skyline/app
PixelyIon 7ef4959060 Implement Graphics Pipeline Cache
Implements a cache for storing `VkPipeline` objects which are fairly expensive to create and doing so on a per-frame basis was rather wasteful and consumed a significant part of frametime. It should be noted that this is **not** compliant with the Vulkan specification and **will** break unless the driver supports a relaxed version of the Vulkan specification's Render Pass Compatibility clause.
2022-04-24 14:31:00 +05:30
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libraries Swap out boostorg/boost for skyline-emu/boost 2022-04-14 14:14:52 +05:30
src/main Implement Graphics Pipeline Cache 2022-04-24 14:31:00 +05:30
.gitignore libNX FS Initalization (v0.3) 2019-10-18 16:22:38 +05:30
build.gradle Swap out boostorg/boost for skyline-emu/boost 2022-04-14 14:14:52 +05:30
CMakeLists.txt Implement Graphics Pipeline Cache 2022-04-24 14:31:00 +05:30
proguard-rules.pro Keep member names in pro guard 2020-11-12 22:19:55 +05:30