skyline/app/src/main
Billy Laws 7f1667de82 Avoid using trapping for frequently trapped shaders
Fall back to hashing for every shader access as that ends up being faster than applying traps for every execution.
2022-11-19 12:49:05 +00:00
..
assets Switch to Roboto for Korean font 2022-11-02 17:46:07 +00:00
cpp Avoid using trapping for frequently trapped shaders 2022-11-19 12:49:05 +00:00
java/emu/skyline Account for stick flat area when retrieving axes value from a MotionEvent 2022-11-17 21:54:15 +01:00
res Fix FABs ripple effect in OnScreenEditActivity 2022-11-09 23:07:23 +05:30
shaders Implement a helper shader for partial clears 2022-11-19 12:49:05 +00:00
AndroidManifest.xml Run emulation in a separate process 2022-11-11 11:49:33 +00:00