skyline/app
PixelyIon 76d8172a35 Implement Shader IR Cache
This implements the first step of a full shader cache with caching any IR by treating the shared pointer as a handle and key for an associative map alongside hashing the Maxwell shader bytecode, it supports both single shader program and dual vertex program caching.
2022-04-16 18:45:56 +05:30
..
libraries Swap out boostorg/boost for skyline-emu/boost 2022-04-14 14:14:52 +05:30
src/main Implement Shader IR Cache 2022-04-16 18:45:56 +05:30
.gitignore libNX FS Initalization (v0.3) 2019-10-18 16:22:38 +05:30
build.gradle Swap out boostorg/boost for skyline-emu/boost 2022-04-14 14:14:52 +05:30
CMakeLists.txt Stub the controller applet 2022-04-16 18:45:56 +05:30
proguard-rules.pro Keep member names in pro guard 2020-11-12 22:19:55 +05:30