Run Nintendo Switch homebrew & games on your Android device!
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◱ PixelyIon 745cb208a6 Optimize deswizzling implementation and support multiple formats
The deswizzling implementation currently writes linearly and reads non-linearly, this is non optimal as the MMU cannot read ahead. This flips that and reads linearly while it writes non-linearly. This is based on: 324a3624ac/nx/source/display/framebuffer.c (L189).
2019-12-11 17:31:12 +00:00
.github/workflows Move to GitHub Actions for CI 2019-12-11 22:32:47 +05:30
.idea Framebuffer and NativeActivity 2019-11-15 19:30:04 +00:00
app Optimize deswizzling implementation and support multiple formats 2019-12-11 17:31:12 +00:00
gradle/wrapper Milestone 1 - Processes & Threads 2019-09-25 02:28:25 +05:30
.gitignore Milestone 2 - Memory & IPC Marshalling 2019-09-25 02:28:25 +05:30
.gitmodules Rewrite C++ parts and UI update 2019-07-25 01:49:43 +05:30
build.gradle Fix: Crash on reading domain header from Control message 2019-11-15 19:30:04 +00:00
gradle.properties Rewrite C++ parts and UI update 2019-07-25 01:49:43 +05:30
gradlew add files, cannot figure out why native lib is broken 2019-06-28 20:35:14 -04:00
gradlew.bat add files, cannot figure out why native lib is broken 2019-06-28 20:35:14 -04:00
LICENSE Initial commit 2019-06-28 08:18:59 -04:00
README.md Framebuffer and NativeActivity 2019-11-15 19:30:04 +00:00
settings.gradle add files, cannot figure out why native lib is broken 2019-06-28 20:35:14 -04:00



Skyline is an experimental emulator that runs on ARMv8 Android™ devices and emulates the functionality of a Nintendo Switch™ system. Skyline currently does not run any games, nor Homebrew. It's licensed under GPLv3, refer to the license file for more information.

Contact

You can contact the core developers of Skyline at our Discord. If you have any questions, feel free to ask.

Disclaimer

  • Nintendo Switch is a trademark of Nintendo Co., Ltd.
  • Android is a trademark of Google LLC.