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723189a948
The size of blocklinear textures did not consider alignment to Block/ROB boundaries before, it is aligned to them now. Incorrect sizes led to textures not being aliased correctly due to different size calculations for GraphicBufferProducer surfaces and Maxwell3D color RTs. |
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assets | ||
cpp | ||
java/emu/skyline | ||
res | ||
AndroidManifest.xml |