skyline/app/src/main/cpp/skyline/services/account/IAsyncContext.cpp
Dima 688dea647d Stub some required calls
Co-authored-by: PabloG02 <tioo23000@gmail.com>
2023-05-02 19:04:59 +03:00

32 lines
1.2 KiB
C++

// SPDX-License-Identifier: MPL-2.0
// Copyright © 2023 Skyline Team and Contributors (https://github.com/skyline-emu/)
#include "IAsyncContext.h"
namespace skyline::service::account {
IAsyncContext::IAsyncContext(const DeviceState &state, ServiceManager &manager) : BaseService{state, manager},
systemEvent{std::make_shared<kernel::type::KEvent>(state, true)} {}
Result IAsyncContext::GetSystemEvent(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
auto handle{state.process->InsertItem(systemEvent)};
Logger::Debug("System Event Handle: 0x{:X}", handle);
response.copyHandles.push_back(handle);
return {};
}
Result IAsyncContext::Cancel(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
systemEvent->Signal();
return {};
}
Result IAsyncContext::HasDone(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
response.Push<u8>(1);
return {};
}
Result IAsyncContext::GetResult(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
return {};
}
}