skyline/app
PixelyIon 841ee9fc15 Check for vertexAttributeInstanceRateZeroDivisor feature before usage
Check for `vertexAttributeInstanceRateZeroDivisor` in `VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT` when the Maxwell3D register corresponding to the vertex attribute divisor is set to 0. If it isn't then it logs a warning and sets the value anyway which could result in UB since the only alternative is an exception that stops emulation which might not be optimal if the game mostly works fine without this, we will add a user-facing warning when we intentionally allow UB like this in the future.
2022-04-14 14:14:52 +05:30
..
libraries Use libcxx from LLVM Project submodule 2021-10-31 16:04:44 +05:30
src/main Check for vertexAttributeInstanceRateZeroDivisor feature before usage 2022-04-14 14:14:52 +05:30
.gitignore libNX FS Initalization (v0.3) 2019-10-18 16:22:38 +05:30
build.gradle Upgrade AGP to 7.1.0-beta01 & NDK to 24.0.7856742 2021-10-31 15:50:15 +05:30
CMakeLists.txt Initialize Maxwell3D Registers Correctly 2022-04-14 14:14:52 +05:30
proguard-rules.pro Keep member names in pro guard 2020-11-12 22:19:55 +05:30