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The GPU class has been extended in this for Vulkan initialization, this is done to the point of initializing the instance alongside loading in `VK_LAYER_KHRONOS_validation` which is also now packed into all Debug APKs for Skyline. In addition, `VK_EXT_debug_report` is also initialized and it's output is piped directly into the Logger. A minor change regarding the type of the `Fps` and `Frametime` globals was changed to `skyline::i32`s which is a more suitable type due to those having a smaller chance of overflowing while being signed as Java doesn't have unsigned integral types.
20 lines
1.2 KiB
XML
20 lines
1.2 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/app/libraries/fmt" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/app/libraries/frozen" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/app/libraries/lz4" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/app/libraries/oboe" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/app/libraries/perfetto" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/app/libraries/pugixml" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/app/libraries/tzcode" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/app/libraries/vk-headers" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/app/libraries/vkhpp/glm" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/app/libraries/vkhpp/glslang" vcs="Git" />
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</project> |