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${source_DIR}/skyline/services/hosbinder/parcel.cpp
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${source_DIR}/skyline/services/hosbinder/IHOSBinderDriver.cpp
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${source_DIR}/skyline/services/hosbinder/GraphicBufferProducer.cpp
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${source_DIR}/skyline/services/visrv/IDisplayService.cpp
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${source_DIR}/skyline/services/visrv/IApplicationDisplayService.cpp
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${source_DIR}/skyline/services/visrv/IManagerDisplayService.cpp
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${source_DIR}/skyline/services/visrv/IRootService.cpp
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${source_DIR}/skyline/services/visrv/ISystemDisplayService.cpp
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${source_DIR}/skyline/services/pl/IPlatformServiceManager.cpp
|
|
${source_DIR}/skyline/services/aocsrv/IAddOnContentManager.cpp
|
|
${source_DIR}/skyline/services/pctl/IParentalControlServiceFactory.cpp
|
|
${source_DIR}/skyline/services/pctl/IParentalControlService.cpp
|
|
${source_DIR}/skyline/services/lm/ILogService.cpp
|
|
${source_DIR}/skyline/services/lm/ILogger.cpp
|
|
${source_DIR}/skyline/services/ldn/IUserServiceCreator.cpp
|
|
${source_DIR}/skyline/services/ldn/IUserLocalCommunicationService.cpp
|
|
${source_DIR}/skyline/services/account/IAccountServiceForApplication.cpp
|
|
${source_DIR}/skyline/services/account/IManagerForApplication.cpp
|
|
${source_DIR}/skyline/services/account/IProfile.cpp
|
|
${source_DIR}/skyline/services/friends/IServiceCreator.cpp
|
|
${source_DIR}/skyline/services/friends/IFriendService.cpp
|
|
${source_DIR}/skyline/services/friends/INotificationService.cpp
|
|
${source_DIR}/skyline/services/nfp/IUserManager.cpp
|
|
${source_DIR}/skyline/services/nfp/IUser.cpp
|
|
${source_DIR}/skyline/services/nifm/IStaticService.cpp
|
|
${source_DIR}/skyline/services/nifm/IGeneralService.cpp
|
|
${source_DIR}/skyline/services/nifm/IScanRequest.cpp
|
|
${source_DIR}/skyline/services/nifm/IRequest.cpp
|
|
${source_DIR}/skyline/services/nim/IShopServiceAccessor.cpp
|
|
${source_DIR}/skyline/services/nim/IShopServiceAccessServer.cpp
|
|
${source_DIR}/skyline/services/nim/IShopServiceAccessServerInterface.cpp
|
|
${source_DIR}/skyline/services/nim/IShopServiceAsync.cpp
|
|
${source_DIR}/skyline/services/socket/bsd/IClient.cpp
|
|
${source_DIR}/skyline/services/spl/IRandomInterface.cpp
|
|
${source_DIR}/skyline/services/ssl/ISslService.cpp
|
|
${source_DIR}/skyline/services/ssl/ISslContext.cpp
|
|
${source_DIR}/skyline/services/prepo/IPrepoService.cpp
|
|
${source_DIR}/skyline/services/mmnv/IRequest.cpp
|
|
)
|
|
target_include_directories(skyline PRIVATE ${source_DIR}/skyline)
|
|
# target_precompile_headers(skyline PRIVATE ${source_DIR}/skyline/common.h) # PCH will currently break Intellisense
|
|
target_compile_options(skyline PRIVATE -Wall -Wno-unknown-attributes -Wno-c++20-extensions -Wno-c++17-extensions -Wno-c99-designator -Wno-reorder -Wno-missing-braces -Wno-unused-variable -Wno-unused-private-field -Wno-dangling-else -Wconversion -fsigned-bitfields)
|
|
|
|
target_link_libraries(skyline PRIVATE shader_recompiler)
|
|
target_link_libraries_system(skyline android perfetto fmt lz4_static tzcode oboe vkma mbedcrypto opus Boost::intrusive Boost::container range-v3 adrenotools tsl::robin_map)
|